It is our own damn fault. Many of us keep buying the DLCs and keep paying the monthly subscriptions. We keep rewarding ZOS for yet another failed patch update and the never ending server performance issues. The only way for things to change, is when we stop subscribing, stop buying the DLCs and last, stop playing the game for a while. This will then force ZOS to take care of things and take care of their customers.
kyle.wilson wrote: »ZOS isn't quite there yet, but they are catching up to Funcom in terms of launch day "prowess". That being Said, Funcom was much better at communication. At the very least, they apologised for the inconvenience.
An apology admits fault, any American company knows better. Apologies admit liability.
Almost every major game has growing pains with DLC launch. Especially something that changed as much as this one did.
NeillMcAttack wrote: »I just wanna say that I have zero sympathy for most people complaining on these forums.
Firstly, why would you pay for something that you can’t yet access? A mount!? A pet!? Any individual of even minimal skills of comprehension can see that these things are tools for the sellers to guarantee ‘bank’ even if stuff like this happens. If players waited to pay when they knew they could actually consume said product this kind of situation would decrease greatly as the sellers would need it to work correctly on release to ensure investments were protected.
And secondly, how did none of you predict this, it was borderline inevitable? If you are a brand new player then maybe you could get a pass and your first experiences with this product may hold some weight. The devs might actually care about that kind of feedback. But 99% of you are not. This kind of thing is all too common here, and greatly accepted by most of the community, and even defended by some.
They still only have one log-in server for the whole world. They broke more than they fixed the last performance focused patches. Like, HELLO!!!
It's just not terribly constructive, is it?
Mancombe_Nosehair wrote: »
On the plus side, the forum has been providing excellent entertainment though;)
Mancombe_Nosehair wrote: »NeillMcAttack wrote: »I just wanna say that I have zero sympathy for most people complaining on these forums.
Firstly, why would you pay for something that you can’t yet access? A mount!? A pet!? Any individual of even minimal skills of comprehension can see that these things are tools for the sellers to guarantee ‘bank’ even if stuff like this happens. If players waited to pay when they knew they could actually consume said product this kind of situation would decrease greatly as the sellers would need it to work correctly on release to ensure investments were protected.
And secondly, how did none of you predict this, it was borderline inevitable? If you are a brand new player then maybe you could get a pass and your first experiences with this product may hold some weight. The devs might actually care about that kind of feedback. But 99% of you are not. This kind of thing is all too common here, and greatly accepted by most of the community, and even defended by some.
They still only have one log-in server for the whole world. They broke more than they fixed the last performance focused patches. Like, HELLO!!!
It's just not terribly constructive, is it?
They do have a point though. Anyone who has played here more than a year or another mmorg would have known that is was almost certainly going to happen.
I logged in at 1am two night ago to pick up the daily rewards, in expectation of the servers falling over. Whilst not everyone can do that, the whole situation should have been expected.
On the plus side, the forum has been providing excellent entertainment though;)
Mancombe_Nosehair wrote: »NeillMcAttack wrote: »I just wanna say that I have zero sympathy for most people complaining on these forums.
Firstly, why would you pay for something that you can’t yet access? A mount!? A pet!? Any individual of even minimal skills of comprehension can see that these things are tools for the sellers to guarantee ‘bank’ even if stuff like this happens. If players waited to pay when they knew they could actually consume said product this kind of situation would decrease greatly as the sellers would need it to work correctly on release to ensure investments were protected.
And secondly, how did none of you predict this, it was borderline inevitable? If you are a brand new player then maybe you could get a pass and your first experiences with this product may hold some weight. The devs might actually care about that kind of feedback. But 99% of you are not. This kind of thing is all too common here, and greatly accepted by most of the community, and even defended by some.
They still only have one log-in server for the whole world. They broke more than they fixed the last performance focused patches. Like, HELLO!!!
It's just not terribly constructive, is it?
They do have a point though. Anyone who has played here more than a year or another mmorg would have known that is was almost certainly going to happen.
I logged in at 1am two night ago to pick up the daily rewards, in expectation of the servers falling over. Whilst not everyone can do that, the whole situation should have been expected.
On the plus side, the forum has been providing excellent entertainment though;)
I guess there is a point in that some of us have continued to spend cash, play, and support the game - but most of us do so in the hope that things will improve. In fact, we're regularly promised improvements - occasionally we take a step forward, but then we take two steps back! And look, I do appreciate that a lot that we all want to do in the game works just fine.
I'm not sure it's fair to say that we "should have expected it [the Greymoor launch]" to be a disaster. Maybe that's just me being unusually optimistic, but I was genuinely hoping for a smooth launch this time around. I was hoping that the improved communication and the published improvement strategy was going to work out.
Mancombe_Nosehair wrote: »Mancombe_Nosehair wrote: »NeillMcAttack wrote: »I just wanna say that I have zero sympathy for most people complaining on these forums.
Firstly, why would you pay for something that you can’t yet access? A mount!? A pet!? Any individual of even minimal skills of comprehension can see that these things are tools for the sellers to guarantee ‘bank’ even if stuff like this happens. If players waited to pay when they knew they could actually consume said product this kind of situation would decrease greatly as the sellers would need it to work correctly on release to ensure investments were protected.
And secondly, how did none of you predict this, it was borderline inevitable? If you are a brand new player then maybe you could get a pass and your first experiences with this product may hold some weight. The devs might actually care about that kind of feedback. But 99% of you are not. This kind of thing is all too common here, and greatly accepted by most of the community, and even defended by some.
They still only have one log-in server for the whole world. They broke more than they fixed the last performance focused patches. Like, HELLO!!!
It's just not terribly constructive, is it?
They do have a point though. Anyone who has played here more than a year or another mmorg would have known that is was almost certainly going to happen.
I logged in at 1am two night ago to pick up the daily rewards, in expectation of the servers falling over. Whilst not everyone can do that, the whole situation should have been expected.
On the plus side, the forum has been providing excellent entertainment though;)
I guess there is a point in that some of us have continued to spend cash, play, and support the game - but most of us do so in the hope that things will improve. In fact, we're regularly promised improvements - occasionally we take a step forward, but then we take two steps back! And look, I do appreciate that a lot that we all want to do in the game works just fine.
I'm not sure it's fair to say that we "should have expected it [the Greymoor launch]" to be a disaster. Maybe that's just me being unusually optimistic, but I was genuinely hoping for a smooth launch this time around. I was hoping that the improved communication and the published improvement strategy was going to work out.
I wrote on the forum on 5th April that there would likely be a login queue for pc eu on the introduction of Greymoor. I'm sure I wasn't the only prophet:0
why people want an apology so bad? I very much prefer the issues to be fixed and better communication overall.
wanders_the_swamps wrote: »@JJBoomer agreed. people unhappy with the state of the game should simple stop the eso+ sub until zos gets the message and tries to improve on customer satisfaction. im done with my sub coz they wrecked my main class and race so that's it from me.
the thing is, people are never happy with the state of the game no matter what ZOS does. I don't blame them for not engaging with players more. Whats the point if everyone is unhappy no matter what happens? and thats the thing. Every update, every patch people are on here bemoaning how things aren't perfect, lamenting about coding and programming not being a perfect science, yet could barely do better themselves if they tried; because they're too busy playing a game, shoveling cheetos into their mouths while obsessing about breasts to actually go to school to become an actual game developer and instead getting their degrees from their computer chairs.
Frankly its the complaining and bashing ZOS has gotten old and pathetic. Either accept that there are going to be bugs with this game or leave. If 6+ years of screaming your frustrations, then 6 more years isn't going to change anything. Play the game with all its flaws or don't. that is a choice everyone has.
You know you don't have to be here right?
Frankly its the complaining and bashing ZOS has gotten old and pathetic. Either accept that there are going to be bugs with this game or leave. If 6+ years of screaming your frustrations, then 6 more years isn't going to change anything. Play the game with all its flaws or don't. that is a choice everyone has.
Actually didnt buy Greymoor because I did not see these issues getting better. Could have never predicted how bad it would all become.
I did my part. ESOVIP email from Bethesda asked me for feedback as to why I quit. I gave them two pages of examples of how game performance has entirely degraded and combat, a core tenet, has become unplayable. I received a copy/paste response back for my efforts. That doesn't sound like a company interested in getting better. I was no longer valued because I stopped paying but I am pretty sure I was never valued in the first place beyond my head count.
Cya.