El_Borracho wrote: »I get what some are saying in here with the devs specifically not wanting to make jewelry the same as crafting and improving gear. But to use that as a justification for the current system is silly.
Rosin or Dreugh Wax are probably the most popular gold mats for gear. There is a pretty decent chance you get one of these when you decon gold gear. You need 8 to improve an item if your passives are maxed. On average they sell at guild traders for 5K-6K, which means at the most it will cost you 48K to improve a staff or jerkin from purple to gold. And the purple mats? They seem to fall from the sky like rain when you decon gear.
Chromium plating is a different universe. First, you need 10 grains to make one plating. You need 8 platings to improve a ring/necklace from purple to gold. With the exception of some lunatic who just listed one for 15K, the next cheapest plating listed on TTC goes for 84K. Which means upgrading from purple to gold will run between 600-700K, or about 14X as expensive as upgrading a staff. And if you decon that gold ring, you aren't getting a plating, you're getting a grain. That means instead of being 7 more mats away from upgrading, you are 79 more mats away. And this is before recognizing that going from blue to purple is also quite expensive.
I'm not advocating for making jewelry the same as the other gear, but come on. This is insane. Even if you cut the mats in half, or made them twice as prevalent, they will still never be in the same category as rosins.
El_Borracho wrote: »I get what some are saying in here with the devs specifically not wanting to make jewelry the same as crafting and improving gear. But to use that as a justification for the current system is silly.
Oreyn_Bearclaw wrote: »El_Borracho wrote: »I get what some are saying in here with the devs specifically not wanting to make jewelry the same as crafting and improving gear. But to use that as a justification for the current system is silly.
Rosin or Dreugh Wax are probably the most popular gold mats for gear. There is a pretty decent chance you get one of these when you decon gold gear. You need 8 to improve an item if your passives are maxed. On average they sell at guild traders for 5K-6K, which means at the most it will cost you 48K to improve a staff or jerkin from purple to gold. And the purple mats? They seem to fall from the sky like rain when you decon gear.
Chromium plating is a different universe. First, you need 10 grains to make one plating. You need 8 platings to improve a ring/necklace from purple to gold. With the exception of some lunatic who just listed one for 15K, the next cheapest plating listed on TTC goes for 84K. Which means upgrading from purple to gold will run between 600-700K, or about 14X as expensive as upgrading a staff. And if you decon that gold ring, you aren't getting a plating, you're getting a grain. That means instead of being 7 more mats away from upgrading, you are 79 more mats away. And this is before recognizing that going from blue to purple is also quite expensive.
I'm not advocating for making jewelry the same as the other gear, but come on. This is insane. Even if you cut the mats in half, or made them twice as prevalent, they will still never be in the same category as rosins.
It's only 4 plates with all the passives. Since the 8 for other crafts is also with max passives, it makes sense to compare apples to apples.
trackdemon5512 wrote: »Furthermore daily craft writs rarely or never dropped chromium grains.
Not at all. A level 50 jewelry crafter with all skill points invested has about a 30% chance of a chromium grain drop, with a high chance of a double drop, and a very small chance of a plating drop.
I do the jewelry writs daily on 10 characters - an investment of about 45 minutes - and I have at least 2 platings every week, and that's without counting the jewelry surveys which also return chromium grains when refining the jewelry dust.
Also, the difference between 3 purple and 3 gold jewels is really negligible, you do not really need them, even for "high-end" (what's in a name) players. So, I sell my platings for a nice profit.
Having said that, I have no problems that a decon of a gold jewel returns a plating instead of a grain.
trackdemon5512 wrote: »trackdemon5512 wrote: »Furthermore daily craft writs rarely or never dropped chromium grains.
Not at all. A level 50 jewelry crafter with all skill points invested has about a 30% chance of a chromium grain drop, with a high chance of a double drop, and a very small chance of a plating drop.
I do the jewelry writs daily on 10 characters - an investment of about 45 minutes - and I have at least 2 platings every week, and that's without counting the jewelry surveys which also return chromium grains when refining the jewelry dust.
Also, the difference between 3 purple and 3 gold jewels is really negligible, you do not really need them, even for "high-end" (what's in a name) players. So, I sell my platings for a nice profit.
Having said that, I have no problems that a decon of a gold jewel returns a plating instead of a grain.
I said used to. Originally refining raw mats was the best way to get chromium grains. This was overhauled in a later patch.
santhoranb16_ESO wrote: »The grains system is completely annoying as a whole and should be removed.
If they really really want to have gold platings expensive, then for sake go and do like 16 platings needed , but remove all grains and dont even annoy us with green, blue and purple grains. They arent rare to find (green, blue, purple jewelery) so its just an annoyance to the crafters as its far more time consuming to craft a purple jewelery then get a purple jewelery drop, which means there is something wrong.
Prof_Bawbag wrote: »santhoranb16_ESO wrote: »The grains system is completely annoying as a whole and should be removed.
If they really really want to have gold platings expensive, then for sake go and do like 16 platings needed , but remove all grains and dont even annoy us with green, blue and purple grains. They arent rare to find (green, blue, purple jewelery) so its just an annoyance to the crafters as its far more time consuming to craft a purple jewelery then get a purple jewelery drop, which means there is something wrong.
I'm glad you think purple platings are fine. They're a pain too. Green and blue i agree with.
santhoranb16_ESO wrote: »The grains system is completely annoying as a whole and should be removed.
If they really really want to have gold platings expensive, then for sake go and do like 16 platings needed , but remove all grains and dont even annoy us with green, blue and purple grains. They arent rare to find (green, blue, purple jewelery) so its just an annoyance to the crafters as its far more time consuming to craft a purple jewelery then get a purple jewelery drop, which means there is something wrong.
TequilaFire wrote: »This is not about decreasing the amount of plating to make jewelry, it is about getting at least one plating back on decon.
Nordic__Knights wrote: »At release of game d-wax was 25k per now its 5k thats 1/5 the cost ,yet have we seen the ESO market fall out NO!!!!!!!
trackdemon5512 wrote: »
You forget that almost all of the drops for jewelry need to be multiplied by 10. You do have a very slight chance at a plating from writs, otherwise a full set of jewelry costs 120 gold upgrade pieces.
My idea would be to guarantee a grain on decon with a small chance of more grains and a very, very low chance at a plating.
starkerealm wrote: »Nordic__Knights wrote: »At release of game d-wax was 25k per now its 5k thats 1/5 the cost ,yet have we seen the ESO market fall out NO!!!!!!!
This is, extremely misleading (and also inaccurate.)
Back at launch, the mechanics to extract Dreugh Wax were not widely understood. While I'm not 100% certain of the 25k per Wax price point, that's possible (though not especially plausible for other reasons), given that players didn't know where they could reliably obtain it until a week or two after launch.
Very early on in the game's life cycle (for the first month or so) values in the overall economy was very different. ESO experienced significant inflation for the first few months of the game's lifespan. Something we don't see nearly as much today (or, at least, didn't until the introduction of the antiquities systems.) While it's technically possible that wax was selling at 25k per unit, I'd take those prices with a grain of salt.
Figure that the largest ticket items at the time ran in the 20-40k range, and yeah, the idea that each piece of wax was commanding that kind of price at launch is dubious. Now, PC players who migrated to consoles did bring their foreknowledge with them, and that seriously, and irrevocably, affected those economies, but wasn't a factor when ESO first launched.
Unless it's tanked in the last couple days, wax was sitting around 9-10k last I sold some. So, it's not 5k now.
Along the way, Wax has absolutely tanked in value a few times. The most infamous example was the Glenumbra Pig Farm incident a couple years back. That brought the price of wax below 4k for a long time, though it has recovered.
I also understand the frustration. The 10 grain system, coupled with Jewelry nodes sharing space with Metal nodes and the horrible drop rate of Jewelry Crafting Surveys. It is super grindy. Now if we could get the drop rate of Jewelry surveys to match the Enchanting Survey drop rate we would be in a little better shape.
trackdemon5512 wrote: »Furthermore daily craft writs rarely or never dropped chromium grains.
Not at all. A level 50 jewelry crafter with all skill points invested has about a 30% chance of a chromium grain drop, with a high chance of a double drop, and a very small chance of a plating drop.
I do the jewelry writs daily on 10 characters - an investment of about 45 minutes - and I have at least 2 platings every week, and that's without counting the jewelry surveys which also return chromium grains when refining the jewelry dust.
Also, the difference between 3 purple and 3 gold jewels is really negligible, you do not really need them, even for "high-end" (what's in a name) players. So, I sell my platings for a nice profit.
Having said that, I have no problems that a decon of a gold jewel returns a plating instead of a grain.
Jewelry, by its nature should be rare and more difficult to get. It is too difficult? Maybe the Platings are.
You can get a pretty good return of Grains running Alts through Tier 6 Crafting Writs for Jewelry, but it is a real grind or expensive to level these Alts.
The difference between Gold, Purple, and even Blue are depressingly small with Jewelry. The Set Bonuses are far more important in impactful on the stats of the character. Also, you can Gold the Enchants you apply to the Blue or Purple Rings so it is really a matter of Bonus Stats the Jewelry Tempers are improving.
So, maybe the Tempers are not so bad as they are, but it would be nice to get chance to get a full plating, maybe not a guarantee. Of course, the overall work, compared to now, to get a Gold or Purple plating should be tempered somewhat, forgive the pun, but it should not be an Easy Mode either.
hackdrag0n wrote: »You don't need to gold your jewelry though. Purple is barely worse.