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Please hear me out about Vampire ZOS :))

  • Saelent
    Saelent
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    Looks like the poll is on our side lol
  • Cameron991
    Cameron991
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    Saelent wrote: »
    Looks like the poll is on our side lol

    Most definitely let’s just hope it actually helps change things 😂
    Edited by Cameron991 on April 26, 2020 1:22AM
  • ApostateHobo
    ApostateHobo
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    Wow why do the npcs always get the best stuff while players are shafted that's just mean. I really hope they see all the threads about this and the poll, and actually do something because this makes me sad XD
  • Cameron991
    Cameron991
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    Wow why do the npcs always get the best stuff while players are shafted that's just mean. I really hope they see all the threads about this and the poll, and actually do something because this makes me sad XD

    I wonder the same thing😂
  • Cameron991
    Cameron991
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    Wow why do the npcs always get the best stuff while players are shafted that's just mean. I really hope they see all the threads about this and the poll, and actually do something because this makes me sad XD

    I usually just kinda say oh well when the npc look cooler but this time as a vampire themed dlc(thank you sm for that zos) I feel like I should be a vampire that has access to the same cool things the other npc vamps have but I actually feel like a weaker vampire to those NPCs. And the sad thing is everytime I play Greymoor im just going to be sad that the vampires that I’m vs are just overall better
  • red_emu
    red_emu
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    NPC gets vampire streak that everyone's been begging for since release of the cinematic and what do we get? A 20% cost increase....
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Cameron991
    Cameron991
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    red_emu wrote: »
    NPC gets vampire streak that everyone's been begging for since release of the cinematic and what do we get? A 20% cost increase....

    I know right! That cinematic hyped me up so much once I heard they were revamping vamp but we ended up with something not even close
  • Michaelkeir
    Michaelkeir
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    ((I posted this in the poll. Figured I'd post it here as well.))

    The thing is most of us want to play as vampires and feel like actual vampires while at the same time being able to do our roles (Dps,Tank, Healer). The regular power cost are another topic so I'll not go into that. But we can at least all agree we want cooler looking powers then the ones we currently have and be able to have skills that round our tool kit out nicely to allow us to play in Stage 4 and have access to cheap vampire powers. I suggest the following.

    Eviscerate.
    Morph 1. Have this morph be a melee stamina skill. Leave it as it is now, a claw attack or slash.
    Morph 2. Turn it into that ranged magic single target black red-ish attack the npc used at the 2:50 time stamp in the video.
    I think this would please both stamina and magic users and give us a useful range attack.

    Batswarm 3:13 time stamp.
    Give vampires a targeted AoE. This would give us a reliable aoe attack to round out our tool kit.

    Or

    Blood Spray (made up name) time stamp 2:36. This could be our cone attack as another AoE.

    Blood mist. Change this morph into Blood Swarm. Keep the function the same but you instead turn into a swarm of bats. Just fits the theme of the vampire and makes sense.

    Vampiric Drain.
    Allow one morph to drain either stamina or magicka based on your highest stat. Leave the other as is that generates Ultimate. Oh and change the color of it. As it is it's way too colorful and bright to be blood.

    Ultimate Scion.
    Add the wing tips the vampire lords have to our models. Then while in form give our vampire abilities more kick or added bonuses or damage or something.

    I think making these changes would round our kit out nicely and actually allow us to have 1 full bar worth of skills and be able to do decent dps.

    So we have a:
    - Single Target ranged or melee skill.
    - AoE skill in Bat swarm(targeted AoE) or Blood Spray (cone).
    - Self buff that drains health but boost damage.
    - AOE stun in mesmerize
    - Health/magicka/stamina drain.
    - Mist form.

    Ok..ok...i got carried away and ended up with 6 skills instead of the normal 5..but these are just ideas. This post ended up longer than expected but I'm just very passionate about vampires as I am about necromancers. And I want to actually enjoy playing mine and feel like I'm a creature of the night and not just some random vampire but a powerful one.
  • Cameron991
    Cameron991
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    ((I posted this in the poll. Figured I'd post it here as well.))

    The thing is most of us want to play as vampires and feel like actual vampires while at the same time being able to do our roles (Dps,Tank, Healer). The regular power cost are another topic so I'll not go into that. But we can at least all agree we want cooler looking powers then the ones we currently have and be able to have skills that round our tool kit out nicely to allow us to play in Stage 4 and have access to cheap vampire powers. I suggest the following.

    Eviscerate.
    Morph 1. Have this morph be a melee stamina skill. Leave it as it is now, a claw attack or slash.
    Morph 2. Turn it into that ranged magic single target black red-ish attack the npc used at the 2:50 time stamp in the video.
    I think this would please both stamina and magic users and give us a useful range attack.

    Batswarm 3:13 time stamp.
    Give vampires a targeted AoE. This would give us a reliable aoe attack to round out our tool kit.

    Or

    Blood Spray (made up name) time stamp 2:36. This could be our cone attack as another AoE.

    Blood mist. Change this morph into Blood Swarm. Keep the function the same but you instead turn into a swarm of bats. Just fits the theme of the vampire and makes sense.

    Vampiric Drain.
    Allow one morph to drain either stamina or magicka based on your highest stat. Leave the other as is that generates Ultimate. Oh and change the color of it. As it is it's way too colorful and bright to be blood.

    Ultimate Scion.
    Add the wing tips the vampire lords have to our models. Then while in form give our vampire abilities more kick or added bonuses or damage or something.

    I think making these changes would round our kit out nicely and actually allow us to have 1 full bar worth of skills and be able to do decent dps.

    So we have a:
    - Single Target ranged or melee skill.
    - AoE skill in Bat swarm(targeted AoE) or Blood Spray (cone).
    - Self buff that drains health but boost damage.
    - AOE stun in mesmerize
    - Health/magicka/stamina drain.
    - Mist form.

    Ok..ok...i got carried away and ended up with 6 skills instead of the normal 5..but these are just ideas. This post ended up longer than expected but I'm just very passionate about vampires as I am about necromancers. And I want to actually enjoy playing mine and feel like I'm a creature of the night and not just some random vampire but a powerful one.

    Agreed 100% I’m also very passionate about them and I love your ideas! The only thing I would add is to allow for that cool bat swarm dash(streak) or a bat gap closer on top of what you said. Perhaps put it in the blood scion form if there is no room to put it as the 5 abilities. Or maybe they can experiment with abilities like the night blades merciless resolve where we get two abilities in one. For an example what if our drain was two abilities like we drain them like we normally would do and then a second ability icon allows us to do a bat dash gap closer. Like we essentially take the life form which gives us power to do a dps bat dash attack similar to the arrow we get after 5 consecutive light attacks while using merciless resolve. I think That would be a cool concept
  • Cameron991
    Cameron991
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    What does everyone think of that suggestion? ^^
  • Vevvev
    Vevvev
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    I love the suggestion but I think Blood Frenzy should just get scrapped altogether and replaced with the AoE bat skill theorized ((or a gap closer)). On the PTS there's 1 of 3 scenarios going on with this ability. The first scenario is the player has no idea how to heal through it and it ends up leading them to never use it, while the second one is they use the ability anyway but only sparingly. The third and final scenario is they run healing sets to outdo the health drain and now get so much power it powers their heals and damage dealing abilities allowing for some freaky things. Like getting hit with a 11k damage crystal frags level of crazy or Eviscerate just shredding though people at 10k damage per hit....
    This is how crazy it can get.
    20200428153643_1.png
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Cameron991
    Cameron991
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    Vevvev wrote: »
    I love the suggestion but I think Blood Frenzy should just get scrapped altogether and replaced with the AoE bat skill theorized ((or a gap closer)). On the PTS there's 1 of 3 scenarios going on with this ability. The first scenario is the player has no idea how to heal through it and it ends up leading them to never use it, while the second one is they use the ability anyway but only sparingly. The third and final scenario is they run healing sets to outdo the health drain and now get so much power it powers their heals and damage dealing abilities allowing for some freaky things. Like getting hit with a 11k damage crystal frags level of crazy or Eviscerate just shredding though people at 10k damage per hit....
    This is how crazy it can get.
    20200428153643_1.png

    Yeah I think the ability is cool and all but I think you’re right about the 3 scenarios. I don’t really care what they get rid of I just think there are so much better vampire abilities to add I would rather get rid of the drain for the bat gap closer in the abilities
  • Cameron991
    Cameron991
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    So far no Changes to vamp not even getting rid of the extra ability cost hopefully something next week
  • Saelent
    Saelent
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    Cameron991 wrote: »
    So far no Changes to vamp not even getting rid of the extra ability cost hopefully something next week

    Isn’t customer feedback included in second to last and last PTS weeks?
  • Cameron991
    Cameron991
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    Saelent wrote: »
    Cameron991 wrote: »
    So far no Changes to vamp not even getting rid of the extra ability cost hopefully something next week

    Isn’t customer feedback included in second to last and last PTS weeks?

    Honestly I have no idea... that gives me a little hope but we’ll see. Honestly I would be fine if they at least announced they were going to make changes to the abilities to give us more to work with and release it in a separate patch after Greymoor but still relatively close to the release of they need more time to do it. But at least announce so we are sitting here aggravated about how much we don’t feel like vampires
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