actually the 100% uptime of major prot could be achieved with a veil of blade rotation like it was done in the first trial groups 5years ago...
combine such a rotation with swallow soul, siphoning attacks, a source of minor lifesteal and this could be the golden age for magblades xD
LukosCreyden wrote: »Target dummy parse?
Basically worthless already, but doing it in the house that gives you perma-scion?
I feel like this post only exists to generate salt, or is a poorly-conceived troll post.
Also, I just realized, the Vampire self-buff spell is going to be used in every dummy parse from now on, making them even more inaccurate and worthless than they already are.
For one, that parse was achieved with the new mythic gloves, which increase your damage taken by 40 % at full stacks, so basically a fart will kill you.
Septimus_Magna wrote: »For one, that parse was achieved with the new mythic gloves, which increase your damage taken by 40 % at full stacks, so basically a fart will kill you.
The mythic gloves are not that bad of a trade-off, its basically trading your red CP for 3000 spell damage and you can remove stacks whenever you want by crouching. So if you can avoid most damage and have good healers you'll could run this in a dungeon or trail.
The use of Simmering Frenzy makes it a lot harder to stay alive, the health drain is pretty significant and you have to heal yourself.
Septimus_Magna wrote: »For one, that parse was achieved with the new mythic gloves, which increase your damage taken by 40 % at full stacks, so basically a fart will kill you.
The mythic gloves are not that bad of a trade-off, its basically trading your red CP for 3000 spell damage and you can remove stacks whenever you want by crouching. So if you can avoid most damage and have good healers you'll could run this in a dungeon or trail.
The use of Simmering Frenzy makes it a lot harder to stay alive, the health drain is pretty significant and you have to heal yourself.
Yes, you could actually run that set if you are good.
It's a very high skill ceiling set which i personally kinda like.
But you have to be a good player to handle the drawbacks.
It's an interesting set, but really damn strong potentially if you can survive.
Although i find it funny that they want to reduce the skill gap, and then introduce a set like this. Like, just be honest, you are not interested in that, that's fine, just make cool stuff.
Septimus_Magna wrote: »For one, that parse was achieved with the new mythic gloves, which increase your damage taken by 40 % at full stacks, so basically a fart will kill you.
The mythic gloves are not that bad of a trade-off, its basically trading your red CP for 3000 spell damage and you can remove stacks whenever you want by crouching. So if you can avoid most damage and have good healers you'll could run this in a dungeon or trail.
The use of Simmering Frenzy makes it a lot harder to stay alive, the health drain is pretty significant and you have to heal yourself.
Yes, you could actually run that set if you are good.
It's a very high skill ceiling set which i personally kinda like.
But you have to be a good player to handle the drawbacks.
It's an interesting set, but really damn strong potentially if you can survive.
Although i find it funny that they want to reduce the skill gap, and then introduce a set like this. Like, just be honest, you are not interested in that, that's fine, just make cool stuff.
The problem is that we will find ways to use these items and skills. By moving attribute points into health I can stack 30k health and still hit 10k+ more dps than I do on live. That’s without running the vampire buff skill and on a class that I never play.
The damage gain is high enough that we will find builds to mitigate the extra damage taken. It wont be the full cheesy dummy setup but people will find something that’s usable.
John_Falstaff wrote: »Share the parses? I'm curious; people seem to be sceptical because of the cost increase vampire line brings. Seems like the situation is opposite if people parse so high with vamp.