The hardware issue is resolved, and the European Xbox megaserver is now available. Thank you for your patience!
Maintenance for the week of November 17:
• [IN PROGRESS] ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Pets need to go
Pets need to go. The way pets are implemented in this game has rendered them all as little more than DOTs. This isn't like other games where pets could be controlled to do elaborate tasks like stay still, or move to a location. Here they are nothing but passive damage with no real need to control them. This wouldn't be an issue if they could realistically be countered by killing them or CCing them, but they can't. They simply have too much health and replacing them is trivial.
At this point they need to acknowledge that pets are meaningless DOTs and either make them untargetable and just passive damage like all players currently treat them. Or acknowledge they want them to be a non-trivial element of a class and dramatically reduce their health in PvP settings so players will take care of them. I don't care which, but pets need to be toned down in PvP.