thegreatme wrote: »SpiderKnight wrote: »There's a reason every stam player uses it...
Except not every stam player uses Two-Handed lol
Izanagi.Xiiib16_ESO wrote: »Psijic guild passives should just add an option to allow roll dodge to consume magicka like a "misty step"[...]
StaticWave wrote: »Let's see how stamina players use magicka and magicka players use stamina
Stam: Use mag for utility skills
Mag: Use stam to block and roll dodge
Also Stam: Use stam to block, roll dodge, and do damage
Meanwhile mag: Have an entire mag pool just for doing damage
I have 1.5k stam recovery on my magsorc and a 17k stam pool. I can roll every 3-4 seconds and never run out of stam. I'd argue that when magicka classes spec into stamina, they'd be just as effective.
Lughlongarm wrote: »universal_wrath wrote: »Stamina benefits from a 15% cost reduction to their skills (base values, as compared to what would be considered balanced without this argument). ZOS' reasoning behind this is that stamina players have to use their main stat pool also for rolls, blocking, and break free. In practice, in PvP, this supposed disatvantage is more like an advantage.
The cost reduction was decreased from 20% to 15% a few years ago. IMO, it should be removed completely. Stamina players could still go for crazy weapon damage, but at a higher opportunity cost.
If you go for roll dodge directly, its gonna be like>Roll dodge is too harsh on mag characters.
>Increase the cost of roll dodge
>?????
But its true tho, stamina users do have to use their main stat for block, dodge ,break free.
The difference is, magica has to build for some stamina (10k-15k in no CP) and stamina regeneration, or they will die from not being able to break the second or third CC in a fight.
Stamina can build for more magica and regeneration if they want to use a broader range of class skills, but they have options to go "full stamina".
I'm not saying neglecting magica on stamina toons is the best way to build, but IMO, the generic 15% cost reduction for stamina skills is not balanced.
Very few people go full stamina or magicka because everyone needs skills from the other bar to use. Going full stam as nightblade means you don't have enough magicka for cloak, you can only do 1 cloak and 1 shadow image or 1 shadow image and 1 teleport. Same thing goes for stamDk, warden,...etc. magicka is only limited us stamina on dodge roll, vlock or sprint.
15% stamina regen is totaly balance considering the fact that most actions like slotted skills and dodge roll, block, and sptring cost stamina where as magicka only affect slottedd skills.
Please remind me, if both specs use both their resource pools to the fullest, why again is there a 15% cost reduction for stamina skills? It's not that I don't get where the argument for cheaper stam skills comes from, it's more that I think it's not matching the reality in (no CP) PvP.
15% cost reduction is a lot, comparable to two five-piece set boni.
Lets say you have 2k stamina regen. 1 sec of block/dode can cost you extra 2k stamina just for not getting the regen tick. This effect can add up in fight.
Not convinced yet, blocking is not exclusive to stamina toons. Missing stamina regeneration ticks during block should be balanced with block cost, not broad cost reductions.
To be fair, there is not much you can say to change my mind. I thought a lot about it over the years, and found no argument that really warrants a strong generic cost reduction of stamina skills. This is based on personal observations how mag/stam chars build in no CP PvP.
StaticWave wrote: »Let's see how stamina players use magicka and magicka players use stamina
Stam: Use mag for utility skills
Mag: Use stam to block and roll dodge
Also Stam: Use stam to block, roll dodge, and do damage
Meanwhile mag: Have an entire mag pool just for doing damage
I have 1.5k stam recovery on my magsorc and a 17k stam pool. I can roll every 3-4 seconds and never run out of stam. I'd argue that when magicka classes spec into stamina, they'd be just as effective.
And pls tell me how much magicka regen and in general how big is your magicka pool on your stam toons?
StaticWave wrote: »Let's see how stamina players use magicka and magicka players use stamina
Stam: Use mag for utility skills
Mag: Use stam to block and roll dodge
Also Stam: Use stam to block, roll dodge, and do damage
Meanwhile mag: Have an entire mag pool just for doing damage
I have 1.5k stam recovery on my magsorc and a 17k stam pool. I can roll every 3-4 seconds and never run out of stam. I'd argue that when magicka classes spec into stamina, they'd be just as effective.
universal_wrath wrote: »StaticWave wrote: »Let's see how stamina players use magicka and magicka players use stamina
Stam: Use mag for utility skills
Mag: Use stam to block and roll dodge
Also Stam: Use stam to block, roll dodge, and do damage
Meanwhile mag: Have an entire mag pool just for doing damage
I have 1.5k stam recovery on my magsorc and a 17k stam pool. I can roll every 3-4 seconds and never run out of stam. I'd argue that when magicka classes spec into stamina, they'd be just as effective.
And pls tell me how much magicka regen and in general how big is your magicka pool on your stam toons?
I have 15k magicka with 1k regen on my stamina sorcerer. I alway try to have more than 13k magicka on all my stamina classes, and somewhere around 800 magicka regen. Stamina sorceter is my only exception because I need to cast dark deal a lot.
I find this thread odd since Magicka can cast shields that negate pretty much all damage until the shield is used up, then can cast the shield again.
StaticWave wrote: »Let's see how stamina players use magicka and magicka players use stamina
Stam: Use mag for utility skills
Mag: Use stam to block and roll dodge
Also Stam: Use stam to block, roll dodge, and do damage
Meanwhile mag: Have an entire mag pool just for doing damage
I have 1.5k stam recovery on my magsorc and a 17k stam pool. I can roll every 3-4 seconds and never run out of stam. I'd argue that when magicka classes spec into stamina, they'd be just as effective.
And pls tell me how much magicka regen and in general how big is your magicka pool on your stam toons?
Tommy_The_Gun wrote: »* Quitelty whispers: *
Psst. Hey. You. Yes, you... don't tell it anyone... Use AOE... when someone is roll-dodging too much. Trust me, you will get nice salty massages from them... problem solved ! Now I have to go. You have not seen me...
Konstant_Tel_Necris wrote: »Tommy_The_Gun wrote: »* Quitelty whispers: *
Psst. Hey. You. Yes, you... don't tell it anyone... Use AOE... when someone is roll-dodging too much. Trust me, you will get nice salty massages from them... problem solved ! Now I have to go. You have not seen me...
Great idea ground target aoe easy avoidable by same roll and do so low damage that can be outhealed by Vigor, besides didn't Shuffle have Major Evasion, decreasing damage from area attacks by 25% for 20 seconds as well as s immunity to snares and immobilizations?
How about buff to Lightning Staff final damage tick instead?
Do it in pvp, just dont touch pve, ty
SpiderKnight wrote: »Derp, it wasn't literal, but go into bgs, there's never not at least one dizzy spammer in all my matches.
The Uninvited wrote: »
thegreatme wrote: »SpiderKnight wrote: »Derp, it wasn't literal, but go into bgs, there's never not at least one dizzy spammer in all my matches.
There's never not a magplar jab spammer that gap-closes, stuns, knocks down, and attack-heals either which frankly is 10x more annoying than any Dizzy Swing spammer I've ever gone up against so if you're trying to make it a stam vs magicka debate what's your point?