omegatay_ESO wrote: »Unless zos rewrites the engine, I doubt we will ever see buttery smooth performance. The engine is unable to, or can't use more than one cpu core efficiently.
Dark_Lord_Kuro wrote: »
Yet those zone were empty
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The number of players grows only on the day the new update is released, and that's it. You can even look online in steam for all the years in the incentive, and you will see that the peak in November 2016 was 29k players, and in the last 30 days (2020) - 33k players. Simply put, nothing has changed at all. But the optimization has changed in the 4 years since I started playing. She became terrible. And in general, this online now consists of new players, and not static ones who play the game every day
Triballian wrote: »Why not pick up some great ideas from Guild Wars1?PvE and PvP versions of the same skill.Heroes (Skyrim follovers), great help for PvE players, the possibility of PvP fighting the player and his heroes,equipping heroes, etc.Normal and hard mode for zones.Professions,Mesmer,Ritualist,Paragon,Dervish.
Building your own house, great idea from Skyrim.
Stay safe and healthy.
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
I just recently started a new character and all I can say from going again through newbie regions is, they are quite packed with players (not necessarily new ones though) - as well the chapter regions like Morrowind and Elsweyr - quite crowded in quest areas. The game is in a good state user-wise - at least as far as overland content is concerned.
Play on console. I see players everywhere whenever I log in. Even in the middle of a week day.
Sylvermynx wrote: »Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Well.... if pvp is the only thing you enjoy, yes that's a real problem. This isn't a marvelous game for pvp (or at least, it isn't now, according to friends who only pvp; doesn't include me as I only pve, but yeah, I have heard them for years now) - so that seems to mean you and others in similar situations are going to be very disappointed going forward.
The bottom line problem is that ESO can't seem to manage pvp and pve separately. And THAT is an issue for everyone.
You have made quite the assumption. I was trying to emphasize how much population this game has lost. Wanna PvE?
PvE in this game is either so easy as to not be fun or relies on mechanics that are unique tp the fight and sometimes (often imo) not much fun.
yeah, problem.
When we had vet zones, pve was fun.
I think Teso will die closer to 2022. All my friends have left the game, I can't go to raids and pvp because of just such a nasty optimization that I can't describe in words (PC EU). The support does nothing when trying to communicate with them, the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
[snip]
Nothing will help this game, some have already shown their true colors, they dont listening players. That's all, I have nothing more to say.
[snip]
[Edit for Bait.]
I think Teso will die closer to 2022. All my friends have left the game, I can't go to raids and pvp because of just such a nasty optimization that I can't describe in words (PC EU). The support does nothing when trying to communicate with them, the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
[snip]
Nothing will help this game, some have already shown their true colors, they dont listening players. That's all, I have nothing more to say.
[snip]
[Edit for Bait.]
Most of my friends went on as well.
Guilds I liked dissolved.
I am bitter cause of this and lately mostly just login for daily rewards.
But that is totally normal and not necessarily a sign of doom - when do people have a lot of time to play and are able to put in the hours to play competitive and be successful?- Basically when they are in school or study - and that is as well the time, where they have the reflexes required for that. But this phase in their life doesn't last for long - they graduate or they might even start a serious relationship - and their focus is shifting, their time is put onto more important things in life - and so they are gone after some years of playing - this is just life and it will happen in a pretty similar way to any of you younger competitive players - life, love, career and different interests will get the hold on you as well - and then you are gone just the same - that's just life.
I'm still waiting to learn how Steam players differ from non-Steam PC players or console players. What if the chart was login data for Playstation only? Could there be a drop in PS players, but an increase in X Box players? Why do people think Steam players have different reactions, values, or interests than people who play on different platforms?I just recently started a new character and all I can say from going again through newbie regions is, they are quite packed with players (not necessarily new ones though) - as well the chapter regions like Morrowind and Elsweyr - quite crowded in quest areas. The game is in a good state user-wise - at least as far as overland content is concerned.Play on console. I see players everywhere whenever I log in. Even in the middle of a week day.
I suppose it's not common knowledge, but the game runs multiple instances of the same zone at any given time. There could be 10 Craglorns running with 100 players each, for a total of 1,000 players, or there could be 2 Craglorns running with 100 players each. Or one Craglorn with 100 players, and one Craglorn with 10 players. The game could appear packed and busy to one player, but dead to another. So the number of players in view at any given time is not a good indicator of overall game health.
Sometimes I watch a streams of other MMO and see a challenge feature even in story quests, but most importantly that nobody claims that it's too hard - the game just request the basic skills from each player. Here in ESO most of player base have to deal with a difficult level that was made for newbie player who never saw MMORPG before! Just visit the Shada's Tear delve in Craglorn and take a look how mechanics will punish you if you break it, even a traps. I still consider this delve a benchmark for story quests for 50+ lvl. The quests need a "veteran mode" as well as dungeons and trials because it's too stupid to kill almost all bosses for 10 seconds.barney2525 wrote: »I keep hearing PvE is no fun because its too easy ... For That Person maybe its not fun. However, PvE has Story. PvE has Content. PvE has Lore. PvE is More than just whacking the bad guys.
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
Sylvermynx wrote: »But that is totally normal and not necessarily a sign of doom - when do people have a lot of time to play and are able to put in the hours to play competitive and be successful?- Basically when they are in school or study - and that is as well the time, where they have the reflexes required for that. But this phase in their life doesn't last for long - they graduate or they might even start a serious relationship - and their focus is shifting, their time is put onto more important things in life - and so they are gone after some years of playing - this is just life and it will happen in a pretty similar way to any of you younger competitive players - life, love, career and different interests will get the hold on you as well - and then you are gone just the same - that's just life.
And some of us retire and then get to play all day.... I discovered computers in 1984 and CRPGs in 1985 - but until I was all done working, I didn't actually play much because I tend to be obsessive about games. I "retired" three different times, and during those "not working" times, I played whatever was available, until I would go back to work for whatever reason.
About the only regret of my entire life is that I wasn't able to have computers in my very young years - because if I had had them when I was late teens/early 20s, I would have definitely gone to work in the industry somehow! However, I was in my late 30s when I got my first computer. But hey, I managed to teach myself html, php, and css, and then built a small business designing and managing websites for clients.
I love my machines. And my games.
I think Teso will die closer to 2022. All my friends have left the game, I can't go to raids and pvp because of just such a nasty optimization that I can't describe in words (PC EU). The support does nothing when trying to communicate with them, the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
[snip]
Nothing will help this game, some have already shown their true colors, they dont listening players. That's all, I have nothing more to say.
[snip]
[Edit for Bait.]
omegatay_ESO wrote: »Unless zos rewrites the engine, I doubt we will ever see buttery smooth performance. The engine is unable to, or can't use more than one cpu core efficiently. Explains why it runs great in the open world, and why it struggles in cities, group pve, and pvp.
ZoS certainly has the money/resources to do this, but is it cost effective? WoW got a overhaul, and I think it looks and runs great. But there player base is a lot higher as well.
I think Teso will die closer to 2022. All my friends have left the game, I can't go to raids and pvp because of just such a nasty optimization that I can't describe in words (PC EU). The support does nothing when trying to communicate with them, the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
[snip]
Nothing will help this game, some have already shown their true colors, they dont listening players. That's all, I have nothing more to say.
[snip]
[Edit for Bait.]
LadyDestiny wrote: »I think Teso will die closer to 2022. All my friends have left the game, I can't go to raids and pvp because of just such a nasty optimization that I can't describe in words (PC EU). The support does nothing when trying to communicate with them, the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
[snip]
Nothing will help this game, some have already shown their true colors, they dont listening players. That's all, I have nothing more to say.
[snip]
[Edit for Bait.]
If you need to watch some nudity, there are a lot of other games and websites for that. 😂