TineaCruris wrote: »Myrddin1357 wrote: »It seems strange so many people find the performance during MYM better. That has not been my experience at all. Although I do not spend a lot of time in cyrodiil outside of MYM, I do take all my 8 characters to Tier 3 every month. During MYM I spend all my game time in cyrodiil.
MYM performance and peak hour performance outside MYM are both terrible for me. I can't say one is much better than the other.
I do notice slightly better performance during off peak hours outside of MYM. During MYM, prime time or not my skills won't fire at all half the time. Press H to mount takes a full 3 to 5 second before my horse appear and I mount. It is absolutely not an acceptable level of performance.
Any thing ZOS tries to address this is good news based on my experience.
It seemed worse to you during the event because you actually spent time there for a change.
The people who spend nearly 100% of their play time in cyro are not lying about the performance.
This would be a step in the right direction, but even during this time performance was not great. It would be adequate for about the first hour of play, but as time went on performance deteriorated. By hour 2 it became almost unplayable. Keep battles were like watching a slideshow.TineaCruris wrote: »We still haven't gotten an answer on this.
What was done that improved midyear mayhem performance?
Why can't we do what ever that was on a permanent basis?
TineaCruris wrote: »We still haven't gotten an answer on this.
What was done that improved midyear mayhem performance?
Why can't we do what ever that was on a permanent basis?
This would be a step in the right direction, but even during this time performance was not great. It would be adequate for about the first hour of play, but as time went on performance deteriorated. By hour 2 it became almost unplayable. Keep battles were like watching a slideshow.TineaCruris wrote: »We still haven't gotten an answer on this.
What was done that improved midyear mayhem performance?
Why can't we do what ever that was on a permanent basis?
xXMeowMeowXx wrote: »TineaCruris wrote: »They reassigned a bunch of their server power to pvp for midyear mayhem and then they reassigned it back afterwards. Thats what the 8 hour maintenance was immediately before and then again soon after the event.
So performance IS server related? They CAN fix a lot of performance issues by changing how they manage their servers?!
But we PvPers are a minority of the player base and so they most likely won’t do that.
=^^=
Why is it good then and trash now? that's simple
during MYM zos allocated the server resources from dungons, trials and areans to cyro..the trade off is..dungons, trials and areans were literally unplayable due to the sheer lag.
precambria wrote: »Yep that long downtime was them pulling resources from the PvP zone servers, basically it seems to prove that infact it can be ran well without changing/ruining the whole way combat works but they won't because of sheckles
An short term hardware update does not make sense. Pretty sure Amazon run an default server as for most stuff like web pages and cloud applications you can simply use load balancing between servers. This also works for ESO, overland, dungeons, trials, and BG are just instances on an lots of servers.TineaCruris wrote: »We know things did not improve because the player make-up in the main campaign because it was swamped with PvE players. In the main campaign, only the hardcore PvP'ers were willing to sit through the que. So in Grey Host, the player make up did not change significantly as compared to non event player make up.
It certainly appears that they did a temporary server upgrade of some kind and that is what improved performance.
Why can't we get the MYM performance full time? Why can't we revert to what ever changes were made to make the MYM event work smoothy on a full time basis?
JamieAubrey wrote: »Because they added server capacity to cope with the extra influx and as soon as MYM was over, Took it away again
TineaCruris wrote: »They reassigned a bunch of their server power to pvp for midyear mayhem and then they reassigned it back afterwards. Thats what the 8 hour maintenance was immediately before and then again soon after the event.
So performance IS server related? They CAN fix a lot of performance issues by changing how they manage their servers?!
yeah I assume its space related, and they'd have to buy a bunch more server space to make it better. The thing is that server space on this level can cost millions and millions of dollars. Its a financial dilemma between spending that money or dealing with their players having poor performance. A decision that is also probably hard to sell to whoever is footing the bill for the server.
Could we please stop falling for the same old story of slow servers? The processing power in the year 2020 is more than enough to handle those calculations. And it was enough before some patches ruined it.
It's a programming error, maybe not easy to fix, but clearly a software problem.
SamanthaCarter wrote: »It was unplayable during MYM event...
I secretly wish they would cancel few year's updates totally, i don't want dragons or houses, i want a game that works and it's fun to play. Undo all the horrid skill and combat changes, make it like it was like prior to Morrowind update or such. That's what i wish for. Please say the code is still saved, pleeeeeeaase.
An popular theory around MYM the influx of PvE players and 3 overflow servers changed how Cyrodil worked.TineaCruris wrote: »SamanthaCarter wrote: »It was unplayable during MYM event...
I almost exclusively PvP, and virtually everyone says that MYM performance was much improved over what it was the day before the event started, then back to trash can the day after the event ended. Performance was improved with a single maintenance, and then downgraded back down with a single maintenance.
What did they do to make it better?
Why can't we have that full time instead of radically limiting abilities ONLY in PvP settings?