Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of April 20:
• NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)

EU performance since patch is causing major issues

  • Wihuri
    Wihuri
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    ZoM_Head wrote: »
    Lag in Cyrodiil is something we must accept ... If i can not PvP, fine there is PvE content, but when PvE goes into an unacceptable state.....the line must be drawn.

    Why? Why must we accept that Cyrodiil will lag? It has been perfectly fine during the bonus AP event so why must we accept that it does not work outside of the event? The line must be drawn after the content you enjoy cannot be played? What about people who enjoy mainly PvP? For them the content they enjoy cannot be played. At least BGs work and that's really nice.
    Edited by Wihuri on April 2, 2020 9:55AM
  • Kr3do
    Kr3do
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    Wihuri wrote: »
    ZoM_Head wrote: »
    Lag in Cyrodiil is something we must accept ... If i can not PvP, fine there is PvE content, but when PvE goes into an unacceptable state.....the line must be drawn.

    Why? Why must we accept that Cyrodiil will lag? It has been perfectly fine during the bonus AP event so why must we accept that it does not work outside of the event? The line must be drawn after the content you enjoy cannot be played? What about people who enjoy mainly PvP? For them the content they enjoy cannot be played. At least BGs work and that's really nice.

    In what world you live where Cyrodiil performance was perfectly fine during the double AP event lol
  • relentless_turnip
    relentless_turnip
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    Tbh I blame a lot of the lag on the Necromamcer character. Too many flashing lights and effects going off can't help. When that enormous monster ultimate pops up, I can't see a thing as it is so big. It does make it harder to tank.

    lol what about the new proc sets that animate a giant aegis or the orange circle one?
    The AOE caused by the colossus causes a lot of calculations...
    It is the calculations that lag the server anyway, the visuals will likely only effect frame rate on the client side.

    There is too much calculations server side is the general consensus.
  • ZoM_Head
    ZoM_Head
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    Wihuri wrote: »
    ZoM_Head wrote: »
    Lag in Cyrodiil is something we must accept ... If i can not PvP, fine there is PvE content, but when PvE goes into an unacceptable state.....the line must be drawn.

    Why? Why must we accept that Cyrodiil will lag? It has been perfectly fine during the bonus AP event so why must we accept that it does not work outside of the event? The line must be drawn after the content you enjoy cannot be played? What about people who enjoy mainly PvP? For them the content they enjoy cannot be played. At least BGs work and that's really nice.

    True, everything offered should work properly.
    mDKs still need a lot of love!
  • actosh
    actosh
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    They will never reduce calculations. But it would be best way to fix performance.
  • xxthir13enxx
    xxthir13enxx
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    Waits patiently while someone out there creates a meme of the Titanic heading towards an Iceberg with the Words
    ESO and Patch written over each of them...


    https://youtu.be/O5zGkqAWsWE

    4H8wmu0.gif

    xD
  • mikejezz
    mikejezz
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    Tbh I blame a lot of the lag on the Necromamcer character. Too many flashing lights and effects going off can't help. When that enormous monster ultimate pops up, I can't see a thing as it is so big. It does make it harder to tank.

    lol what about the new proc sets that animate a giant aegis or the orange circle one?
    The AOE caused by the colossus causes a lot of calculations...
    It is the calculations that lag the server anyway, the visuals will likely only effect frame rate on the client side.

    There is too much calculations server side is the general consensus.

    This makes sense. Why make so much load on the server side? Does other mmorpg do this?

    Are they afraid of cheating or something?
  • ZoM_Head
    ZoM_Head
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    There is actually ping issues in trails now, so badly that yesterday's vSS run was almost unplayable.

    I never experienced 300+ ping in eso before, not spikes but consistently for 5-10 seconds. Adds on final boss were taking ZERO damage from ground AOE skills from the whole group.

    Hiding behind the statues was killing us, actually standing on the side and being exposed made us survive the full 79k+ dmg from main boss mechanics ironically.

    World bosses and dragons during solo content are animation buggy, you stand behind them and you get one shot killed, basically they do their "major" attack despite you standing well out of it/behind boss or whatever and you still take 50k+ dmg.

    NPCs that have 30K health are dying from one shot, but if they are mages or archers, they will cast something your direction well after they are dead from a one shot. Example, standing behind a mage one shot and they are dead, i still get dmg from whatever they are casting.

    Even with FPS lock at 100 FPS and 40 ping weapons wapping to cast a shield does not always work and getting one shotted from bosses/dragons is an issue, same if a heal is applied, one sees the animation (shield or heal), nothing happens, two seconds later your character is dead, this happens occasionally in those situations when one needs a heal/shield right away.

    All in all this is one of the worst, if not THE worst performance experiences since i played in 2014.
    mDKs still need a lot of love!
  • poe
    poe
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    This game is not going to get fixed anytime soon. As in the past, fixes come very slow or not at all and it seems that with greymoor on the way and corona bringing so many new players/money in, this is not their priority. What their doing is the same as: endgame players, [Snip]

    [Edited for rude comment]
    Edited by ZOS_Volpe on April 14, 2020 7:10PM
  • agegarton
    agegarton
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    I have had several issues lately and the problems seem to be creeping well beyond the usual Cyrodiil / PVP territory.

    Loading screens are randomly very long - no clear or obvious reason;
    Ping jumps all over the shop, as does FPS - that's worse now that it was before the "performance patch";
    I regularly cannot use a whole bar of skills - eventually they are work again, but not helpful in the middle of combat!

    It's a real shame. I love this game. I had such high hopes for performance given the improvements in communication to the player base and the promises made, but sadly - as seems to be the theme with ZoS - every time they touch the code they break more than they fix.

    Here's hoping for some good news soon, otherwise Greymoor might be unplayable :(
  • red_emu
    red_emu
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    They really need to stop with their performance improvement plan before they kill the game completely.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Tandor
    Tandor
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    mikejezz wrote: »
    Tbh I blame a lot of the lag on the Necromamcer character. Too many flashing lights and effects going off can't help. When that enormous monster ultimate pops up, I can't see a thing as it is so big. It does make it harder to tank.

    lol what about the new proc sets that animate a giant aegis or the orange circle one?
    The AOE caused by the colossus causes a lot of calculations...
    It is the calculations that lag the server anyway, the visuals will likely only effect frame rate on the client side.

    There is too much calculations server side is the general consensus.

    This makes sense. Why make so much load on the server side? Does other mmorpg do this?

    Are they afraid of cheating or something?

    That's what was happening in Cyrodiil early on, so they had no option but to move stuff server-side.
  • ZoM_Head
    ZoM_Head
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    Friday's raid was cancelled, even when we started at 22:30 till 00:45, the issues we experienced were unplayable.

    We cancelled today's raid as well, waiting and hoping for an actual fix.

    Running around solo with 100 fps and 50 ping doing dailies, my character still refused to cast simple skills or use ulti for a good 2-3 seconds.

    I am wondering why even bother paying for this game, in its current condition for such a long time and no real attempt to fix issues.
    mDKs still need a lot of love!
  • Kadoin
    Kadoin
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    You forgot my favorite PC EU hidden mechanic: Bosses that randomly rush at light speed and one shot you like guards :D

    Good luck getting any no-death achievements, it's completely random and based on whether boss is bugged or not.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    ZoM_Head wrote: »
    Friday's raid was cancelled, even when we started at 22:30 till 00:45, the issues we experienced were unplayable.

    We cancelled today's raid as well, waiting and hoping for an actual fix.

    Running around solo with 100 fps and 50 ping doing dailies, my character still refused to cast simple skills or use ulti for a good 2-3 seconds.

    I am wondering why even bother paying for this game, in its current condition for such a long time and no real attempt to fix issues.

    I might sound a bit 'biased', but just stop paying. I don't any more as forum posts prove to change absolutely nothing.
    Day 5 of my non ESO+ sub and it's ok, I just sell anything I loot and even sold all my mats - made over 2 million to keep cruising 'casually'...I think that's where it is headed anyway.
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    It's equivalent to buying new hubcaps for a car that has a broken axle.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    The question I'm asking myself, in light of current trends, decisions and the atmosphere revolving around the game is the following:
    Long ago, when you decided if you wanted to jump into an MMO, you held it up against the benchmark of Everquest or World of Warcraft. Those games established the baseline for the industry: $50 - 60 for the box itself, plus a $10 - 15 monthly subscription fee. That's what you paid to get behind the velvet rope. During the reign of the subscription MMOs, "free-to-play" was a dirty word that caused veteran players to recoil in revulsion, hands outstretched like claws. F2P MMOs came from other countries - notably Southeast Asia - and they were affairs with far more "grind" than Western players liked.

    It is already starting to feel like a F2P but without the F...is this it's current course? (player opt out because of no or little remedial work either way)

    Source
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    *ps* I've had three crashes in the time span of 3 hours (PVP PC EU)

  • Aurrynthea_Drake
    Aurrynthea_Drake
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    Recently noticed lag during PVE WORLD BOSSES!!!!!
    Magic does not die. It merely sleeps until called forth into the world again.
    PC EU (PvE)(ex PvP)
  • rumple9
    rumple9
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    Jesus must have been an ESO player - even took him 3 days to respawn

    I play a lot - and I mean a lot ! But I have seriously been thinking it's time to uninstall
    Edited by rumple9 on May 11, 2020 12:29AM
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    De-confinement is/has started in Europe. Can't use the internet stress excuse any more. Let's see how it goes from now until Paymoor, but we've been calling out for performance fixes prior to the release for quite some time now.
  • cj63romulus
    cj63romulus
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    Wow what a mess. Was involved in original Beta of this game. Remember when bots were everywhere. Now it's lag, drops , disconnects, and god knows what else. Not my PC as it's only 1 year old game rig. This is only game I am having huge lag issues with. Yes and since patch it has gotten worse . Now since maintenance on 05/11/2020 it's far worse. They need to get their act together.
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