100% agreed that there is way too much rubbish stuff in the game.
Bound on character crown stuff (very annoying but feels waste to delete it), festival stuff, museum stuff, blueprints, geodes (that don't stack, AARGH!!), surveys (multiple per region per craft, I only use them when I have 5+ of the same), treasure maps (I just delete those nowadays), master writs .. the list goes on and on and on.
It also drives me crazy.
volkeswagon wrote: »Furniture takes up alot of bank space. A Furniture craft bag would be sweet
volkeswagon wrote: »Furniture takes up alot of bank space. A Furniture craft bag would be sweet
volkeswagon wrote: »Furniture takes up alot of bank space. A Furniture craft bag would be sweet
Regardless, I realized long ago the reason my inventory got bogged down is that I saved tones of gear that I will never use because it is either the lastest shiny or I think Zos will do something to make the set worth wearing. In all, my inventory was full of junk so I started clearing it out.
volkeswagon wrote: »Furniture takes up alot of bank space. A Furniture craft bag would be sweet
this is very true, and to just place them in empty houses is not really helpful
Dusk_Coven wrote: »100% agreed that there is way too much rubbish stuff in the game.
Bound on character crown stuff (very annoying but feels waste to delete it), festival stuff, museum stuff, blueprints, geodes (that don't stack, AARGH!!), surveys (multiple per region per craft, I only use them when I have 5+ of the same), treasure maps (I just delete those nowadays), master writs .. the list goes on and on and on.
It also drives me crazy.
You know the price shot up to astronomical proportions because people can get Antiquities leads from them, right?
Well, don't be a hoarder. 400 slots is plenty.
If 400 isn't enough, there's ESO+. Infinite craft bag, and double bank.
They're not going to give you infinity for free.
Yes, let's let every single individual character that exists in the game have their own independent infinite database of items for every item type in the game.
I'm sure that won't affect the server performance at all, so obviously it should be attainable with just in-game gold. Or hell, even free!
If the problem is just about "gear sets" in particular that seems to have some people grieving on the most.
I've said in other posts (and provided a process idea for), that ZOS could give the people what they want AND generate money by offering:
Mannequins!
They already exist in game and with some coding added to them, could become gold or crown buyable items we could put in our houses.
They would allow for people to "dress" them in gear/weapon loadouts, that would provide storage for that gear as well as a means to be instantly swapped (into and out of) by addressing the mannequin. They would also need to be "nameable", i.e "PVP set", "Dungeon set", or whatever you wish, etc. and they would count as one item for the purposes of housing inventory (similar to chests).
In addition...
If people wanted a means of "swapping" sets while out in Tamriel, ZOS could offer (either through a quest reward, mythic dig site or the store) a new assistant, "The Tailor"
Bringing the Tailor out would act like the Banker/Vendor. It'd be group useable and when addressed, would pull up a list of your "named" sets, click on the one you want and your wearing that set. The items you were just wearing could be set (through the options menu) to either go onto the now empty mannequin or just drop into your bag space.
This seems like an elegant solution to the issue of "gear" space, that would give players a means to increase space for this purpose as well as provide another income stream for ZOS. win/win
To make this fully work though, ZOS would have to modify a similar (also already in game) feature. Just like when you take an "assignable" crafting station to the one you want to mimic...
You will have to go to the shrines while wearing each weapon/gear loadout (at least the first time) and assign your skills and CP. Then just have the option to "tie" that particular build to that gear set at the "are you sure" button.
Now when you "swap" to your named mannequin, it then swaps the gear and build instantly.
Boom... Two major QOL issues addressed in one solution.
/phew
sorry for the novel
So I bring this up again because it has not been addressed by any Devs.
i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker
Grianasteri wrote: »ed up of narratives that go...
"Don't hoard"
"There is enough space"
"Get ESO+"
"No one says you have to keep all that stuff".
"Buy a pet"
How can you so completely miss the point? Maybe that's how YOU play, and how YOU manage your inventory, but there are loads of us that DO hoard for a variety of practical and legitimate reasons, and DO need more space. Geez, why do so many folk not want others to have quality of life improvements that literally affect no one but the individual.
None of those narratives solves the issue(s).
vesselwiththepestle wrote: »I have all possible inventory and bank upgrades, including all home chests, and Eso+.
I want more inventory space. Not talking about additional 5 slots through a pet, i mean a lot more. A furniture bag to store all the furniture without limit would be nice, too.
Calling players who want more inventory space "hoarders" isn't really helpful. Even if they are, what's the problem? Let them play as they want.
Elvenheart wrote: »Me personally, I just don’t like taking up some of my limited playtime to make a decision about every single thing I get in my inventory during a session. When I’m close to done for the day I sell off anything that’s obviously just for gold or not needed, and save the rest to think about “later”. The problem is later never comes, and then it gets to the point that during my random daily dungeon run that I’m playing with my merchant out and quickly trying to sell a few things in between fights and then run and catch up to the rest of the group. Is there a chapter of Hoarders Anonymous in the game?
LoneDrkWolf wrote: »So I bring this up again because it has not been addressed by any Devs.
i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker
I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same
they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.
just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.
LoneDrkWolf wrote: »LoneDrkWolf wrote: »So I bring this up again because it has not been addressed by any Devs.
i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker
I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same
they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.
just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.
did you NOT read the post. When I go to deconstruct. It will come up wth "rubidite sword" (2). That means those rubidite swords are EXACTLY the same. Ive seen it with white, blue and even purple items. It is actually saying there the same by putting that (2) beside the swords name, which means they are the same. Maybe you never noticed it. Maybe you just never paid attention. I have OCD, which means I pay attention to what happens to my character(s), my inventory, my bank and my gold. So, yes, ther are lots of items exactly the same, and the game actually tells you.
LoneDrkWolf wrote: »LoneDrkWolf wrote: »So I bring this up again because it has not been addressed by any Devs.
i really can't understand how is it that new stuff comes out(like this new chapter), more blue prints, more furnishing, more gear sets, different meta builds but you don't even think about giving the option to keep upgrading bank and inventory space. Maybe not everybody needs it but there are a lot of us that like theory crafting, trying out new builds with different traits, etc but we simply don't have enough bank space to manage without having to logout and login 24 times to different characters to move items. I would really love to hear what the devs have to say about this. I mean is there any argument at all against adding new bank space or inventory space? They have been asking for this for many months. It should be standard that if you guys add new stuff to the game you should automatically add more space.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_SarahHecker
I have plenty of bank space. My problem, is I like to delve dive and quest as much as possible before going back to the bank. I have purchased as much bag space as I can. I now have to wait 24 hours before I can upgrade my bag by 1, via stablemaster. My point is they aren't very good if they can't get the same type of equipment to stack. Stacks of 200 are fine. But when you pick up 3 rubidite swords (no adjustments to them) they take up 3 different bag slots on your character. I mean come on, if you can get pots and food, and drinks to stack (not all do though) you can surely stack items that are exactly the same
they aren't the same even with the same level - swords can have different damage conditions, traits, enchanting and charges, that is why they do not stack. the problem with going back to the bank is solvable by buying the banker - I think it is overpriced but then again it is one of the best investments I've made in the game, i'm using him several times each day with any character. A lot of people are using the merchant as well to free their character inventory of picked up trash right on the spot where they are -expensive as well, but eventually it would solve your problem.
just to give an idea - with the banker and eso+ my characters have normally just about 40-50 slots in use and lots of free space to work with, everything else is in the bank and accessible everywhere by using the banker. Another advantage is that they don't have to carry much gold, I normally have less than 1000 on hand and all the rest is in the bank for all of them to use it, when needed.
did you NOT read the post. When I go to deconstruct. It will come up wth "rubidite sword" (2). That means those rubidite swords are EXACTLY the same. Ive seen it with white, blue and even purple items. It is actually saying there the same by putting that (2) beside the swords name, which means they are the same. Maybe you never noticed it. Maybe you just never paid attention. I have OCD, which means I pay attention to what happens to my character(s), my inventory, my bank and my gold. So, yes, ther are lots of items exactly the same, and the game actually tells you.
yes, but swords are by default items which have certain private values -and i guess that is why ZOS is not going to stack them even if they have exactly the same values - that is what I meant with it - not that it couldn't be done, but they are not doing it.
VaranisArano wrote: »Grianasteri wrote: »ed up of narratives that go...
"Don't hoard"
"There is enough space"
"Get ESO+"
"No one says you have to keep all that stuff".
"Buy a pet"
How can you so completely miss the point? Maybe that's how YOU play, and how YOU manage your inventory, but there are loads of us that DO hoard for a variety of practical and legitimate reasons, and DO need more space. Geez, why do so many folk not want others to have quality of life improvements that literally affect no one but the individual.
None of those narratives solves the issue(s).
Well, no. They don't solve the issue you have. No one can do that, except ZOS. If they choose to. Their most recent inventory expansion was another pet, so the trend is not in favor of those wanting free extra inventory.
However, they are practical solutions to the issue you have in the event that ZOS doesn't actually solve the issue you have, which seems likely that they won't. That's about as much help as you can get from forum posters who don't actually have the same issue you do.
Grianasteri wrote: »And one thing a lot of people miss is that its not just sets. Its poisons, potions, scrolls, special items and gear, fragments, shards, berries etc... and of course housing etc all of which take up a huge amount of room - and dont even think about crafting if you don't have ESO+ and the craft bag. Oh also, folk seem to think holding a set = 5 spaces. No it doesn't, what if I want the axes and the daggars and the swords so I can chop and change. What if I want to be able to wear the set both on the body and with weapons depending on the build or other sets available. Holding a full set that is flexible enough to be used however you want, can take 15 slots or more. People that don't "hoard" just don't think about all these things, that's fine, but stop being obstructive and overly critical of folk who DO.