you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you mean those writs that even the writ mods removed the "are you sure you want to destroy this?" prompt for them because they are trash and nobody does them?
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you mean those writs that even the writ mods removed the "are you sure you want to destroy this?" prompt for them because they are trash and nobody does them?
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
trackdemon5512 wrote: »Absolutely not. Jewelry is fine as it is. Improvement is a luxury and gold jewelry is rare, coveted, and a testament to game playing excellence. The plating/grain system was developed to get around that by specifically grinding.
Essentially, working hard over time, accumulating is to help ease that you wont complete content the traditional way. But it is not a replacement for doing said content and that’s the point.
I don't think jewelry should drop whole platings, since it was meant to be expensive/hard to get, but I do agree that deconstruction should drop more. A chance for 1 grain is insulting, it means you will manage to upgrade one ring/neck to gold after deconstructing 80 gold jewelry. 80. It means you need to finish 80 vet trials for 1 non trial gold piece. I would not ask to get a straight plating, but higher chance to gain grains (80% or 100%) will make it much easier to get, and most importantly, still keep it at higher prices and rarity than body gear.
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you mean those writs that even the writ mods removed the "are you sure you want to destroy this?" prompt for them because they are trash and nobody does them?
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you mean those writs that even the writ mods removed the "are you sure you want to destroy this?" prompt for them because they are trash and nobody does them?
That's an addon that does that. (Dolgubon's)
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
It would definitely bring it more in line with the other crafts and make jewelry writs more reasonable to do too.
you mean those writs that even the writ mods removed the "are you sure you want to destroy this?" prompt for them because they are trash and nobody does them?
That's an addon that does that. (Dolgubon's)
yup i know, thats why i said mod
I don't think jewelry should drop whole platings, since it was meant to be expensive/hard to get, but I do agree that deconstruction should drop more. A chance for 1 grain is insulting, it means you will manage to upgrade one ring/neck to gold after deconstructing 80 gold jewelry. 80. It means you need to finish 80 vet trials for 1 non trial gold piece. I would not ask to get a straight plating, but higher chance to gain grains (80% or 100%) will make it much easier to get, and most importantly, still keep it at higher prices and rarity than body gear.
40. only takes 4 platings to upgrade to gold.
you already made jewelry annoying by including the grains mechanic in the first place, a system whos only inclusion is to simply make the grind longer, period.
compared to EVERY OTHER CRAFT that shares the same improvement path and requirements.
but then when you deconstruct gold jewelry, you don't even get a a chance of getting one of the plating's you put in it back, you get a chance at getting 1/10th of 1 of the plating's back.
i would love for the grains mechanic to just go away, as its nothing but additional grind, but ill settle atm for getting some of my plating's back.
@ZOS_RichLambert
trackdemon5512 wrote: »Absolutely not. Jewelry is fine as it is. Improvement is a luxury and gold jewelry is rare, coveted, and a testament to game playing excellence.