There are ways to easily "cheese" healing medals in game modes like death matches. Seen
healers reaching 9k scores in death matches due to certain "features" where healing medals gives significantly higher scores than intended.
Think the most absurd I've seen is up to 15k score from a healer in a deathmatch.
To have high score in bg as an healer you have to effectively heals for more than 7500hp (overhealing doesnt count) in a single target heal. Do u know how hard it is for most classes to reach 7500 mark without cp and with battlespirit?
I´m well aware that the change next patch is a 20% nerf to healing. However, as a healer you´ll barely notice any difference in performance since most healers are already "overhealing". The healing change implemented next patch will hurt setups that aren´t healers or have low healing to begin with (like stamblade for example).And the nerf to pvp heal is NOT 10% is 20%
In my 5 years playing this game (and I´ve done my fair share of PvE) I´ve never ever met anyone who demands that a healer should do respectable DPS (unless we´re talking about score pushes with a healer running Zen/Martial Knowledge as a healer/DD hybrid).This goes with people in pve who complain that the healer is not doing any dps.
With how the current PvP meta is at the moment I´d be more than happy to see less healers and pure "peacefull" builds with the pure purpose to stay alive and be an annoyance. Especially the latter which shouldn´t be encourage if you want a healthy PvP scene.LET'S ALL PLAY DD!
To have high score in bg as an healer you have to effectively heals for more than 7500hp (overhealing doesnt count) in a single target heal. Do u know how hard it is for most classes to reach 7500 mark without cp and with battlespirit?
Currently there are two specs in the game that can fairly easy achieve 7500 healing or more in a singel burst heal:
1. "Healthden": Warden stacking high amount of HP and utilizing Artic WInd as their primary heal. Most of these warden sits at 45-50k HP which will cause artic wind to heal for large amount
2. Petsorc healer: The matriarch is one of the most powerful burst heals in the game and depending on what build you run, you can easily achieve high numbers with this heal to receive the medal.
Down below is a primet example from a deathmatch where the healer (a "Healthden") has the highest score.
[url="[img]https://i.imgur.com/bHLUPCp.png[/img]"][/url]
From the score board you can see that the player received the Critical Heal medal 75 times during that game. And that it gives 100 points every time it occurs. However:
[url="[img]https://i.imgur.com/27SWbxM.png[/img]"][/url]
When you read the in game description it clearly says it should only give 5 points. I´m not the right person to say if the in game description is wrong, or if something un-intended is going on with battlegrounds. But as it stands right now, it´s super easy to cheese/abuse the system if you want a lot of points in a deathmatch.I´m well aware that the change next patch is a 20% nerf to healing. However, as a healer you´ll barely notice any difference in performance since most healers are already "overhealing". The healing change implemented next patch will hurt setups that aren´t healers or have low healing to begin with (like stamblade for example).And the nerf to pvp heal is NOT 10% is 20%In my 5 years playing this game (and I´ve done my fair share of PvE) I´ve never ever met anyone who demands that a healer should do respectable DPS (unless we´re talking about score pushes with a healer running Zen/Martial Knowledge as a healer/DD hybrid).This goes with people in pve who complain that the healer is not doing any dps.With how the current PvP meta is at the moment I´d be more than happy to see less healers and pure "peacefull" builds with the pure purpose to stay alive and be an annoyance. Especially the latter which shouldn´t be encourage if you want a healthy PvP scene.LET'S ALL PLAY DD!