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So you nerfed healing great, what are you gonna do about already low healing classes.

  • Alucardo
    Alucardo
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    Dracane wrote: »
    And Dark Deal is only interruptable once, after which you can use it freely while CC immune.

    Or you streak away, LOS, then dark deal. No interrupts at all that way. B)

    Gap close spammers make that nigh impossible, and it's not like stam sorcs have a lot in the tank for surge, dark deal and streak.
  • Alucardo
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    Giljabrar wrote: »
    Stamsorc has low heals? Lol, sounds to me like you don't have enough weapon damage.

    Keeping in mind they don't have minor/major mending like other classes, they don't have minor protection, they can't disappear into thin air, they don't get 50% boosted resistances while standing in a rune, they don't have purge, they don't have minor maim. All they have is surge, which is pretty bad in no cp if you ask me, and vigor, which ticks for nothing on the PTS without CP, especially if you're defiled.
    I won't deny that in PvE their healing is amazing though.
  • holden_caulfield
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    Alucardo wrote: »
    Giljabrar wrote: »
    Stamsorc has low heals? Lol, sounds to me like you don't have enough weapon damage.

    Keeping in mind they don't have minor/major mending like other classes, they don't have minor protection, they can't disappear into thin air, they don't get 50% boosted resistances while standing in a rune, they don't have purge, they don't have minor maim. All they have is surge, which is pretty bad in no cp if you ask me, and vigor, which ticks for nothing on the PTS without CP, especially if you're defiled.
    I won't deny that in PvE their healing is amazing though.

    The only sources of major mendind are Accelerated Growth, Essence Drain, Obsidian Shield.
    Accelerated Growth is useless because it triggers AFTER the healing (so u basically heals to full a teammates and THEN u have 3 seconds of major mending)

    All classes have Essence Drain.

    Why keep defending the sorcs. They ARE top dog in pvp, nobody can denied that
  • Chilly-McFreeze
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    All classes have Essence Drain.

    Why keep defending the sorcs. They ARE top dog in pvp, nobody can denied that

    Your bias blinds you. We are talking about stamsorcs here. You know, they still exist. And those dudes dont run around with matriarchs and resto staves.
  • universal_wrath
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    Alucardo wrote: »
    Giljabrar wrote: »
    Stamsorc has low heals? Lol, sounds to me like you don't have enough weapon damage.

    Keeping in mind they don't have minor/major mending like other classes, they don't have minor protection, they can't disappear into thin air, they don't get 50% boosted resistances while standing in a rune, they don't have purge, they don't have minor maim. All they have is surge, which is pretty bad in no cp if you ask me, and vigor, which ticks for nothing on the PTS without CP, especially if you're defiled.
    I won't deny that in PvE their healing is amazing though.

    The only sources of major mendind are Accelerated Growth, Essence Drain, Obsidian Shield.
    Accelerated Growth is useless because it triggers AFTER the healing (so u basically heals to full a teammates and THEN u have 3 seconds of major mending)

    All classes have Essence Drain.

    Why keep defending the sorcs. They ARE top dog in pvp, nobody can denied that

    Accerlerated grown is but 1 passive that can work on 6 ability non are useless. Most wardens I see are using living vines which is easiest way to proc accelerated growth.

    Essense drain is restoration staff passive, while is it avialble to everyone, restoration staff is useless to stam users for most part. Now, why do I need to slot a restoration staff that is completely useless for me just to get major mending from heavy attack while almost every other class have some sort of healing bonus like healing recieved and healing done? Magsorcs might be top dogs in PvP and they can have access to major mending because they already use resto staff and can get major vitality if they decided to use BRP resto staff. Stamsorc by all means not a top dog, not in no-CP atleast. Only good thing about stamsorcs is that they are 10% faster that everyone else, but lacking on everthing else.
  • MurderMostFoul
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    Alucardo wrote: »
    Dracane wrote: »
    And Dark Deal is only interruptable once, after which you can use it freely while CC immune.

    Or you streak away, LOS, then dark deal. No interrupts at all that way. B)

    Gap close spammers make that nigh impossible, and it's not like stam sorcs have a lot in the tank for surge, dark deal and streak.

    Honestly, i can't remember being hit by a gap closer right out of my streak. Just Gap close to a corner then immediately dip around it, or streak through them for the stun.

    I also don't run critical surge, so I just have dark deal and streak. My dark elf can usually cast them as much as necessary.
    Edited by MurderMostFoul on April 29, 2020 4:06PM
    “There is nothing either good or bad, but thinking makes it so.”
  • Nagastani
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    It's a resource issue, not a heals issue. If you take certain things into account you can still get great heals. The question is ... can you manage resources enough to do dmg, heal and stay in the fight.

    Even weak classes like the NB, in a manner of speaking, could have the potential for good heals but it's how you heal and for how long can your resources support it. To me it seems they are going after zergs with over healing but it will affect everyone in PvP. Interesting.
    Edited by Nagastani on April 29, 2020 1:55PM
  • Crixus8000
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    Langeston wrote: »

    I'm not sure I follow your logic.

    With Hurricane up while attacking one person while weaving LAs, you should receive healing from Critical Surge every second if your critical chance is 33% or better — which is on the low end if you're wearing medium armor. If more than one person is within the area of affect of Hurricane, (as is often the case) and/or if you throw Poison Injection or some other such DOT into the mix, healing every second should be all but guaranteed. Am I missing something?

    Crit surge doesn't actually heal every second. It skips some heals.

    I don't think stamsorc healing is bad, it's just that stamsorc is the squishiest class in the game, the only class with no mitigation bonus at all. And it's an issue since it kinda goes against the classes playstyle with needing to stay close to your enemy to get heals. But I think this is only a problem because stamsorc lacks damage, since damage is less than it has been in the past and making you need to build for more survivability to be able to stay aggressive.

    Edited by Crixus8000 on April 29, 2020 4:00PM
  • Sneaky-Snurr
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    Anyron wrote: »
    well its -10% of healing.. so ferf actually favors low heals now.. -10% from 1k healing is less nerf than 10% from 10k healing obviously
    @Anyron
    It's not -10%. It's actually an effective reduction of 20%.

    Battle Spirit nerf in PTS must not go live. It is the dumbest idea and I've already debated and provided solutions in my thread regarding the Battle Spirit nerf.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Sneaky-Snurr
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    Singing a different tune now, OP? I told you that you'd regret this change because of the very reason you listed (players with already low healing in Live will be affected the worst with Battle Spirit changes).

    However, I'd like your opinions on my suggestions in my thread.
    https://forums.elderscrollsonline.com/en/discussion/521939/so-is-everyone-going-to-ignore-battle-spirit-changes-which-is-uncalled-for

    I, for one, advocate for reduced healings received from others in PvP. I did not cover mag/stam NB and StamSorc heals but I do agree that they need more love and buffs.
    Edited by Sneaky-Snurr on April 30, 2020 5:47AM
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Hotdog_23
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    Hotdog_23 wrote: »
    True, but other classes get more then one heal. Sorcs get 2 full heals, Templar gets 1 full and 1 @ 35% so nothing but one heal in pvp. Dk’s either get one heal for self or 2 for others if they have a target to throw a rock at, lol. Warden get one for everyone in front of them in a cone for 20 meters and Necros get 1 for self or another person. Come to think of it Socrs have the best heal in PVP at 2 full burst heals.

    Everytime ypu mentioned sorc heals, you shoild mention that they are double bar if you talk about the pets and also mention they can be easily killed.


    I have repeated ask for socr pets to be single barred last as long as the necros at 8/16 seconds. Plus I have never found pets to easy to kill in no cp PVP.

    Plus, I would like shields to cut to 60% as well since it is like a reverse heal to be fair to stamina players.
    Edited by Hotdog_23 on April 30, 2020 8:00AM
  • universal_wrath
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    Hotdog_23 wrote: »
    Hotdog_23 wrote: »
    True, but other classes get more then one heal. Sorcs get 2 full heals, Templar gets 1 full and 1 @ 35% so nothing but one heal in pvp. Dk’s either get one heal for self or 2 for others if they have a target to throw a rock at, lol. Warden get one for everyone in front of them in a cone for 20 meters and Necros get 1 for self or another person. Come to think of it Socrs have the best heal in PVP at 2 full burst heals.

    Everytime ypu mentioned sorc heals, you shoild mention that they are double bar if you talk about the pets and also mention they can be easily killed.


    I have repeated ask for socr pets to be single barred last as long as the necros at 8/16 seconds. Plus I have never found pets to easy to kill in no cp PVP.

    Plus, I would like shields to cut to 60% as well since it is like a reverse heal to be fair to stamina players.

    I always called for sorc 1 bar pets and made untargetable. Many people disgareed because it would make them OP? I wouldn't mind adjusting the pets accordingly to fit 1 slot ability instead of 2 slots. People now compare breath of life to matriach, I mean both are burst heals. But matriach need to be on both bars and can be killed. People alway forget that matriach/clannfear is taking 2 slots, therefore these skills should be over powered, otherwise why do they take more slots than normal skills. Futhermore, how pets scale is crippling build diversity. You need to have high magicka/stamina/health pool for pets to be effective, conjured ward have similar mechanism where it requires high magicka and health pools together.

  • Aedaryl
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    Hotdog_23 wrote: »
    Hotdog_23 wrote: »
    True, but other classes get more then one heal. Sorcs get 2 full heals, Templar gets 1 full and 1 @ 35% so nothing but one heal in pvp. Dk’s either get one heal for self or 2 for others if they have a target to throw a rock at, lol. Warden get one for everyone in front of them in a cone for 20 meters and Necros get 1 for self or another person. Come to think of it Socrs have the best heal in PVP at 2 full burst heals.

    Everytime ypu mentioned sorc heals, you shoild mention that they are double bar if you talk about the pets and also mention they can be easily killed.


    I have repeated ask for socr pets to be single barred last as long as the necros at 8/16 seconds. Plus I have never found pets to easy to kill in no cp PVP.

    Plus, I would like shields to cut to 60% as well since it is like a reverse heal to be fair to stamina players.

    Nerf shields to be fair to stamina player ?

    NANI ?

    Cut my shield by 60%, but then I would like your vigor last 2s, set your armor to 15k resist, not working with block and cost 3800 stamina.

    I would love to be fair with stamina players.

    NB : also make your rally/FM cost 4500 stamina.
  • Qbiken
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    Hotdog_23 wrote: »
    Hotdog_23 wrote: »
    True, but other classes get more then one heal. Sorcs get 2 full heals, Templar gets 1 full and 1 @ 35% so nothing but one heal in pvp. Dk’s either get one heal for self or 2 for others if they have a target to throw a rock at, lol. Warden get one for everyone in front of them in a cone for 20 meters and Necros get 1 for self or another person. Come to think of it Socrs have the best heal in PVP at 2 full burst heals.

    Everytime ypu mentioned sorc heals, you shoild mention that they are double bar if you talk about the pets and also mention they can be easily killed.


    I have repeated ask for socr pets to be single barred last as long as the necros at 8/16 seconds. Plus I have never found pets to easy to kill in no cp PVP.

    Plus, I would like shields to cut to 60% as well since it is like a reverse heal to be fair to stamina players.

    I always called for sorc 1 bar pets and made untargetable. Many people disgareed because it would make them OP? I wouldn't mind adjusting the pets accordingly to fit 1 slot ability instead of 2 slots. People now compare breath of life to matriach, I mean both are burst heals. But matriach need to be on both bars and can be killed. People alway forget that matriach/clannfear is taking 2 slots, therefore these skills should be over powered, otherwise why do they take more slots than normal skills. Futhermore, how pets scale is crippling build diversity. You need to have high magicka/stamina/health pool for pets to be effective, conjured ward have similar mechanism where it requires high magicka and health pools together.

    Matriarch heal is still overbudget compared to breath of life, even if it requires two slots . The "trade offs" are fairly small compared to what you get out of it.

    The heal even ignores line of sight which is something that should be fixed imo. If you ask me, all pets should be temporary and non targetable (and at the same time make it possible to only have them on one bar, which would help sorcs with barspace issues)

  • Aedaryl
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    Qbiken wrote: »
    Hotdog_23 wrote: »
    Hotdog_23 wrote: »
    True, but other classes get more then one heal. Sorcs get 2 full heals, Templar gets 1 full and 1 @ 35% so nothing but one heal in pvp. Dk’s either get one heal for self or 2 for others if they have a target to throw a rock at, lol. Warden get one for everyone in front of them in a cone for 20 meters and Necros get 1 for self or another person. Come to think of it Socrs have the best heal in PVP at 2 full burst heals.

    Everytime ypu mentioned sorc heals, you shoild mention that they are double bar if you talk about the pets and also mention they can be easily killed.


    I have repeated ask for socr pets to be single barred last as long as the necros at 8/16 seconds. Plus I have never found pets to easy to kill in no cp PVP.

    Plus, I would like shields to cut to 60% as well since it is like a reverse heal to be fair to stamina players.

    I always called for sorc 1 bar pets and made untargetable. Many people disgareed because it would make them OP? I wouldn't mind adjusting the pets accordingly to fit 1 slot ability instead of 2 slots. People now compare breath of life to matriach, I mean both are burst heals. But matriach need to be on both bars and can be killed. People alway forget that matriach/clannfear is taking 2 slots, therefore these skills should be over powered, otherwise why do they take more slots than normal skills. Futhermore, how pets scale is crippling build diversity. You need to have high magicka/stamina/health pool for pets to be effective, conjured ward have similar mechanism where it requires high magicka and health pools together.

    Matriarch heal is still overbudget compared to breath of life, even if it requires two slots . The "trade offs" are fairly small compared to what you get out of it.

    The heal even ignores line of sight which is something that should be fixed imo. If you ask me, all pets should be temporary and non targetable (and at the same time make it possible to only have them on one bar, which would help sorcs with barspace issues)

    Healing modifiers. Sorc have non, templar have a passively 20%, then CP, sorc need to invest into bastion where templar can invest into quick recovery - that's 12%. We are at 32% passive more healing for templar.

    Also, breath of the live was nerfed because it was too strong for templar healbot, because templar is far tankier and have other heals and support abilities to pair with.

    The good morph of breath of live is Honor of the dead, which by it's secondary effect make it extremely FAR cheaper than healing matriarch. You can run far lower mag regen because of it.

    Sorc having one good heal that take 2 slot, need to be alive and cost a lot is not comparable to a templar that have others heals to pair with, and support skills coupled with healing modifiers.

    When you compare a sorc skill with a templar skill, you cannot forgot the entire toolkit/passives/actives of the said class.
  • Hotdog_23
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    Even with the 20% passive I find socr matriach to be a better heal then BOL.
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