Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Sylvermynx wrote: »Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Well.... if pvp is the only thing you enjoy, yes that's a real problem. This isn't a marvelous game for pvp (or at least, it isn't now, according to friends who only pvp; doesn't include me as I only pve, but yeah, I have heard them for years now) - so that seems to mean you and others in similar situations are going to be very disappointed going forward.
The bottom line problem is that ESO can't seem to manage pvp and pve separately. And THAT is an issue for everyone.
Sylvermynx wrote: »Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Well.... if pvp is the only thing you enjoy, yes that's a real problem. This isn't a marvelous game for pvp (or at least, it isn't now, according to friends who only pvp; doesn't include me as I only pve, but yeah, I have heard them for years now) - so that seems to mean you and others in similar situations are going to be very disappointed going forward.
The bottom line problem is that ESO can't seem to manage pvp and pve separately. And THAT is an issue for everyone.
You have made quite the assumption. I was trying to emphasize how much population this game has lost. Wanna PvE?
PvE in this game is either so easy as to not be fun or relies on mechanics that are unique tp the fight and sometimes (often imo) not much fun.
yeah, problem.
When we had vet zones, pve was fun.
If you think that non-children story should have a nudity, then you have to choose a special project for that (or visit Anvil, I don't know).the quests are boring and made for children (Oh yes, the rating is 18+, but I don't see any blood here, no drinking alcoholics at every turn, the cruelty of NPCs, and of course nudity (THERE IS NOTHING AT ALL WHAT TO WATCH THAT ?!) Well, really, a game for kids rated 18+ It's funny.
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
Torryn_Woodsrunner wrote: »
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
I would also point out that those reports are -only- players who launch and play the game via Steam.
Many, myself included, do not. We are not included in Steam's statistics.
So are non-Steam players more likely or less likely to keep playing than Steam players? And how would you prove that? Or are you saying that rhetoric has more value than factual data?
Sylvermynx wrote: »Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Well.... if pvp is the only thing you enjoy, yes that's a real problem. This isn't a marvelous game for pvp (or at least, it isn't now, according to friends who only pvp; doesn't include me as I only pve, but yeah, I have heard them for years now) - so that seems to mean you and others in similar situations are going to be very disappointed going forward.
The bottom line problem is that ESO can't seem to manage pvp and pve separately. And THAT is an issue for everyone.
You have made quite the assumption. I was trying to emphasize how much population this game has lost. Wanna PvE?
PvE in this game is either so easy as to not be fun or relies on mechanics that are unique tp the fight and sometimes (often imo) not much fun.
yeah, problem.
When we had vet zones, pve was fun.
Launch of Skyrim saw an huge influx who then dropped down. Still now is better than during Elsweyr launch.
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
Torryn_Woodsrunner wrote: »
Yes, it's grown from an average of 28,000 players on Steam in April to under 18,000 today.
https://steamcharts.com/app/306130
I would also point out that those reports are -only- players who launch and play the game via Steam.
Many, myself included, do not. We are not included in Steam's statistics.
So are non-Steam players more likely or less likely to keep playing than Steam players? And how would you prove that? Or are you saying that rhetoric has more value than factual data?
I don’t know. I took a break for months and only pvp. I played on Sunday and because Zos removed solo direct heals and cut down on group sizes, PVP definitely was less laggy for me than it used to be.!Sylvermynx wrote: »Your business treats customers in a way that is going to end this game, bugs, crown store, bugs, not making things right, unable to balance.
Remember when we had many campaigns and they were full.
Well.... if pvp is the only thing you enjoy, yes that's a real problem. This isn't a marvelous game for pvp (or at least, it isn't now, according to friends who only pvp; doesn't include me as I only pve, but yeah, I have heard them for years now) - so that seems to mean you and others in similar situations are going to be very disappointed going forward.
The bottom line problem is that ESO can't seem to manage pvp and pve separately. And THAT is an issue for everyone.