JayKwellen wrote: »They're getting slapped pretty hard by the major/minor changes. They're losing 3% damage from berserk and another 3% from vulnerability, 20% mitigation from major protection and 3% from minor protection, and I believe 20% healing (or possible 14, can't remember if major mending is down to 10 or 16%) from major mending. Magdens are also losing 14% healing reduction from the major defile change. Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
The class pretty much just took a meteor to the face. They'll survive I'm sure, but how bout we let the dust settle a bit before trying to get them hit by another one eh?
JayKwellen wrote: »They're getting slapped pretty hard by the major/minor changes. They're losing 3% damage from berserk and another 3% from vulnerability, 20% mitigation from major protection and 3% from minor protection, and I believe 20% healing (or possible 14, can't remember if major mending is down to 10 or 16%) from major mending. Magdens are also losing 14% healing reduction from the major defile change. Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
The class pretty much just took a meteor to the face. They'll survive I'm sure, but how bout we let the dust settle a bit before trying to get them hit by another one eh?
Plenty of classes affected, also major mending loss isn't a big deal as healing is going up across the board anyway.
Templars also lose major protection on their ult, Necro from deaden pain.
The berserk and vuln nerfs aren't that bad when you realize ppl will be more squishy with defensive buffs getting nerfed.
Honestly all warden needs is Arctic blast heal to be toned down a peg.
Without it you wouldn't be able to run around with stupidly high hp pools and still have the best healing in the game.
JayKwellen wrote: »Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
JayKwellen wrote: »They're getting slapped pretty hard by the major/minor changes. They're losing 3% damage from berserk and another 3% from vulnerability, 20% mitigation from major protection and 3% from minor protection, and I believe 20% healing (or possible 14, can't remember if major mending is down to 10 or 16%) from major mending. Magdens are also losing 14% healing reduction from the major defile change. Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
The class pretty much just took a meteor to the face. They'll survive I'm sure, but how bout we let the dust settle a bit before trying to get them hit by another one eh?
Plenty of classes affected, also major mending loss isn't a big deal as healing is going up across the board anyway.
Templars also lose major protection on their ult, Necro from deaden pain.
The berserk and vuln nerfs aren't that bad when you realize ppl will be more squishy with defensive buffs getting nerfed.
Honestly all warden needs is Arctic blast heal to be toned down a peg.
Without it you wouldn't be able to run around with stupidly high hp pools and still have the best healing in the game.
Stamsorcs and Stamplar come off fairly well with the changes. Minor expedition is buffed for Stamsorc. Minor Breach, Major Savagery and Minor Fortitude/Endurance/Intellect are buffed for Stamplar. Neither of them make huge use off the nerfed stuff as far as I'm aware.
JayKwellen wrote: »They're getting slapped pretty hard by the major/minor changes. They're losing 3% damage from berserk and another 3% from vulnerability, 20% mitigation from major protection and 3% from minor protection, and I believe 20% healing (or possible 14, can't remember if major mending is down to 10 or 16%) from major mending. Magdens are also losing 14% healing reduction from the major defile change. Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
The class pretty much just took a meteor to the face. They'll survive I'm sure, but how bout we let the dust settle a bit before trying to get them hit by another one eh?
Plenty of classes affected, also major mending loss isn't a big deal as healing is going up across the board anyway.
Templars also lose major protection on their ult, Necro from deaden pain.
The berserk and vuln nerfs aren't that bad when you realize ppl will be more squishy with defensive buffs getting nerfed.
Honestly all warden needs is Arctic blast heal to be toned down a peg.
Without it you wouldn't be able to run around with stupidly high hp pools and still have the best healing in the game.
Stamsorcs and Stamplar come off fairly well with the changes. Minor expedition is buffed for Stamsorc. Minor Breach, Major Savagery and Minor Fortitude/Endurance/Intellect are buffed for Stamplar. Neither of them make huge use off the nerfed stuff as far as I'm aware.
Minor breach is available to all now, not just stamplar, nobody is going to double bar repentance for minor intellect/fortitude, major savagery 2% buff yes l, wardens also have it on lotus and everyone that slots camo hunter.
Minor protection for Templar nerfed, major protection on remembrance nerfed, major maim on nova nerfed.
Also Templar is so far below warden in pvp that it really makes no difference, Arctic blast is still going to be ridiculous, even more so when above 40% hp now.
So no, wardens arent getting gutted, they'll still be top tier for pvp.
And stamplar is still going to be bottom barrel as our main burst skill is bugged and weak, have one of the worst self healing in the game, crappy sustain, bad passives etc.
If anything the animal companion passive for warden is going to be worth more now that minor berserk is only 5%.
MurderMostFoul wrote: »JayKwellen wrote: »Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
Is this true? My understanding was that both morphs would offer Major Resist debuff (reducing both phy and spell).
Urzigurumash wrote: »MurderMostFoul wrote: »JayKwellen wrote: »Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
Is this true? My understanding was that both morphs would offer Major Resist debuff (reducing both phy and spell).
My understanding is Sub Assault is the only skill which had Fracture which isn't getting the new Breach. They specifically noted this. Apparently in lieu of a specific note that Breach/Fracture was removed from a skill, any skill having either was converted to the new Breach, so Caltrops, Unnerving Boneyard, Noxious Breath, and Deep Fissure all remain as AoE Breach.
My thoughts are that we'll have to see how the buff adjustment works out, but Wardens will still have the most complete and diverse class toolkit.
Urzigurumash wrote: »My thoughts are that we'll have to see how the buff adjustment works out, but Wardens will still have the most complete and diverse class toolkit.
this patch kinda made it clearer to me that warden rly are on top of the foodchain especially in battlegrounds. in EUPC that class is the most successfull one.
MurderMostFoul wrote: »Urzigurumash wrote: »MurderMostFoul wrote: »JayKwellen wrote: »Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
Is this true? My understanding was that both morphs would offer Major Resist debuff (reducing both phy and spell).
My understanding is Sub Assault is the only skill which had Fracture which isn't getting the new Breach. They specifically noted this. Apparently in lieu of a specific note that Breach/Fracture was removed from a skill, any skill having either was converted to the new Breach, so Caltrops, Unnerving Boneyard, Noxious Breath, and Deep Fissure all remain as AoE Breach.
My thoughts are that we'll have to see how the buff adjustment works out, but Wardens will still have the most complete and diverse class toolkit.
I know there's been confusion on this point before, can someone please just post a screenshot from PTS?
JayKwellen wrote: »Stamdens are also losing breech all together, so they'll have to find a way to slot pierce or just lose 5900 armor reduction.
Hakkanistorm wrote: »Warden is so strong and unkillable that playing on it is simply boring. Wardens and Sorcerers who consider this class to be their main one are just noobs who are incapable of anything more
However, the whole power of the Warden now lies in malacath. If it were not for it, they would have to sacrifice a lot of survival, otherwise they would not be able to kill anyone.
I paid for Magicka Necromancer and it has been comparative trash for the entire year and a half'ish that it has existed.mikey_reach wrote: »I paid for the class it better help me win.
Stamina
I paid for Magicka Necromancer and it has been comparative trash for the entire year and a half'ish that it has existed.
are wardens grossly OP after the new patch?
Waffennacht wrote: »
Waffennacht wrote: »