Thinking of something as a grind to acquire it as soon as possible is going about it wrong. You should just play the game as normal, harvest as normal, and loot it along the way. It's the journey, not the destination.
Thinking of something as a grind to acquire it as soon as possible is going about it wrong. You should just play the game as normal, harvest as normal, and loot it along the way. It's the journey, not the destination.
Wait... you mean you don't compulsively harvest every crafting node you run across while doing stuff?
WHAT IS WRONG WITH YOU! All those nodes are so lonely!
But don't worry, they can be my friend instead.
In seriousness, though, @YandereGirlfriend highlights the REAL problem with this system. The antiquities system is neat (from what I've used of it so far) but attempts to monetize it are justifying bad game design as often happens with games that focus too much on monetization. In a game where provisioning ingredients and alchemy reagents never spoil, there is no reason to have leads expire other than to psychologically manipulate customers. The fact that expiration dates aren't even visible in the interface further hones this point - apparently you only get to see it when there's not much time left, which is obviously designed to psychologically pressure us to either play compulsively or buy Greymoor.
There are people who have already done clearing the maps. All maps except Western Skyrim. If I have already cleared Greenshade, for example, then the only way to get the Branch of Falinesti is to go there and farm wood nodes. There is no other activity in this zone for me (with the exception of rare treasure maps or surveys).This. When I first learned about "leads" I was pleased. Finally, something I might excel at while just playing the game, something most players don't have the patience for. Then I noticed flocks of people around the WBs I was going to do just to clear the map as I always do, bunches of people running like crazy killing every mob on sight in a quest-locked place, where I'm usually completely alone in my monster trophy hunts.... People posting in chat lfg dungeon x farm for lead....
Yes, it would be better to have all zone leads from all zone sources. It would still result in grinding for those who have no other reasons to go into this zone.IMO, leads should be utterly and completely random seeing as they're account-wide anyway. Looking for that one specific part of the mount? Instead of just killing the same boss ad nauseum until it drops, it might pop when you're picking a flower. Or checking an NPC vendor. Or in your hireling's parcel. Or in a butterfly you picked by mistake. Or in a crocodile that attacked you out of nowhere. This way, players would be "rewarded" by actually playing the game instead of mindlessly grinding for everything.
kaisernick wrote: »Remnant of the False Tower found via Ore Node, Ore Survey Node, Jewelry Survey.
Seriously is that it. why on earth do you think its a good idea, its not fun it isnt enjoyable it mind numbing running around looking for ore to harvest, after finally getting it the time it took has burned me out and i dont even want to play the dam game anymore.
you need to put more leads other than one way, otherwise the entire system isnt fun its mind numbingly grindy and if i wanted that id go back to wow.
kaisernick wrote: »Remnant of the False Tower found via Ore Node, Ore Survey Node, Jewelry Survey.
Seriously is that it. why on earth do you think its a good idea, its not fun it isnt enjoyable it mind numbing running around looking for ore to harvest, after finally getting it the time it took has burned me out and i dont even want to play the dam game anymore.
you need to put more leads other than one way, otherwise the entire system isnt fun its mind numbingly grindy and if i wanted that id go back to wow.
YandereGirlfriend wrote: »People are missing the reason for the lead expiration mechanic: it isn't to make people who have already bought the game grind faster, it is to get people who haven't bought the expansion at all to buy the expansion.
People complaining that leads drop in pledges? Saw that. From fishing? Been there too. From IC? Ofc. From overland bosses? Yes. Now ores. Next thread will be: why leads drop from overland chests, just give them all to me now, I need to complete all system has to offer in 1 week, and complain further, that I have nothing to do.
People complaining that leads drop in pledges? Saw that. From fishing? Been there too. From IC? Ofc. From overland bosses? Yes. Now ores. Next thread will be: why leads drop from overland chests, just give them all to me now, I need to complete all system has to offer in 1 week, and complain further, that I have nothing to do.
kendellking_chaosb14_ESO wrote: »People complaining that leads drop in pledges? Saw that. From fishing? Been there too. From IC? Ofc. From overland bosses? Yes. Now ores. Next thread will be: why leads drop from overland chests, just give them all to me now, I need to complete all system has to offer in 1 week, and complain further, that I have nothing to do.
While I agree for the most part I STRONGLY disagree on fishing it’s the most boring thing in the game it’s just bad you’re literally paying money to do nothing at all but press one button two times. Fishing is a long slow system with no upsides perfect roe is super rare and not at all needed.
It’s padding in the worst way possible boring padding.
If they need an expiration date, the countdown shouldn't begin until the skills are fully leveled. Forcing folks to grind to 10 or risk losing highly desireable items, is removing the fun from what should be an enjoyable activity. Once the skills are leveled, 30 days won't be such a hardship but while leveling it's definitely a fun drainer.
kendellking_chaosb14_ESO wrote: »While I agree for the most part I STRONGLY disagree on fishing it’s the most boring thing in the game it’s just bad you’re literally paying money to do nothing at all but press one button two times. Fishing is a long slow system with no upsides perfect roe is super rare and not at all needed.
It’s padding in the worst way possible boring padding.
TheNuminous1 wrote: »kendellking_chaosb14_ESO wrote: »People complaining that leads drop in pledges? Saw that. From fishing? Been there too. From IC? Ofc. From overland bosses? Yes. Now ores. Next thread will be: why leads drop from overland chests, just give them all to me now, I need to complete all system has to offer in 1 week, and complain further, that I have nothing to do.
While I agree for the most part I STRONGLY disagree on fishing it’s the most boring thing in the game it’s just bad you’re literally paying money to do nothing at all but press one button two times. Fishing is a long slow system with no upsides perfect roe is super rare and not at all needed.
It’s padding in the worst way possible boring padding.
It's enjoying the sceanic environment they created. Immersing yourself in the land. Enjoying the thrill of trophy fish furnishings pyeandonean bottles. The enjoyment of fishing is found for many players. It may not be everyone's cup of soup but for alot it brings joy and fun. So its boring to you. Thats ok. It's not boring for me.