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I'm worried about new proc meta

ebix_
ebix_
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since malacath wasn't enough to carry low tier players Zenimax making next patch the most brain dead patch I've ever seen and I'm sincerely sorry to see that .
they've shown how little they care about solo players and quality of end game pvp over the past year , and when you think it can't be worse they prove you wrong again .

malacath buffs proc sets and they also buffing multiple proc sets by adding more damage or making them easier to proc
but most people think that if you use proc sets your heals will drop down ,thats not true because of skills that heal based on max health and that adds to the problem
even right now there are players with +40k health that are basicly trolls ,they might not be able to kill you on a decent setup but you can't kill them either and next patch they have this option to have +40 k health and still do more burst damage than someone with max offensive stats , so you cant kill them but they can kill you ,and what bothers me the most is you don't even need to be good to play on that kind of setup.
it's disgusting how ZOS making things easy for bad players instead of making them become better .

magicka sets like Draugrkin's Grip are so ridiculously powerful that being used by stamina players and they nerf sets like new moon which are the only alternatives we have for proc sets .
they say in eso you can be what you want but when you make one thing so powerful how do you expect others play something against it !
necromancers are the best example of class imbalance and before you even try to fix this problem you are adding more.

here is two simple solutions
tune down malacath a little and also it should not effect proc sets,
health should be hard capped in pvp something around 30k is decent and makes health based heals work like other normal heals .

even more experience players already talked about it in forums and given their opinion over this matters and since they don't listen, I'm afraid we gonna have 2 months of madness in pvp and then they nerf it hopefully, like all the rollercoaster changes they do.
  • Kadoin
    Kadoin
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    The thing is, you, I, and anyone else can write walls of text, give feedback in-game during PTS, etc. and all of it will straight be ignored by the dev team. At this point, I think the dev team doesn't care about balance -- at least not in the sense we think they do, and for them balance will be pushing everyone to being only one type of spec: healers heal, tanks tank, damagers damage.

    All that, of course, happening after they cement proc sets as the way to damage and heal so that class skills have less and relevance, and thus no longer need to be balanced.

    I hope that's not the case, but my brain can predict and see things pretty well, so let's just hope its wrong for the first time in my life.
  • MashmalloMan
    MashmalloMan
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    It's too late for this patch, expect them to make all proc sets decon material for U28 with about 2-3 patches after that before they address proc sets being too weak again.

    That's just how the cookie crumbles.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • FrancisCrawford
    FrancisCrawford
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    Making sets proc reliably is a perfect fit for mythic items, in that it leads to set distributions of

    1 (mythic)
    2 (monster)
    5/3 (proc set A)
    4/6 (proc set B )

    And new sets are of course what passes for character advancement in this game after you hit max CP.

    So I don't think ZoS will INTENTIONALLY destroy proc sets ...
    Edited by FrancisCrawford on August 9, 2020 3:45PM
  • Foto1
    Foto1
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    I'm dont worried about new proc meta
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • Strider__Roshin
    Strider__Roshin
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    My solution: damaging proc sets don't work on players. Then they can buff all the cheese they want without ruining PvP further.
  • holden_caulfield
    holden_caulfield
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    Do u understand that having a reliable proc sets means nothing? They proc you heal through them and then it's your turn. Who will rely on procs won't magically win in pvp. They are not in the same league with who use the same macro able rotation that dish tons of damage in between a stun and a root. So don't inflate this out of proportion
    Edited by holden_caulfield on August 9, 2020 7:40PM
  • ebix_
    ebix_
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    Do u understand that having a reliable proc sets means nothing? They proc you heal through them and then it's your turn. Who will rely on procs won't magically win in pvp. They are not in the same league with who use the same macro able rotation that dish tons of damage in between a stun and a root. So don't inflate this out of proportion

    I suggest you watch this

    https://www.youtube.com/watch?v=v8Ql5gZomRw
  • Unified_Gaming
    Unified_Gaming
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    This just shows what procs can do
    https://youtu.be/HdcxpajjjS0
    Unified Gaming - creating a shared and Unified Gaming community.

    For some of the best and most up to date PVP builds around or useful tips and tricks from an experienced player for PvP and PvE, then check out my channel and consider subscribing if you want to see regular ESO content.

    https://www.youtube.com/channel/UCorbta-fAHKJcxJ6ExbtPwg/
  • holden_caulfield
    holden_caulfield
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    Yeah. It's all good and dandy. Try to use polar wind a few time with a health Base build. Good players are not dumb. If u are build to be a God for 15 seconds will destroy u from the 16th onward. Your proc are gone and your magicka pool depleted
  • Gilvoth
    Gilvoth
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    Foto1 wrote: »
    I'm dont worried about new proc meta

    wise words.
    i agree with you completely.
    there really is nothing to wory about, we get new armor sets every patch and they are Great sets and make the game more fun each patch. and each patch people are worried that the new sets are bad, but every patch nothing bad happens.
    i look forward to this new patch and the new sets and armors it brings.
  • holden_caulfield
    holden_caulfield
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    Anyway. When built as an healer with 46k hp polar wind heals 6500/7000 hp. It costs 4k so u have 5. Look at your death recap and tell me it is enough to keep you alive
  • holden_caulfield
    holden_caulfield
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    Anyway. When built as an healer with 46k hp polar wind heals 6500/7000 hp. It costs 4k so u have 5. Look at your death recap and tell me it is enough to keep you alive

    In bg
  • holden_caulfield
    holden_caulfield
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    This game is already so *** dps oriented that everything that makes your ttd 2 seconds longer makes you cry. U just want to enter and just see huge numbers floating around. And if u are a sorc if things go south just blink away
    Edited by holden_caulfield on August 9, 2020 8:42PM
  • Canned_Apples
    Canned_Apples
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    We’re all worried, but zos never listens to their dedicated player base. They. (Zos) think they know better.
  • Unified_Gaming
    Unified_Gaming
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    Yeah. It's all good and dandy. Try to use polar wind a few time with a health Base build. Good players are not dumb. If u are build to be a God for 15 seconds will destroy u from the 16th onward. Your proc are gone and your magicka pool depleted

    I've killed stamcros in duels and have used it in ic fine. I had a 22 kill streak in bgs and often get 15+ kill streaks with it as procs are nuts. This uses the heal yes but it has 3 proc sets + malacath so it can deal plenty of damage and be stupidly tanky.

    This is what zos is promoting with their proc changes coming next patch.
    Unified Gaming - creating a shared and Unified Gaming community.

    For some of the best and most up to date PVP builds around or useful tips and tricks from an experienced player for PvP and PvE, then check out my channel and consider subscribing if you want to see regular ESO content.

    https://www.youtube.com/channel/UCorbta-fAHKJcxJ6ExbtPwg/
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    Dont be worried, proc sets and proc builds have existed forever, the only thing that has changed is the PTS forums have become frenzied about a few more sets being added.

    Good players in PVP will still be good, bad players - even with all the proc sets in the world - will still be bad.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • katorga
    katorga
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    [snip]

    It does not matter until we see how ZOS is going to wreck the game with the aoe changes. After that you may need the proc sets. No point in whining for nerfs now, wait til the real changes drop.

    [Edited to remove Rude Comments]
    Edited by ZOS_ConnorG on August 11, 2020 1:33PM
  • ecru
    ecru
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    ebix_ wrote: »
    since malacath wasn't enough to carry low tier players Zenimax making next patch the most brain dead patch I've ever seen and I'm sincerely sorry to see that .
    they've shown how little they care about solo players and quality of end game pvp over the past year , and when you think it can't be worse they prove you wrong again .

    malacath buffs proc sets and they also buffing multiple proc sets by adding more damage or making them easier to proc
    but most people think that if you use proc sets your heals will drop down ,thats not true because of skills that heal based on max health and that adds to the problem
    even right now there are players with +40k health that are basicly trolls ,they might not be able to kill you on a decent setup but you can't kill them either and next patch they have this option to have +40 k health and still do more burst damage than someone with max offensive stats , so you cant kill them but they can kill you ,and what bothers me the most is you don't even need to be good to play on that kind of setup.
    it's disgusting how ZOS making things easy for bad players instead of making them become better .

    magicka sets like Draugrkin's Grip are so ridiculously powerful that being used by stamina players and they nerf sets like new moon which are the only alternatives we have for proc sets .
    they say in eso you can be what you want but when you make one thing so powerful how do you expect others play something against it !
    necromancers are the best example of class imbalance and before you even try to fix this problem you are adding more.

    here is two simple solutions
    tune down malacath a little and also it should not effect proc sets,
    health should be hard capped in pvp something around 30k is decent and makes health based heals work like other normal heals .

    even more experience players already talked about it in forums and given their opinion over this matters and since they don't listen, I'm afraid we gonna have 2 months of madness in pvp and then they nerf it hopefully, like all the rollercoaster changes they do.

    i tested out draugrkin and it isn't really better than just running an extra proc set even if you run flurry and have a bunch of dots ticking. i forget what i tested it with, pillar of nirn or venomous smite i think (for more dot ticks) and i found that just adding another medium proc set came out ahead. even ran dw and 2h axes, didn't run poisons though but i don't think it would have mattered.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Fawn4287
    Fawn4287
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    proc sets should scale off max stats, malacaths shouldn’t add to proc sets, healing done, damage done,total health, stam, mag pool should be reduced and regen should be reduced by 1% for each member in your group in PvP.
  • Canned_Apples
    Canned_Apples
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    katorga wrote: »
    [snip]

    It does not matter until we see how ZOS is going to wreck the game with the aoe changes. After that you may need the proc sets. No point in whining for nerfs now, wait til the real changes drop.

    The “real” changes never deviate from the final pts notes
    Edited by ZOS_ConnorG on August 11, 2020 1:33PM
  • deleted210809-001958
    This op proc sets doesn't have condition "low tier only" and nothing forbids you to use them (well may be your pride does)
  • Foto1
    Foto1
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    Fawn4287 wrote: »
    proc sets should scale off max stats, malacaths shouldn’t add to proc sets, healing done, damage done,total health, stam, mag pool should be reduced and regen should be reduced by 1% for each member in your group in PvP.

    proc sets should not scale off max stats, malacaths should add to proc sets
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • relentless_turnip
    relentless_turnip
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    I think they have made their agenda clear. Skills cause lag, by making procs more viable than skills they have reduced lag. Procs can't be spammed and if you build a tank in 3-4 proc sets you aren't lagging out the server nearly as much as someone doing they're burst combination. Procs are already governed by cooldowns. An insight made clear by their proposed aoe tests and the wording of how they came to this conclusion.
  • Tivnael
    Tivnael
    ✭✭
    ebix_ wrote: »
    since malacath wasn't enough to carry low tier players Zenimax making next patch the most brain dead patch I've ever seen and I'm sincerely sorry to see that .
    they've shown how little they care about solo players and quality of end game pvp over the past year , and when you think it can't be worse they prove you wrong again .

    malacath buffs proc sets and they also buffing multiple proc sets by adding more damage or making them easier to proc
    but most people think that if you use proc sets your heals will drop down ,thats not true because of skills that heal based on max health and that adds to the problem
    even right now there are players with +40k health that are basicly trolls ,they might not be able to kill you on a decent setup but you can't kill them either and next patch they have this option to have +40 k health and still do more burst damage than someone with max offensive stats , so you cant kill them but they can kill you ,and what bothers me the most is you don't even need to be good to play on that kind of setup.
    it's disgusting how ZOS making things easy for bad players instead of making them become better .

    magicka sets like Draugrkin's Grip are so ridiculously powerful that being used by stamina players and they nerf sets like new moon which are the only alternatives we have for proc sets .
    they say in eso you can be what you want but when you make one thing so powerful how do you expect others play something against it !
    necromancers are the best example of class imbalance and before you even try to fix this problem you are adding more.

    here is two simple solutions
    tune down malacath a little and also it should not effect proc sets,
    health should be hard capped in pvp something around 30k is decent and makes health based heals work like other normal heals .

    even more experience players already talked about it in forums and given their opinion over this matters and since they don't listen, I'm afraid we gonna have 2 months of madness in pvp and then they nerf it hopefully, like all the rollercoaster changes they do.

    Can you please explain why playing with proc-Sets somehow is more "dumb" or needs less skill? Also for proc-sets you have to adapt your playstyle and of course respect general mechanics in pvp like always. Imo, proc sets can be much more difficult to use in a optimised manner compared to raw-stat-sets which dont bring new mechanics to your playstyle.
    Sometimes it feels like forum users just want to use same skills in the same rotation forever, and maybe only prefer raw-stat-sets bcs they dont have to adapt then.
    Just think about all those new moon dizzy spamming one-button-heros. Is that what you wish to be the game like? With proc seets, i can fill up my class-portfolio where skills are missing
  • Tivnael
    Tivnael
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    Yeah. It's all good and dandy. Try to use polar wind a few time with a health Base build. Good players are not dumb. If u are build to be a God for 15 seconds will destroy u from the 16th onward. Your proc are gone and your magicka pool depleted

    I've killed stamcros in duels and have used it in ic fine. I had a 22 kill streak in bgs and often get 15+ kill streaks with it as procs are nuts. This uses the heal yes but it has 3 proc sets + malacath so it can deal plenty of damage and be stupidly tanky.

    This is what zos is promoting with their proc changes coming next patch.

    but your totally relying on the broken thing with stamden and his health-based skills. Show me your proc-power on a magblade or maybe any magtoon, then we can at least assume its not only stamden-thing
  • Fawn4287
    Fawn4287
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    Tivnael wrote: »
    ebix_ wrote: »
    since malacath wasn't enough to carry low tier players Zenimax making next patch the most brain dead patch I've ever seen and I'm sincerely sorry to see that .
    they've shown how little they care about solo players and quality of end game pvp over the past year , and when you think it can't be worse they prove you wrong again .

    malacath buffs proc sets and they also buffing multiple proc sets by adding more damage or making them easier to proc
    but most people think that if you use proc sets your heals will drop down ,thats not true because of skills that heal based on max health and that adds to the problem
    even right now there are players with +40k health that are basicly trolls ,they might not be able to kill you on a decent setup but you can't kill them either and next patch they have this option to have +40 k health and still do more burst damage than someone with max offensive stats , so you cant kill them but they can kill you ,and what bothers me the most is you don't even need to be good to play on that kind of setup.
    it's disgusting how ZOS making things easy for bad players instead of making them become better .

    magicka sets like Draugrkin's Grip are so ridiculously powerful that being used by stamina players and they nerf sets like new moon which are the only alternatives we have for proc sets .
    they say in eso you can be what you want but when you make one thing so powerful how do you expect others play something against it !
    necromancers are the best example of class imbalance and before you even try to fix this problem you are adding more.

    here is two simple solutions
    tune down malacath a little and also it should not effect proc sets,
    health should be hard capped in pvp something around 30k is decent and makes health based heals work like other normal heals .

    even more experience players already talked about it in forums and given their opinion over this matters and since they don't listen, I'm afraid we gonna have 2 months of madness in pvp and then they nerf it hopefully, like all the rollercoaster changes they do.

    Can you please explain why playing with proc-Sets somehow is more "dumb" or needs less skill? Also for proc-sets you have to adapt your playstyle and of course respect general mechanics in pvp like always. Imo, proc sets can be much more difficult to use in a optimised manner compared to raw-stat-sets which dont bring new mechanics to your playstyle.
    Sometimes it feels like forum users just want to use same skills in the same rotation forever, and maybe only prefer raw-stat-sets bcs they dont have to adapt then.
    Just think about all those new moon dizzy spamming one-button-heros. Is that what you wish to be the game like? With proc seets, i can fill up my class-portfolio where skills are missing


    There are some proc sets like flame blossom that are more difficult to use however those will be used rarely, it will be venomous smite and unleashed terror for stam and a combination of caluurions with some cheesy dot set used for most mag builds. These sets are incredibly easy to proc and require minimal change to a skill set or playstyle to use. Good players will build tanks that rely on a proc set burst combo and other players like zerglings and ball groups will be spam light attacking people to death. Overall a terrible direction for the game to head in, if only the PvE community were effected by it, the uproar would be loud enough to cause a change like the proposed heavy attack changes. However the PvP community now has to endure 3 months of pain and saying “I told you so”.
  • Fawn4287
    Fawn4287
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    Tivnael wrote: »
    Yeah. It's all good and dandy. Try to use polar wind a few time with a health Base build. Good players are not dumb. If u are build to be a God for 15 seconds will destroy u from the 16th onward. Your proc are gone and your magicka pool depleted

    I've killed stamcros in duels and have used it in ic fine. I had a 22 kill streak in bgs and often get 15+ kill streaks with it as procs are nuts. This uses the heal yes but it has 3 proc sets + malacath so it can deal plenty of damage and be stupidly tanky.

    This is what zos is promoting with their proc changes coming next patch.

    but your totally relying on the broken thing with stamden and his health-based skills. Show me your proc-power on a magblade or maybe any magtoon, then we can at least assume its not only stamden-thing

    There is a monster set that procs after 5 light attacks, its literally been made to give magblade with spectral bow a 20k+ insta combo.
  • ebix_
    ebix_
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    Tivnael wrote: »
    ebix_ wrote: »
    since malacath wasn't enough to carry low tier players Zenimax making next patch the most brain dead patch I've ever seen and I'm sincerely sorry to see that .
    they've shown how little they care about solo players and quality of end game pvp over the past year , and when you think it can't be worse they prove you wrong again .

    malacath buffs proc sets and they also buffing multiple proc sets by adding more damage or making them easier to proc
    but most people think that if you use proc sets your heals will drop down ,thats not true because of skills that heal based on max health and that adds to the problem
    even right now there are players with +40k health that are basicly trolls ,they might not be able to kill you on a decent setup but you can't kill them either and next patch they have this option to have +40 k health and still do more burst damage than someone with max offensive stats , so you cant kill them but they can kill you ,and what bothers me the most is you don't even need to be good to play on that kind of setup.
    it's disgusting how ZOS making things easy for bad players instead of making them become better .

    magicka sets like Draugrkin's Grip are so ridiculously powerful that being used by stamina players and they nerf sets like new moon which are the only alternatives we have for proc sets .
    they say in eso you can be what you want but when you make one thing so powerful how do you expect others play something against it !
    necromancers are the best example of class imbalance and before you even try to fix this problem you are adding more.

    here is two simple solutions
    tune down malacath a little and also it should not effect proc sets,
    health should be hard capped in pvp something around 30k is decent and makes health based heals work like other normal heals .

    even more experience players already talked about it in forums and given their opinion over this matters and since they don't listen, I'm afraid we gonna have 2 months of madness in pvp and then they nerf it hopefully, like all the rollercoaster changes they do.

    Can you please explain why playing with proc-Sets somehow is more "dumb" or needs less skill? Also for proc-sets you have to adapt your playstyle and of course respect general mechanics in pvp like always. Imo, proc sets can be much more difficult to use in a optimised manner compared to raw-stat-sets which dont bring new mechanics to your playstyle.
    Sometimes it feels like forum users just want to use same skills in the same rotation forever, and maybe only prefer raw-stat-sets bcs they dont have to adapt then.
    Just think about all those new moon dizzy spamming one-button-heros. Is that what you wish to be the game like? With proc seets, i can fill up my class-portfolio where skills are missing


    let me explain you how

    Unleashed Terror
    When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for (10 after new change) seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.

    Merciless Charge
    deals an additional 10032 Bleed Damage over 5 seconds.

    Stampede
    After reaching your target, deal damage in an area around them over time.

    now add malacath and cp to it + axe bleed or if you want a monster set like grothdar

    this is one of the most simple ways you can combine proc sets,
    and it looks dumb to me Idk about you .

    Edited by ebix_ on August 10, 2020 10:45AM
  • stevenyaub16_ESO
    stevenyaub16_ESO
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    I don't think it will change much. Noobie people will still get dominated by exped ones no matter what proc sets they use.
  • Tivnael
    Tivnael
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    Fawn4287 wrote: »

    There are some proc sets like flame blossom that are more difficult to use however those will be used rarely, it will be venomous smite and unleashed terror for stam and a combination of caluurions with some cheesy dot set used for most mag builds. These sets are incredibly easy to proc and require minimal change to a skill set or playstyle to use. Good players will build tanks that rely on a proc set burst combo and other players like zerglings and ball groups will be spam light attacking people to death. Overall a terrible direction for the game to head in, if only the PvE community were effected by it, the uproar would be loud enough to cause a change like the proposed heavy attack changes. However the PvP community now has to endure 3 months of pain and saying “I told you so”.

    Okay you are right, changes like with caluurion are made that lowers the requirements for proc sets. This is also a point which makes them more boring and i dont like that
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