Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Plz, make elusive mist form like the current version.

Vanos444
Vanos444
✭✭✭✭✭
Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.
idk wrote: »


To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
@idk
I was hoping for others to support my argument but I guess they love the new mist change.

Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.

I don't play ESO alot these days due to work but in this quarantine period, I was able to test the PTS. I have tried various ways to make my build viable but nothing can replace elusive mist on the current version.
Its actually getting a buff here.

Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.
idk wrote: »
First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.
@idk have you test it on the PTS PvP or Dueling?
Also, I am only telling them to revert elusive mist. The other morph blood mist can remain the same like on the PTS.
idk wrote: »
Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.
A toggle that drains your magicka every second is not a boon but bad imo...
Preivously, it doesn't regain your magicka pool but now it drains. Regardless, if it lags or not.

And if you think I am having this lag issue then few of my guilds and those I challenged have similar opinions as well. Lastly, when it hits on live, this skill will be not used at all...
idk wrote: »
This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.

I doubt you PvP. But let's assume you do. I as a Tankplar or a healbot have used this skill repeatedly not only escape situation but also to regain, my stamina. But with this, my magicka gets drained, my health gets drained due player constantly damaging me and lastly my stamina not recovering to a value to save myself from being killed....

@Cinbri
Thanks for the constructive post.
Cinbri-
Cinbri wrote: »
"Here is simple explanation - current live Mist base cost is 4590 magicka for 4sec duration channel during which your mana regen deactivated. Lets imagine you have 2k mana regen. So now casting 1 Mist will cost you 4860+2000+2000=8860 mana just for 4sec during which your entire form of defense as templar which is just heals and hots are deactivated so you cant get any healing during Mist. Then it automatically ends and smart opponent can easily CC you with unblockable stun which is became too common thing. Then next activation will drain another 8590 mana from you."
There is were your wrong. U see, I have played this Tankplar for 2 years now and this build was 1 year ago.
Now on matters at hand,
When that smart opponent CC me, once mist clears on live patch. I break free at that moment. But the key is, I have regained sufficient stamina during my mist form.

So, once I break free, I gain CC immunity, then I use BoL or my Ultimate"Remembrance " or pop a potion and reapply " channelled focus " and " RoR" then I go back to mist form again. During that period my magicka pool regians magicka due to Channelled focus. So, against solo battles I am literally unkillable.

But now, I, cant do the same style of gameplay, used to on live. Infact, I am more vulnerable due my magicka being drained faster due to the new mist form. So, my health and stamina are not enough for me to survive another CC.

I have tested this on the PTS ( the new mist) and not just once, but 3 days straight. I tried with other skill combo and the infamous Psyjic skill line as well but it's doesnt come as near as the old mist survivability.

If you still believe that, I am being ridiculous or baised or trying to unforce my agenda or just naive. Then let's have a duel on the current patch.

I am in the EU version,
I will make you my friends list as well.

I don't have time to waste another year to find a proper build for my character. Elusive mist is a major role for my survivability in PvP.



So, I ask again. ZOS, please revert the elusive skill that's similar to the live version. Please!
Edited by Vanos444 on May 7, 2020 7:40AM
  • Anyron
    Anyron
    ✭✭✭✭✭
    Its ELUSIVE mist lol 😁 not exclusive
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    Vanos444 wrote: »
    and ask for a refund.

    [Snip] Make a stand and show them who really is boss.

    [Edited for inappropriate commentary]
    Edited by ZOS_Volpe on May 6, 2020 4:11PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    RedReign wrote: »
    Vanos444 wrote: »
    and ask for a refund.

    [Snip] Make a stand and show them who really is boss.
    [Edited for inappropriate commentary]

    [Removed quote]

    [Edited for removed content]

    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    Edited by ZOS_Volpe on May 6, 2020 4:15PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Anyron wrote: »
    Its ELUSIVE mist lol 😁 not exclusive

    Thx, I corrected it... although my mobile loves to auto correct things.
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    idk wrote: »


    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    @idk
    I was hoping for others to support my argument but I guess they love the new mist change.

    Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

    Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.


    Edited by Vanos444 on May 6, 2020 4:59AM
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    Its actually getting a buff here.
    Basically you can keep it on far longer. Other then the visuals are different when it comes to the mist look. Its still the same mist form. So can keep it on for like if you have enough magic, a lot longer then four seconds and using an attack toggles it off.
    Mechanically its still the same only differance is you can choose when you enter and leave it now. So hit mist form stay that way 4 seconds then light attack you are out of mist form just by the attack and then say do what your doing hit mist form again and then attack do whatever you need to do hit mist form again. So its actually more useful with Greymoor and attacking does cancel it out.

    At Stage Four it will only cost 602 magicka, stage three, 703 magicka, Stage two 803 Magicka, Stage one 903. That is with it at its max rank. That is from Pts right now. Those are the numbers so you can have mist form going for a long time.
    So tell me how that isn't a buff to mist form?
    Edited by Thevampirenight on May 6, 2020 5:01AM
    PC NA
    Please add Fangs to Vampires.
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Its actually getting a buff here.

    Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

    Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    Vanos444 wrote: »
    Its actually getting a buff here.

    Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

    Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.

    Lag effects a lot of things and it might not be an issue when it goes live. Report the issue on the pts and they might fix it if its bugged.
    Edited by Thevampirenight on May 6, 2020 5:40AM
    PC NA
    Please add Fangs to Vampires.
  • Firstmep
    Firstmep
    ✭✭✭✭✭
    ✭✭✭
    I think its the same issue as meditate has, when you move sometimes it wont activate.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    idk wrote: »


    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    @idk
    I was hoping for others to support my argument but I guess they love the new mist change.

    Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

    Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.


    First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.

    Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.

    This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
    The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

    Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.
    idk wrote: »


    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    @idk
    I was hoping for others to support my argument but I guess they love the new mist change.

    Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

    Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.

    I don't play ESO alot these days due to work but in this quarantine period, I was able to test the PTS. I have tried various ways to make my build viable but nothing can replace elusive mist on the current version.
    Its actually getting a buff here.

    Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

    Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.

    So, I ask again. ZOS, please revert the elusive skill that's similar to the live version. Please!

    Sorry I'm going to have to side with the majority here as well. The toggle is better in every way because it allows you more control on how long you want to stay in Mist Form. So not only can you use it longer as a more effective escape maneuver, but your Templar tank can opt to turn it on and off as a more efficient snare remover as well. So I don't understand why you would prefer the old one. After reading your post it seems to have something to do with lag canceling you out of Mist Form or something, which is a problem I myself haven't encountered as it relates exclusively to Mist Form. If you're lagging, that's probably going to effect all your skills, including the old and new Mist Forms.
    Edited by Jeremy on May 6, 2020 6:26AM
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    "Tankplars" are spec that will benefit for this skill less because templar entire form of defense is retroactive and based on healing. Templars will use this skill simply coz they forced to.
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    idk wrote: »
    First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.
    @idk have you test it on the PTS PvP or Dueling?
    Also, I am only telling them to revert elusive mist. The other morph blood mist can remain the same like on the PTS.
    idk wrote: »
    Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.
    A toggle that drains your magicka every second is not a boon but bad imo...
    Preivously, it doesn't regain your magicka pool but now it drains. Regardless, if it lags or not.

    And if you think I am having this lag issue then few of my guilds and those I challenged have similar opinions as well. Lastly, when it hits on live, this skill will be not used at all...
    idk wrote: »
    This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.

    I doubt you PvP. But let's assume you do. I as a Tankplar or a healbot have used this skill repeatedly to not only escape situation but also to regain my stamina. But with this my magicka gets drained, my health gets drained due player constantly damaging me and lastly my stamina not recovering to a value to save myself from being killed....

    I don't have time to waste another year to find a proper build for my character. Elusive mist is a major role for my survivability in PvP.
    Edited by Vanos444 on May 6, 2020 1:43PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Cinbri wrote: »
    "Tankplars" are spec that will benefit for this skill less because templar entire form of defense is retroactive and based on healing. Templars will use this skill simply coz they forced to.

    I have been a Tankplar for 2 years now...and your saying elusive mist is not a part of Tankplar build on pvp ? Or are you saying the current mist form on live PTS is not usefull ?!
    Trust me, elusive mist is the key skill for any MagickaTankplar build on PvP. So, the current Elusive mist is below average.
    Edited by Vanos444 on May 6, 2020 1:47PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Jeremy wrote: »
    Vanos444 wrote: »
    Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
    The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

    Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.
    idk wrote: »


    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    @idk
    I was hoping for others to support my argument but I guess they love the new mist change.

    Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

    Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.

    I don't play ESO alot these days due to work but in this quarantine period, I was able to test the PTS. I have tried various ways to make my build viable but nothing can replace elusive mist on the current version.
    Its actually getting a buff here.

    Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

    Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.

    So, I ask again. ZOS, please revert the elusive skill that's similar to the live version. Please!

    Sorry I'm going to have to side with the majority here as well. The toggle is better in every way because it allows you more control on how long you want to stay in Mist Form. So not only can you use it longer as a more effective escape maneuver, but your Templar tank can opt to turn it on and off as a more efficient snare remover as well. So I don't understand why you would prefer the old one. After reading your post it seems to have something to do with lag canceling you out of Mist Form or something, which is a problem I myself haven't encountered as it relates exclusively to Mist Form. If you're lagging, that's probably going to effect all your skills, including the old and new Mist Forms.

    @Jeremy
    From your pervious comment on some vampire thread. You don't seem that concerned about the new changes of the vampire abilities or you are just happy that's it's useless in general. It's good you feel that way but the rest of the community are not on the same page as you.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    idk wrote: »
    First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.
    @idk have you test it on the PTS PvP or Dueling?
    Also, I am only telling them to revert elusive mist. The other morph blood mist can remain the same like on the PTS.
    idk wrote: »
    Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.
    A toggle that drains your magicka every second is not a boon but bad imo...
    Preivously, it doesn't regain your magicka pool but now it drains. Regardless, if it lags or not.

    And if you think I am having this lag issue then few of my guilds and those I challenged have similar opinions as well. Lastly, when it hits on live, this skill will be not used at all...
    idk wrote: »
    This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.

    I doubt you PvP. But let's assume you do. I as a Tankplar or a healbot have used this skill repeatedly to not only escape situation but also to regain my stamina. But with this my magicka gets drained, my health gets drained due player constantly damaging me and lastly my stamina not recovering to a value to save myself from being killed....

    I don't have time to waste another year to find a proper build for my character. Elusive mist is a major role for my survivability in PvP.

    1. I do not duel but I have tested elusive mist on the PTS and like it. I like the feel and that I cannot be trapped between mist forms becasue you access it only once and it continues until you are ready to end it or you run out of magick. It works great.

    2. Wow, We have to go this far into the thread for you to start giving an actual reason for why you do not what this skill to change from how it is on live. It helps to put this type of information in the beginning when you originally created this thread if you want Zos to pay any attention to this thread.

    However, you are not giving a proper comparison. A proper comparison would compare how much is lost using the current design on live X times in a row vs using the PTS version for the same duration as the X times in a row and see if the magicka use actually differs. That is the only way the sole reason you are giving has any relevance.

    3. LMAO. So you throw shade my way by suggesting I do not PvP in a faltering attempt to discredit me because my comments do not support hours. It is just so lame and weak to attack the person instead of talking to the subject. Are you also suggesting @Jeremy @Cinbri @Thevampirenight do not PvP as well or is it just me? lol

    While I am not thrilled by the overall changes to vampire, this is one change I see as an improvement over the current design.
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    We have recently removed some inappropriate commentary. We would like everyone to keep posts on the subject at hand, civil, and constructive.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    Jeremy wrote: »
    Vanos444 wrote: »
    Plz , ZOS make elusive mist form untoggable and not use X magicka. While in that form.
    The blood mist is fine. But elusive mist is usually for Tankplar builds or any slow moving classes without speed and defence the same time.

    Also, please remove abilities cost in vampire stage 1. That would make my old build a bit viable. Please. Otherwise, I might quit and ask for a refund.
    idk wrote: »


    To OP, I would suggest constructive feedback. Something more than just I want it like the old way as that is all you said. Also, Elusive Mist is not a tankplar skill. It is used by more than just templars. I guarantee that.
    @idk
    I was hoping for others to support my argument but I guess they love the new mist change.

    Ofc, It's not a Tankplar build on PvP. But its a must have skill. I have been playing ESO back from 2015 onwards and my favourite class is Templar.

    Now, How do I escape from a zerg of players without that ability. Currently, I have tested it and its bad. There is some lag in that skill and it drains my magicka. So, my survivability is gone in this PTS run.

    I don't play ESO alot these days due to work but in this quarantine period, I was able to test the PTS. I have tried various ways to make my build viable but nothing can replace elusive mist on the current version.
    Its actually getting a buff here.

    Have you tried dueling or PvP with that skill. It lags once the battle starts meaning instead of me being in mist form or toggled on, I am suddenly toggled off..so I have to try it like 3 or 4 times till it works then my magicka and my health gets drained like hell...

    Please, test it out on PTS and try dueling or PvP with that skill. Then only you would understand why it sucks.

    So, I ask again. ZOS, please revert the elusive skill that's similar to the live version. Please!

    Sorry I'm going to have to side with the majority here as well. The toggle is better in every way because it allows you more control on how long you want to stay in Mist Form. So not only can you use it longer as a more effective escape maneuver, but your Templar tank can opt to turn it on and off as a more efficient snare remover as well. So I don't understand why you would prefer the old one. After reading your post it seems to have something to do with lag canceling you out of Mist Form or something, which is a problem I myself haven't encountered as it relates exclusively to Mist Form. If you're lagging, that's probably going to effect all your skills, including the old and new Mist Forms.

    @Jeremy
    From your pervious comment on some vampire thread. You don't seem that concerned about the new changes of the vampire abilities or you are just happy that's it's useless in general. It's good you feel that way but the rest of the community are not on the same page as you.

    I've never said I was happy Vampire is useless in general. So you are confusing me with someone else.

    As far as what the "rest of the community" feels, I have a very hard time believing this community you speak of prefers the old Mist Form to the new one, because the new one is just better in every way. But who knows, I don't pretend to speak for some greater community or claim to know what one is thinking. But it's like I said, your issue seems to be more of a lag problem instead of anything specifically to do with the skill revamp itself. Hopefully your lag will clear up so you can appreciate the change.
    Edited by Jeremy on May 6, 2020 4:48PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    idk wrote: »
    Vanos444 wrote: »
    idk wrote: »
    First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.
    @idk have you test it on the PTS PvP or Dueling?
    Also, I am only telling them to revert elusive mist. The other morph blood mist can remain the same like on the PTS.
    idk wrote: »
    Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.
    A toggle that drains your magicka every second is not a boon but bad imo...
    Preivously, it doesn't regain your magicka pool but now it drains. Regardless, if it lags or not.

    And if you think I am having this lag issue then few of my guilds and those I challenged have similar opinions as well. Lastly, when it hits on live, this skill will be not used at all...
    idk wrote: »
    This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.

    I doubt you PvP. But let's assume you do. I as a Tankplar or a healbot have used this skill repeatedly to not only escape situation but also to regain my stamina. But with this my magicka gets drained, my health gets drained due player constantly damaging me and lastly my stamina not recovering to a value to save myself from being killed....

    I don't have time to waste another year to find a proper build for my character. Elusive mist is a major role for my survivability in PvP.

    1. I do not duel but I have tested elusive mist on the PTS and like it. I like the feel and that I cannot be trapped between mist forms becasue you access it only once and it continues until you are ready to end it or you run out of magick. It works great.
    So, I was right. Kinda..
    idk wrote: »
    2. Wow, We have to go this far into the thread for you to start giving an actual reason for why you do not what this skill to change from how it is on live. It helps to put this type of information in the beginning when you originally created this thread if you want Zos to pay any attention to this thread.
    [snip]
    idk wrote: »
    However, you are not giving a proper comparison. A proper comparison would compare how much is lost using the current design on live X times in a row vs using the PTS version for the same duration as the X times in a row and see if the magicka use actually differs. That is the only way the sole reason you are giving has any relevance.
    If you want numbers, I can't give that. But let's put it this way, if you're so keen on sticking the PTS version of elusive mist then try it on PvP cyrodill with a Tankplar build from Alcast or any from the internet and try surviving it on the PTS version and the live version as well...then you will see the difference.
    idk wrote: »
    3. LMAO. So you throw shade my way by suggesting I do not PvP in a faltering attempt to discredit me because my comments do not support hours. It is just so lame and weak to attack the person instead of talking to the subject. Are you also suggesting @Jeremy @Cinbri @Thevampirenight do not PvP as well or is it just me? lol
    [snip]
    All I am saying, if you like the mist on PTS then let the blood mist be toggable and let the elusive mist be untoggable?!
    idk wrote: »
    While I am not thrilled by the overall changes to vampire, this is one change I see as an improvement over the current design.

    It's not an improvement when it lags at the heat of battle and the survivability is slim...
    What I am say is, maybe for you it might work but for those in Europe will find it difficult for its delay and magicka drain...
    It just become pointless...

    [edited for baiting]
    Edited by ZOS_Lunar on May 6, 2020 5:26PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    @Alcast
    Please, crack some sense to these ppl. I mostly use your build Templar " The ritualists" version with a slight variations.
    I love this build and class. Tested on PTS and my survivability as become bad. The mist is useless at the heat of battle and the magicka drain on top of it the health diminishing due to player constant damage, really makes it difficult for me to either love the class or my character.
    Also, the lag or delay to activate it is a jk. It takes 3 tries to activate it at the heat of the battle. So, against a zerg, I am mostly dead before I block or heal.

    Please, Alcast tell ZOS to revert elusive mist changes on PTS to the current version.
    The blood mist can be toggable.
    Edited by Vanos444 on May 6, 2020 5:04PM
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    Vanos444 wrote: »
    Alcast
    Please, crack some sense to these ppl. I mostly use your build Templar " The ritualists" version with a slight variations.
    I love this build and class. Tested on PTS and my survivability as become bad. The mist is useless at the heat of battle and the magicka drain on top of it the health diminishing due to player constant damage, really makes it difficult for me to either love the class or my character.
    Also, the lag or delay to activate it is a jk. It takes 3 tries to activate it at the heat of the battle. So, against a zerg, I am mostly dead before I block or heal.

    Please, Alcast tell ZOS to revert elusive mist changes on PTS to the current version.
    The blood mist can be toggable.

    Here's the thing about dueling on the PTS: it's generally against people already invested and practiced in PVP using 100% optimized builds and basically trying to find the most outrageous setups because it's fun and easy to on template characters. Really some of the only things you should be taking away out of duels on the PTS is seeing how sets and skills interact with one another, the limitations of each, and what kind of numbers you can achieve, not just the fact that you lost. If you lost because of an actual bug that's one thing, but from what I'm reading out of your comments, it seems more likely to me that you're getting affected by the recent spotty performance on the PTS (I had trouble even doing a target dummy parse without my skill bar seizing like it does on Live) as well as fighting players of a much higher caliber than you're used to playing against. The experience of a duel on the PTS can't be compared to a live Cyrodiil/BG situation with any honesty.

    My experience with the new Elusive Mist has been nothing but positive, even in a duel setting, because when I used it to get free from a root on Live, a cast-to-block cost me as much as if i were using it for the full duration, but the new one lets me do the same thing for a fraction of the cost since it's on a second-by-second basis.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    @Alpheu5
    It's not about losing, it's about survivability...
    I can't live longer or be a Tankplar without mist form. It's just that simple.
    I tested on PvP not just dueling...

    Why can't, I get what I want?!!
    Elusive mist be reverted only. Not the other form.
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    I for one adore the changes for my stamina warden on the PTS. Not only got me out of tight situations when checking on certain world bosses, but the few extra bits of PvP I tried as well over the past few days.

    Especially with my cocktail of medi al conditions, it has made it a bit smoother for me. Although, one person's personal experiences does not dictate the experiences of others. So... find issues, report it in detail, get support so it can get fixed.

  • Aerenthir
    Aerenthir
    ✭✭✭
    @Vanos444 First of all you thinking that you could do a refund over a change to an ability is absurd. You can ask, but you won't get it. I assume you haven't read the Terms of Service that we all agree to. If you did, you'd know that this won't ever happen.

    Second i run Magplar in PvP without even being a Vampire, let alone having Elusive mist and have no issues with face tanking several people and getting away whenever i want. Also if you're running the so called "Ritualist" that Alcast built, then you should be much more worried for Bloodspawn nerf, rather than Mist form.

    No offense to Alcast, i'm sure he's a great dude, but he's not a hardcore PvP'er. If you love Templar so much, you should find the stream of someone who actually mains Templar and learn from them.
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Aerenthir wrote: »
    @Vanos444 First of all you thinking that you could do a refund over a change to an ability is absurd. You can ask, but you won't get it. I assume you haven't read the Terms of Service that we all agree to. If you did, you'd know that this won't ever happen.

    Second i run Magplar in PvP without even being a Vampire, let alone having Elusive mist and have no issues with face tanking several people and getting away whenever i want. Also if you're running the so called "Ritualist" that Alcast built, then you should be much more worried for Bloodspawn nerf, rather than Mist form.

    No offense to Alcast, i'm sure he's a great dude, but he's not a hardcore PvP'er. If you love Templar so much, you should find the stream of someone who actually mains Templar and learn from them.

    @Aerenthir
    I can't and I don't have time as I said in the original post.
    Is it that difficult to agree. Elusive mist being reverted?! I mean, your build is different and you love it.
    I for one, love the Alcast Tankplar build and I have wasted thousands of hours and gold in building that character. Mist is a crucial part to my build. With it regain stamina while in mist form without losing magicka. So, that I CAN use BoL during that situation.
  • Aerenthir
    Aerenthir
    ✭✭✭
    Vanos444 wrote: »
    @Aerenthir
    I can't and I don't have time as I said in the original post.
    Is it that difficult to agree. Elusive mist being reverted?! I mean, your build is different and you love it.
    I for one, love the Alcast Tankplar build and I have wasted thousands of hours and gold in building that character. Mist is a crucial part to my build. With it regain stamina while in mist form without losing magicka. So, that I CAN use BoL during that situation.

    Just how you like the old Elusive mist, there are plenty of people who like the new changes. Either of the two new morphs. There's never going to be a situation where everyone is happy. Unless it's proven that somehow the skill breaks the current meta, or is broken in general and causes issues, the chance of Zos reverting it to the old one is less than zero. Anyway good luck.
    Edited by Aerenthir on May 6, 2020 7:19PM
  • Vanos444
    Vanos444
    ✭✭✭✭✭
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...
    Edited by Vanos444 on May 6, 2020 7:27PM
  • StormeReigns
    StormeReigns
    ✭✭✭✭✭
    ✭✭
    Vanos444 wrote: »
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...

    If you are looking to make change, the best is to create an idea and submit it to the community. You have to be open to criticism, alterations and even scrutiny. If you do not accept any of those, the community will see and treat the concept and idea as solely selfish and break it down to the point of it no longer being worth while to discuss.

    You need to be openly unbiased and show what you feel is both the pros and cons between the two, while openly and accepting that others will disprove, or feel the change may bring further issues to them and others, or even steal the idea and built it up to being something complete different.

    You are the one making the claims that old was better then new, so you need to provide the support to your argument, not the other way around.
    Edited by StormeReigns on May 6, 2020 7:49PM
  • xXMeowMeowXx
    xXMeowMeowXx
    ✭✭✭✭✭
    Vanos444 wrote: »
    Wow! This community in ESO forums is a joke. All toxic ppl here, I guess...
    Its just a discussion. If you feel that I am wrong then prove it to me with actual facts. Only thing half of ppl here are PvE players or haven't actually played a Tankplar before on the PvP...lol!

    I just don't understand, why it's so difficult for you guys to see that mist was my survivability.
    So, I just want that morph reverted.

    ZOS, will not care if the voice isnt loud and here I thought the forums would agree.....I guess, I was WRONG.

    Ok, so be it. If this goes live. I will unsub and try for a refund to Greymoor chapter. Either it's in ToS or not...

    The forum community is not the ones that can make the change. Only the Devs....

    Just show them your results with constructive feedback given.

    Explain without being emotional why the change has affected gameplay. Give each issue backed up with actual testing if you can. This is the best way to go about things.

    Certain Devs do respond when presented with proper testing.

    More importantly, they even have not gone through with some changes because of feedback given.

    Try contacting Alcast first, as well. You are using his build and it would be best to see what he recommends. Good Luck @Vanos444

    Honey not vinegar :)





    Edited by xXMeowMeowXx on May 6, 2020 8:52PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vanos444 wrote: »
    idk wrote: »
    Vanos444 wrote: »
    idk wrote: »
    First off, you have not even tried to explain why the new skill is a problem. The OP comes off as it is changed, I do not like change, so do not change. That is what I see.
    @idk have you test it on the PTS PvP or Dueling?
    Also, I am only telling them to revert elusive mist. The other morph blood mist can remain the same like on the PTS.
    idk wrote: »
    Second, answering your question, you would still use Elusive Mist to escape that zerg of players. What is great is you can keep it going for more than 4 seconds and have it uninterrupted until you choose or you run out of magicka to sustain it. Less of a chance that zerg will CC you between your use of mist form. Win/Win.
    A toggle that drains your magicka every second is not a boon but bad imo...
    Preivously, it doesn't regain your magicka pool but now it drains. Regardless, if it lags or not.

    And if you think I am having this lag issue then few of my guilds and those I challenged have similar opinions as well. Lastly, when it hits on live, this skill will be not used at all...
    idk wrote: »
    This is one change with the vampire skill line that I have no problem with and I have used it in PvP and PvE raiding.

    I doubt you PvP. But let's assume you do. I as a Tankplar or a healbot have used this skill repeatedly to not only escape situation but also to regain my stamina. But with this my magicka gets drained, my health gets drained due player constantly damaging me and lastly my stamina not recovering to a value to save myself from being killed....

    I don't have time to waste another year to find a proper build for my character. Elusive mist is a major role for my survivability in PvP.

    1. I do not duel but I have tested elusive mist on the PTS and like it. I like the feel and that I cannot be trapped between mist forms becasue you access it only once and it continues until you are ready to end it or you run out of magick. It works great.
    So, I was right. Kinda..
    idk wrote: »
    2. Wow, We have to go this far into the thread for you to start giving an actual reason for why you do not what this skill to change from how it is on live. It helps to put this type of information in the beginning when you originally created this thread if you want Zos to pay any attention to this thread.
    [snip]
    idk wrote: »
    However, you are not giving a proper comparison. A proper comparison would compare how much is lost using the current design on live X times in a row vs using the PTS version for the same duration as the X times in a row and see if the magicka use actually differs. That is the only way the sole reason you are giving has any relevance.
    If you want numbers, I can't give that. But let's put it this way, if you're so keen on sticking the PTS version of elusive mist then try it on PvP cyrodill with a Tankplar build from Alcast or any from the internet and try surviving it on the PTS version and the live version as well...then you will see the difference.
    idk wrote: »
    3. LMAO. So you throw shade my way by suggesting I do not PvP in a faltering attempt to discredit me because my comments do not support hours. It is just so lame and weak to attack the person instead of talking to the subject. Are you also suggesting @Jeremy @Cinbri @Thevampirenight do not PvP as well or is it just me? lol
    [snip]
    All I am saying, if you like the mist on PTS then let the blood mist be toggable and let the elusive mist be untoggable?!
    idk wrote: »
    While I am not thrilled by the overall changes to vampire, this is one change I see as an improvement over the current design.

    It's not an improvement when it lags at the heat of battle and the survivability is slim...
    What I am say is, maybe for you it might work but for those in Europe will find it difficult for its delay and magicka drain...
    It just become pointless...

    [edited for baiting]

    1. Not at all. I have actually tested it.

    Elusive mist does everything it did before. The only difference is it is now a toggle instead of being vulnerable every 4 seconds and having to refresh it. One just needs to get used to ending it when they want to end it.

    2a. Cannot properly test in Cyrodiil on the PTS. However, since the skill performs on the PTS just as it does on Live except the duration can be controlled then it should be an improvement to Alcast's build.

    3. Yes, it would be good to provide numbers. Something to support your complaint would be good since it makes no sense to complain about the toggle aspect as that is an improvement for survival.

    Glad you mentioned numbers. Granted, this is not for a tank, but that is secondary to what I am presenting below. This is with a 29.5k mag pool and mist form was kept up until the magicka was totally depleted. Obviously a smaller or larger mag pool would increase uptimes but that is all relative (i.e. a tank may have less magicka so uptime on live and PTS would be reduced proportionally).

    Live.
    Stage 1 - 7 uses. 28s of total uptime.
    Stage 4 - 9 uses. 36 s uptime. (if I was slow on refreshing MF I could get 10 uses for 40s uptime)

    PTS
    Stage 1 - 36s uptime
    Stage 4 - 54s uptime

    Since the skill itself works the same on live and PTS with the only difference being the toggle that is a huge increase in survival.

    4. That is not what you were saying. You suggested I did not PvP since I had a different opinion on the matter. Further, the other morph serves a different purpose since it does damage

    If the changes to this skill go live as it is currently designed it will take an adjustment to get used to the toggle but it will be a major increase in survival and uptime based on the numbers I presented based on actual testing.

    In the end, the only actual reason you have provided for why you do not like this change is it drains magicka per second. Considering I have demonstrated that drain per second on the PTS is less than the cost per second of up time on the Live server your reason does not hold up to scrutiny.

    I would suggest not getting upset because people disagree and especially when they have valid reasons and back that up from numbers that were the result of real testing.
    Edited by idk on May 7, 2020 1:20AM
Sign In or Register to comment.