It doesn't really matter whether mythics are good for pve or not. There are no substitutes (you can easily swap two fire-based 5-pieces sets, you have no other 1-piece set with comparable features). Furnishings are real end-game, so it is absolutely not optional cosmetics. It is optional only in the same sense as playing this game is optional (and without this optional cosmetics there is nothing to do in the game after completing all story quests).You forgot leads, leads to furnishings and leads to mythics. You forgot event tickets.@Magdalina You sound like I am labelling somebody. I am not. The actions are enough, it doesn't really matter whether I give name to such actions or not. It doesn't really matter whether such actions are intended by gameplay or not. There is no toggle for PVP and PVE accounts, but there is toggle for PVP behaviours and PVE behaviours. It is up to a person which behaviour he chooses while doing this or that activity. He may be toxic in PVE, he may be not toxic in PVP. But if activity (any activity) needs other unwilling (forced by rewards) participants, then it is a leeching activity. It is up to a player to make a choice and give an honest answer to himself, whether he needs unwilling for his amusement (whether he is against letting unwilling participants be free of his unwanted attention) or willing participants are enough.
Bar a few alliance war skills that are important for some PvE builds, there isn't really anything PvP exclusive that is actually needed for PvE. So i don't really understand how players can feel "forced" by something that's so irrelevant for their preferred type of content. If only it was the same the other way arround.
How exactly does not getting those things impact your PvE experience in a negative way? Most Mythics aren't that great for PvE anyway, furnishings and event tickets (or rather the stuff you can buy from them) fall into the "optional cosmetics" category. Or do you also feel forced to buy all the crown store stuff?
I do not feel forced to buy crown store furnishings, I know that it is pay-to-win for housing community and I use it either with gold-to-crown exchange or with crowns from ESO+.
So you feel forced to use bad items? Just because it is something unique? Really? And your statement about furnishings doesn't really make sense. Either you need them all or you don't. And if you can get away without buying all furnishings from the crown store you certainly can also get away without getting a few furnishings from PvP enabled content.
So you're implying that the only issue is consistency, and had all 5/5 pieces of these items been lockeed behind PvP, you'd have no issues with it?
I'm not implying - I'm directly saying that this is one of the main issues with it. my preference would be 5/5 pvp or 5/5 pve or best case scenario - each of those parts has pvp AND pve source.
newtinmpls wrote: »Normally I hate IC and avoid it. Don't care to do it, not fun getting ganked.
But now there are leads in IC.
So now I get to wade through more of the [snip]
Way to increase resentment and misery
Well, if you don't like doing that, just... don't go? If you aren't having fun in a zone, why go there?
AWinterWolf wrote: »Playing Devil's Advocate here, I see both points but I have to say that pvpers have to farm dungeons/arenas for gear, and that's often necessary for their builds to be a success.
Do I find it annoying that they put leads in IC? Yes. If I really want those leads, I'll get a group together, go at stupid o'clock or bite the bullet or work out/look up a build I can use whilst farming those leads.
Should zos have made them available outside of IC? I'm not sure I agree totally there, because where would you draw the line?
It's risk vs. reward. Is the lead you want, valuable enough to you, to venture into a place which is a mix of pvp and pve?
I agree with you 100%! I will go because some of the things are worth it to me, and sometimes I will be left alone, sometimes I'll be killed and sometimes I'll be ganked. It is only the last that I can't understand.
KyleTheYounger wrote: »newtinmpls wrote: »Normally I hate IC and avoid it. Don't care to do it, not fun getting ganked.
But now there are leads in IC.
So now I get to wade through more of the [snip]
Way to increase resentment and misery
Well, if you don't like doing that, just... don't go? If you aren't having fun in a zone, why go there?
I'm at complete loss as to why this post has yet to be moderated as potential flame bait. Unlike the immediate update to the OP's original post?
Why does ZoS keep punishing PvE gamers like myself who DO NOT want to be in PvP zones trying to experience/grind/collect PvE content?
The store is already bad enough with PvE content locked behind $$$$ paywalls. Why won't ZoS just CEASE & DESIST with trolling PvE gamers? Forcibly trying to alter their game play style by locking critical PvE content behind PvP zone walls?
newtinmpls wrote: »Normally I hate IC and avoid it. Don't care to do it, not fun getting ganked.
But now there are leads in IC.
So now I get to wade through more of the [snip]
Way to increase resentment and misery
[Edited to remove Profanity and Baiting]
KyleTheYounger wrote: »newtinmpls wrote: »Normally I hate IC and avoid it. Don't care to do it, not fun getting ganked.
But now there are leads in IC.
So now I get to wade through more of the [snip]
Way to increase resentment and misery
Well, if you don't like doing that, just... don't go? If you aren't having fun in a zone, why go there?
I'm at complete loss as to why this post has yet to be moderated as potential flame bait. Unlike the immediate update to the OP's original post?
Why does ZoS keep punishing PvE gamers like myself who DO NOT want to be in PvP zones trying to experience/grind/collect PvE content?
The store is already bad enough with PvE content locked behind $$$$ paywalls. Why won't ZoS just CEASE & DESIST with trolling PvE gamers? Forcibly trying to alter their game play style by locking critical PvE content behind PvP zone walls?
Integral1900 wrote: »Fear not, I have the solution. Ignore it...
So you're implying that the only issue is consistency, and had all 5/5 pieces of these items been lockeed behind PvP, you'd have no issues with it?
I'm not implying - I'm directly saying that this is one of the main issues with it. my preference would be 5/5 pvp or 5/5 pve or best case scenario - each of those parts has pvp AND pve source.
So here we have it, 13 pages of hatred because ONE FIFTH of an object has been put into PvP(ish), but you're saying that if 5/5 had been all put in PvP, everyone'd be fine with that?
Well...I don't know. I'm having a hard time believing this somehow. Of course, maybe it's just me and my lack of faith in humanity
Either way, I'm pretty sure this is not an issue but like...the very idea. As has already been pointed out, it is quite clear the whole point of Antiquities is to get people to participate in all sorts of different content. Me? I like this. Other people? Why, there're even quite a few people in this thread saying they mainly PvE and STILL they like this and are having fun in IC, which is clearly showing Antiquities working as intended. Some other people like you? They don't like this, so they don't have to take part in this. I still don't see the issue.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Integral1900 wrote: »Fear not, I have the solution. Ignore it...
Get the ones that are all in PVE and don’t bother with the rest
We did perfectly well before these items are introduced, we will do perfectly well after. ZOS cannot force you to play content you do not want to do, this is a decision that effects you and I as individuals. I play content because I enjoy it, if I do not enjoy it I do not play it. Simple
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Do you understand that min-maxing is not the only reason to use a set? Item may be not BiS, but if it is fun to use, I will use it instead of BiS item.
I buy all furnishings from crown store I want. It is easy for activity that is actually fun.
Integral1900 wrote: »Fear not, I have the solution. Ignore it...
If it was that simple, people wouldn't be complaining.
Antiquities is a fun and interesting addition to the game. Naturally, customers get excited about uncovering all the new shiny things. On some level, introducing barriers and obstacles to obtaining the new shiny things can enhance enjoyment. However, this only works if the barriers and obstacles are not frustrating to the customer. When something gets too frustrating, all that excitement about the new shiny goes out the window and is replaced with anger and disappointment. It's pretty natural and normal to feel that way.
The solution is for the developers to take customer feedback into account and be more mindful of where they place leads.
and yes. the whole point of antiquities is to cajole people into buying content they have otherwise may have been skipping. notice that ALL the mythics require at least one DLC area. you may not see the issue, but its all a matter of opinions in the end - how you feel about it. just because YOU don't see an issue, doesn't invalidate preferences of people who have a different view.
So you're implying that the only issue is consistency, and had all 5/5 pieces of these items been lockeed behind PvP, you'd have no issues with it?
I'm not implying - I'm directly saying that this is one of the main issues with it. my preference would be 5/5 pvp or 5/5 pve or best case scenario - each of those parts has pvp AND pve source.
So here we have it, 13 pages of hatred because ONE FIFTH of an object has been put into PvP(ish), but you're saying that if 5/5 had been all put in PvP, everyone'd be fine with that?
Well...I don't know. I'm having a hard time believing this somehow. Of course, maybe it's just me and my lack of faith in humanity
Either way, I'm pretty sure this is not an issue but like...the very idea. As has already been pointed out, it is quite clear the whole point of Antiquities is to get people to participate in all sorts of different content. Me? I like this. Other people? Why, there're even quite a few people in this thread saying they mainly PvE and STILL they like this and are having fun in IC, which is clearly showing Antiquities working as intended. Some other people like you? They don't like this, so they don't have to take part in this. I still don't see the issue.
have you noticed that despite there being actual antiquities furnishings behind pvp, people are NOT complaining about those? or outfits and such? maybe some of it is also because gear is a functional item, but a good number of it is because these leads are mixed. so you start collecting something that sounds pretty exciting....only to find out that you need pvp to finish it. do you stay half way done? do you feel happy about it?
and yes. the whole point of antiquities is to cajole people into buying content they have otherwise may have been skipping. notice that ALL the mythics require at least one DLC area. you may not see the issue, but its all a matter of opinions in the end - how you feel about it. just because YOU don't see an issue, doesn't invalidate preferences of people who have a different view.
P.S. because this needs to be clarified apparently. no other expansion feature prior to that involved DLCs in such an integral way. before you could use the feature in DLC areas, but you did NOT need DLC areas to utilize the feature fully. antiquities? deliberately put certain items across multiple zones, where at least on of those zones - is a DLC zone.
ZoS. if you want to make subscription mandatory instead of claiming its optional.. just do it already.