MartiniDaniels wrote: »If you think that it is bug or a cheaters, video with examples of those unkillable players will help.
Guys if you do actually read my post,
I do give credit to the good player, which imo there are many good players in pvp.
There are, and not many that have figured out how to exploit builds.
They are pro's at using LOS to reduce or even negate any damage.
There is the main exploit, LOS.
I do have reason, he he.
With the constant lag spikes, using LOS has become meta.
Sooooo here it come's, get rid of any LOS advantage's.
That in it self is way way way OP.
My magblade wears 5 light 2 heavy with 30k spell resistance 26k physical resistance 😂loosely_human wrote: »Heavy armor meta must die.
Lol most of those “unkillable” players are wearing medium, they just know what they are doing
Guys if you do actually read my post,
I do give credit to the good player, which imo there are many good players in pvp.
There are, and not many that have figured out how to exploit builds.
They are pro's at using LOS to reduce or even negate any damage.
There is the main exploit, LOS.
I do have reason, he he.
With the constant lag spikes, using LOS has become meta.
Sooooo here it come's, get rid of any LOS advantage's.
That in it self is way way way OP.
[snip], they are [snip] deny the main thing: skilled or not, prepared or not - one single guy shouldn't kill 10-15 people squad in any case, this is stupid and ridiculous. Reminds me situation in neverwinter online with AFK! AFK! guy who stood against 15 people raid and can't be killed, because of "proper" build with 99% damage reduction, active regeneration and self charging wards. [snip].
You are absolutely correct, it has everything to do with skill - or rather the lack thereof, on part of the would-be Xv1'ers.paul.olesonb14_ESO wrote: »paul.olesonb14_ESO wrote: »Cygemai_Hlervu wrote: »I've met several guys like the ones you describe, OP.. They just run from the entire squad after them around a farm tower's second floor, then they run upstairs to the roof, jump off back to the second floor and the merry-go-round repeats. I remember I was staying near a farm flag watching that chase and catch game and could not understand why didn't that runner simply run away or fall and respawn, I could not understand the point because that continued for quite a long time. Then I got bored, walked inside and upstairs to the roof. As soon as that guy came I just transformed into a werewolf and feared him - my squad killed him in a second. I've always been doing that since that time without waiting for my mates to kill such a runner - if I see the guy does not escape, I just go there and fear him, then he falls in a second. But still the reasons of those guys' behavior is out of my comprehension. It's so.. pointless.
You will also see them in the battlegrounds, literally unkillable but can 3-shot you, not sure how that is balanced... Pretty sure it's some sort of exploit/lag hack or something.
Or maybe the people who cannot kill the 1 guy are unskilled and need to get better at the game
Sure thing that makes perfect sense, dude sits in the middle of an open area with 6+ people bashing on him then he ultimates and we all die... Yup it definitely has to deal with skill.
Considering that frequently those 10-15 people aren't nearly as skilled as they tend to think they are, then maybe it is not so ridiculous after all.skilled or not, prepared or not - one single guy shouldn't kill 10-15 people squad in any case, this is stupid and ridiculous.
Thankfully, ESO has a much more active approach to combat - and as such it is literally impossible to achieve that kind of "AFK immortality" in ESO, unless you use cheating programs.Reminds me situation in neverwinter online with AFK! AFK! guy who stood against 15 people raid and can't be killed, because of "proper" build with 99% damage reduction, active regeneration and self charging wards.
LOS isn't an exploit and it is a fundamental part of PVP.
If you're not using LOS to your advantage in PVP, you're missing on great defensive and offensive tactics.
Very much this.Ryath_Waylander wrote: »LOS isn't an exploit and it is a fundamental part of PVP.
If you're not using LOS to your advantage in PVP, you're missing on great defensive and offensive tactics.
LOS is also of use in PvE, controlling adds so no, let's not drop it for PvP frustration. What is actually "enough" is the whinging about "Unkillable" players. I never understand the "round-and-round-the-mulberry bush" game at the towers. People moan about the guy being unkillable. If you don't have the talent to kill him/her ....Just...walk...away. You are playing their game. I play support in AvA because I don't have the skills to 1v1 and I prefer healing in any case. The amount of time zerglings waste on this type of player, allowing him to farm them is just silly. If you want to play their game, don't complain to the forum about it? The herd has the numbers but seldom the skill. I can see the difference if I LFG and find a group with a skilled core of 2 or 3 players. Then he's dead in 30 sec and if he isn't, the group has the sense to leave him to his/her tower farming and move on.
Cygemai_Hlervu wrote: »I've met several guys like the ones you describe, OP.. They just run from the entire squad after them around a farm tower's second floor, then they run upstairs to the roof, jump off back to the second floor and the merry-go-round repeats. I remember I was staying near a farm flag watching that chase and catch game and could not understand why didn't that runner simply run away or fall and respawn, I could not understand the point because that continued for quite a long time. Then I got bored, walked inside and upstairs to the roof. As soon as that guy came I just transformed into a werewolf and feared him - my squad killed him in a second. I've always been doing that since that time without waiting for my mates to kill such a runner - if I see the guy does not escape, I just go there and fear him, then he falls in a second. But still the reasons of those guys' behavior is out of my comprehension. It's so.. pointless.
There's not even a real counter to the ones that try to bait you away, cause they're always watching you and if they see you stop chasing they will about face and run you down. Good luck having your friendly randoms watch your back when that happens.
Wow, I haven't logged onto ESO for a week or two and I definitely don't miss this game's PvP whatsoever. Been busy playing Planetside where everyone has an equal chance at fighting everyone else.
VaranisArano wrote: »The counter is recognizing the bait, sticking with your group, and not chasing in the first place. Once you chase, you put yourself in a vulnerable position, and the 1vXer is counting on the lack of group cohesion to allow them to single out players.
My advice. Instead of nerfing the sets and skills some players use over the majority...how about trying to BUFF some sets and skills so players can take them out.
The more various sets and skills are nerfed...the more you'll get infinite healers and infinite dps toons who use their advantage of knowing the game to boost their stats even more due to nerfs of other sets and skills.
And guess what. Once the secret is out...more nerfs...and they've already moved on...to something else.
It's a pointless catch up game where most players generally lose because like me, I'm not in the know, and that one skill I could spam on those much more experienced players...is now taken away.
My advice. Instead of nerfing the sets and skills some players use over the majority...how about trying to BUFF some sets and skills so players can take them out.
Yes - just look at what happened with various "ballgroup killer" abilities: negate, timestop, magicka detonation, to name a few.Ryath_Waylander wrote: »
My advice. Instead of nerfing the sets and skills some players use over the majority...how about trying to BUFF some sets and skills so players can take them out.
The problem with this approach is that your newly buffed set is going to end up in the skilled player's hands too. More slaughter and the circle continues. The only way to end this is to learn the skills needed to counter these players (lots of time patience and practice that we can't all invest) or counter them by not taking the bait.
[snip] they are hypocritically deny the main thing: skilled or not, prepared or not - one single guy shouldn't kill 10-15 people squad in any case, this is stupid and ridiculous. Reminds me situation in neverwinter online with AFK! AFK! guy who stood against 15 people raid and can't be killed, because of "proper" build with 99% damage reduction, active regeneration and self charging wards. [snip]
[edited for baiting]
Ok now PC NA each week it gets worse.
Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.
So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.
But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.
Anyone else notice this ?
Everyone should be killable, especially when 5 or even 10 people can't do any dmg.
Something smells IMO.
You may want to try moving to no CP PvP. I have never seen anyone be able to live against 5 players there, let alone 10.
NocturnalSonata wrote: »- Troll Tanks in cyro/bg i can understand. They can take a beating but hit like a wet noodle
however...
- certain builds utilizing certain sets are over-performing hugely, not even by a small margin, but into absurd territory. They are capable of taking massive amounts of Dmg and still having ample int he tank left to set-up a huge combo, that kills almost everything except another build like theirs or a troll tank. If they fail the burst, well no problem, they can sustain for days.
and...
- factor in the lag
=
There is nothing balanced about cyro/bg at all. Remove a few grossly over performing sets that people are relying on for "skill" (max sarcasm intended), and things might feel a little bit less absurd. However, all things said and done.
Lag wins, not the sets, not the player. Its not skill, its just lag. You can actually build for lag in mind, and this is what ruins pvp experience for everyone.
loosely_human wrote: »Heavy armor meta must die.
Lol most of those “unkillable” players are wearing medium, they just know what they are doing
loosely_human wrote: »loosely_human wrote: »Heavy armor meta must die.
Lol most of those “unkillable” players are wearing medium, they just know what they are doing
Source?