I think ZOS only cares about creating content for casual players and ignore the actual call of help from the regular/vet players.
1. The mythical items are a complete fail. 15% increase in speed, increasing dmg by 25%? What the? This will destroy pvp. If people start using this in pvp I will gladly teabags them and tell them this is because of ZOS ruining the game. Mythical items are like Volendrung.. a funny idea but a terrible addition.
2. The slap in the face by not making the weapons, that we all got in veteran anyway, perfected. What the? Why would ZOS do this? Insulting...
3. The year of performance? I don't know anyone that feels like the game has improved one bit. The new patch will not bring anything. Of that I am sure
4. The monster set nerfs.. literally nobody asked for this. Blood spawn nerf.. skoria changes that make no sense. BUT THEY IMPROVE SELENE!? What the??????
5. The vampire changes.. passives gone. So dd will have trouble sustaining. This is amazing. (Sarcasm)
6. Maybe people are overreacting but these changes (again) makes a lot of people want to quit the game. I read in zone, cyrodiil, guild chat that people don't like these changes. Not only because the changes are wrong, but because ZOS just doesn't care about the players. Changes every 3 months that makes you reinvent your characters again.
People talk about leaving.
I think ZOS only cares about creating content for casual players and ignore the actual call of help from the regular/vet players.
1. The mythical items are a complete fail. 15% increase in speed, increasing dmg by 25%? What the? This will destroy pvp. If people start using this in pvp I will gladly teabags them and tell them this is because of ZOS ruining the game. Mythical items are like Volendrung.. a funny idea but a terrible addition.
2. The slap in the face by not making the weapons, that we all got in veteran anyway, perfected. What the? Why would ZOS do this? Insulting...
3. The year of performance? I don't know anyone that feels like the game has improved one bit. The new patch will not bring anything. Of that I am sure
4. The monster set nerfs.. literally nobody asked for this. Blood spawn nerf.. skoria changes that make no sense. BUT THEY IMPROVE SELENE!? What the??????
5. The vampire changes.. passives gone. So dd will have trouble sustaining. This is amazing. (Sarcasm)
6. Maybe people are overreacting but these changes (again) makes a lot of people want to quit the game. I read in zone, cyrodiil, guild chat that people don't like these changes. Not only because the changes are wrong, but because ZOS just doesn't care about the players. Changes every 3 months that makes you reinvent your characters again.
People talk about leaving.
People talk about leaving every. single. patch.
Some do, most don't. They just react to change as if its the worst thing in the world.
YandereGirlfriend wrote: »Kingslayer513 wrote: »Sure is outrage culture in this thread. I'm actually happy there's only relatively minor changes and not the sweeping sledgehammer nerfs we've come to expect.
You must not have been a user of the Asylum Destruction Staff, Bloodspawn, Grundwulf, Engine Guardian, Thurvokun, etc. as those sets have been thoroughly dumpstered by the combat team.
More essentially though, nerfs are the bankruptcy of creativity, an admission of guilt by the combat team that they are simply out of ideas and unable to provide players with options that can successfully compete with established sets.
YandereGirlfriend wrote: »More essentially though, nerfs are the bankruptcy of creativity, an admission of guilt by the combat team that they are simply out of ideas and unable to provide players with options that can successfully compete with established sets.
YandereGirlfriend wrote: »More essentially though, nerfs are the bankruptcy of creativity, an admission of guilt by the combat team that they are simply out of ideas and unable to provide players with options that can successfully compete with established sets.
I agree. Feels like they're just making changes because they've run out of good ideas, then try to justify them by some meaningless standards babble. These devs have burned me out and I'm just plain sick of the endless assault of nonsensical changes.
Players when ZOS makes massive sweeping changes: "there's too many big changes and too often! We need small tweaks, not a sledgehammer!"Atherakhia wrote: »Disappointed. Not enough (not any...) effort was made to tune underperforming classes/specs up. Nightbade and MagDK are glaring examples of needing major work for example.
The patch notes also didn't mention a single change to performance plaguing this game. Especially in Cyrodiil. The perfected arena weapons are more or less useless so there's 0 reason to consider veteran as the meager improvements won't have anywhere near a large enough impact to warrant the aggravation required to obtain them. The relics are mostly all misses.