I understand collision with mobs was added for the feel in combat, and I quite like that, but do we really need collision with friendly npcs in towns?
There are so many places where it's just a pain in the ass.
1) running through town, slam to a dead stop hitting multiple npcs
2) the wandering collector in Vuhkel Guard bank, it's like having a stone pillar that keeps moving around the room, blocking your way for kicks
3) npcs in the field standing directly in the entrance of tents. There was one with a lore book inside, I had to keep jumping around at the npc until I managed to slide through into the tent
4) non aggressive mobs can actually interrupt node gathering, by pushing you out of the way
Please make collision only with combat capable mobs!
Edited by Seraseth on April 18, 2014 3:11PM