Rave the Histborn wrote: »
How does it make the locked campaign senseless? You think someone is going to be switching alliance ls daily? Your alliance skills and ranks are tied to your alliance do youd lost those for switching
So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
MEBengalsFan2001 wrote: »Alliance change token is good for the game for additional revenue. What I would like to see is class change token. If that can be added to the game as that would be more revenue for the game and another good service available to players.
Soldier224 wrote: »Rave the Histborn wrote: »
How does it make the locked campaign senseless? You think someone is going to be switching alliance ls daily? Your alliance skills and ranks are tied to your alliance do youd lost those for switching
Nobody lose Alliance skills or ranks. You lose your Leaderboard rank not more. And yes i think the inhibition to spend money in ESO is very low. Look at the giftsystem.
Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
Rave the Histborn wrote: »
ZOS has stated that your skills are tied to your alliance and that you'd lose it if you changed
driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
If the price isn't too bad, I may swap over a couple characters
driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
Soldier224 wrote: »If the price isn't too bad, I may swap over a couple characters
On the one side it should be unpopular but on the other side you will use it. Not a good argument.
driosketch wrote: »
Your opinion is unpopular, not the tokens. Those seem quite popular.
driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
No one cares about the short term of being locked out till next round. Also a poll was already done on this forum and last I looked. 8% of the people on that poll were jumping ship to EP and the people going to the other 2 factions were not worth mentioning. The majority in the poll were staying with their faction. But thats how it starts. 8% jump ship and the war is even more unbalanced because most of them will go to EP. Making the problem bigger with every round.
Soldier224 wrote: »Rave the Histborn wrote: »
ZOS has stated that your skills are tied to your alliance and that you'd lose it if you changed
Quote pls.
Rave the Histborn wrote: »driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
No one cares about the short term of being locked out till next round. Also a poll was already done on this forum and last I looked. 8% of the people on that poll were jumping ship to EP and the people going to the other 2 factions were not worth mentioning. The majority in the poll were staying with their faction. But thats how it starts. 8% jump ship and the war is even more unbalanced because most of them will go to EP. Making the problem bigger with every round.
OK so the majority were staying the same and *gasp* 8% are jumping to EP? Bro, why even pvp anymore, 8% is like all of the population.
The only way it would make the game unbalanced is if that 8% of the population were constantly shifting a few times an hour. They won't be
Rave the Histborn wrote: »"The Alliance token will function exactly the same as every other skill line you buy" -ZOS
There ya go, not sure why you need an actual ZOS quote but the tokens would be inline with the rest
driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
No one cares about the short term of being locked out till next round. Also a poll was already done on this forum and last I looked. 8% of the people on that poll were jumping ship to EP and the people going to the other 2 factions were not worth mentioning. The majority in the poll were staying with their faction. But thats how it starts. 8% jump ship and the war is even more unbalanced because most of them will go to EP. Making the problem bigger with every round.
Soldier224 wrote: »driosketch wrote: »
Your opinion is unpopular, not the tokens. Those seem quite popular.
Yes my opinion seems to be unpopular. That make it not wrong.
Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
driosketch wrote: »...
driosketch wrote: »driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
No one cares about the short term of being locked out till next round. Also a poll was already done on this forum and last I looked. 8% of the people on that poll were jumping ship to EP and the people going to the other 2 factions were not worth mentioning. The majority in the poll were staying with their faction. But thats how it starts. 8% jump ship and the war is even more unbalanced because most of them will go to EP. Making the problem bigger with every round.
On a number of servers EP has always been popular. I imagine people are swapping because they likely have friends that mostly play that alliance. In the past, there have been guilds that swapped out of a popular alliance to fight in a lower pop alliance, and they had to do it by rerolling alts, back when alliance points couldn't be banked, and progress was slower. This has always been a player created problem, since the first PvP beta in 2013, and it's required players to solve it.Soldier224 wrote: »driosketch wrote: »
Your opinion is unpopular, not the tokens. Those seem quite popular.
Yes my opinion seems to be unpopular. That make it not wrong.
It doesn't. But it also doesn't make it right, which what you said.Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
Soldier224 wrote: »Rave the Histborn wrote: »"The Alliance token will function exactly the same as every other skill line you buy" -ZOS
There ya go, not sure why you need an actual ZOS quote but the tokens would be inline with the rest
So... you dont lose your Skillline level. Your Skillpoints on the lines will be reset. Not more.
https://youtu.be/oj50eDZpQzARave the Histborn wrote: »driosketch wrote: »driosketch wrote: »Soldier224 wrote: »driosketch wrote: »So you would prefer ZOS add work for their customer service staff, at their own cost, while simultaneously making players jump through hoops to validate their reason for swapping? Conversely, ZOS have left it up to player choice with a cool down, (and possibly cost), being the deterrent against abuse, and still generate some revenue from it.Soldier224 wrote: »oXI_Viper_IXo wrote: »What do you mean by "individual check?"
Individual check means (in my thoughts) that somebody write a ticket with the request that he want change the faction with Reasons. When he want change the faction because all of his Guild are in another Faction, then it can be checked. That should be for free and only once a year.
I can guess which path would be chosen.
I didn't check alliance rank, but swapping clears our your Cyrodiil board quests and leader board on PTS. You don't appear to lose skill points. You certainly don't lose progress in the Alliance War Skill lines. Nor do you lose progress in the Main Questline or the Guild Questlines. You can even still fast travel to your old Harborage.
If the price isn't too bad, I may swap over a couple characters, just to consolidate my roster. I'm fine leaving them be, too. So I don't care too much, but aside from the unknown price, it looks like a good implementation.
A 12 Hour Cooldown is ridiculously low.
And that so many want use it, let me think i´m right with the Opinion that the Alliance Token is a bad Idea for PvP Cyrodiil.
I don't follow your logic here. Your opinion is correct because it's unpopular?
No he is right, it is bad for Cyrodiil. It was a constant problem with DAoC. People jumping ship to server that had the faction they wanted winning the war. It made things highly unbalanced. Its worse with ESO because its a mega server, so this will spiral even faster. 8% jump ship to EP. Their Q gets worse and losing side has a harder time filling ranks. So more jump ship and EP gets more bloated. People start leaving the game that cant Q to Cyro on EP side and more people jump ship on losing side because only EP can keep their side maxed out and winning. This is a very slippery slope.
Counterpoint, on a locked campaign, if you lock it on a DC character, than swap all characters to AD, haven't you completely locked yourself out till the next cycle?
On an unlock campaign, you lose your progress on a swap. Let's say you are in top % of leaderboard bonus range for your end of campaign reward for that alliance. Is the difference of a winning alliance bonus (minus 1500-3000 crowns likely cost) worth it? Wouldn't it make more sense to run an Alt, which is what people do now?
I don't know how it worked in DAoC, but I am highly doubtful people will pay real money to jump to the Alliance with the hours long queue. Again, is the bonus end of campaign reward worth the lack of playtime and the struggle to earn 100k when the map is capped and there are no enemies to kill.
I only see alliance tokens as a way for players to manage thier social group play without giving up a character they are attached to. I think of all the players who do it, the majority will probably do it as a one time thing, (barring any future disruptions to their social groups).
No one cares about the short term of being locked out till next round. Also a poll was already done on this forum and last I looked. 8% of the people on that poll were jumping ship to EP and the people going to the other 2 factions were not worth mentioning. The majority in the poll were staying with their faction. But thats how it starts. 8% jump ship and the war is even more unbalanced because most of them will go to EP. Making the problem bigger with every round.
OK so the majority were staying the same and *gasp* 8% are jumping to EP? Bro, why even pvp anymore, 8% is like all of the population.
The only way it would make the game unbalanced is if that 8% of the population were constantly shifting a few times an hour. They won't be
From my experience in DAoC, this became a huge problem. With mega servers this was not a problem here. This opens a door and it starts with a few people jumping ship at a time. This ended up badly on DAoC. What makes this game different? DAoC was even harder, you had to leave everything behind to jump ship to a wining war. Your chars, money, friends.
DaveMoeDee wrote: »
Solution is obvious. Ban players from having friends.
Soldier224 wrote: »DaveMoeDee wrote: »
Solution is obvious. Ban players from having friends.
what the matter? I have nothing against playing with friends. But to avoid abuse, the Token might used only all two months. So that nobody can see which Team eventually have the most Chances to win.
Rave the Histborn wrote: »
That's 2 full campaigns lol That's not stopping people from seeing who's winning thats you trying to ban the token without banning it.
It's
Not
That
Big
Of
A
Deal
Rave the Histborn wrote: »Soldier224 wrote: »Rave the Histborn wrote: »"The Alliance token will function exactly the same as every other skill line you buy" -ZOS
There ya go, not sure why you need an actual ZOS quote but the tokens would be inline with the rest
So... you dont lose your Skillline level. Your Skillpoints on the lines will be reset. Not more.
God, I love replying to people leveling their first toon that try to talk from experience.
No, if you've actually played the game your skill line experience is tied to your faction and gets reset to rank 1. They've had lines get moved in the game and it resets them to 0 because of it.
"You log into your new alliance city. Quests in progress will be reset or replaced"https://youtu.be/oj50eDZpQzA
You don't even get to keep your quests