DigitalHype wrote: »redspecter23 wrote: »
ZOS currently, right now, on live, gives us a way to opt out of DLC dungeons. Removing your subscription. This option is already available and still gives full rewards for everyone in the group. All that is being asked is that plus members receive the same option while still giving ZOS money. It makes sense.
We don't even have that "option" if we own the DLC outright via purchase vs ESO+.
CombatPrayer wrote: »That has yet to work for me. I was put into one I left out when I tested it. Twice.
CombatPrayer wrote: »This while thread comes down to "Make the game easier for me by making it harder for Everyone else"
Leap without logic. How does some of us not wanting to queue for DLC dungeons as part of randoms make it harder for anyone else? That right now is the majority of the game since plus is not the norm among players. It's already happening for non plus members. Doesn't make the game harder for those. And newsflash: People quit those dungeons all the time. I've been in those groups and watched people leave. Another reason why I don't desire to do them. Have to wait for people to show who want to be there.
The argument against giving Plus members the option to not queue for DLC is fundamentally flawed because we can choose to not have it by not paying for it. The majority of ESO players do not have plus. They aren't causing any issues by not subbing and not getting in DLC randoms. Why should those who pay be forced into them? Any argument against the option to not have to be forced into them is fundamentally flawed.
CombatPrayer wrote: »I can 100% bet those claiming to change their entire sub model based on queing for dungoens wouldn't resub.
So your telling me that you play fine w/o a sub, but your willing to pay to get content that you won't run anyway because you have the option to not run it?
You underestimate the lure of the craft bag. Or the monthly crowns. Seriously though, the craft bag had me at hello.
CombatPrayer wrote: »This while thread comes down to "Make the game easier for me by making it harder for Everyone else"
Leap without logic. How does some of us not wanting to queue for DLC dungeons as part of randoms make it harder for anyone else? That right now is the majority of the game since plus is not the norm among players. It's already happening for non plus members. Doesn't make the game harder for those. And newsflash: People quit those dungeons all the time. I've been in those groups and watched people leave. Another reason why I don't desire to do them. Have to wait for people to show who want to be there.
The argument against giving Plus members the option to not queue for DLC is fundamentally flawed because we can choose to not have it by not paying for it. The majority of ESO players do not have plus. They aren't causing any issues by not subbing and not getting in DLC randoms. Why should those who pay be forced into them? Any argument against the option to not have to be forced into them is fundamentally flawed.
Then queue only for the dungeons you want. Your problem is solved. You can run base game dungeons all day long with the non subbers.
No flaw in that argument.
Then queue only for the dungeons you want. Your problem is solved. You can run base game dungeons all day long with the non subbers.
No flaw in that argument.
Lower the rewards to blue if you exclude DLC and we can talk.
If you want to be able to opt out of Random DLC dungeons, then you don't get the 100k in exp, the Geodes etc at the end. You just run the Dungeon.
DigitalHype wrote: »If you want to be able to opt out of Random DLC dungeons, then you don't get the 100k in exp, the Geodes etc at the end. You just run the Dungeon.
All the non-ESO+ and non-DLC owners should not get the rewards then? That is what you are saying, correct? Because they are opting out by not owning the content.They don't currently suffer any penalty for an easier list of dungeons in the random pool. The paying customers do.
Taleof2Cities wrote: »
*** shrugs ***
When you queue for a random dungeon daily the key word is RANDOM ... a random selection from all possibilities.
It's not a selection from only the dungeons you get to pick and choose from, @DigitalHype, regardless of whether you're a subscriber or not.
As explained above, the random queue exists to fill groups. It does not exist to split the queue and make it longer for everyone involved (both on the DLC and non-DLC side).
Bottom Line: Queuing for random (or choosing specific dungeons instead) is totally a player's choice. But not getting the XP and dungeon reward for that choice isn't anyone else's problem ... especially not ZOS's.
DaveMoeDee wrote: »Lower the rewards to blue if you exclude DLC and we can talk.
That won't fix the problem of actually queuing for DLC dungeons and being matched with people doing daily random who drop as soon as they see the dungeon. They can just drop and requeue 15 minutes later until they get something they want. Or they can try for 15 minutes and then leave to requeue if they find it hard. Those who actually queued end up in a bind where they wasted time and might not ever be able to fill a group due to replacements also being people who didn't want to be there.
And, following your logic, we should lower the rewards for people without access to DLC dungeons since it is easier for them to do random dungeons.
Let people get their XP. Doesn't really matter. No harm. What matters is getting stuck with people who don't want to be in the dungeon you explicitly queued for.