^There
I expressed the same concern back when Elsweyr is out because the story structure was too similar with Summerset, and when Dragonhold is out is was basically the same structure with Elsweyr
But Greymoor took it to the next level, to the point I feel safe to say Greymoor and Elsweyr main storyline are written in the same freaking template.
Everything else with Greymoor is great (for me at least), but damn the main storyline...
SeaGtGruff wrote: »I don't really get all this talk about how the stories are the same.
Person 1: "Elsweyr and Greymoor have exactly the same storylines! It's disgraceful!"
Person 2: "Really? I haven't played either one yet, so I wouldn't know."
Person 1: "Trust me, they're exactly the same!"
Person 2: "Well, I heard that Greymoor has vampires in it. So Elsweyr's storyline is about vampires, too?"
Person 1: "No, Elsweyr is about necromancers and dragons."
Person 2: "Oh. So Greymoor is about necromancers and dragons?"
Person 1: "No, Greymoor is about vampires."
Person 2: "Oh. So how are their storylines 'exactly the same'?"
Person 1: "Because! Elsweyr had a female character who ended up becoming the ruler, and Greymoor has a female character who ends up becoming the ruler!"
Person 2: "Oh. (?!?!?)"
On the whole, though, it's a predictable and brief storyline that feels a little too similar to last year's Elsweyr expansion in its broad strokes. The main bad guy barely gets any screen time at all. The side quests are a bit of an improvement, but even they never hit the same high notes we've seen in the last few chapters like Summerset and Morrowind. Considering this is Skyrim we're talking about, I was expecting a little more than just "okay.
I’m not an IGN fan, but I do think the story section of their Greymoor review is interesting. It seems to line up with the issues some of us have with the chapter.
https://www.ign.com/articles/the-elder-scrolls-online-greymoor-reviewOn the whole, though, it's a predictable and brief storyline that feels a little too similar to last year's Elsweyr expansion in its broad strokes. The main bad guy barely gets any screen time at all. The side quests are a bit of an improvement, but even they never hit the same high notes we've seen in the last few chapters like Summerset and Morrowind. Considering this is Skyrim we're talking about, I was expecting a little more than just "okay.
colossalvoids wrote: »Well, after playing through the main story all i can say it is underwhelming.
No likeable/relatable characters, no characters to hate, or care at least. Like whole lot of nothing. Plot feels forced, dumbed down and too predictable more like a simple side quest. Sadly enough nordic culture suffers the most here being ignored fully compared to what we had in summerset or morrowind for example.
Some side quests or delve/public ones feel more solid to be honest.
Also i see a trend here writing our character lines making us more dumb with every expansion, forced caring for npcs we can't care less about etc. This direction probably aimed on children (18+ game anyone?) or people unaware about any lore tes universe had to offer, which might be good for some but a complete turn off for me personally.
Writing lines about us caring for a character that did completely nothing and was more of an annoyance ( should work out great when playing some rogue/assassin or a mercenary) is not helping to get into the story either.
Czekoludek wrote: »SeaGtGruff wrote: »I don't really get all this talk about how the stories are the same.
Person 1: "Elsweyr and Greymoor have exactly the same storylines! It's disgraceful!"
Person 2: "Really? I haven't played either one yet, so I wouldn't know."
Person 1: "Trust me, they're exactly the same!"
Person 2: "Well, I heard that Greymoor has vampires in it. So Elsweyr's storyline is about vampires, too?"
Person 1: "No, Elsweyr is about necromancers and dragons."
Person 2: "Oh. So Greymoor is about necromancers and dragons?"
Person 1: "No, Greymoor is about vampires."
Person 2: "Oh. So how are their storylines 'exactly the same'?"
Person 1: "Because! Elsweyr had a female character who ended up becoming the ruler, and Greymoor has a female character who ends up becoming the ruler!"
Person 2: "Oh. (?!?!?)"
Same plot and story structure, characters from main story that are pretty similar in both chapters (not by apperance of course but by behaviours and some characteristics), same bad writing that results in really bad dialogues, mad ruler trope, focus on "strong, independent women" not by making character actualy strong in a good way but by plot holes and stupid enemies (but must admit, prefer greymoor edition then Khamira who was too much mary sue for me). Just because you change necromancers to reach witches and dragons to vaampires doesn't mean that story cannot be the same.
Was person 1 from your example dumb? And second one too? It's not hard to figure similarities out
SeaGtGruff wrote: »Czekoludek wrote: »SeaGtGruff wrote: »I don't really get all this talk about how the stories are the same.
Person 1: "Elsweyr and Greymoor have exactly the same storylines! It's disgraceful!"
Person 2: "Really? I haven't played either one yet, so I wouldn't know."
Person 1: "Trust me, they're exactly the same!"
Person 2: "Well, I heard that Greymoor has vampires in it. So Elsweyr's storyline is about vampires, too?"
Person 1: "No, Elsweyr is about necromancers and dragons."
Person 2: "Oh. So Greymoor is about necromancers and dragons?"
Person 1: "No, Greymoor is about vampires."
Person 2: "Oh. So how are their storylines 'exactly the same'?"
Person 1: "Because! Elsweyr had a female character who ended up becoming the ruler, and Greymoor has a female character who ends up becoming the ruler!"
Person 2: "Oh. (?!?!?)"
Same plot and story structure, characters from main story that are pretty similar in both chapters (not by apperance of course but by behaviours and some characteristics), same bad writing that results in really bad dialogues, mad ruler trope, focus on "strong, independent women" not by making character actualy strong in a good way but by plot holes and stupid enemies (but must admit, prefer greymoor edition then Khamira who was too much mary sue for me). Just because you change necromancers to reach witches and dragons to vaampires doesn't mean that story cannot be the same.
Was person 1 from your example dumb? And second one too? It's not hard to figure similarities out
The number of dissimilarities between the stories far outnumber any perceived similarities. And as far as I've been able to tell from reading the posts from people who claim that they're "the same stories," their whole beef seems to boil down to the fact that both chapters have "strong, independent women" (as you put it) who end up as rulers, which they perceive as evidence of some kind of agenda on the part of the writers.
As for your questions about whether persons 1 and 2 were "dumb," resorting to insults in a discussion is not a sign of superior intellect and does nothing to prove your case or disprove the other person's case.
tracinyab16_ESO wrote: »It really is annoying how ZOS repeatedly go for the boring tropes. They set up what could be an interesting political game, but it's always the simplistic motives that win out. Rich nobles are evil, rebellious princesses are good. People who join daedric cults have either lost a child or are literally being mind-controlled. I'd love to see someone pushing the narrative that the rebellious princess is actually running away from her duties, and the rich noble is burdened with responsibilities and has to make tough decisions because no one else is able to.
And it's a trend that goes ALL the way back to the base game.Queen Ayrenn runs off, then suddenly returns to take the throne from her brother Prince Naemon, who's ACTUALLY done all the hard work in her absence. Queen Arzhela of Evermore is so devastated after her husband and children's deaths that she refuses to rule even with enemies on two fronts, yet somehow the man she put in charge in her absence, Duke Renchant, is portrayed as the bad guy when he allies with the Imperials to try and prevent the entire city from being burned and pillaged by Reachmen? How was he supposed to know The Unstoppable Hero (aka the player) would show up in the nick of time and fight off both threats at once?
there are not really any moments with any characters that feel emotionally engaging
there are no moments like when in WoW when Varian Wrynn dies because WoW is over-the-top soap opera storytelling
Video
WoW focuses on characters to invest players but Elder Scrolls has historically been only about you the player so they never really put any effort into engaging characters. When there aren't really any characters to engage players the story wilts.
You need to have consistent characters for players to connect.
One of the reasons WoW is still king MMO is because they understand the value of presentation. I don't care how good your story is - if you have poor presentation then people will not care.
VaranisArano wrote: »theroyalestpythonnub18_ESO wrote: »Given the sheer volume of quests it makes senses that stories will be reused, but two central chapter quests is a little much. I was much more interested in Rada al-Saran, but I guess that will come with Q4.
That's one of the problems with the year-long stories. I look at the two Harrowstorm dungeons and its terribly obvious how truncated their stories were because they were limited by needing to be the set-up for Greymoor, but also not being necessary to advance the story.
Exactly what made Daedric War so good is that it had 3 zones of story content to build up the plot and characters on top of building on what happened in the Plane Meld story line.
The Season arcs have really only two zones - two acts and a rushed finish
Also, glad to see I am not the only one noticing and discussing this.
There are some hints about where the story is going in ESO:
If a king/queen has a daughter:
Chance of the old daddy gonna die one way or another: 90%
Add it to 100% if said daughter expresses strong desire to NOT inherit
If a king/queen has a son heir in game:
He will be the protecting light of his royal parent,
but at the same time 90% useless,
do things like be a racist
getting captured over and over again
or turn to daedra
If someone (especially a noble) act like an ass:
90% that's the traitor
And if he/she turned traitor he/she will deal with daedra, vampire, steal candy from kids, sleep with animals etc so any chance of redemption is gone (because, ZOS is not gonna make another option to redeem, two options are too many options)
Yes, the storytelling is very formulaic, but it's not any more formulaic than most Disney movies, imo. I just think Zos' stories tend to be a bit more obvious about it because they try so hard to show the rest of the world that they're forward-thinking progressives who support marginalized peoples that they've kind of painted themselves into a literary corner. They don't want to offend people by putting the inherently privileged straight white males in a position of power in too many quest lines, but there's only so much you can do with the product when you have to adhere to the SJW checklist for fictional characters and what they're allowed to do. /shrug
Grianasteri wrote: »This seems, lazy.
If ZOS needs some creative writing, there are many of us capable of producing fantasy content that is not so heavy on worn on tropes.
Hit me up ZOS, I am available
Another problem is at times in the last couple of chapters, The Vestige feels completely surplus to requirement. If just Lyris or Sai etc had gone to solve this, it would probably have played out the same. I would really like to see some actual reason The Vestige keeps fighting these battles that do not necessarily require them to.
Finedaible wrote: »Wrothgar main story is still best in the game.
Thieves Guild *ahem*
Best story, best characters
Thieves guild truly has best story.
ehhh did that before greymore's release and....it was predictable. I guessed who the leader was so damn quickly so that when the reveal came along I was just like "REALLY? WOW IT WAS SUCH A SURPRISE I NEVER SAW THAT COMING!"
another problem with quests are just
Well
voice acting
Like most of the voice acting is so bored,conveys well..boredom rather then whatever emotion the character should be feeling when talking. Ive heard rocks with more personality when you throw them.
Dragonhold was..it was good to me because of the voice acting of a certain Khajjiti Smuggler
He spoke with so much damn emotion and energy compared to every other npc in the main game
That damn Rivenspire quest that made me audibly laugh at how bad it was:
Monotone voice one: "She's the bloodfiend."
Monotone voice 2:"Nooooo."
delayed headache emote then delayed run out of room
VaranisArano wrote: »SeaGtGruff wrote: »Czekoludek wrote: »SeaGtGruff wrote: »I don't really get all this talk about how the stories are the same.
Person 1: "Elsweyr and Greymoor have exactly the same storylines! It's disgraceful!"
Person 2: "Really? I haven't played either one yet, so I wouldn't know."
Person 1: "Trust me, they're exactly the same!"
Person 2: "Well, I heard that Greymoor has vampires in it. So Elsweyr's storyline is about vampires, too?"
Person 1: "No, Elsweyr is about necromancers and dragons."
Person 2: "Oh. So Greymoor is about necromancers and dragons?"
Person 1: "No, Greymoor is about vampires."
Person 2: "Oh. So how are their storylines 'exactly the same'?"
Person 1: "Because! Elsweyr had a female character who ended up becoming the ruler, and Greymoor has a female character who ends up becoming the ruler!"
Person 2: "Oh. (?!?!?)"
Same plot and story structure, characters from main story that are pretty similar in both chapters (not by apperance of course but by behaviours and some characteristics), same bad writing that results in really bad dialogues, mad ruler trope, focus on "strong, independent women" not by making character actualy strong in a good way but by plot holes and stupid enemies (but must admit, prefer greymoor edition then Khamira who was too much mary sue for me). Just because you change necromancers to reach witches and dragons to vaampires doesn't mean that story cannot be the same.
Was person 1 from your example dumb? And second one too? It's not hard to figure similarities out
The number of dissimilarities between the stories far outnumber any perceived similarities. And as far as I've been able to tell from reading the posts from people who claim that they're "the same stories," their whole beef seems to boil down to the fact that both chapters have "strong, independent women" (as you put it) who end up as rulers, which they perceive as evidence of some kind of agenda on the part of the writers.
As for your questions about whether persons 1 and 2 were "dumb," resorting to insults in a discussion is not a sign of superior intellect and does nothing to prove your case or disprove the other person's case.
Haven't played Greymoor, but from what I've watched of it, both of them have:
The return of some ancient, unexpected evil (dragons/Gray Host)
A ruler who's aligned themselves with a greater evil power, even though its obviously not going to end well for them (Euraxia/Svargrim)
The plucky band who must save the realm from the evil and fix the wrong the evil ruler did, focused on an NPC princess and a recurring character from the Main Quest (Khamira, Tharn/Svana, Lyris)
A big bad who gets teased, but who's final defeat is saved for the Q4 DLC (Kaalgrontiid/Ashen Lord)
That's not to say there aren't differences, of course. Greymoor seems to have a much more investigative bent and hidden threats, while Elsweyr focuses more on the liberation of the nation from an obvious threat. Still, there are enough broad stroke similarities in the narrative structure that I can see the complaints.