Probably worst chapter so far. 1.No major performance fixes, more bugs than I have ever encountered so far, spanning through all activities, and going unfixed for weeks. Problems with access to the chapter itself. 2. vampire revamp caused most playstyles to cure vamps, people angry with maelstrom changes too. 3. main quest have too many similarities to main quest of previous chapters, big gender disbalance of npc's questgivers, and most quests are either copies from previous zones, or unmemorable. Also, no overall sense of 'Dark heart', when playing trough the chapter. 4. Wayshrines are not conveniently located, hunting harrowstorms is a pain, without good rewards. Even vampiric furniture, is almost the same as alinor one. Also, why devs tease people, saying, they added new furniture paintings, when in reality, we all know, what are the chances to get one (same as vvardenfell ones, that are nearly impossible to find)
Good things are landscape, it is gorgeous, quick fix of antiquity system, also, new models for furniture there. I also found 2 really good quests.
"Big gender disbalance of npc's questgivers ..."
Uh, what? Not enough guys? Not enough ladies?
Probably worst chapter so far. 1.No major performance fixes, more bugs than I have ever encountered so far, spanning through all activities, and going unfixed for weeks. Problems with access to the chapter itself. 2. vampire revamp caused most playstyles to cure vamps, people angry with maelstrom changes too. 3. main quest have too many similarities to main quest of previous chapters, big gender disbalance of npc's questgivers, and most quests are either copies from previous zones, or unmemorable. Also, no overall sense of 'Dark heart', when playing trough the chapter. 4. Wayshrines are not conveniently located, hunting harrowstorms is a pain, without good rewards. Even vampiric furniture, is almost the same as alinor one. Also, why devs tease people, saying, they added new furniture paintings, when in reality, we all know, what are the chances to get one (same as vvardenfell ones, that are nearly impossible to find)
Good things are landscape, it is gorgeous, quick fix of antiquity system, also, new models for furniture there. I also found 2 really good quests.
"Big gender disbalance of npc's questgivers ..."
Uh, what? Not enough guys? Not enough ladies?
I agree here... I like female leads, my main char is female breton, but ESO has to many tropes involving the strong female hero. How many quests feature a strong woman who is searching for her good for nothing husband lost in a delve or some place, or the husband turns to be the weak or foolish partner who made a deal with the daedra/vampires, you name it. After a while it gets so obvious. Dragonbridge features two women heroes, The Orc stronghold has a strong female chief and a doubting insubordonating male overseer... I could go on for longer if I go back to other chapters or quests
Czekoludek wrote: »+ Zone is nicely design, even when you see lack of new assets in Skyrim (Blackreach is still great)
+ Some of side quests are good (dwarven public dungeon one was great with it mysterious plot, refreshing to see something like this)
+ New trial is better then SS, even if it still lacks mechanics and last boss fight being too long (adding new mechanics to the fight and lowering boss HP would fix that)
- New trial gear is trash
- Main story is really bad, like a fanfic and not a proper ES content
- Lack of new, interesting characters (ok, Fenn was one good but it isn't enough)
- New system is just another grind (rewards are okay but process could be more interesting then mobile game)
- Performance, enough said
- Inbalance in PvP bigger then ever
- Content was rushed and clearly shows that ZOS development plan is too tight to give us good quality content. 4 times a year = drop in quality
- This would be 1 instead of 3 but i didn't buy physical collector edition. Statues that ppl got are definitely not what was advertised
- Some of the decisions shows that devs don't care about players feedback if it isn't sharing their agenda
- Overall pretty weak year after year of performance degradation and bad balance decisions
edit for typos
ruengdet2515 wrote: »I feel very short story.
I want story/side quest more than 100 hrs game play.
Seraphayel wrote: »I’ll let you know in about 2 weeks?
Why when all of it can be completed within less than 2 days of normal play? Greymoor is absolutely a new low and the worst Chapter they released so far because everything feels regurgitated and the features it has to offer are non-existent. And the worst: it comes with a heavy price tag yet offers less than any Chapter before.
If you compare the content of Greymoor to ANY expansion for ANY AAA MMORPG it's laughable how much you get in ESO compared to basically every other of the games.
2 days of normal play? People normally sleep, and they don't normally sit in front of a game for even 12 hours. in any given 24 hours. I'd say that 2 weeks of dedicated play, for a normal person, one with a life, is much closer. Likely longer for many people.That is how long it took me to level the skill line, then do all the world bosses, skyshards, points of interest, dungeons, and delves, and complete the main quest and a number of side quests, minus the trial. As a frame of reference, I did Warlords of Draenor while on break from ESO in less time.
navystylz_ESO wrote: »Seraphayel wrote: »I’ll let you know in about 2 weeks?
Why when all of it can be completed within less than 2 days of normal play? Greymoor is absolutely a new low and the worst Chapter they released so far because everything feels regurgitated and the features it has to offer are non-existent. And the worst: it comes with a heavy price tag yet offers less than any Chapter before.
If you compare the content of Greymoor to ANY expansion for ANY AAA MMORPG it's laughable how much you get in ESO compared to basically every other of the games.
2 days of normal play? People normally sleep, and they don't normally sit in front of a game for even 12 hours. in any given 24 hours. I'd say that 2 weeks of dedicated play, for a normal person, one with a life, is much closer. Likely longer for many people.That is how long it took me to level the skill line, then do all the world bosses, skyshards, points of interest, dungeons, and delves, and complete the main quest and a number of side quests, minus the trial. As a frame of reference, I did Warlords of Draenor while on break from ESO in less time.
Come on. if you did Warlords of Draenor in less time than Greymoor you're not even trying in this game. Getting caught up with what's around you and not participating doesn't count in tme to finish.