NocturnalSonata wrote: »What some people mistake for toxicity is a group striving for excellence. What some people mistake for striving to achieve excellence is toxicity. It is the attitude that creates a distinction.
Bottom line - logs change nothing. Any group seeking to develop and become more efficient will find ways to do just that, and if a member is unwilling to adjust to meet that, then that is on them. There are lots of guilds that cater to all levels, so you can always join one that suits.
As much as privacy is and should be a serious discussion in the digital age, your digital data within ESO is a fictitious creation that is owned by ZOS. There is an ethical line here that has deep implications, but such a conversation goes far beyond logs...
Darkenarlol wrote: »[Quoted post was removed]
Then you should have been agreeing to every ToS ZoS has been releasing with each new upgrade, which literally states they do not sell, trade, or make available your personal information without consent.I have been playing ESO since closed beta.
NupidStoob wrote: »OP imagine you do a team project on literally anything and one person in that group does nothing. Do you want to work with that person? No you don't. So why is it that in your view that the people that don't want to work with such a person are toxic and not the person that does nothing?
Trials and dungeons are a team effort and everyone has to contribute. There is nothing toxic about people wanting everyone to chime in and every group has the right to demand this. People will find out if you do badly even without esologs or addons anyways. These tools just make it easier.
The only reason I am playing wow again is because of the Blizzard opt out. If an opt out in the account interface is not provided in ESO
NocturnalSonata wrote: »What some people mistake for toxicity is a group striving for excellence. What some people mistake for striving to achieve excellence is toxicity. It is the attitude that creates a distinction.
Bottom line - logs change nothing. Any group seeking to develop and become more efficient will find ways to do just that, and if a member is unwilling to adjust to meet that, then that is on them. There are lots of guilds that cater to all levels, so you can always join one that suits.
As much as privacy is and should be a serious discussion in the digital age, your digital data within ESO is a fictitious creation that is owned by ZOS. There is an ethical line here that has deep implications, but such a conversation goes far beyond logs...
I disagree. What some people ‘mistake’ for toxicity is actually .... ‘toxicity’. It has nothing to do with striving for excellence of any other goal. It is simply a bad attitude married to bad communication.
One key challenge for any group striving for anything (vSS HM, winning at sports, succeeding at work) is how to manage individual or group failure. How to, say, manage the fact that player X (it could be me, it could be you) has the worst DPS or keeps making a single mistake repeatedly. A good team or a good leader can adapt to this, either through individual comment and encouragement to help the player and group improve or through managing the replacement of a player in a tactful way. A poorly led team, a poor player or a poor leader.... can’t. And it’s much, much easier to be poor.
Data itself has no inherent toxicity, it can help the player, their group leader and the group understand what works and what doesn’t. But its use must be completely consensual and upfront. It has to be opt-in for players to be comfortable giving it. And all players need to be respectful when viewing or using other players’ data.
NupidStoob wrote: »OP imagine you do a team project on literally anything and one person in that group does nothing. Do you want to work with that person? No you don't. So why is it that in your view that the people that don't want to work with such a person are toxic and not the person that does nothing?
Trials and dungeons are a team effort and everyone has to contribute. There is nothing toxic about people wanting everyone to chime in and every group has the right to demand this. People will find out if you do badly even without esologs or addons anyways. These tools just make it easier.
NupidStoob wrote: »OP imagine you do a team project on literally anything and one person in that group does nothing. Do you want to work with that person? No you don't. So why is it that in your view that the people that don't want to work with such a person are toxic and not the person that does nothing?
Trials and dungeons are a team effort and everyone has to contribute. There is nothing toxic about people wanting everyone to chime in and every group has the right to demand this. People will find out if you do badly even without esologs or addons anyways. These tools just make it easier.
Everyone please stop the pseudo-mind-reading and fake psycho-analysis. It is condescending and disrespectful. None of us can read minds and I doubt that any of us are qualified mental health professionals.
Those of us who want our privacy while playing ESO do not have to provide a reason other than that we value our privacy for whatever reason. If someone gives a reason for their post, just accept it. Lets take each others posts at face value rather than pretending that we can read their minds or discern their motivation. I find the soothsaying of others posts to be snarky at best and delusional at worst.
In the Blizzard battle.net account UI, this simple message describes all that we need to know:
"GAME DATA AND PROFILE PRIVACY
Share my game data with community developers (Enabled/Disabled)
Blizzard allows external developers to build applications and experiences for our players using game data. Unless you turn this share off, some information associated with your Blizzard account, such as gameplay data and your BattleTag, may be shared with external developers. Your name, email address, physical address, telephone number and other similar information will not be shared without your specific consent."
The user is then given the opportunity to click a checkbox to disable information sharing. That is all that is needed. No further discussion outside of what is covered there is needed. We do not need to explain ourselves further.
For me, the sharing of my ESO in game data with third parties reduces the quality of my ESO gaming experience to unacceptable levels. I want my privacy back, the privacy that I had when I started playing ESO in 2014. I never agreed to have my ESO in-game data shared with third parties.
NocturnalSonata wrote: »What some people mistake for toxicity is a group striving for excellence. What some people mistake for striving to achieve excellence is toxicity. It is the attitude that creates a distinction.
Bottom line - logs change nothing. Any group seeking to develop and become more efficient will find ways to do just that, and if a member is unwilling to adjust to meet that, then that is on them. There are lots of guilds that cater to all levels, so you can always join one that suits.
As much as privacy is and should be a serious discussion in the digital age, your digital data within ESO is a fictitious creation that is owned by ZOS. There is an ethical line here that has deep implications, but such a conversation goes far beyond logs...
I disagree. What some people ‘mistake’ for toxicity is actually .... ‘toxicity’. It has nothing to do with striving for excellence of any other goal. It is simply a bad attitude married to bad communication.
One key challenge for any group striving for anything (vSS HM, winning at sports, succeeding at work) is how to manage individual or group failure. How to, say, manage the fact that player X (it could be me, it could be you) has the worst DPS or keeps making a single mistake repeatedly. A good team or a good leader can adapt to this, either through individual comment and encouragement to help the player and group improve or through managing the replacement of a player in a tactful way. A poorly led team, a poor player or a poor leader.... can’t. And it’s much, much easier to be poor.
Data itself has no inherent toxicity, it can help the player, their group leader and the group understand what works and what doesn’t. But its use must be completely consensual and upfront. It has to be opt-in for players to be comfortable giving it. And all players need to be respectful when viewing or using other players’ data.
_adhyffbjjjf12 wrote: »NupidStoob wrote: »OP imagine you do a team project on literally anything and one person in that group does nothing. Do you want to work with that person? No you don't. So why is it that in your view that the people that don't want to work with such a person are toxic and not the person that does nothing?
Trials and dungeons are a team effort and everyone has to contribute. There is nothing toxic about people wanting everyone to chime in and every group has the right to demand this. People will find out if you do badly even without esologs or addons anyways. These tools just make it easier.
The real problem is where peeps who are in an instance and the group as a whole is exceeding requirements and will succeed, but despite this someone is singled out because their performance is below a criteria set in someones head. Reality is great groups allow weak players to join, that's how everyone started in Life, we are weak then we learn, we support others. Same as real life really, if i invited a group of players to my house to play a game, I wouldn't tell someone to bugger off because they were bad at the game.
I would much rather be in run that took 40 mins with wipes but the group was pleasant and well mannered and had fun, than be in a group that took 20 minutes and booted someone who was trying but was struggling or new but trying.
What really gets me is the entitlement of "This guild has a requirements, they were upfront with me about the requirements but I'm angry that I can't raid with them while refusing to agree to their rules. They don't have a right to establish rules! I should be entitled to raid with this specific guild because I want them, rather than finding one whose rules I agree with." ...
Those of us who want our privacy while playing ESO do not have to provide a reason other than that we value our privacy for whatever reason.
]I was told by both trial guilds that I joined that if I wished to remain anonymous, I would not be allowed to run trials with them
Fur_like_snow wrote: »Darkenarlol wrote: »[Quoted post was removed]
[snip]
Btw addons already exist that tracks ones self DPS so with usually only one other DPS in group it’s easy to tell who’s pulling most of the weight with or without eso logs.
Most people play for ESO for fun, not to be logged on some third-party website where their data can be misused or abused without their consent.
If someone is having fun playing ESO in a way that some would consider badly, that is their prerogative. If we want to be filthy casuals, that is our choice. ESO is a game, not a job.
Czekoludek wrote: »If you don't want to share your performance among strangers, use anonymous option. As for group members, they have a full right to know if you carry your own weight in trials. Mamy low-end groups don't requires logs. As for high end, logs are great and nobody from these groups will agree with you as these ppl use logs simply to learn and play better
bharathitman wrote: »NocturnalSonata wrote: »What some people mistake for toxicity is a group striving for excellence. What some people mistake for striving to achieve excellence is toxicity. It is the attitude that creates a distinction.
Bottom line - logs change nothing. Any group seeking to develop and become more efficient will find ways to do just that, and if a member is unwilling to adjust to meet that, then that is on them. There are lots of guilds that cater to all levels, so you can always join one that suits.
As much as privacy is and should be a serious discussion in the digital age, your digital data within ESO is a fictitious creation that is owned by ZOS. There is an ethical line here that has deep implications, but such a conversation goes far beyond logs...
I disagree. What some people ‘mistake’ for toxicity is actually .... ‘toxicity’. It has nothing to do with striving for excellence of any other goal. It is simply a bad attitude married to bad communication.
One key challenge for any group striving for anything (vSS HM, winning at sports, succeeding at work) is how to manage individual or group failure. How to, say, manage the fact that player X (it could be me, it could be you) has the worst DPS or keeps making a single mistake repeatedly. A good team or a good leader can adapt to this, either through individual comment and encouragement to help the player and group improve or through managing the replacement of a player in a tactful way. A poorly led team, a poor player or a poor leader.... can’t. And it’s much, much easier to be poor.
Data itself has no inherent toxicity, it can help the player, their group leader and the group understand what works and what doesn’t. But its use must be completely consensual and upfront. It has to be opt-in for players to be comfortable giving it. And all players need to be respectful when viewing or using other players’ data.
What would this good leader do when an individual player keeps on telling this leader that ESO is not their job when they are offered constructive criticism on how to improve their gameplay?
Czekoludek wrote: »If you don't want to share your performance among strangers, use anonymous option. As for group members, they have a full right to know if you carry your own weight in trials. Mamy low-end groups don't requires logs. As for high end, logs are great and nobody from these groups will agree with you as these ppl use logs simply to learn and play better
[Quoted post was removed]