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No love for MagDK

  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Somewhere wrote: »
    Narvuntien wrote: »
    Okay, I finally got to test my MagDK and my sustain is arse.

    Although my dps is the same so I think the Silks of the sun buff made a big difference, I have to heavy attack a lot to sustain.

    As someone else said, try charged for your weapon trait. The damage you lose is made up for with a much larger burning uptime. You can pull easily 5-6k dps from burning alone. Single target, you can get 400-500 magic back a second from the combustion passive with charged front bar. Ultimately it is usually very little if no dps loss in my experience. More cleave too because all of your ground dots will have a much better chance to apply burning.

    Be that as it may it's only 1.5k higher than normal, so you're losing out a lot more dps on EVERYTHING else.

    I mean molten whip alone does more damage with precise than burning adds with charged.
    Edited by Jodynn on July 16, 2020 1:57PM
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Somewhere
    Somewhere
    ✭✭✭✭
    Somewhere wrote: »
    Narvuntien wrote: »
    Okay, I finally got to test my MagDK and my sustain is arse.

    Although my dps is the same so I think the Silks of the sun buff made a big difference, I have to heavy attack a lot to sustain.

    As someone else said, try charged for your weapon trait. The damage you lose is made up for with a much larger burning uptime. You can pull easily 5-6k dps from burning alone. Single target, you can get 400-500 magic back a second from the combustion passive with charged front bar. Ultimately it is usually very little if no dps loss in my experience. More cleave too because all of your ground dots will have a much better chance to apply burning.

    Be that as it may it's only 1.5k higher than normal, so you're losing out a lot more dps on EVERYTHING else.

    I mean molten whip alone does more damage with precise than burning adds with charged.

    Well right, I mean that was more advice for the guy who is claiming he can't sustain well at all.

    The amount of additional damage you'll gain out of charged is really gonna depend on your current burning uptimes. Nowadays, Maw of the Infernal adds quite a bit of burning as well, so charged is less effective. Further, you're running heroism potions, which forces people into looking for another source of Major Sorcery and that's not something people are always willing to do.

    Overall, I agree with you here. It wasn't too bad before, but now precise is getting buffed and that makes the gap between the two traits a bit larger. MagDK has to jump through a lot of hoops just to gain enough sustain to maintain its basic rotation, and that's kind of rough. For those of us who have played the class for a while, we've figured out ways to deal with it. Newer players though pick up the class and immediately notice how garbage the sustain is and cast the class aside.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Somewhere wrote: »
    Somewhere wrote: »
    Narvuntien wrote: »
    Okay, I finally got to test my MagDK and my sustain is arse.

    Although my dps is the same so I think the Silks of the sun buff made a big difference, I have to heavy attack a lot to sustain.

    As someone else said, try charged for your weapon trait. The damage you lose is made up for with a much larger burning uptime. You can pull easily 5-6k dps from burning alone. Single target, you can get 400-500 magic back a second from the combustion passive with charged front bar. Ultimately it is usually very little if no dps loss in my experience. More cleave too because all of your ground dots will have a much better chance to apply burning.

    Be that as it may it's only 1.5k higher than normal, so you're losing out a lot more dps on EVERYTHING else.

    I mean molten whip alone does more damage with precise than burning adds with charged.

    Well right, I mean that was more advice for the guy who is claiming he can't sustain well at all.

    The amount of additional damage you'll gain out of charged is really gonna depend on your current burning uptimes. Nowadays, Maw of the Infernal adds quite a bit of burning as well, so charged is less effective. Further, you're running heroism potions, which forces people into looking for another source of Major Sorcery and that's not something people are always willing to do.

    Overall, I agree with you here. It wasn't too bad before, but now precise is getting buffed and that makes the gap between the two traits a bit larger. MagDK has to jump through a lot of hoops just to gain enough sustain to maintain its basic rotation, and that's kind of rough. For those of us who have played the class for a while, we've figured out ways to deal with it. Newer players though pick up the class and immediately notice how garbage the sustain is and cast the class aside.

    Exactly, and I would like to enjoy my class rather than bend over backwards to be sub optimal.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
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