Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
Chilly-McFreeze wrote: »Suddenly it‘s a downside to have a stun on your spam. A few months back it was totally OP and reason for nerf calls to dizzy.
The diffrence between veiled and dizzy is hoe burst combos work dizzy plus stun is op bexause its a delayed burst skill wich is easily timed with other delayed skills best examples is warden shalks and necro blastbonr (note dswing sets the enemie of balanve too meaning if you do not want the stun you do not have to take it giving you more controll over it) because you can cast them bith before you do dizz meaning your dizzy and bb ot shalks hit at the same time veiled plus stun on the other hand messes up stamblade due to how their combo works currebtly on live a nb will have full stack on grim plus ult g2g before cloak veiled strike stunning you where with hiw the stun on veiled is gonna be uncontrollable wich will result in you stunning enemies when merciless and your ult is not ready yet meaning when you have merciless and ult ready they are possibly cc imune wich just messes with nb burst so much moreChilly-McFreeze wrote: »Don’t get me wrong, I understand the issue and the bad shape NBs are in. It‘s just the forums dynamic that irks me.
So, enough OT.
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.
Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
If Veiled Strike was in the Assassination skill line (where it belongs) instead of Shadow, we wouldn't have that problem. So do that, then take Blur from Assassination and move it to Shadow (where it belongs) and there you go — problem solved.
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
If Veiled Strike was in the Assassination skill line (where it belongs) instead of Shadow, we wouldn't have that problem. So do that, then take Blur from Assassination and move it to Shadow (where it belongs) and there you go — problem solved.
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
If Veiled Strike was in the Assassination skill line (where it belongs) instead of Shadow, we wouldn't have that problem. So do that, then take Blur from Assassination and move it to Shadow (where it belongs) and there you go — problem solved.
TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
Ragnaroek93 wrote: »TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
But it is fine for Wardens? It's also fine that Mark Target (class skill) is a meme compared to Ele Drain (weapon skill). And adding the passive to SA to make it look stronger isn't fair imo. That'd be like adding damage to every sorc ability because of amplitude.
Don't want to sound harsh but this you can't have xyz because that's too much argument is the reason why the game is so bad right now. Every class has "overloaded" abilities (and tbh there are a lot of skills which were more overloaded than SA) and every class NEEDS to have overloaded abilities, it makes them unique and gives them identity. They're repeating the mistakes which Blizzard did with WoW and now desperatly try to go back.
I main a NB and I think it's a drawback.
Well, I main a magblade so I do think that damage numbers are an issue. I don't remember feeling this way on my stamblade though so you may be correct regarding them.killingspreeb16_ESO wrote: »TheRedRavenTR wrote: »You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.Ragnaroek93 wrote: »ColoredScreams wrote: »The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
dude literally all they have to do to make the class viable again is two things: revert surprise attack to its major fracture state and have mark simple reduce enemy damage instead of applying major fracture. boom there you have a balanced nightblade that can be dark cloak and bg viable again.
No. Major fracture needs to stay away.. You cant have major buff and major debuff on high dmg spammable ability.. Thats too much
If Veiled Strike was in the Assassination skill line (where it belongs) instead of Shadow, we wouldn't have that problem. So do that, then take Blur from Assassination and move it to Shadow (where it belongs) and there you go — problem solved.
Personally right now i don't think this will help the class at all,damage(numbers)is not the main problem of the class right now.
The main problem is that the class is too squshy,with low healing/utility and our damage is too easy to avoid.
If they move the skill right now we lose 3%hp and we lose the uptime of the major buff on a class that is alredy squshy with cloak still bugged(?) and with the healing debuff(on battle spirit)increased and the nerf on the 2 most used(defensive)monster set for NB BS/TK this change might hurt the class even more.
Not to mention it force you to cloak even if you don't want it to get the buff up and still have no good sinegy with dark cloak.(healing buff last more than the major buff)
Not against the idea but i personally think to be done first they need to fix/change more things.
Tommy_The_Gun wrote: »