There needs to be an option to exclude DLC dungeons from the random queue for plus members.
There are currently 24 based game dungeons with 16 base game, eight of them being the more challenging original vet mode dungeons, and 16 DLC dungeons. With the next DLC dungeon release there will be more DLC dungeons than base game dungeons. That means that you have over a 50% chance of landing in DLC dungeons on a level 45 or higher character if you have Plus.
With the current dungeon queue system, anyone can queue as a tank or healer. It's actually not common to find a true tank these days in my experience. I have seen true tanks in dungeons about a quarter of the time (that's being wildly generous). Healers are a bit more common. The mechanics of DLC dungeons generally require a true tank. Even on normal DLC dungeons, unless you enjoy running around like an idiot trying to avoid the boss. If you don't have a true healer, this is a particularly insane experience. If you don't have Plus, you don't get the 'privilege' of this insanity. With Plus, you're paying for it.
Much as I love my craft bag and extra crowns, having to deal with DLC dungeons that will take two, three, or god help us, four times as long as base game normal ones is not worth it to me. And to others based on many threads I have read. Please give us a way to opt out of these headaches. I'm pretty sure people abandoning these dungeons was one of the reasons you slapped a fifteen minute timer on us. Of course, if you want to run a dungeon and are on a somewhat limited schedule, you can either sweat it out with fake healers and fake tanks or take the timer. Usually the timer is shorter. But it's still nuts that one would have to leave because others queued as tanks or healers because it meant no wait as a DPS.
Edited by CombatPrayer on July 14, 2020 6:04PM