jesse318sub17_ESO wrote: »I actually mostly like these changes, but by removing the innate block cost and damage reduction from ice staves and moving it to a skill that will likely never be slotted... Ice staves have been pretty well hurt for tanks in PvE.
If ZoS were to incorporate all of the changes, and leave ancient knowledge untouched, ice staves would be, IMO, well balanced and viable for many pve scenarios. But by making all of these changes AND removing ice staves innate blocking potential, the purpose of the ice staff is lost and garbled as it is no longer a very good defensive weapon, AND an inferior offensive weapon as well.
emilyhyoyeon wrote: »They've only reported on changing trifocus. Or did I miss something?
ESO_Nightingale wrote: »adding major breach and fracture to it sort of devalues weakness to elements as that skill already has major breach on it, along with a morph that no-one in their right mind ever uses.
thadjarvis wrote: »Things like projectile shield could be useful in PvP, but for PvE everything but Minor Brittle seems like fluff.
Question is who applies it?
Healer: unlikely as most time is spent on resto bar
Tank: OT can forgo SnB and run two frost staffs as well as run charged trait
DD: if two frost staffs and charged trait is reuqired then it's probably a big DPS loss and letting an OT do it is probably better.
However, it's good for frost magden RPers in non-meta groups (likely running tanks with SnB as well) as they bring a lot to the table.
thadjarvis wrote: »Proccing chilled is a minor issue. The problem is that you have to run 1 or 2 frost staffs
Nooooo don't touch the frost staff. I have the best heavy armor pvp sorc tank with frost staff and it is perfect as it is. Don't change anything. Pretty please with sugar on top. It's great as it is. Dps have already other staves, why why why ruin at option to play other kinds of builds too? I need the heavy attack taunt and damage shield and need the blocking to cost magicka. Whyyyyyyyyyyy? I need the wall of elements as it is. It's great as it is. Wtf actually wtf?? Stop this nonsense and focus on performance pls.
FrancisCrawford wrote: »A new ranged magicka taunt available to all classes isn't needed; we already have one.
What we don't have is a magicka chain available to everbody. Without that, I don't see how a more-magicka-than-stamina tank could ever be good in trash fights. And while the DK's magicka chain is good, the warden's doesn't seem very popular, and the necro's substitute has limitations.
Or is there something I'm overlooking here?
The Frost Staff version may want to consider applying Minor Vulnerability to targets, if you want to be semi-consistent with m/M Brittle with a different debuff. You have already a protective skill via Wall of Elements, that's effectively a barrier that protects user and group members.Impulse: Each elemental type of this ability and its morphs have gained new functionality.
Flame Impulse now deals bonus damage that scales based on missing health if the target hit was burning.
Frost Impulse now applies Minor Protection to up to 6 group members for 6 seconds.
Shock Impulse now deals 5% more damage for each enemy hit, up to 30%.
Tri-Focus:
This passive no longer causes your Heavy Attacks with a Frost Staff to taunt the enemy.
Increased the strength of the Damage Shield granted from Heavy Attacking with a Frost Staff to 12.5/25% of your Max Health, up from 4/8%.