precambria wrote: »Teleporting around though is kind of a hazard and would cause issues with traffic or frequent collisions with pedestrians and should be henceforth subject to a fine.
All they really need to do is give us a way to either "park" them somewhere out of the way or send them away for a while. Having both sorcs & wardens, I TOTALLY agree with the sentiment of how annoying they are, but it's even MORE annoying that I can't get rid of them unless I switch specs or go into the character screen & move buttons to unsummon them.
GIVE US A PET CONTROL BAR PLEASE!!!!!
I think the answer to the pet question is to SHRINK them.
A fierce battle cub.
Or worse, give your ankles a fierce nibbling!
VaranisArano wrote: »Nobody in previous TES games cares if you summon Daedra in towns. Now can we quit using the threadbare "Daedra summoning is generally considered evil" excuse? It ain't "evil" enough to be illegal in the other games.
Sure, ask ZOS to fix pets by other means, but seriously, at least pretend you've played the other games in the series. Particularly Oblivion, which features a daedric invasion...and nobody cares about summoning Daedra.
alanmatillab16_ESO wrote: »VaranisArano wrote: »Nobody in previous TES games cares if you summon Daedra in towns. Now can we quit using the threadbare "Daedra summoning is generally considered evil" excuse? It ain't "evil" enough to be illegal in the other games.
Sure, ask ZOS to fix pets by other means, but seriously, at least pretend you've played the other games in the series. Particularly Oblivion, which features a daedric invasion...and nobody cares about summoning Daedra.
Those "previous" games are set nearly a thousand years after ESO so there is plenty of room in the lore to make them illegal in towns.