When you see such absurdly low dps, take a good hard look at what your DDs are doing. You'll see the possible reasons yourself.ForeverJenn wrote: »All i am asking is how ppl are doing 3k dps and not a lot of ppl are on topic ro my OP.
And because of this broken exploit/turned feature, I can not consume content I pay for, I am constantly ridiculed by elitist players, its turned much of what is fun in the game into an unfun chore. In fact I come and go in ESO because I get drawn in by a new expac or event, then get quickly reminded why I quit the last time, and its always the same tired issues.
Please try to find a good social guild, there are some out there with a few very experienced end game players. They would be more than happy to help you out with your dps issues. Don't bother with raid guilds as they would expect already experienced players. There are very helpful vet players in ESO community, most of them join at least 1 social guild. In the social guild I'm in, there's a few very experienced raiders and we always try to help the more casual / inexperienced (I don't use these words in an insulting manner) players get good at dps if they are interested in doing end game content.I watched my Gf tonight at the target dummy try to get over 12k on multiple toons and it completely bummed her out because she uses textbook builds by alcast including gear (except for monster helms because vets intimidate her and rightfully so. WE both have been at the receiving end of some extreme elitism in this game). She is trying extremely hard to pull better numbers, and its just not happening.
This is one of the most casual friendly games I've ever played. But the end game content (vet dlc dungeons and vet trials) in this game are not friendly to casuals or for people who "build for fun". There your performance (survivability and dps) matters. But that is a fairly small portion of this game.The truth of the matter is that this game is not even remotely friendly to casuals or people who "build for fun". ZOS allows exploitive sets that do ridiculous DPS to be in game, then all the people like you chase these sets/builds and then mock anyone who does less than you, when in reality what you are accomplishing is more exploit/less skill.
This is only true for mag dps, for stam dps LA weaving is not the highest dps contributor. For stam dps highest dps contributor is usually their spammable or a class specific semi spammable skill / execute skill. Even in a high dps mag DD raid dummy parse (90k+), light attacks would account for at most 25% of total dps. Getting good at LA weaving is necessary but only for reaching very high dps. A person not great at LA weaving can still achieve respectable dps (I'd say 60k+ on raid dummy, assuming these players have meta sets, proper CP (also high CP) allocation and a general sense of managing their rotation)Atherakhia wrote: »However, the single greatest contributor to a person's DPS is light attack weaving.
ForeverJenn wrote: »Grianasteri wrote: »ForeverJenn wrote: »So I levelled a tank over the weekend. Several times, while doing my random normal dungeons, I'd get groups of 3 500+CP. These groups were pulling 5-8k dps as a group, with me doing about 40% as a tank. How is this even possible? I am asking because I only tank and heal and am 810+ and my friends range from 18k to 60k per person. How are ppl this high doing less dps then my lowbie tank? I just wonder how this is possible, as I'm not dps, but even if I do try, I can at least pull 18k without knowing what I'm doing. Bots maybe?
Easy, CP is only ONE component of DPS. HIgh CP does not magically = high or even decent dps.
I know of 810 cp players, who when tested for the first time were doing about 12k dps. They had never heard of light attack weaving, or a rotation and were not running anything even close to meta. Their CP allocation was also all over the place anyway, and tons of it had not even been allocated. I also know of a CP300 player, who was basically in the same boat as above, but was not even running full sets, they didnt have a single full set on.
All of the above is absolutely fine, you can clear everything overland like that, and probably most normal dungeons no problem, especially in a reasonable group. You can have great fun.
So, when you think about it, its actually easy to see how an average, casual player, who plays for fun, even long term, just hasnt engaged with the things that increase dps.
Yeah but your example is of a guy that's doing twice as much dps as these group combined. That's why I'm so confused.
SilverBride wrote: »I only read part of this thread, but what I did read is the reason I don't do dungeons, even though I'd like to. I feel like I have 2 options: do good dps or have fun. I see no way I can do both.
The reason for this is that I find it way too stressful to do all the things required to "get gud". Farming for multiple sets, the right glyphs, the right food, using skills I don't find fun, learning rotations, and dealing with elitist attitudes. These things suck all the fun out of the game for me, and I play to have fun.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I'm looking at both submitted parses and .... all of yours "if you can call it rotation" is still STILL miles above what an average player would do. could do. you are using highly expensive foods and popping a potion (I saw that major intellect buff in there), casually to attack the dummy. I'm not 100% sure where ALL of those buffs are coming from but as uptime is 100% on minor buffs, its some kind of passive... and major buff uptimes are 95%.. that means you are freaking BEAST about making sure they stay up, which tells me that so called rotation is MUCH tighter then you think.
personal experience. I play Division 2 casually, with SO. we duo stuff and whenever you finish a mission, it gives you a mission report. my accuracy has never gone above 40% and even that is rare, typically my accuracy is 30% (as in how many times I hit targets vs missing them) this btw, includes my pets so to speak, as I tend to play skill (aka pet) builds due to my issues with personal accuracy and pets hit 100% of the time. so my personal accuracy is actualy lower. and its not that I'm not trying to hit my targets - i AM. I'm doing my darndest. I miss anyways.
why do I bring this up? because like Division - ESO does not have a sticky target. you know target you can select and now every ability will HIT that target even if you are not facing them perfectly. and before you say anything about hitboxes in ESO being pretty big... not that big. especially when you are moving. in ESO, I tend to overwhelmingly prefer AoE builds, because AoE alleviates at least some of the issues with missing my target (it does nothing for light attacks, but at least its SOME damage that is easier for me to land). but AoE is constantly getting nerfed.
if you stand in bad - you die or get hurt and its bad. if you move - targeting becomes harder. if the boss moves or mobs move - there go targeting issues again. when you are moving and/or adjusting in some way - your dps drops, because multitasking can be difficult, especially if you are not constantly practicing it. both your mind AND your fingers have to multitask and do it quickly.
just because its easier for you, doesn't mean its as easy or even close to being as easy for other people.
I'm looking at both submitted parses and .... all of yours "if you can call it rotation" is still STILL miles above what an average player would do. could do. you are using highly expensive foods and popping a potion (I saw that major intellect buff in there), casually to attack the dummy. I'm not 100% sure where ALL of those buffs are coming from but as uptime is 100% on minor buffs, its some kind of passive... and major buff uptimes are 95%.. that means you are freaking BEAST about making sure they stay up, which tells me that so called rotation is MUCH tighter then you think.
personal experience. I play Division 2 casually, with SO. we duo stuff and whenever you finish a mission, it gives you a mission report. my accuracy has never gone above 40% and even that is rare, typically my accuracy is 30% (as in how many times I hit targets vs missing them) this btw, includes my pets so to speak, as I tend to play skill (aka pet) builds due to my issues with personal accuracy and pets hit 100% of the time. so my personal accuracy is actualy lower. and its not that I'm not trying to hit my targets - i AM. I'm doing my darndest. I miss anyways.
why do I bring this up? because like Division - ESO does not have a sticky target. you know target you can select and now every ability will HIT that target even if you are not facing them perfectly. and before you say anything about hitboxes in ESO being pretty big... not that big. especially when you are moving. in ESO, I tend to overwhelmingly prefer AoE builds, because AoE alleviates at least some of the issues with missing my target (it does nothing for light attacks, but at least its SOME damage that is easier for me to land). but AoE is constantly getting nerfed.
if you stand in bad - you die or get hurt and its bad. if you move - targeting becomes harder. if the boss moves or mobs move - there go targeting issues again. when you are moving and/or adjusting in some way - your dps drops, because multitasking can be difficult, especially if you are not constantly practicing it. both your mind AND your fingers have to multitask and do it quickly.
just because its easier for you, doesn't mean its as easy or even close to being as easy for other people.
I did mention using trash pots. The base magicka potions mob drop everywhere. And I mean it is easy with enough practice, I was refuting the guy saying that you need to use "cheats" (light attacks) to get semi proper dps, while using non vet gear. You are 100% correct that it comes with practice. My post was to prove that even without the best gear, food, rotation, light attacks, and potions, you can hit acceptable damage with practice. (I am pretty sure that corrupting bloody mara that I used gives less resources than the melon baked parmesan pork, so I could use less expensive better food, but I need to use the maras I stocked before they nerfed them)
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
When you see such absurdly low dps, take a good hard look at what your DDs are doing.ForeverJenn wrote: »All i am asking is how ppl are doing 3k dps and not a lot of ppl are on topic ro my OP.
Get a metronome app (either onto your pc or your mobile, does not matter where, it's the sound only what you need) set it to 57-58 BPM (beat per minute, it's slightly below the the 1 sec cooldown interval which would be 60 BPM), and then just simply press light attack and skill when you hear the tick. (tick: la skill, tick: la skill, tick: la skill, ...)
Start with one simple spamable skill like force pulse, and just practice with that to get the rhythm. When you get the hang of it then add a dot like elemental blockade and practice with two skill (tick: la blockade, 8x tick: la forcepulse, tick: la blockade, 8x tick: forcepulse ...) Then move blockade to backbar and practice barswap too, just with these two skill, nothing more (tick: la blockade swap, 7x tick: la forcepulse, 1x tick: la forcepulse swap, tick: la blockade swap, ...) Then keep adding skills on back and frontbar one by one to build up your rotation, just practice each step until you feel comfortable with the number of skills you're using before adding another one.
SilverBride wrote: »I only read part of this thread, but what I did read is the reason I don't do dungeons, even though I'd like to. I feel like I have 2 options: do good dps or have fun. I see no way I can do both.
The reason for this is that I find it way too stressful to do all the things required to "get gud". Farming for multiple sets, the right glyphs, the right food, using skills I don't find fun, learning rotations, and dealing with elitist attitudes. These things suck all the fun out of the game for me, and I play to have fun.
The only things you actually need to do out of all the.things you mentioned is to learn rotations, and maybe use skills you don't find fun (this one is under question mark, since I don't know what skills you find fun)
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
ForeverJenn wrote: »*Maybe my question isn't clear enough.* 5k TOTAL COMBINED GROUP DPS is next to NO DPS at all....that is what I'm not understanding.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
SilverBride wrote: »SilverBride wrote: »I only read part of this thread, but what I did read is the reason I don't do dungeons, even though I'd like to. I feel like I have 2 options: do good dps or have fun. I see no way I can do both.
The reason for this is that I find it way too stressful to do all the things required to "get gud". Farming for multiple sets, the right glyphs, the right food, using skills I don't find fun, learning rotations, and dealing with elitist attitudes. These things suck all the fun out of the game for me, and I play to have fun.
The only things you actually need to do out of all the.things you mentioned is to learn rotations, and maybe use skills you don't find fun (this one is under question mark, since I don't know what skills you find fun)
I do try to be a decent player. I look up builds, but some I follow more closely than others. I think the reason I veer so much from their suggestions is because the rotation explanation seems too complicated. When I read things like light attack weaving, etc., it's like a foreign language to me.
Then I've read that you need multiple sets, and a monster set, and you need to switch them out depending on the group you are with or the fight. I want dungeons to be part of my game, not to take up all my playtime preparing for them.
No, please don't put all these people in the same group. There are plenty of experienced players who lack patience and run off to pull half the dungeon despite the healer or tank telling the group that they are new.Because they don't want to put any effort into learning how to play their role. I think that is just the short and simple fact.
Why do people stand in clearly marked AOE? Why do people pull the boss before the tank? We all know the answer to this.
Atherakhia wrote: »There is absolutely NOTHING a player does while playing this game that teaches them what animation cancelling is or how to light attack weave. To the uninformed, they could easily assume the few times they do it by accident to be nothing but lag. However, the single greatest contributor to a person's DPS is light attack weaving. Light attack weaving nothing but their spammable and light attacks will yield you, conservatively, 20k DPS. Why do you think animation cancelling and light attack weaving is such a polarizing topic? It's unintuitive, inconsistent, and poorly implemented and yet players are expected to pick it up exclusively by word of mouth. Do something about light attack weaving and animation cancelling and you'd probably find inexperienced players are able to contribute more to a group.
I'll answer this one as I am one of these people. I am a trash player. I have almost never entered a dungeon and have spent most of my eso time doing overland content. I am at 650 cp and have moderate idea of what's going on. If I enter a dungeon, I see red and I run out of it because I don't know the mechanics, this greatly lowers my dps. I am almost done with my overland content and am looking to start joining groups. Here is the problem: I can't do random non-dlc dungeon. Its random or specific with a lot less reward. So I pick random, get into dragon bones dlc dungeon and spend most of my time on my back.
Being a veteran to mmo, I do try to watch videos but there are just so many dungeons out now that I can't watch them all.
Because they don't want to put any effort into learning how to play their role.
This whole thread is just a big complaint that has no generic solution. There is nothing in ESO that teaches a player how to play their role well, besides a personal curiosity to discover it themselves. The situation has gotten progressively worse over the years I've played this game. I main a tank and I refuse to roll the dice with the dungeon finder. If I have 2 hours to play I won't spend all that time doing one dungeon. The only thing you can do these days to have a reasonable dungeon experience is to make friends and do dungeons with them.
YOU can. people like YOU can. which is also the point I was making all along. that its not the gear.
your rotation is better than you give yourself credit for, THAT is the point. when you are used to tight rotations, even when you are not trying, you are STILL going to do better then most.
and to reiterate, I'm not saying its impossible. its obviously possible. all I'm saying is that its only possible for SOME. NOT. for everyone. not even for most.