Plz, make elusive mist form like the current version.

  • Alpheu5
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    Vanos444 wrote: »
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...

    You're not giving anybody a reason to agree with you. The new Mist functions the exact same way as the old one with the exception to duration. The Major Expedition is still there. The 75% damage mitigation is still there. The immunities are still there. The only reason in the entire Vampire skill tree why'd you'd take more damage in Mist now vs Live is the change to the Undeath passive. You even take less fire damage compared to live. Your "survivability" is affected by so many more factors than just Mist so you need to explain why the changes to specifically Mist and nothing else is causing you so much grief. Nobody's going to blindly agree with you just cause you're having trouble adjusting to what is comparatively an extremely minor but welcome change.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
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  • Cinbri
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    @Vanos444 As far as I understood you believe that making skill as toggle was nerf to Mist. And it based on completely wrong assumption about its mana sustain.
    Here is simple explanation - current live Mist base cost is 4590 magicka for 4sec duration channel during which your mana regen deactivated. Lets imagine you have 2k mana regen. So now casting 1 Mist will cost you 4860+2000+2000=8860 mana just for 4sec during which your entire form of defense as templar which is just heals and hots are deactivated so you cant get any healing during Mist. Then it automatically ends and smart opponent can easily CC you with unblockable stun which is became too common thing. Then next activation will drain another 8590 mana from you.
    And disabling channel manually before its 4sec duration expires is hurting you because mana wasted on cast of Mist is not dependant on duration, so if you casted it just for 1sec to get immunity against incoming stun or to purge roots - you will still waste 4590 mana+lost tick of mana regen.
    Now on pts when Mist became toggle - its cost on Stage 1 is smth like 1215, don't remember exact number; while new Blood Mist also heal you for 100% of 5m aoe damage. This result in:
    1. You have morph - Blood Mist that allowing you to retain in mistform longer as it provide heal, small but still existent and allow you to tank more damage in Mist.
    2. Enemy no longer can predict when your Mist will ends because now you manually decide it yourself, and wont be able to stun you when your Mist expires.
    3.Its cost per second remained same. On live 4860 for 4sec 4860/4=1215 mana for each wasted second. It exact cost of PTS Blood Mist. So you simply cant suddenly get out of mana with new mechanic.
    4. Sustain of using this skill got buffed as now you can decide by yourself how long to retain in Mist and even if you activated it for 1sec - mana cost will be equal to just 1sec. Wanna it active for 2sec - it will drain mana of 2sec. So unlike current mechanic it wont charge you full cost of skill, but will be based on your actions. For example you need to activate it for 2sec just to get in cover 1215*2+2000-2000(saved mana tick)=2430 mana wasted for 1 Mist that you don't need with its full duration. 2430 of pts mist vs 8860 on live
    ^^Quite obviously how big sustain boost to it. Skill got buffed in all the ways. Personally on my build in heavy armor Mist cost is smth like 545 per second, it means that manasteal debuff+Channeled Focus+Constitution restore more mana than I waste on this skill, allowing me to retain in Mist INDEFINITELY which is ridiculous while high mitigation paired with high damage and Blood Mist morph allows to literally outheal damage of any opponent 1v1, turning it into godmode. It making me but scary how insane new Mist will be on Live when people learn to build around it as it will boost tanking capabilities for a lot.
  • idk
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    Vanos444 wrote: »
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...

    I did not see this post when I responded to your last reply to me.

    1. Disagreement is not toxicity. There is a huge difference. Creating a thread in the forums is very much asking for people to give their opinions even if they do not share the same opinion as yours. That is not a joke.

    2. You keep saying that this morph is about your survival but the skill itself is changing to a toggle which givers you more control. I have also demonstrated that the cost per second of using the skill is lower on the PTS than on live which provides more uptime. That equals better survival on top of more control.

    3. If you are going to ask for a refund for Greymoor then you better submit a ticket now and cross your fingers. If you wait until it is live I doubt you will get it. Zos listens to well thought out and constructive feedback that provides actual reasoning but they do not respond to people saying they will quit (or quit paying) if they do not get what they want. Zos has made that very clear.

    I do suspect that if you take the time to get used to the toggle you will enjoy having more control and lower cost for that survival.
  • Jeremy
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    idk wrote: »
    Vanos444 wrote: »
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...

    I did not see this post when I responded to your last reply to me.

    1. Disagreement is not toxicity. There is a huge difference. Creating a thread in the forums is very much asking for people to give their opinions even if they do not share the same opinion as yours. That is not a joke.

    I haven't seen anyone being "toxic" either. Most replies I've seen have been g-rated polite disagreements.

    What I am thinking happened is someone aimed a post at him that got deleted by the moderators, and that's what he was referring to.
    Edited by Jeremy on May 7, 2020 4:43AM
  • Vanos444
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    @Cinbri
    Thanks for the constructive post.
    Cinbri-
    Cinbri wrote: »
    "Here is simple explanation - current live Mist base cost is 4590 magicka for 4sec duration channel during which your mana regen deactivated. Lets imagine you have 2k mana regen. So now casting 1 Mist will cost you 4860+2000+2000=8860 mana just for 4sec during which your entire form of defense as templar which is just heals and hots are deactivated so you cant get any healing during Mist. Then it automatically ends and smart opponent can easily CC you with unblockable stun which is became too common thing. Then next activation will drain another 8590 mana from you."
    There is were your wrong. U see, I have played this Tankplar for 2 years now and this build was 1 year ago.
    Now on matters at hand,
    When that smart opponent CC me, once mist clears on live patch. I break free at that moment. But the key is, I have regained sufficient stamina during my mist form.

    So, once I break free, I gain CC immunity, then I use BoL or my Ultimate"Remembrance " or pop a potion and reapply " Channelled focus " and " RoR" then I go back to mist form again. During that period my magicka pool regians magicka due to channelled focus. So, against solo battles I am literally unkillable.

    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    I have tested this on the PTS ( the new mist) and not just once, but 3 days straight. I tried with other skill combo and the infamous Psyjic skill line as well but it's doesnt come as near as the old mist survivability.

    If you still believe that, I am being ridiculous or baised or trying to unforce my agenda or just naive. Then let's have a duel on the current patch.

    I am in the EU version,
    I will invite you to my friends list as well.
    Btw, this is my alt account..
    Edited by Vanos444 on May 7, 2020 7:39AM
  • Thevampirenight
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    Even though I'm a causual pver/pvper and bad at pvp. Even I that might not know much about building for metas because I have not really went out of the way to do it can see the improvements with the new mist form and others beside my self have pointed out like @Cinbri
    Even though I'm a much better at roleplaying then a pvping.
    I can see how this new change will really benefit pvp builds.
    I can see Templars using it quite a bit,because of something they lack in their skill set.
    So the idea that the new change is bad because your not use to it and just calling people out with the attitude your wrong I'm right baiting and editing your thread post to include your response as if we are wrong and you are right.
    You might see it as a nerf to Mist form and some might agree with you.
    Blood Scion when you use Blood Scion here, you will have a 10k increase in health, magicka and stamina for 20 seconds.
    Using that plus mist form, you can keep mist form up for a long time with the ultimate then when the ultimate goes away till it toggles off.
    So 903 that seems to be the cost of elusive mist when its maxed out x 20 seconds with blood scion.
    903 x 20= 18060 for 20 seconds
    Now say that you have like 24000 base magicka full level.
    24000 ÷ 903= 26.57 seconds. Now Blood Scion adds that 10000 to your base stats. So 34000 ÷903= 37.65 seconds That you could potentially stay in mist form now. With stage one. Now if you have a higher vampire stage plus use blood scion then base value magicka. Elusive mist cost is 603. 34000 ÷ 603= 56.38 So you can stay in mist form if you wanted too for almost a minute.
    Given what new Mist form Does.
    Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for as long as you maintain the channel.

    Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.

    So you just toggle it on to move around the map a lot faster. If you use blood scion, toggle mist have lots of magicika. Have Elusive mist on you can just move around the map pretty quickly for 56 seconds if you want too. That is what the mist form now provides. Not sure if any abilties can cancel it out. So you have players attacking you, You would for 20 seconds of that mist form time have 10k extra health. But also take 75% reduced damage plus at the same time likely immune to immobilization effects. You would become so tanky with elusive mist.

    With the blood mist morph.
    Dissolve into a bloody mist, reducing your damage taken by 75% for as long as you maintain the channel.
    While in this form you deal 696 Magic Damage every 1 second to enemies around you and heal for the damage caused.
    Say you set it up same way.
    Blood Scion, Mist form, 56 seconds.
    Since your getting 696 base damage.
    You take 696 x 56= 38976 damage to foe in your area of effect over time no to mention being very hard to kill.
    Max cps in some perks gives you 35% more, So have cp in the one that increases aoe damage. 35% of 696 is 243.6 so then it will be 939.6 Damage now take 939 damage x by 56 you can do 52617.6 just by keeping mist form on and not doing anything else.
    So you will be fast or you can do a good amount of dps over time with such a build. Not to mention as well here you are healed for the amount of damage it does so just got to keep it on and let it do its work. When you damage enemies you are healed for that. They can only damage you for 25% out of 75% So tank with Blood Mist and your enemies will have a very hard time taking you out.
    Old mist form cannot do that.
    By looking at it now that really looks useful the blood mist and it does look appealing.

    Edit: I'm off by the numbers given it does seem like they did reduce the value from the website where I got the damage for the blood mist and the elusive mist cost goes lower then the blood mist. So Damage is not as great it seems. Have to put cp into it to increase it to seven hundred something. blood frenzy takes it to 9 hundred. and Cp points isn't like 35% its actually varies between the passives the percents so I was wrong on this too.
    The damage for blood mist isn't as great even with blood frenzy active I feel but with vampire lord can get it down to like 500 something cost at stage four and then run blood frenzy which does not seem to improve it by 200 something damage might need a set to help with increasing it. Blood mist seems to work great with blood frenzy.
    Edited by Thevampirenight on May 7, 2020 7:08AM
    PC NA
    Please add Fangs to Vampires.
  • Vanos444
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    By looking at it now that really looks useful the blood mist and it does look appealing.

    Yeah, it really looks appealing on paper and it works wonders if your vampire stage 4 on paper but on live at the heat of battle it sucks...
    That's why, I don't care for blood mist.let it be toggable for RP lovers and PvE lovers but only revert elusive mist. That's all I am asking and then this bs heated argument with name calling popsup from you lot?! Really!?
    Ok, duel me then...if you think I am mistaken on the live version

    My id, EU PC, Van_0S
    Edited by Vanos444 on May 7, 2020 6:59AM
  • Cinbri
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    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.
    Edited by Cinbri on May 7, 2020 7:10AM
  • Vanos444
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    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    Yea, yea, I got the name wrong...

    Come duel me, if you think I am wrong @Cinbri
    Edited by Vanos444 on May 7, 2020 7:41AM
  • Vanos444
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    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..
    Edited by Vanos444 on May 7, 2020 7:50AM
  • Thevampirenight
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    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Elusive mist, 64 points in magicka, max level stage one. It can last for a long time. It doesn't drain that much as you think it does. So its not as draining as you think it is.

    PC NA
    Please add Fangs to Vampires.
  • Vanos444
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    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Elusive mist, 64 points in magicka, max level stage one. It can last for a long time. It doesn't drain that much as you think it does. So its not as draining as you think it is.

    Lol! It doesn't drain that much an't a problem but the required magicka pool to stay alive in a long fight is...
    Especially when you overrunned by a zerg. You need a little magicka to heal and escape. But if it drains you are limited to use the required resources..
    What's your I'd?
    @Thevampirenight
    Duel me
  • Thevampirenight
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    Vanos444 wrote: »
    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Elusive mist, 64 points in magicka, max level stage one. It can last for a long time. It doesn't drain that much as you think it does. So its not as draining as you think it is.

    Lol! It doesn't drain that much an't a problem but the required magicka pool to stay alive in a long fight is...
    Especially when you overrunned by a zerg. You need a little magicka to heal and escape. But if it drains you are limited to use the required resources..
    What's your I'd?
    @Thevampirenight
    Duel me

    No because I would know you would likely win and two. Using any ability using any attack just cancels it out now. Its really simple to enter and exist it at will so what is the problem with this cool new feature that allows vampires to stay in mist form for a longer time?
    No you just got to get use to it. Enter mist form. leave mist form a few seconds after you dodge the enemy attack leave form by using an attack or hitting the key to cancel it.
    Its actually a quality of life improvement.
    What your asking them to do is not improve the mist form. Because its something you seem not to want to adjust too.
    This new Mist form in the way it works is superior to old mist form and its cheaper too
    Edited by Thevampirenight on May 7, 2020 8:23AM
    PC NA
    Please add Fangs to Vampires.
  • Vanos444
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    Vanos444 wrote: »
    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Elusive mist, 64 points in magicka, max level stage one. It can last for a long time. It doesn't drain that much as you think it does. So its not as draining as you think it is.

    Lol! It doesn't drain that much an't a problem but the required magicka pool to stay alive in a long fight is...
    Especially when you overrunned by a zerg. You need a little magicka to heal and escape. But if it drains you are limited to use the required resources..
    What's your I'd?
    @Thevampirenight
    Duel me


    This new Mist form in the way it worst is superior to old mist form and its cheaper too.

    It's not cheap and you will realise it, once it hit on live servers.
    Right now, it's useless. I tested it and its not good for my build and also for PvP in general. Unless you're a console player.
    Edited by Vanos444 on May 7, 2020 8:28AM
  • Thevampirenight
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    This is a level 25 khajiit, stage one elusive mist at max.
    40gdd5.jpg
    805 x 4 seconds equals 3220
    Its actually cheaper as its 4k something on live for 4 seconds then it is on live. With stage one Greymoor its 3220 I did the math.
    Edited by Thevampirenight on May 7, 2020 8:31AM
    PC NA
    Please add Fangs to Vampires.
  • Cinbri
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    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    I guess your English is even worse than my but already described it with math
    Skill cost right now is 4860 for 4sec duration Mist. Next update Mist is 1215 per 1 second. 1215x4=4860. I.e. cost you spend on toggle skill for 4sec is exact same as you spend on current 4sec long Mist.
  • Thevampirenight
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    Cinbri wrote: »
    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    I guess your English is even worse than my but already described it with math
    Skill cost right now is 4860 for 4sec duration Mist. Next update Mist is 1215 per 1 second. 1215x4=4860. I.e. cost you spend on toggle skill for 4sec is exact same as you spend on current 4sec long Mist.

    Costs go down as it levels and it goes down more with the elusive mist morph.
    So 805 by the looks of it with stage one at max rank so its actually cheaper as I posted above in the screen shot.
    PC NA
    Please add Fangs to Vampires.
  • Thevampirenight
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    Well I used the calculator for the cost value of elusive mist you can clearly see if you did it yourself using the value in the screen shot here. For 4 seconds its only 3220. So you time it out and your actually not spending more magic your spending less. Say you go in for 2 seconds instead of four your only spending 1610 magic. Its very good and your saving magic this way and the math or in this case the calculator does not exaggerate and say its more it just tells it how it is.
    40gdd5.jpg
    Edited by Thevampirenight on May 7, 2020 8:47AM
    PC NA
    Please add Fangs to Vampires.
  • Freakin_Hytte
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    Vanos444 wrote: »
    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Lol what is up with this passive aggressive needing to duel everyone because they don't agree? Are you so bad at arguing and delivering your point that you actually feel the need?

    Ontopic: awesome change, I'm looking forward to it, old mist was just an annoying overtuned skill that people who only knew how to run away spammed.

    Yea, I can't agree with drunks and name callers. Who think they are mighty without even testing it out properly.
    U for one, are here just to troll...

    Lol I didn't call you anything, I was honestly curious about the need to duel instead of delivering your points in a good way.

    And it's very cute that you say we are toxic and and call you names, while at the same time calling me a drunk and a troll out of nowhere...

    And I see your points I just don't agree with them. Most players use mist as a spammable and it just leads to an unnecessary chase which in 98% of the cases ends up with that player dying anyway. I can see this change will stop a lot of the spamming of this skill. If you don't use it as a spammable, then it can be seen as a buff, since you can decide how long you want to use it, giving you more control.
    Edited by Freakin_Hytte on May 7, 2020 9:31AM
  • Cinbri
    Cinbri
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    Yet I somehow see zero problems to sustain Mist in pvp build even on Stage 1:
    mist.png
    If I would choose if it weak or overpowered - I will definitely choose overpowered as even heavy armor Constitution will restore more magicka than I will waste on mist.
    Edited by Cinbri on May 7, 2020 11:58AM
  • Thevampirenight
    Thevampirenight
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    Cinbri wrote: »
    Yet I somehow see zero problems to sustain Mist in pvp build even on Stage 1:
    mist.png
    If I would choose if it weak or overpowered - I will definitely choose overpowered as even heavy armor Constitution will restore more magicka than I will waste on mist.

    Okay I have to know how did you get it to 89?
    PC NA
    Please add Fangs to Vampires.
  • idk
    idk
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    Vanos444 wrote: »
    Vanos444 wrote: »
    Vanos444 wrote: »
    Cinbri wrote: »
    Vanos444 wrote: »
    But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

    Your magicka is not draining faster because cost of skill is exact same as it was but now you have full control of how much mana you want to waste on it, which is huge buff. Nor do you regain your mana by Extended Ritual, you do it by Channeled Focus.

    It's a toggle, it drains per second you use that skill. Is it that difficult to understand?!
    Now, I am starting to think you don't actually know how useful elusive mist is on live?!
    Come duel me @Cinbri then only you would understand..

    Elusive mist, 64 points in magicka, max level stage one. It can last for a long time. It doesn't drain that much as you think it does. So its not as draining as you think it is.

    Lol! It doesn't drain that much an't a problem but the required magicka pool to stay alive in a long fight is...
    Especially when you overrunned by a zerg. You need a little magicka to heal and escape. But if it drains you are limited to use the required resources..
    What's your I'd?
    @Thevampirenight
    Duel me


    This new Mist form in the way it worst is superior to old mist form and its cheaper too.

    It's not cheap and you will realise it, once it hit on live servers.
    Right now, it's useless. I tested it and its not good for my build and also for PvP in general. Unless you're a console player.

    @Vanos444 Where are your actual numbers from testing that demonstrate your comment that the skill is not cheap in comparison to the skill on live.

    You seemed to have missed the actual numbers I posted yesterday from actual testing. I found that the new design on the PTS is noticeably cheaper.

    This is with a 29.5k mag pool and mist form was kept up until the magicka was totally depleted. Obviously a smaller or larger mag pool would increase uptimes but that is all relative (i.e. a tank may have less magicka so uptime on live and PTS would be reduced proportionally).

    Live.
    Stage 1 - 7 uses. 28s of total uptime.
    Stage 4 - 9 uses. 36 s uptime. (if I was slow on refreshing MF I could get 10 uses for 40s uptime)

    PTS
    Stage 1 - 36s uptime
    Stage 4 - 54s uptime

    Since the skill itself works the same on live and PTS with the only difference being the toggle that is a huge increase in survival.
  • ZOS_RogerJ
    ZOS_RogerJ
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    We've removed some posts from this thread around baiting.

    Remember, it’s okay and very normal to disagree with others, and even to debate, but provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • Cinbri
    Cinbri
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    Cinbri wrote: »
    Yet I somehow see zero problems to sustain Mist in pvp build even on Stage 1:
    mist.png
    If I would choose if it weak or overpowered - I will definitely choose overpowered as even heavy armor Constitution will restore more magicka than I will waste on mist.

    Okay I have to know how did you get it to 89?

    Simply reduce cost glyphs. However 356 mana to retain toggle for 4sec looks broken.
    Edited by Cinbri on May 7, 2020 3:27PM
  • Thevampirenight
    Thevampirenight
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    Cinbri wrote: »
    Cinbri wrote: »
    Yet I somehow see zero problems to sustain Mist in pvp build even on Stage 1:
    mist.png
    If I would choose if it weak or overpowered - I will definitely choose overpowered as even heavy armor Constitution will restore more magicka than I will waste on mist.

    Okay I have to know how did you get it to 89?

    Simply reduce cost glyphs. However 356 mana to retain toggle for 4sec looks broken.

    I see.
    PC NA
    Please add Fangs to Vampires.
  • idk
    idk
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    Cinbri wrote: »
    Cinbri wrote: »
    Yet I somehow see zero problems to sustain Mist in pvp build even on Stage 1:
    mist.png
    If I would choose if it weak or overpowered - I will definitely choose overpowered as even heavy armor Constitution will restore more magicka than I will waste on mist.

    Okay I have to know how did you get it to 89?

    Simply reduce cost glyphs. However 356 mana to retain toggle for 4sec looks broken.

    Good to know.

    My comparison was just looking at duration and not trying to stack more cost reduction but made sure both characters I used had the same passives so duration was comparing apples to apples.

    Still, both of us show the revamped Elusive Mist on the PTS has a significantly lower cost per second than it does on live. That very much means OP would have more uptime of the skill available to them which would increase their survival.
  • Vanos444
    Vanos444
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    @Cinbri @idk @Thevampirenight
    I owe you a minor apologies. It seems I did a minor mistake on my build. As, I don't have time playing MMORPG due to work.
    On live, I use Bol not HoD. But with current changes to Elusive mist and I have a habbit of spamming "the elusive mist keybind". So, on PTS, elusive keeps going back to and forth into mist.
    Therefore, I switched from Bol to HoD and I am now careful of not spamming the elusive mist keybind. It's works great, I can live longer in Vampire stage 4, even if the player loves to fear, stun or do something to open a window for his execute kill.
    At stage 1, it seems my survivability is slightly less than on live due to the changes of vampire stages buff.

    So, my guess. Either I be vampire stage 2 or 3 and being a Breton seems to have its own advantages.
    Edited by Vanos444 on May 14, 2020 8:59AM
  • Vanos444
    Vanos444
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    Vanos444 wrote: »
    Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
    The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

    Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.

    @Cinbri @idk @Thevampirenight
    I owe you a minor apologies. It seems I did a minor mistake on my build.
    On live, I used Bol not HoD. But with current changes to Elusive mist and I have a habbit of spamming "the elusive mist keybind". So, on PTS, elusive keeps going back to and forth into mist.
    Therefore, I switched from Bol to HoD and I am now careful of not spamming the elusive mist keybind. It's works great, I can live longer in Vampire stage 4, even if the player loves to fear, stun or do something to open a window for his execute kill.
    At stage 1, it seems my survivability is slightly less than on live due to the changes of vampire stages buff.

    So, my guess. Either I be vampire stage 2 or 3 and being a Breton seems to have its own advantages.
  • Thevampirenight
    Thevampirenight
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    ✭✭
    Vanos444 wrote: »
    Vanos444 wrote: »
    Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
    The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

    Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.

    @Cinbri @idk @Thevampirenight
    I owe you a minor apologies. It seems I did a minor mistake on my build.
    On live, I used Bol not HoD. But with current changes to Elusive mist and I have a habbit of spamming "the elusive mist keybind". So, on PTS, elusive keeps going back to and forth into mist.
    Therefore, I switched from Bol to HoD and I am now careful of not spamming the elusive mist keybind. It's works great, I can live longer in Vampire stage 4, even if the player loves to fear, stun or do something to open a window for his execute kill.
    At stage 1, it seems my survivability is slightly less than on live due to the changes of vampire stages buff.

    So, my guess. Either I be vampire stage 2 or 3 and being a Breton seems to have its own advantages.

    You're fine, and yeah can't just spam it,since you can toggle it off and on at will now.
    PC NA
    Please add Fangs to Vampires.
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