So his attitude as the creative director leaves much to be desired. But at the same time I don't think the point of his argument is wrong.
It is like any other MMO. You spend countless hours getting the shiny BIS staff. A new update drops and suddenly it isn't BIS anymore, there is a new one you need to get, and the one you have is not only outdated, but easily obtainable by the masses. That is how MMOs work, its the carrot on the stick that keeps people playing. It only feels different because the way ESO does endgame is a little different.
Garethjolnir wrote: »I fail to see how Richard acted out of line in that chat? [snip]
Still, pity about the weapons.
Garethjolnir wrote: »I fail to see how Richard acted out of line in that chat? [snip]
Still, pity about the weapons.
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He's right. Just because you bought a 2018 car doesn't mean you get the 2020 model when it comes out.
Traditionally is a game with levels, all gear becomes worthless when a new expansion comes out. ESO does not use traditional level system, but that doesn't mean you get the new stuff handed to you.
We truly live in an “entitled” generation.
Yeah. Those pre-millennials had to work for their rewards by actually playing games. We just need to cough up the money for convenient solutions to made-up problems, and access to more fluff than you can ever earn in-game. How dare we criticize this nickel-and-diming where publishers keep players on hamster wheels, dropping the smallest of carrots from time to time instead of focusing on making a game that (a) is actually fun and (b) actually works.
Wanting to be treated with respect as a player is not being entitled. Rejecting shady decisions to make players replay old content is not being entitled. Nobody is asking to be rewarded for something they didn't accomplish. In fact, it's the opposite.
Could be worse, at least we don't get to throw ALL of our toys away every expansion as we chase the latest 'borrowed power'.
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MLGProPlayer wrote: »It was an unprofessional and petty response from the game's lead. We're disappointed and embarrassed for him.
MLGProPlayer wrote: »It was an unprofessional and petty response from the game's lead. We're disappointed and embarrassed for him.
LOL, maybe take a look at yourselves before complaining about others being petty.
MLGProPlayer wrote: »It was an unprofessional and petty response from the game's lead. We're disappointed and embarrassed for him.
LOL, given the "problem" this thread is about, maybe whoever the "We're" refers to should take a look at themselves before complaining about others being petty.
MasterSpatula wrote: »This just illustrates what I dislike about ZOS as a company and, honestly, about MMOs in general. They're all based around the concept of the grind. Well, grindy is inherently bad.
MLGProPlayer wrote: »
Then don’t repeat the content. You already have a perfectly good VMA weapon.
MartiniDaniels wrote: »I am trying to get a list of points for both argument side, without silly arguments like the bonus stat that the weapons had before they could carry an enchantment.
For not upgrading:
* New weapons should be farmed a new
* Initiative to run old content
* It is zos's choice
For upgrading:
* Not upgrading devalues the time vets spent on their current weapons
* The new reward is actually nMA drops, and not the perfected that will drop in vet
* Forcing perfectionists run the content in its current bugged state is wrong
Did I convey both sides right?
I heard only one reasonable comment for not upgrading (from Moonsorrow) - to make veterans to run vDSA again, because otherwise newbies simply have nobody to run with, especially PVP ones which don't have good PVE toons
And I'll completely remove and forget argument about normal MA drops - it immediately triggers some players to start song about toxic elitists, which can de-rail any discussion if such discussion will happen in ZOS. I mean fact that maelstrom weapons will now drop is normal - it is good change, it is not linked with non-upgrading existing weapons in any way and it's better not to be mentioned at all.
I think the worst thing about this is that someone had to leak a private discord conversation for us to learn about the opinion of ZOS' important people.
Why can't we just have a normal discussion with the Devs? It could go something like this:
- GinaBruno posts a sticky to the forum with topics they want feedback on.
- There are threads for each topic being made where feedback and arguments are collected
- after time has passed the feedback gets condensed and properly written down by one person and the first reply of the thread gets edited so everyone can see the points that have already been made
- then ZOS goes and looks at the forum thread's first replies and gives a quick statement on each of the points before going back to work
- the forum then responds to the response by stating their counter arguments in the same fashion. This repeats until...
- In the best case an agreement can be found that makes both sides happy which is then implemented. In the worst case it is exposed the two sides of the argument follow different mutually exclusive paradigms, in which case ZOS goes with what their own views tell them is right, since they are the ones making the game, but at least that way it is easier to understand for the community what the developers actually think and vice versa.
We have class reps. Why aren't they being made use of? They could be the moderators in this and be the ones gathering the feedback. A lot of them are also very qualified for this task already, seeing how a lot of them are well-spoken and have good game knowledge that allows them to understand the issues at hand better.
The real question here is why does ZOS make a design choice that forces people to do years old dead content again, instead of investing some more money and GIVING THE COMMUNITY WHAT THEY REQUESTED FOR YEARS.
Where
Is
Our
New
Single
Player
Arena
The current decision makers at ZOS are clueless and out of touch. Instead of making new content, they would prefer to do this and say “here you go, here is your new single player raid. It’s the same boring years old one but with slightly better drops, go do that for another four years and maybe you will have another single player raid by then, if you are still playing this trash”
Milli_Rabbit wrote: »Wanting to min/max while also not wanting to grind for it is just a poor way of thinking that will leave you disappointed in most games..
James-Wayne wrote: »We have new content in the chapter, this is old content that is being adjusted for new players and we all know ZOS builds this game with new players in mind first, this will not change