This passive now triggers whenever an enemies dies within 2 seconds of being damage by you, rather than requiring the damage to be an Assassination ability.
Removed the hidden 1ms cooldown.
Finedaible wrote: »It's a nice QoL change but it will only be relevant in clearing trash mobs in PvE situations. This won't affect PvP at all.
the1andonlyskwex wrote: »Finedaible wrote: »It's a nice QoL change but it will only be relevant in clearing trash mobs in PvE situations. This won't affect PvP at all.
I dunno. What happens if something like Twisting Path ticks on a blastbones?
Finedaible wrote: »the1andonlyskwex wrote: »Finedaible wrote: »It's a nice QoL change but it will only be relevant in clearing trash mobs in PvE situations. This won't affect PvP at all.
I dunno. What happens if something like Twisting Path ticks on a blastbones?
You'd be very lucky if Twisting Path did kill a blastbones. Even if ti did it wouldn't be enough to give you and advantage over Necro though. Twisting Path is a meme at this point anyway, nobody uses it.
Finedaible wrote: »It's a nice QoL change but it will only be relevant in clearing trash mobs in PvE situations. This won't affect PvP at all.
the1andonlyskwex wrote: »1) Twisting Path was just an example. Any damage should work, an AoE DoT just seemed like a low effort example. Splash damage from a 2h light attack should also work, for example.
2) I don't think it has to kill the blastbones, it just has to damage the blastbones within 2 seconds of it exploding.
that's not true — they gave 1/4 of the current five piece from False God's. (1/5 of Perfected.) If they go through with the nerf, it's 1/3 and 1/4 respectively.they just gave nightblades free 5pc of false god/vicious serpent
So much wow, massive buff to fight... trash mobs. I used to use lotus fan anyway so it proced anyway for me on my PvP builds and trust me, this buff won't change a lot if anything.
No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
If you were using Killer's Blade/Impale you were getting this magicka back anyway... This is basically a buff for trash pulls where you weren't able to Impale everything, or for players that couldn't be bothered to switch skills.
Either way this is more of a "floor raising" buff.
I think some of us never know pve nb tank is freaking hard to take this passive advantage.
Zos, good change.
martijnlv40 wrote: »No, this is not "a free false god's or vicious ophidian" — it is roughly 1/4 of the 5 piece bonus on either of those sets. (In fact, it's 87% of 1/4 of the bonuses.)martijnlv40 wrote: »A lot of people are discounting this, but as a sorc who definitely struggles with sustain, especially in trash fights since the orbs and shards etc are much less organized, this is just amazing: a free false god's or vicious ophidian. Really strong whenever there is trash to kill, which inclused some boss fights even.
Executioner vs False God's/Vicious Serpent:
The Sorcerer passive "Power Stone," on the other hand, is exactly the same as the 5pc bonus on Akaviri Dragonguard — i.e., Power Stone is "a free Akaviri Dragonguard."
Power Stone vs Akaviri Dragonguard:
I'm sure you're just as appalled as I am about how OP the Power Stone passive is, and the sorc skill line in general (for instance: sorcs have six passives related to health/stamina/magicka sustain while nightblades have two.) Please join me in asking that ZOS rectify this terrible oversight.
(It probably goes without being said, but this is now a nerf sorc thread.)
I of course meant the last bonus of VO and FG, and people do run out of magicka (and stamina) in trash fights, especially in dungeons or less organized groups. It's also amazing for vMA.