Nerdrage9000 wrote: »Ok - for real. Now I know that someone who is extra l33t will probably post here and be like “I solo’d it”
But for real now - has anyone, and I mean anyone actually beat Vet Frostvault in a PUG?
This place is waaay too overturned to even be listed in the Dungeon finder.
Normal is ok, vet Frostvault in a pug is beyond gross.
Nerdrage9000 wrote: »Ok - for real. Now I know that someone who is extra l33t will probably post here and be like “I solo’d it”
But for real now - has anyone, and I mean anyone actually beat Vet Frostvault in a PUG?
This place is waaay too overturned to even be listed in the Dungeon finder.
Normal is ok, vet Frostvault in a pug is beyond gross.
Try doing frostvault in first person view. Then come talk to me about what difficult is....
Nerdrage9000 wrote: »Ok - for real. Now I know that someone who is extra l33t will probably post here and be like “I solo’d it”
But for real now - has anyone, and I mean anyone actually beat Vet Frostvault in a PUG?
This place is waaay too overturned to even be listed in the Dungeon finder.
Normal is ok, vet Frostvault in a pug is beyond gross.
...in general, I feel like a lot of people who queue for vet DLC dungeons just are not ready for them. I always tell people: You need to complete vMA. Not for the weapons, no. But because vMA is the gateway to vet DLC content. It's a rite of passage. It establishes a baseline for damage output and awareness, and, frankly, if someone can't beat vMA, they have no business stepping foot in vet DLC dungeons or trials. And I suspect that people who can comfortably beat vMA would find no issue with Frostvault, Maarselok, or any of the other DLC vets.
mayasunrising wrote: »I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
mayasunrising wrote: »...in general, I feel like a lot of people who queue for vet DLC dungeons just are not ready for them. I always tell people: You need to complete vMA. Not for the weapons, no. But because vMA is the gateway to vet DLC content. It's a rite of passage. It establishes a baseline for damage output and awareness, and, frankly, if someone can't beat vMA, they have no business stepping foot in vet DLC dungeons or trials. And I suspect that people who can comfortably beat vMA would find no issue with Frostvault, Maarselok, or any of the other DLC vets.
I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
halucin0g3n wrote: »mayasunrising wrote: »I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
If you haven't completed vMA then you're a liability in vet HM DLC dungeons. No matter how good you think you are, vMa would take out the best out of you. After you complete vMA you'll truly understand the mechanics of this game.
It's not about being an elitist, it's just how it is.
halucin0g3n wrote: »mayasunrising wrote: »I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
If you haven't completed vMA then you're a liability in vet HM DLC dungeons. No matter how good you think you are, vMa would take out the best out of you. After you complete vMA you'll truly understand the mechanics of this game.
It's not about being an elitist, it's just how it is.
halucin0g3n wrote: »mayasunrising wrote: »I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
If you haven't completed vMA then you're a liability in vet HM DLC dungeons. No matter how good you think you are, vMa would take out the best out of you. After you complete vMA you'll truly understand the mechanics of this game.
It's not about being an elitist, it's just how it is.
halucin0g3n wrote: »mayasunrising wrote: »I agree with everything Nerdrage said with the exception of this final paragraph. I have been playing the game for over 4 years, and have never beaten - nor do I care to beat - vMA. There is just simply nothing there that I want so it simply isn't worth the aggravation. However, I am able to complete all the vet content I've wanted to without issue - including Frost Vault - and generally am one of the more survivable member in my groups. I'm sorry, but saying someone has no place in vet content if you don't complete vMA sounds mostly just elitest to me, which is becoming a HUGE problem when players first try to connect with vet content.
In my experience, making it through any vet content is primarily about learning to deal with the mechanics of each dungeon, and the path to that is practice. Then it comes down to patience - which again, in my experience, is the primary skill many PuGs lack. If you want to just blow through content with a highly skilled group of players who burn through everything, join a vet/trials guild, don't PuG. If you do PuG it, expect players of all experience levels and builds. That is the nature of PuG groups.
If you haven't completed vMA then you're a liability in vet HM DLC dungeons. No matter how good you think you are, vMa would take out the best out of you. After you complete vMA you'll truly understand the mechanics of this game.
It's not about being an elitist, it's just how it is.
lol, thats ridiculous. I for one haven't yet completed VMA because I mainly tank, I don't truly enjoy DPS...and vMA is all about...DPS, nothing there is critical for me to actually play through it as a role I don't enjoy. As a tank I have completed many many vDLC hardmodes and good amount of the trifectas(those that have them).
I am currently working through vMA...as a tank...but of course it is immeasurably more difficult when your DPS is limited. I have made it all the way to Spiral Shadows arena tanking it....but spiral shadows, while extremely easy as a DPS is far harder as a tank(which is fair, there are several arenas easier as a tank than a DPS). I can generally get her down to 5 or 10% before she gets me...that enrage is real, and getting enough hoarvers to die exactly where and when you need them with low DPS(or synergies) is challenging....I am sure I will get it eventually, but I play there very casually. I could always swap to a DPS character and burn through easily enough I guess...but to me its more interesting doing it as a tank, since it was never meant for such a build.
The point is, your statement is pretty broad and makes a lot of assumptions that are not applicable to many who play the game..ESPECIALLY tanks and healers.
Nerdrage9000 wrote: »Guys guys guys. I am just a simple man, with a simple posting about how much V Frostvault sucks (in a PUG) How did this turn into a VMA thread?
I tried vFV again last night. It again was a failed group. I wouldn't mind a few nerfs to the Vault Protector. At least some fewer laser phases for groups with lower DPS.
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I tried vFV again last night. It again was a failed group. I wouldn't mind a few nerfs to the Vault Protector. At least some fewer laser phases for groups with lower DPS.
.
The only issue with vault protector is that it is a bugged Trainwreck, if lasers would stop going through the shield, boss heavy attacks stop hitting where not telegraphed (this one might be fixed, but not 100% sure), it would do wonders for completion rates. Zos is stressing out about raising the floor so more people could pass the content, but the real gate/offender in keeping people away from the content is the bugs.
I tried vFV again last night. It again was a failed group. I wouldn't mind a few nerfs to the Vault Protector. At least some fewer laser phases for groups with lower DPS.
.
The only issue with vault protector is that it is a bugged Trainwreck, if lasers would stop going through the shield, boss heavy attacks stop hitting where not telegraphed (this one might be fixed, but not 100% sure), it would do wonders for completion rates. Zos is stressing out about raising the floor so more people could pass the content, but the real gate/offender in keeping people away from the content is the bugs.
The laser bug is pretty rare in my experience. I've completed Vault Protector more times than I can count, and, yes, I've run into that laser bug. Even made a video of it and sent it to ZOS. But that laser bug happens only once every... hmm... 20 runs or so? It's pretty uncommon.
Zos is stressing out about raising the floor so more people could pass the content, but the real gate/offender in keeping people away from the content is the bugs.
halucin0g3n wrote: »
If you haven't completed vMA then you're a liability in vet HM DLC dungeons. No matter how good you think you are, vMa would take out the best out of you. After you complete vMA you'll truly understand the mechanics of this game.
It's not about being an elitist, it's just how it is.