

I always though it would be cool if we could use werewolf abilities while in human form, they would have different/reduced effects, to accentuate their power when you do transform.
Thevampirenight wrote: »I always though it would be cool if we could use werewolf abilities while in human form, they would have different/reduced effects, to accentuate their power when you do transform.
Werewolf has always been locked behind a transformation. Its nice to see stuff like this work though if you slot the abilities. Of course there is a cost to it because its basically there for the passive can't use it as an ability unless transformed. I don't know if this intended or not. It does say when slotted so just having it slotted is enough for it to work. If they do keep it then I'm sure some players will use it for their builds.
Thevampirenight wrote: »
Thevampirenight wrote: »
If you want the benefits from werewolf related perks and passives, you should be a werewolf in my opinion. For once in a very long time, werewolfs get good changes, and then you give people who have no interest in playing werewolf the benefit to get powerful buffs by just slotting a werewolf skill.
Like, a werewolf can't slot non werewolf abilities to benefit from whatever passives they may bring, so why should the opposite be possible? I personally would love to be able to slot specific class abilities while in werewolf form in order to benefit from passives, but as it stands now it's not possible. So I don't think you should benefit from ww related perks/passives unless you're transformed.
Tommy_The_Gun wrote: »LOL, if it goes like this this, WW will get nerfed again, before they will get buffed...
Thevampirenight wrote: »
If you want the benefits from werewolf related perks and passives, you should be a werewolf in my opinion. For once in a very long time, werewolfs get good changes, and then you give people who have no interest in playing werewolf the benefit to get powerful buffs by just slotting a werewolf skill.
Like, a werewolf can't slot non werewolf abilities to benefit from whatever passives they may bring, so why should the opposite be possible? I personally would love to be able to slot specific class abilities while in werewolf form in order to benefit from passives, but as it stands now it's not possible. So I don't think you should benefit from ww related perks/passives unless you're transformed.
If you want the benefits from werewolf related perks and passives, you should be a werewolf in my opinion. For once in a very long time, werewolfs get good changes, and then you give people who have no interest in playing werewolf the benefit to get powerful buffs by just slotting a werewolf skill.
Like, a werewolf can't slot non werewolf abilities to benefit from whatever passives they may bring, so why should the opposite be possible? I personally would love to be able to slot specific class abilities while in werewolf form in order to benefit from passives, but as it stands now it's not possible. So I don't think you should benefit from ww related perks/passives unless you're transformed.
oh no.. so they are like *** versions of Camoflaged Hunter and Molten Armaments/Surge/Lotus Flower...
Not a big deal. We already have plenty of abilities that give these buffs either passively or for 20+sec upon activation.
cs_spitfireb16_ESO wrote: »I tested this today... it did not work for me. Major brutality does not stay on when returned to humanoid form.
So I guess that ZOS has fixed/changed it.