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Unpopular OP: the new perfected vMA and vDSA weapons are what endgame players have been looking for

Pr0Skygon
Pr0Skygon
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So the new vMA and vDSA weapons each add a little of PVE dps, like very very small, I'm talking like 1-3% more total dps, since you'll most likely use either the bows or destro staves, which are often on the backbar.

Now, assuming you're a top tier PVE dps, and you can pull like 80k as easily as I pull this bs post up my a$$. So with the new perfected vMA/vDSA weapons, you'll possibly gain roughly 2.5k dps. That's barely worth anything.

Seriously, if you can't sleep tight at night without that extra 2.5k dps, then grinding vMA/vDSA will actually give you a sense of purpose, an actual worthwhile goal. Plus, with that sweet 80k dps of yours, vMA will be ez af (here comes the comments telling me how dump I am for thinking someone can pull off 80k dps in vMA, lol).
But if you're just a casual gamer, with like 30k dps on 3M dummy, or you don't really care for vet trials, then these new perfected versions won't do you any more good. Why the hell would you complain about having to do something that you don't enjoy, in order to get something that is barely better than what you already have?

For the rest of you PVPers, you guys are doomed.

And for the people who think that "ZOS will buff the perfected version next patch, then you'll have to grind them again". 1) If they would ever do it, then you can QQ, but not now. 2) Guys, this is ESO, they don't buff new stuffs, they either let it be, or burn it to ground. I ain't seeing them buffing these in near future.

PS: ZOS I did what you guys had told me, now where's my personal Argonian maid?
  • MartiniDaniels
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    I think it's not about VMA, nobody wants to grind vDSA that's the problem. Perfected master's bow looks pretty nice, but statistically speaking you need ~10-15 runs to get one. Unlike VMA this means you must gather group 10-15 times, which is not an easy task...
  • WrathOfInnos
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    How much of a PVE DPS increase is it to go from 18.2k Spell Pen on front bar to 19.4k Spell Pen on back bar?

    If you said zero, you’re correct.

    I haven’t seen anything suggested that would come close to 3% DPS. Adding a standard or even the old 1.5X standard set bonus to a back bar weapon (vMA bow or Destro) would be less than 1% DPS gain. This is fine with me, I don’t care if it’s a large difference, but the Spell Penetration on the Maelstrom Staff right now is a joke.
    Edited by WrathOfInnos on April 21, 2020 4:59PM
  • kylewwefan
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    You need about 20k dps to do VMA comfortably.

    The stats they put on the perfected version are absolutely worthless And I doubt people are going to even see a 500~1k dps difference. Yeah. It’s that bad. They’re just bad. Really really bad.

    There’s no reason to go back and farm a perfected version.

    And btw, the arena is still runs like trash most days. You know, the bar won’t swap; skills won’t fire off; your guy is start running in place; booted to the load screen for no reason whatsoever.

    Then when you do beat it you get this handy dandy resto staff, S/B, 2H, pair of maces; when all you want is an inferno or a bow.
  • John_Falstaff
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    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.
  • validifyedneb18_ESO
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    I think it's not about VMA, nobody wants to grind vDSA that's the problem. Perfected master's bow looks pretty nice, but statistically speaking you need ~10-15 runs to get one. Unlike VMA this means you must gather group 10-15 times, which is not an easy task...

    Its the complete oppesite actually, if you have a team of 3 others helping you you have 4x the chances of getting what you want. They both suck though, 1/14 chance to get the weapon you want, else you get something completely useless. I got sick of MA farming winterborn for PVP (which took 2 weeks of running several times a day, meanwhile a friend got the whole set in 2 runs)

    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • Dark_Lord_Kuro
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    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for
  • RogueShark
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    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    No.
    We farmed veteran weapons in veteran content. Our veteran weapons should be updated to the versions that will now be available in veteran content.
    PC NA
    Will heal DPS for memes.
  • The_Auror
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    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nah people farmed vet rewards that had an extra bonus removed and are about to be further downgraded to normal. Luckily a tiny stat boost on backbar is negligible and the new "perfected" versions aren't worth the trouble. This whole exercise is a complete waste of time and resources.
    Edited by The_Auror on April 21, 2020 7:03PM
  • John_Falstaff
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    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.
  • IrishDoughnut
    IrishDoughnut
    Soul Shriven
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.
  • llBlack_Heartll
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    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




  • Pr0Skygon
    Pr0Skygon
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    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.
  • Pr0Skygon
    Pr0Skygon
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    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.
  • WhiskeyJac
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    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Ofcourse not , the new iphone has new updates and more space , but VMA is still the same , this is like re-releasing the 2017 iphone now and asking for same $1000 , this is not how the world works
  • Pr0Skygon
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    WhiskeyJac wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Ofcourse not , the new iphone has new updates and more space , but VMA is still the same , this is like re-releasing the 2017 iphone now and asking for same $1000 , this is not how the world works

    I think you're missing the point. In my comparison, "1000$" ="the time and effort you spent in vMA", and "Iphone 10" = "vMA weps". With the same amount of time and effort you spent in vMA in 2017, you can now spend it in 2020 for a slightly better version of vMA weapons, that is barely different from the old version.
  • Pr0Skygon
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.
  • llBlack_Heartll
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




  • Runefang
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.
  • Pr0Skygon
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Runefang wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.

    50% in what? In DPS? In TTK in PVP? What type of measure are you using for this "50% nerf"?
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    Runefang wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.

    The tooltip proc chance was nerfed 50%, but the set nerf was much larger. On a MagDK the Asylum Staff had a bug that generated far more Burning procs than intended. On the proc (every 2nd cast) it would cause approximately 5 simultaneous Burning procs (each dealing damage with its first tick). The number of Burning procs was related to the number of Flame Damage ticks that occurred within that second, which is why it was only viable on MagDK with all their DoTs. This was fixed (as it should be) resulting in the correct 1 Burning tick, which was already about an 80% nerf without touching the number of casts to cause concentrated force.
  • llBlack_Heartll
    llBlack_Heartll
    ✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


    On stage 5, if you're a range dps with top tier dps, you can 1 shot any adds and drop the boss' health to the invisible threshold before she can even touch you. That's how I cheese that stage with my magSorc and stamDen.

    And sure, they may not have the needs for perfected vMA, but with easy access to nMA weps, they can start to learn how to finish DLC vet dungeons, vet trials, and building up the character with better gears.
  • llBlack_Heartll
    llBlack_Heartll
    ✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


    On stage 5, if you're a range dps with top tier dps, you can 1 shot any adds and drop the boss' health to the invisible threshold before she can even touch you. That's how I cheese that stage with my magSorc and stamDen.

    And sure, they may not have the needs for perfected vMA, but with easy access to nMA weps, they can start to learn how to finish DLC vet dungeons, vet trials, and building up the character with better gears.

    But you don’t need End game weapons to learn DLC Vet Dungeons nor Some Vet Trails.
    It all comes down to the player unwilling to learn mechanics and a good rotation.
    So even having these weapons or practice a good clean rotation, they won’t compete the content.

    Edited by llBlack_Heartll on April 22, 2020 6:23AM
  • Artorias24
    Artorias24
    ✭✭✭✭✭
    Pr0Skygon wrote: »
    Runefang wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.

    50% in what? In DPS? In TTK in PVP? What type of measure are you using for this "50% nerf"?

    50% more ressources spent to proc it
    1 more GCD to proc it (50%)

    How can someone who is in Leaderboards not see this? And even think this could be a buff only cause you get some spell damage?

    And in PVP this additional GCD can mean win or loose. Perfect Asylum destro went from a good weapon to absolute Trash.
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


    On stage 5, if you're a range dps with top tier dps, you can 1 shot any adds and drop the boss' health to the invisible threshold before she can even touch you. That's how I cheese that stage with my magSorc and stamDen.

    And sure, they may not have the needs for perfected vMA, but with easy access to nMA weps, they can start to learn how to finish DLC vet dungeons, vet trials, and building up the character with better gears.

    But you don’t need End game weapons to learn DLC Vet Dungeons nor Some Vet Trails.
    It all comes down to the player unwilling to learn mechanics and a good rotation.
    So even having these weapons or practice a good clean rotation, they won’t compete the content.

    Again, imo, that's 1 way to motivate new comers. If having a taste of how good endgame gears are would motivate them, then it's good for them. If not, then it's fine too. No hate for casual gamers, but it's their loss.
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    You should be the one testing if that obvious nerfs are "questionable" for some reason. It's not a buff in any instance, it's called deconstruction material in current state.
  • llBlack_Heartll
    llBlack_Heartll
    ✭✭✭✭
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


    On stage 5, if you're a range dps with top tier dps, you can 1 shot any adds and drop the boss' health to the invisible threshold before she can even touch you. That's how I cheese that stage with my magSorc and stamDen.

    And sure, they may not have the needs for perfected vMA, but with easy access to nMA weps, they can start to learn how to finish DLC vet dungeons, vet trials, and building up the character with better gears.

    But you don’t need End game weapons to learn DLC Vet Dungeons nor Some Vet Trails.
    It all comes down to the player unwilling to learn mechanics.
    So even having these weapons, they won’t compete the content.
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Having a extra stat line on a back bar is completely useless. For ex. The proposed extra crit line for vMA bow will disappear as soon as you switch back to your front bar? Right? Hopefully they’ll fix that and add extra damage to the volley stat line for the perfected. There is no incentive to get a perfected version with a stat bonus that will be active for 1-2 seconds tops.

    I have 3 changes to make the Perfected Weapons half decent.

    https://forums.elderscrollsonline.com/en/discussion/522593/3-idea-s-to-fix-perfected-weapons-that-make-it-rewarding-for-the-effort#latest




    Big nope. These changes will make the perfect version a must have for any endgame content, which will kill gear diversity even more, and require everyone to regrind vMA regardless of skill level.

    Yeah, because there should be some recognition and reward for doing the hard yards.
    Have you even completed vMA?

    you've gotta be kidding me. I have already been on the leaderboard for vAS, vSS, vAA, vHRC, vSO and vMOL. You think I can't complete vMA with my stamDK? Come on now.

    What I worry for is the skill gap. it's already big enough as it is today, and your suggestion will make things even worse. I can hit 80k with my stamDK easily, but that's not the case for everyone, I understand that, and these changes will make the dps gap even wider.

    Skill gap will always be there, no matter what. Giving players access to end game weapons, isn’t going to get them through hard content.
    They will still fail, because they just aren’t skilled enough or don’t want to put any time into learn mechanics.

    "Skill gap will always be there". Yes, that's true, but the problem is how wide it is. If you're required to have top tier dps to get endgame gears, but you need endgame gears to achieve top tier dps, then the new players are screwed. I say, let the newer players have access to some endgame gears, and use those gears to climb up the ladder to get more endgame gears.

    When I first started the game, I was a freshman in college, so I have plenty of free time to practice, and I have a wonderful guild to guide me on my way. But I understand that not all, if not most players, have the type of luck I received.

    Also, if the new players in ESO are happy, they will bring along even more players, and keeps the game running for another 5 years, or even more. So no, I wholeheartedly disagree with your point of view.

    You dont need top DPS to complete vMA, you needed to learn mechanics. You can get through vMA with 20k DPS.

    Even if a player had full end game gear and had perfected version of everything and took on VMA. They still won’t get through it, gear is only as good as the player that it using it.

    So they will just be doing the same content that they are currently doing because they are unwilling to put in the hard yards to learn.




    Yea, you can get through vMA with 20k DPS, but it will be so much harder to do. There are mechanics that you can just straight up cheese through if your dps is top tier (talking about stage 4, 5, 8 and 9).

    Also, I particularly said that we should give some end game gears to new comers, not full sets. It's like giving them a budget to go on, and not leaving them to bite the dust.

    If you want them to do something new and learn the mechanics, then motivate them to. Show them how much better an end game gear is compare to a typical set.

    Very few percentage of players are top dps and you can’t cheese through stage 5 with dps, she triggers at health check points.

    Giving them VMA weapons on normal and having the perfect versions not worth farming for, has no incentive for the players to go the extra yard to get perfected, so they won’t learn anything new.


    On stage 5, if you're a range dps with top tier dps, you can 1 shot any adds and drop the boss' health to the invisible threshold before she can even touch you. That's how I cheese that stage with my magSorc and stamDen.

    And sure, they may not have the needs for perfected vMA, but with easy access to nMA weps, they can start to learn how to finish DLC vet dungeons, vet trials, and building up the character with better gears.

    But you don’t need End game weapons to learn DLC Vet Dungeons nor Some Vet Trails.
    It all comes down to the player unwilling to learn mechanics and a good rotation.
    So even having these weapons or practice a good clean rotation, they won’t compete the content.

    Again, imo, that's 1 way to motivate new comers. If having a taste of how good endgame gears are would motivate them, then it's good for them. If not, then it's fine too. No hate for casual gamers, but it's their loss.

    But the perfected versions aren’t worth farming, Even for players like myself. So there isn’t any motivation to get better because the next best, is pretty much useless, especially any bonus that is on the back bar.

    Plus It will be funny when they figure out that it’s not the gear that they sucks it’s them, so they won’t get a taste. So they will leave.
    Edited by llBlack_Heartll on April 22, 2020 6:42AM
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Artorias24 wrote: »
    Pr0Skygon wrote: »
    Runefang wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.

    50% in what? In DPS? In TTK in PVP? What type of measure are you using for this "50% nerf"?

    50% more ressources spent to proc it
    1 more GCD to proc it (50%)

    How can someone who is in Leaderboards not see this? And even think this could be a buff only cause you get some spell damage?

    And in PVP this additional GCD can mean win or loose. Perfect Asylum destro went from a good weapon to absolute Trash.

    Sure, it costs you 50% more resource and 1 GCD to proc, then again, in dps rotation, you're already spamming it at least 3 times on a roll anyway, so this change would not require you to change your rotation in order to compensate for the proc condition, which means it does not cost you anymore resource or GCD than before.

    On top of that, the actual proc effect isn't even that amazing in PVE (unless you're exploiting the burning ticks bug, which will be addressed anyway). The shock and frost status effects means nothing, and the burn would only matter a lot if you're running magDK, but if you're a magDK, then proc-ing burn effect is already not a problem to begin with, and you should rather use False God + Mother Sorrow/Elf bane anyway.

  • Artorias24
    Artorias24
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    Pr0Skygon wrote: »
    Artorias24 wrote: »
    Pr0Skygon wrote: »
    Runefang wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    You still didn't understand the gist behind whole this storm about non-upgradable vMA drops. It's not about bonuses. It's not about numbers. It's about principle: our vMA drops turn into nMA drops. In one fell swoop. We ran for vMA weapons, we earned them by spending time in vMA, and now our time is best spent elsewhere; to have vMA drops again, we're forced to run old trite content again. It's not okay. It's a disrespect for our time and effort.

    Mind, if they made new, more challenging and fun vMA HM or something and made perfected drop there, I wouldn't say a word.

    Exept you farmed normal weapon not the perfected version and you get to keep what you farmed for

    Nope, wrong. I farmed vMA weapons. Repeat it. vMA weapons. Weapons that are given for the clear of vMA. Now, same unchanged vMA is deemed to be worthy of better weapons, and I've already done my grind there. Don't try to pull a fast one on me.

    So i bought my Iphone 10 in 2017,but with only 256GB storage, for 1000$. Now in 2020, years later, they release a new model of Iphone 10, with 1TB storage, but also for 1000$. Assuming that my Iphone 10 is still technically brand new, since I have never used it since I bought it, do I have the right to demand Apple to upgrade my Iphone 10 2017 version to the new 2020 version for free?

    Nope, that's not how the world functions.

    Trying to pull another fast one, eh? By trying to compare world and a game. Nope, doesn't work like that, sorry. If you want everything to work like that, try explaining why we're not getting to keep perfected Asylum destro from live. Ju-u-ust like iPhone, ri-i-ight? Paid for it with vAS+2 clear, nobody owes me the 'new' perfected Asylum that'll be dropping after the patch, so why not keep the old one with me, same logic, right? That's how the world works, innit? Right? Bueller?

    So don't try to pull fallacies as arguments. It won't work, people around you have a brain. Either they're changing sets rewarded for a given content player-base-wide, or they're making new content to give us new sets. That's how -games- work.

    I don't need to "pull another fast one" to anyone. It's how the world works, and saying that "you can't compare real world logic with game logic" is the most idiotic fallacy of all.
    Also, your logic of "that's how-games-work" isn't fact, it's just how you perceive it. It doesn't make you right, doesn't make you wrong, but it does make you very close-minded and easily deny whatever go against your personal logic.
    I don't "pull another fast one" on anyone, you're the one that is fooling yourself.

    Still waiting for the explanation of why I'm not grandfathering perfected destro from live. Since, y'know, according to you it's how the world should work.

    1. The way you structure your sentences make you sound like a 12 years old.
    2. You can still keep your current perfected vAS and vBRP weps. So I have no idea what you're even talking about.

    No, I structure my sentences as though I'm talking to a 12 year old, which is what I'm apparently doing right now. Since you apparently don't understand (or making a look as though you don't), I will elucidate that for you: after patch, perfected Asylum inferno in everyone's inventory will change to a weaker version. Question to you is, why people don't get to grandfather current, stronger version, and will only be getting weaker version if they'll be getting it as a drop -after- the patch. So yes, you have pretty good idea what I'm talking about. Will you answer the question?

    Where do you get this info? Because as far as I can tell, ZOS has never official confirmed this, nor any of their partners streamers/youtubers.

    I'm beginning to realize that you didn't read patch notes for PTS, even though you're on PTS forum right now. Can you read? More specifically, can you read the thread named "PTS Patch Notes v6.0.0" at the top of the forum section? Or you can even log into PTS with your own character (if you happen to have a copy from your sever at given week) and see for yourself that your Asylum destro have turned into a pumpkin. I'm not sure why you're trying to play for ignorance right now.

    ok mr. Superiority complex. I thought you said that our current perfected version will become the normal version in next patch. If you're talking the "nerf" to the perfected vAS destro, then it's called "balancing patch", or in real life term, called "software update". Also, is it really a nerf? The current perfected vAS requires 2 force shock to proc, but the new one will require 3, but with 103 extra spell damage at all time. That's more of a rework than a nerf. Heck, that could even be a buff in some instances. Have you tried it out yet before QQ-ing?

    No, buddy, you're trying to pull a fast one again. Nobody can force you into a software update, in many countries it's plain illegal if you don't click 'ok'. So don't feed me that 'balancing patch', and don't even try going into 'is it really a nerf', if you're even trying to compare 2 procs with 103 SD, then you're holding me for an idiot, or else know absolutely nothing about the game - I'm already not sure which. So, back to our business: I farmed an -item-, a perfected vAS inferno, so, iPhone in your terms, and now company comes to my door and replaces it with a worse version. If things should work the way 'world works' according to you, ZOS should only update instances of inferno dropped after the patch, but don't even think on touching infernos in players' inventories, unless they want a legal act against them.

    So, if you think that not grandfathering live version of vAS perfected destro is okay, but comparing vMA drops to iPhones, then you have a case of double standards, plain and simple.

    Even though I've already used the term "software update", you still think that equal to Apple coming to your house and replace your Iphone. Yea, no, I'm done. Your way of looking at life is way too pessimistic and I'm not letting you drag me into that mud again.

    Also, if you think that a proc condition going from 2 to 3 is a big deal, then you've seen nothing.

    One last thing: I don't need to "pull another fast one" on anyone. You're simply blocking your ears from opinions that are different from yours.

    It's a 50% nerf, as nerfs go thats big. And yes we're all well aware of the tons of nerfs that have come and gone.

    50% in what? In DPS? In TTK in PVP? What type of measure are you using for this "50% nerf"?

    50% more ressources spent to proc it
    1 more GCD to proc it (50%)

    How can someone who is in Leaderboards not see this? And even think this could be a buff only cause you get some spell damage?

    And in PVP this additional GCD can mean win or loose. Perfect Asylum destro went from a good weapon to absolute Trash.

    Sure, it costs you 50% more resource and 1 GCD to proc, then again, in dps rotation, you're already spamming it at least 3 times on a roll anyway, so this change would not require you to change your rotation in order to compensate for the proc condition, which means it does not cost you anymore resource or GCD than before.

    On top of that, the actual proc effect isn't even that amazing in PVE (unless you're exploiting the burning ticks bug, which will be addressed anyway). The shock and frost status effects means nothing, and the burn would only matter a lot if you're running magDK, but if you're a magDK, then proc-ing burn effect is already not a problem to begin with, and you should rather use False God + Mother Sorrow/Elf bane anyway.

    Concussion (shock effect) is 8% more damage done to the target so you actually also loose some dps cause on live you proc burning and concussion already on the second cast. Now these debuffs come one GCD later. Maybe those Changes are really small in pve but actually have a big Impact on PvP.

    Sorcs for example. I used perfect asylum. 2 casts into ult dump. Now i need one more GCD to proc debuffs and get my target ready for my ult. One more GCD that can be dodged and i will fail to apply debuffs.
    Edited by Artorias24 on April 22, 2020 6:54AM
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