ZarkingFrued wrote: »Gankers have it extremely easy in this game. Its insanely easy to pull off a gank on ESO, to the point where it's not even impressive.. Stamblade is literally top tier right now, and they just added a buff set for snipe right after making proc sets way overtuned. Is there something I'm missing?
just cuz you died in your pve gear doesnt make it easy dude. try yourself against non potatos.
Yep, it's easy. Stealth causes desync and cc delay.
ZarkingFrued wrote: »Gankers have it extremely easy in this game. Its insanely easy to pull off a gank on ESO, to the point where it's not even impressive.. Stamblade is literally top tier right now, and they just added a buff set for snipe right after making proc sets way overtuned. Is there something I'm missing?
relentless_turnip wrote: »Let me summarize here😂:
Ganking is easy, yes it is harder with players who know how to play. This is true with every PvP encounter in the game.
I'm not sure why this is a point that is being emphasized...
Also nightblades got another buff this patch from a PvP pov, so I'm not sure why this thread was even conceived.
ZarkingFrued wrote: »Gankers have it extremely easy in this game. Its insanely easy to pull off a gank on ESO, to the point where it's not even impressive.. Stamblade is literally top tier right now, and they just added a buff set for snipe right after making proc sets way overtuned. Is there something I'm missing?
just cuz you died in your pve gear doesnt make it easy dude. try yourself against non potatos.
Yep, it's easy. Stealth causes desync and cc delay.
with that logic
stam sorc is way too easy even easier(it already is lul) then nb cuz streak stun is unblocakble and with desync, lag you die before you break free.
same for toppling charge, cant break free but you are stunned even before the templar hits you. cant free until then.
knockbacks, knockdowns are same too. thats one of the reasons why they removed it from dizzy.
ZarkingFrued wrote: »Gankers have it extremely easy in this game. Its insanely easy to pull off a gank on ESO, to the point where it's not even impressive.. Stamblade is literally top tier right now, and they just added a buff set for snipe right after making proc sets way overtuned. Is there something I'm missing?
just cuz you died in your pve gear doesnt make it easy dude. try yourself against non potatos.
Yep, it's easy. Stealth causes desync and cc delay.
with that logic
stam sorc is way too easy even easier(it already is lul) then nb cuz streak stun is unblocakble and with desync, lag you die before you break free.
same for toppling charge, cant break free but you are stunned even before the templar hits you. cant free until then.
knockbacks, knockdowns are same too. thats one of the reasons why they removed it from dizzy.
He why nerf gankers in each patch?
At first: the nerf grimfocus - 8%
- Balorgh for 50% but they give a vampskill to help (is ok? maybe) -50%
- then they nerf mundusstone down -2%
- they make Titanborn Strength useless -15% ( Strength of the Automaton)
- now the hard NB nerf Master Assassin at first from a percentage (%) to 258 and now no Damage -> is now penetration, this is not correctly
- and the nerf of Minor Berserk to 5% -3%
Please buff Balorgh, this set should put 150% of ultikosts to damage 500 ulti= 725 damage. This would be better in PVP all in all because if you use a cheap ulti this set is useless then it is better to have 1 item from Balorgh and 1 other damage set.
Ore buff Automaton (Strength of the Automaton) because War Maiden the counterpart in magicka has also been improved
He why nerf gankers in each patch?
At first: the nerf grimfocus - 8%
- Balorgh for 50% but they give a vampskill to help (is ok? maybe) -50%
- then they nerf mundusstone down -2%
- they make Titanborn Strength useless -15% ( Strength of the Automaton)
- now the hard NB nerf Master Assassin at first from a percentage (%) to 258 and now no Damage -> is now penetration, this is not correctly
- and the nerf of Minor Berserk to 5% -3%
Please buff Balorgh, this set should put 150% of ultikosts to damage 500 ulti= 725 damage. This would be better in PVP all in all because if you use a cheap ulti this set is useless then it is better to have 1 item from Balorgh and 1 other damage set.
Ore buff Automaton (Strength of the Automaton) because War Maiden the counterpart in magicka has also been improved
If you wanna know why people have 35k plus health and others cant kill them anymore, its because of gankers. This results in fights last a lot longer and causing more lag to the server then there should be. Yes Gankers are annoying but that alone isnt why they are getting nerfed, its because a small portion of the player base that does gank makes players keep raising their health to stop getting one shotted with no counterplay, which keeps enabling a tankier and tankier meta with more and more health. To which people like you and others will come on and complain about without realizing that the playstyle of ganking to which you do is the soul reason for players to keep uping their health and tankiness:)
İ just stood there and let him kill me.. whispered him that it was an excellent move he made n congratulated. İ didnot feel disappointed nor angry; resurrected and continuned to play and learned that there is counter to one of my moves and told myself be ready for it next time . İn my pov this is what playing for fun is.
when a better magblade kills/ ganks me i try to learn smthng and try to do things better next time..
Maybe the OP gank build but the extra Penetration change is actually good for gank builds because you need that to drop some staggering killing hits. They have tried to rain that in but have not been all successful; I could point you to a build that stills one shots players and it will get better Update 28. I'm all for people moving into high health builds b/c it will drop their offense potential even with proc sets.
Maybe the OP gank build but the extra Penetration change is actually good for gank builds because you need that to drop some staggering killing hits. They have tried to rain that in but have not been all successful; I could point you to a build that stills one shots players and it will get better Update 28. I'm all for people moving into high health builds b/c it will drop their offense potential even with proc sets.
agreed, many people also dont realize that we are in a huge proc meta. Only a few things affect procs, %damage or %mit being changed is one massive difference. Pen being boosted beyond belief is also another.
Nocp pvp is likely to become impossible to play without running into a proc user