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Inventory & Bank space

  • Dusk_Coven
    Dusk_Coven
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    Eifleber wrote: »
    100% agreed that there is way too much rubbish stuff in the game.

    Bound on character crown stuff (very annoying but feels waste to delete it), festival stuff, museum stuff, blueprints, geodes (that don't stack, AARGH!!), surveys (multiple per region per craft, I only use them when I have 5+ of the same), treasure maps (I just delete those nowadays), master writs .. the list goes on and on and on.

    It also drives me crazy.

    You know the price shot up to astronomical proportions because people can get Antiquities leads from them, right?
  • idk
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    Furniture takes up alot of bank space. A Furniture craft bag would be sweet

    Yes, and I have asked for a furnishing back similar to the crafting bag numerous times. Suggesting that people who spend crowns on furnishings become less willing when they are running out of storage space. Zos stated that the load on the server with a furnishing bag is much greater than the crafting bag due to there being a significantly greater number of unique items. As one who works with databases, I understand the size of the query does matter and realized it is why the storage chests are not tied to our bank inventory.

    .Regardless, I realized long ago the reason my inventory got bogged down is that I saved tones of gear that I will never use because it is either the lastest shiny or I think Zos will do something to make the set worth wearing. In all, my inventory was full of junk so I started clearing it out.
  • Lysette
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    Furniture takes up alot of bank space. A Furniture craft bag would be sweet

    this is very true, and to just place them in empty houses is not really helpful
  • Lysette
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    idk wrote: »
    Furniture takes up alot of bank space. A Furniture craft bag would be sweet

    Regardless, I realized long ago the reason my inventory got bogged down is that I saved tones of gear that I will never use because it is either the lastest shiny or I think Zos will do something to make the set worth wearing. In all, my inventory was full of junk so I started clearing it out.

    This is just like in real life - stuff is piling up which you will never use and if you could use it, you don't remember to have it and buy newly anyway. The only solution to it is to get rid of all stuff you didn't use for some time - you probably never will.

    Edited by Lysette on June 4, 2020 8:42AM
  • Glurin
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    Lysette wrote: »
    Furniture takes up alot of bank space. A Furniture craft bag would be sweet

    this is very true, and to just place them in empty houses is not really helpful

    Better than clogging up your bank with them.

    One thing I did notice is that you can access furnishings stored in the storage boxes, so one option might be to put high volume items in those. So say you had thirty copies of a specific chair you wanted to hold onto. Put that stack in the storage box. Then use the warehouse to store the things you only have one or two copies of.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • JTD
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    Don't worry just buy the storage mounts.
    Boar, rat. Next up a donkey, ox, kangaroo, marsupial.....
    There is no limitation because of the server there is a limitation because of monetization.
  • Hotel6
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    I had crafting bag and my inv management still existed,they need to revamp it.
  • Lysette
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    The moment when you realize that holding on to stuff, which you haven't used in a long time, is just a burden for you, is the moment when you will finally be able to free yourself from the burden of useless crap clogging up your storage space.

    so either live free or be a slave to your useless hoarded crap - your choice.
  • heaven13
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    Posted this in another thread, still relevant (have added some additional commentary to it).

    I don't save every set but my housing storage is still quite full of sets that are situationally useful, particularly for healers and tanks. My characters each have their own set of commonly used gear (all tanks have a set of ebon, all healers have a set of olo, all magdps have a set of FG, etc) so it's not like I am storing a set of those in the bank to put on the character when I want to play them. I'm very strict on what I save in terms of monster sets and, again, most of my characters carry their own set. (Though I can at least free up a box of my vMA weapons, lolololololol, thanks ZoS!)

    Elsweyr was a nice change in terms of runeboxes (10 of same fragment instead of 7 different ones), but I still have fragments from the other chapters that I haven't finished collecting yet; most I have 6/7 so that leaves me with quite a few bank slots full waiting for that final piece to drop. Though I haven't participated in antiquities yet, my friends who have tell me that adds additional strain to inventory though at least the leads are in the journal rather than your pack.

    We receive a slew of new sets each year:
    • Dungeon DLC: 3 sets + 1 monster set per dungeon = 12 sets, 4 monster sets, 4 style mats
    • Chapter: 3 overland sets + 4 trial sets = 7 sets, at least 3 style mats
    • Story DLC: 3 overland sets + possible arena/trial weapons = 3 sets, 2-3 style mats
    That's an increase of 22 sets, 4 monster sets, 9-10 additional style mats, and possible arena/mini-trial special weapons. Per year. Sure, a lot of them end up being less than useful but not all. And it's not like you decon that Burning Spellweave Inferno just because a new set is better, especially not with the way ZoS "balances". Meanwhile, inventory space has been stagnant since release.

    Disclaimer: The above numbers do not include the crafted set options (6 per year) which also can be useful. New Moon Acolyte sees a ton of use right now. That's even more inventory space once you take that into consideration. Nor does it count new recipes, blueprints, motifs, etc.

    It seems reasonable to include even just one bank upgrade (10 slots) per chapter, using the pricing scaling we have now in game. So the current final price is 85,000 to get 240 slots, next would be 90,000 for 250. That's once per year and is still conservative enough that people will need to be choosy but it at least acknowledges the ever increasing amount of new items.
    PC/NA
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    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Gundug
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    I’m not against more inventory and bank space, but as someone who has five accounts with something like 85 characters, maximized banks, storage chests and a majority of fully upgraded character inventories, yet still suffers from space issues, I can tell you that if you have inventory problems, more space is a short term solution at best. You will tend to fill up the space you have.
  • vesselwiththepestle
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    I have all possible inventory and bank upgrades, including all home chests, and Eso+.

    I want more inventory space. Not talking about additional 5 slots through a pet, i mean a lot more. A furniture bag to store all the furniture without limit would be nice, too.

    Calling players who want more inventory space "hoarders" isn't really helpful. Even if they are, what's the problem? Let them play as they want.
    Edited by vesselwiththepestle on June 4, 2020 1:00PM
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • SolidusPrime
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    Dusk_Coven wrote: »
    Eifleber wrote: »
    100% agreed that there is way too much rubbish stuff in the game.

    Bound on character crown stuff (very annoying but feels waste to delete it), festival stuff, museum stuff, blueprints, geodes (that don't stack, AARGH!!), surveys (multiple per region per craft, I only use them when I have 5+ of the same), treasure maps (I just delete those nowadays), master writs .. the list goes on and on and on.

    It also drives me crazy.

    You know the price shot up to astronomical proportions because people can get Antiquities leads from them, right?

    Nice. I have been saving most of my treasure maps since launch day hoping they would be good eventually. I still have most of the CE launch maps even lol. Think I have close to 90 or so.
  • LuxLunae
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    mavfin wrote: »
    Well, don't be a hoarder. 400 slots is plenty.

    If 400 isn't enough, there's ESO+. Infinite craft bag, and double bank.

    They're not going to give you infinity for free.

    bad logic here, zos makes it difficult to decide what to destroy or not.

    I decide to destroy my armors..it tosses mats out at me... I have no space to hold all those mats... So I can't destroy the items anymore.

    NPCing things is not an answer.

    Strange but I said this in another post just some minutes ago...no joke... I wish I saw this one first..

    Its time for *optional auto loot.

    I can't BEAR forced auto loot..hell, I can't even bear taking i more junk that ZoS keeps throwing at us...

    They need to give us the option to turn pvp armors/weapons into pvp points and pve armors/weapons in to pve points that we can use to get a random box.

    I am sick and tired of getting that rewards of X in the mail and trying to play 4D chess every damn time I log in with my items.

    Endless Sorting Online.

    This is after I max out selling the stuff in the guild traders. Deconning things for the mats....which takes up even more space.... I won't NPC stuff I can extract expensive mats from... However I WOULD like to transform them into points that don't take up space in my inventory and gives me a chance to get another item that I want.

    A system similar to both the purple crown gems + the undaunted pledge system. Except we give points instead of a key.

    Then they won't have a item apocalypse on their hands when they keep adding more stuff to the game.

    Also it gives us a chance to change our gears when they decide to switch everything up. We are more likely to farm when we mulch our old armor/weapons and then try to get the ones we want through the system....and then farm the rest....
  • LuxLunae
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    VoxAdActa wrote: »
    Yes, let's let every single individual character that exists in the game have their own independent infinite database of items for every item type in the game.

    I'm sure that won't affect the server performance at all, so obviously it should be attainable with just in-game gold. Or hell, even free!

    IT won't mess up server performance...

    The items in the game are in the database...

    The server does not need to call to the database 24/7 in order to handle the games player interactions.

    You would only have to call the inventory of the player you are holding. The rest are not constantly called.

    Speeds should be the same...

    Now zos adding in more items, that will slow down guild traders obviously.

    If they had an auction house, it would be madness how long we would have to wait for that to load due to their ever expanding item introductions.

    Let's be happy that there is a limit. That limit is what keeps the inventory, guild traders, etc displaying at a constant speed.

    However let's not be dumb here, ZoS can easily implement a mulch system that turns armors/weapons from pve and pvp into points that don't take up inventory space that can be used for a chance to get the armor/weapon we want.

    The system already exist within their code. It will be needed anyways ESO + subscrption or not...This is because they contantly keep changing what sets do anyways.

    To protect them from that backlash, implementing that system would easily justify the changes. As a person can simply mulch everything...possibly get 3/5 of the armors/weapons (some may get 5/5 some may get 0/5) they wanted to change to, then farm the rest.

    Everybody wins with this system...They get us to grind, we get what we want... win win...

    Nope they purposely are not implementing it...because they really think that ESO+ membership will fix their broken inventory system.

    Give it until the next chapter, you'll come around. Unless you already have millions of gold in your account and can toss the gold for whatever you want in the game.Also able to run through vMA with ease..then there is a low probablility you would ever see what I am talking about.

    Congrats you re an elite!! 1-5% of the game population...
  • LuxLunae
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    Zenzuki wrote: »
    If the problem is just about "gear sets" in particular that seems to have some people grieving on the most.

    I've said in other posts (and provided a process idea for), that ZOS could give the people what they want AND generate money by offering:

    Mannequins!

    They already exist in game and with some coding added to them, could become gold or crown buyable items we could put in our houses.

    They would allow for people to "dress" them in gear/weapon loadouts, that would provide storage for that gear as well as a means to be instantly swapped (into and out of) by addressing the mannequin. They would also need to be "nameable", i.e "PVP set", "Dungeon set", or whatever you wish, etc. and they would count as one item for the purposes of housing inventory (similar to chests).

    In addition...
    If people wanted a means of "swapping" sets while out in Tamriel, ZOS could offer (either through a quest reward, mythic dig site or the store) a new assistant, "The Tailor"

    Bringing the Tailor out would act like the Banker/Vendor. It'd be group useable and when addressed, would pull up a list of your "named" sets, click on the one you want and your wearing that set. The items you were just wearing could be set (through the options menu) to either go onto the now empty mannequin or just drop into your bag space.

    This seems like an elegant solution to the issue of "gear" space, that would give players a means to increase space for this purpose as well as provide another income stream for ZOS. win/win

    To make this fully work though, ZOS would have to modify a similar (also already in game) feature. Just like when you take an "assignable" crafting station to the one you want to mimic...

    You will have to go to the shrines while wearing each weapon/gear loadout (at least the first time) and assign your skills and CP. Then just have the option to "tie" that particular build to that gear set at the "are you sure" button.

    Now when you "swap" to your named mannequin, it then swaps the gear and build instantly.

    Boom... Two major QOL issues addressed in one solution. :smile:

    /phew
    sorry for the novel

    I suggested something similar a year ago...

    https://forums.elderscrollsonline.com/en/discussion/401459/house-storage-great-now-lets-get-to-the-other-implementation#latest
  • MEBengalsFan2001
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    Kebo wrote: »
    So I bring this up again because it has not been addressed by any Devs.
    i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.

    @ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker

    One character with max inventory is 1,045 spots. This doesn't include the 17 other character individual max inventory of 205 spaces.

    Since most healers and tanks require more sets than a damage dealer I find that with 685 spaces on my main, which is a healer, I'm more than fine with inventory. No idea why you need more. If anything it sounds like you are simply complaining to complain.
  • Elvenheart
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    This may be a bit off topic, but for furniture I wish they would add an actual huge warehouse in game we can purchase. I know they have all sorts of houses we can turn into storage homes for furniture, but I would like something that is actually designed as a warehouse on the inside with large shelves, multiple levels with a railing on each side looking into the main part of the warehouse, etc. It would be really neat to organize our extra furniture and stuff in a warehouse like we are in the shipping business or smugglers or... 🙂

    They could offer multiple warehouses in the game, maybe varied in size, near the docks in all the capital cities or other sensible locations.
    Edited by Elvenheart on June 4, 2020 1:59PM
  • Starlock
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    It's been said before - more space should come included with anyone who purchases a chapter or DLC.
  • Grianasteri
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    Fed up of narratives that go...

    "Don't hoard"
    "There is enough space"
    "Get ESO+"
    "No one says you have to keep all that stuff".
    "Buy a pet"

    How can you so completely miss the point? Maybe that's how YOU play, and how YOU manage your inventory, but there are loads of us that DO hoard for a variety of practical and legitimate reasons, and DO need more space. Geez, why do so many folk not want others to have quality of life improvements that literally affect no one but the individual.

    None of those narratives solves the issue(s).
    Edited by Grianasteri on June 5, 2020 7:34AM
  • VaranisArano
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    ed up of narratives that go...

    "Don't hoard"
    "There is enough space"
    "Get ESO+"
    "No one says you have to keep all that stuff".
    "Buy a pet"

    How can you so completely miss the point? Maybe that's how YOU play, and how YOU manage your inventory, but there are loads of us that DO hoard for a variety of practical and legitimate reasons, and DO need more space. Geez, why do so many folk not want others to have quality of life improvements that literally affect no one but the individual.

    None of those narratives solves the issue(s).

    Well, no. They don't solve the issue you have. No one can do that, except ZOS. If they choose to. Their most recent inventory expansion was another pet, so the trend is not in favor of those wanting free extra inventory.

    However, they are practical solutions to the issue you have in the event that ZOS doesn't actually solve the issue you have, which seems likely that they won't. That's about as much help as you can get from forum posters who don't actually have the same issue you do.
  • Elvenheart
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    Me personally, I just don’t like taking up some of my limited playtime to make a decision about every single thing I get in my inventory during a session. When I’m close to done for the day I sell off anything that’s obviously just for gold or not needed, and save the rest to think about “later”. The problem is later never comes, and then it gets to the point that during my random daily dungeon run that I’m playing with my merchant out and quickly trying to sell a few things in between fights and then run and catch up to the rest of the group. Is there a chapter of Hoarders Anonymous in the game?
  • AlAbaster
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    The solution for hoarding is not to acquire more space, since the hoarder's requirement is always infinity + 1. The solution is to correct the mental/emotional compulsion that makes you hoard, since like smoking or compulsive gambling it is unhealthy.
    The Obsolete Man
  • Lysette
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    I have all possible inventory and bank upgrades, including all home chests, and Eso+.

    I want more inventory space. Not talking about additional 5 slots through a pet, i mean a lot more. A furniture bag to store all the furniture without limit would be nice, too.

    Calling players who want more inventory space "hoarders" isn't really helpful. Even if they are, what's the problem? Let them play as they want.

    I'll tell you what the problem with a hoarder is - more storage space will not help him or her, because due to their nature they will fill this space as well and the same problem persists after a short while. The solution to the problem is to recognize that it would help to work on the hoarder mentality to reach a point where limited space is sufficient. No pun intended at all.

    this said i want some extra storage for furniture as well - even I have still plenty of storage space, i just do not want to carry it around on different characters but hold it in a central space.
    Edited by Lysette on June 4, 2020 3:13PM
  • Lysette
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    Elvenheart wrote: »
    Me personally, I just don’t like taking up some of my limited playtime to make a decision about every single thing I get in my inventory during a session. When I’m close to done for the day I sell off anything that’s obviously just for gold or not needed, and save the rest to think about “later”. The problem is later never comes, and then it gets to the point that during my random daily dungeon run that I’m playing with my merchant out and quickly trying to sell a few things in between fights and then run and catch up to the rest of the group. Is there a chapter of Hoarders Anonymous in the game?

    i was at that point once - 14 characters filled up with stuff to the brim, bank full despite ESO+ and an extra guild bank filled with useless old stuff as well. Then I decided to end this - rigorously - nowadays my bank is at around 420 spaces, my guild bank is empty and my 14 characters have a total of about 1500 free spaces - I freed myself from the burden of hoarding.

    i could easily free around 200 more spaces in my bank, if i would throw out all the recipes I keep in stock for new characters and eventually another 50-60 if i would give away those motifs which I will most likely never use anyway - so there is still room to improve on it.
    Edited by Lysette on June 4, 2020 3:34PM
  • LoneDrkWolf
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    Lysette wrote: »
    Kebo wrote: »
    So I bring this up again because it has not been addressed by any Devs.
    i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.

    @ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker

    I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same

    they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.

    just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.

    did you NOT read the post. When I go to deconstruct. It will come up wth "rubidite sword" (2). That means those rubidite swords are EXACTLY the same. Ive seen it with white, blue and even purple items. It is actually saying there the same by putting that (2) beside the swords name, which means they are the same. Maybe you never noticed it. Maybe you just never paid attention. I have OCD, which means I pay attention to what happens to my character(s), my inventory, my bank and my gold. So, yes, ther are lots of items exactly the same, and the game actually tells you.
  • Lysette
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    Lysette wrote: »
    Kebo wrote: »
    So I bring this up again because it has not been addressed by any Devs.
    i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.

    @ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker

    I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same

    they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.

    just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.

    did you NOT read the post. When I go to deconstruct. It will come up wth "rubidite sword" (2). That means those rubidite swords are EXACTLY the same. Ive seen it with white, blue and even purple items. It is actually saying there the same by putting that (2) beside the swords name, which means they are the same. Maybe you never noticed it. Maybe you just never paid attention. I have OCD, which means I pay attention to what happens to my character(s), my inventory, my bank and my gold. So, yes, ther are lots of items exactly the same, and the game actually tells you.

    yes, but swords are by default items which have certain private values -and i guess that is why ZOS is not going to stack them even if they have exactly the same values - that is what I meant with it - not that it couldn't be done, but they are not doing it.

    it is as well a question how it is programmed - something what is stackable has other features than something what is deconstructable. 2 items can well be deconstructable of the same type and groupable for the purpose of deconstruction, but not stackable for the purpose of storage.
    Edited by Lysette on June 4, 2020 3:47PM
  • LoneDrkWolf
    LoneDrkWolf
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    Lysette wrote: »
    Lysette wrote: »
    Kebo wrote: »
    So I bring this up again because it has not been addressed by any Devs.
    i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.

    @ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker

    I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same

    they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.

    just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.

    did you NOT read the post. When I go to deconstruct. It will come up wth "rubidite sword" (2). That means those rubidite swords are EXACTLY the same. Ive seen it with white, blue and even purple items. It is actually saying there the same by putting that (2) beside the swords name, which means they are the same. Maybe you never noticed it. Maybe you just never paid attention. I have OCD, which means I pay attention to what happens to my character(s), my inventory, my bank and my gold. So, yes, ther are lots of items exactly the same, and the game actually tells you.

    yes, but swords are by default items which have certain private values -and i guess that is why ZOS is not going to stack them even if they have exactly the same values - that is what I meant with it - not that it couldn't be done, but they are not doing it.

    I wasn't questioning you saying why it isn't done I understand that. They're just not as good as we thought they were. Look at the push out of greymoor to PC. Still having major problems with that, and they still want to push out to Xbox. My point was you said "they're not exactly the same", when the game is telling me they are by putting the (2) beside it. I was just saying that's a way to help invy space without actually increasing. You made solid points with everything else.
  • Eifleber
    Eifleber
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    Didn't EVE Online have unlimited storage space?

    They did something really good, it added a lot of freedom.
    You could even sell fully equiped ships with dozens of upgrades in one go.

    Playing since dec 2019 | PC EU
  • Grianasteri
    Grianasteri
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    ed up of narratives that go...

    "Don't hoard"
    "There is enough space"
    "Get ESO+"
    "No one says you have to keep all that stuff".
    "Buy a pet"

    How can you so completely miss the point? Maybe that's how YOU play, and how YOU manage your inventory, but there are loads of us that DO hoard for a variety of practical and legitimate reasons, and DO need more space. Geez, why do so many folk not want others to have quality of life improvements that literally affect no one but the individual.

    None of those narratives solves the issue(s).

    Well, no. They don't solve the issue you have. No one can do that, except ZOS. If they choose to. Their most recent inventory expansion was another pet, so the trend is not in favor of those wanting free extra inventory.

    However, they are practical solutions to the issue you have in the event that ZOS doesn't actually solve the issue you have, which seems likely that they won't. That's about as much help as you can get from forum posters who don't actually have the same issue you do.

    Im gonna go ahead and say telling folk "don't hoard", "there is already enough space", "no one has to keep all that stuff", are pretty far from helpful or being solutions, whoever makes the suggestion. Though everyone is of course entitled to their opinion, I am particularly struck by how angry and critical people get just because someone else plays the game differently to them. That's my main point.

    "Buy a pet" is largely pointless, its a gimmick, is it 5 extra slots? Whoa!

    ESO+ doesn't help much when you have 18 characters (none of which are just mules) each with multiple set combinations and wishing to hold older gear (which often gets buffs and reworks later in the game), and when you have been playing for 5+ years completing content and collecting gear - gear in game that keeps on expanding year on year, dlc on dlc - dungeons, trials, craftables, overland etc etc.

    And one thing a lot of people miss is that its not just sets. Its poisons, potions, scrolls, special items and gear, fragments, shards, berries etc... and of course housing etc all of which take up a huge amount of room - and dont even think about crafting if you don't have ESO+ and the craft bag. Oh also, folk seem to think holding a set = 5 spaces. No it doesn't, what if I want the axes and the daggars and the swords so I can chop and change. What if I want to be able to wear the set both on the body and with weapons depending on the build or other sets available. Holding a full set that is flexible enough to be used however you want, can take 15 slots or more. People that don't "hoard" just don't think about all these things, that's fine, but stop being obstructive and overly critical of folk who DO.

    I have ESO+, I have the pet, I have every single purchasable storage box... Everything was full and that was me being carefjul to keep stuff I felt could or would be used or useful in future. I had a clear out a while back and this freed up around 50 slots in the bank, and freed up a storage box after consolidation, some characters also gained 10 or 20 slots (and not all characters are maxed out for slots). Guess what, we've had 2 dlcs since then, each with new gear. At present I am still ok, benefiting from the clear out, but its not making the problem go away, there will be more gear next dlc and so on. There is still content I have not completed and gear I have not farmed so space reduces all the time.

    This issues of space has been covered a ton of times. People in my position who DO hoard, are often happy to pay for more space, legitimate space, not a pet with 5 slots (I had gold laying around from ESO+, so got it). As you mentioned, Zos doesn't seem to care or do anything about it, hence posts like the OP and mine.
    .
    Edited by Grianasteri on June 5, 2020 7:58AM
  • Glurin
    Glurin
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    ✭✭✭
    And one thing a lot of people miss is that its not just sets. Its poisons, potions, scrolls, special items and gear, fragments, shards, berries etc... and of course housing etc all of which take up a huge amount of room - and dont even think about crafting if you don't have ESO+ and the craft bag. Oh also, folk seem to think holding a set = 5 spaces. No it doesn't, what if I want the axes and the daggars and the swords so I can chop and change. What if I want to be able to wear the set both on the body and with weapons depending on the build or other sets available. Holding a full set that is flexible enough to be used however you want, can take 15 slots or more. People that don't "hoard" just don't think about all these things, that's fine, but stop being obstructive and overly critical of folk who DO.

    On the contrary. We think about it all the time. It's the very reason you can't call us hoarders. At least not on the same level as some people here. In fact for some of us, we have to think about it because we really don't have the space to be carelessly throwing every new item into the storage room.

    The difference is that after we think about it, we make a decision as to just how much we actually need to have an entire catalog worth of each particular set. We make a decision as to which potions and poisons and scrolls we really need to always have a supply on hand of and which we can simply acquire as needed.

    I understand the desire to hang onto every shiny piece of armor and weapon and potion and recipe you find. Just as I understand the desire to have every collectible for every one of your favorite movies or games. Or the desire to own at least one of every classic car ever built. But your house is only so big. You're going to have to decide if it's really worth it to have a rusted mustang in your bedroom that you never drive or if you'd rather have a bed you can sleep in.
    Edited by Glurin on June 5, 2020 8:35AM
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
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