How long ago were these videos recorded? I mean when did these people get to play on the internal servers?
Might give some hope for things having been changed for release.
How long ago were these videos recorded? I mean when did these people get to play on the internal servers?
Might give some hope for things having been changed for release.
My idea is that they were recorded a good while ago. The icons look really place-holder-y and the animations (swipe and mesmerize) are pretty rough.
Dusk_Coven wrote: »How long ago were these videos recorded? I mean when did these people get to play on the internal servers?
Might give some hope for things having been changed for release.
My idea is that they were recorded a good while ago. The icons look really place-holder-y and the animations (swipe and mesmerize) are pretty rough.
Fair enough but if there were major rework it would be irresponsible to let essentially misleading visuals be released. What if people actually LIKED the model and it got radically changed? Refunds all around?
Is anyone as disappointed by this as I am? Why does the transformation look like you just get a shadow over you?
And wow- no empowering of your abilities or added effects? Why am I using weapons when Im supposedly transformed into this big creature of the night?
I genuinely do not think they could of made the transformation worse. It's not an actual transformation. It doesn't add anything onto your skills. It's literally just there as a cosmetic thing. One of which uses the exact same animation of current batswarm.
AAAAAAAAAAAAAAAAAAAAAA
Is anyone as disappointed by this as I am? Why does the transformation look like you just get a shadow over you?
And wow- no empowering of your abilities or added effects? Why am I using weapons when Im supposedly transformed into this big creature of the night?
I genuinely do not think they could of made the transformation worse. It's not an actual transformation. It doesn't add anything onto your skills. It's literally just there as a cosmetic thing. One of which uses the exact same animation of current batswarm.
AAAAAAAAAAAAAAAAAAAAAA
I was genuinely hoping the Vamp Lord would be like WW and for example two of the abilities on the bar would have been 1. the melee claw swipe 2. the drain spell 3. bat dash + 4,5 etc.
But instead we got a reskin of the Necro ult that just looks awful
Lets hope its all just prePTS
Also, as someone mentioned, why does the form carry weapons/shields - aren't Vamp Lords so powerful that they can just rely on their magic/claws?
AhPook_Is_Here wrote: »It's awesome!
How do you find a re-skin of Necro ult awesome, exactly?
It changes nothing about your character, gives no new abilities, is awkwardly using weapon/class skills.
Genuinely curious, what do you like about it that can't already be given to you with the Necro ult?
relentless_turnip wrote: »When people call things a reskin couldn't almost anything be called a reskin?
Like a khajit is just an argonian reskin...
I'm not trying to cause an argument, but most additions to the game will be a reskin!
I understand when they design something nearly identical to something already in the game, but it isn't in this case... Not aesthetically anyway, maybe it is similar in functionality.
The term reskin is a negative term used with a lot of things created in ESO.
Like when a mount is released someone will say "this bear mount is a reskin of other bear mounts". Well of course it is, were we expecting them to have new animations? New functions?
I can't imagine someone being in a toy shop and saying "this teddy bear is a reskin of that teddy bear". No one is trying to reinvent the bear 😂
Again not trying to argue, just looking for clarification... What do you mean it is a reskin?
It doesn't look like the bone Colossus to me... It is big yes. Does it fulfill a similar function? of course it does it is an ultimate that makes you bigger and stronger.
I think they have done a good job on this if I'm honest. If you want to be a vampire now you will basically have to fully build for it. Rather than utilising it for one or two passives. It will definetly take some adjusting, but I like the direction they have taken it.
The ultimate I always assumed it would make you bigger and more powerful and it looks like they have shown it to be in the trailers. I don't feel they can be held accountable for any expectations created on an individual basis.
At this point if my skills fire I will be happy with anything 😂👍
It's another necro ult for non necros. I see a pattern in this. First just about every unique Nightblade ability gets an equivalent in other skill lines, now the necro ult gets a "non necromancer's version". Ok, I AM fine with it. I really am. And I'm not being sarcastic.
I'm fine with people loving the new expanded vampire thing, I might try it out too. But, I'm not fine with any extreme changes to the passives. I mean, yeah sure they can lower the mitigation and what not, if they make the mistform a toggle (it would make sense), but why are they gonna remove the Supernatural Recovery thing?
So many people ONLY have vampire on their characters for recovery, many of them have even PAID real money for it, for recovery and nothing else. Now it's going away? Why? Because ZOS wants to mess with heavy/light attack changes too, and lock us even further into playing the game exactly like they want?
If they for once could go through with this, and make it a decision for us who have had (for example) vampire characters for years, for the passives and nothing else - a decision between basically not minding/bothering with the changes at all (and just play more or less like we already do as vampires), and those who want to play as fully fledged vampires. It would be great.
Vamp could be nearly a class on it's own (given the 20% cost increase on non-vamp abilities, that's more or less a must), which could and probably will be loads of fun. But, it wouldn't be anything but fair and honest, if we who already have several vampires did NOT need to have the condition cured, just because of this... I'm so sick and tired of the extreme changes all the time, can it please just stop?
relentless_turnip wrote: »When people call things a reskin couldn't almost anything be called a reskin?
Like a khajit is just an argonian reskin...
I'm not trying to cause an argument, but most additions to the game will be a reskin!
I understand when they design something nearly identical to something already in the game, but it isn't in this case... Not aesthetically anyway, maybe it is similar in functionality.
The term reskin is a negative term used with a lot of things created in ESO.
Like when a mount is released someone will say "this bear mount is a reskin of other bear mounts". Well of course it is, were we expecting them to have new animations? New functions?
I can't imagine someone being in a toy shop and saying "this teddy bear is a reskin of that teddy bear". No one is trying to reinvent the bear 😂
Again not trying to argue, just looking for clarification... What do you mean it is a reskin?
It doesn't look like the bone Colossus to me... It is big yes. Does it fulfill a similar function? of course it does it is an ultimate that makes you bigger and stronger.
I think they have done a good job on this if I'm honest. If you want to be a vampire now you will basically have to fully build for it. Rather than utilising it for one or two passives. It will definetly take some adjusting, but I like the direction they have taken it.
The ultimate I always assumed it would make you bigger and more powerful and it looks like they have shown it to be in the trailers. I don't feel they can be held accountable for any expectations created on an individual basis.
At this point if my skills fire I will be happy with anything 😂👍
It isn't that they reskinned something, its that they didn't put a lot of effort into hiding it. Like, they can use the bone colossus frame all they want, but could they let us slash at people with vampire claws. No unique animations to make it stand out some from Bone Colossus? The way they did it feels lazy. Like I said, it could have been worse, I just wasn't wowed by it.
relentless_turnip wrote: »When people call things a reskin couldn't almost anything be called a reskin?
Like a khajit is just an argonian reskin...
I'm not trying to cause an argument, but most additions to the game will be a reskin!
I understand when they design something nearly identical to something already in the game, but it isn't in this case... Not aesthetically anyway, maybe it is similar in functionality.
The term reskin is a negative term used with a lot of things created in ESO.
Like when a mount is released someone will say "this bear mount is a reskin of other bear mounts". Well of course it is, were we expecting them to have new animations? New functions?
I can't imagine someone being in a toy shop and saying "this teddy bear is a reskin of that teddy bear". No one is trying to reinvent the bear 😂
Again not trying to argue, just looking for clarification... What do you mean it is a reskin?
It doesn't look like the bone Colossus to me... It is big yes. Does it fulfill a similar function? of course it does it is an ultimate that makes you bigger and stronger.
I think they have done a good job on this if I'm honest. If you want to be a vampire now you will basically have to fully build for it. Rather than utilising it for one or two passives. It will definetly take some adjusting, but I like the direction they have taken it.
The ultimate I always assumed it would make you bigger and more powerful and it looks like they have shown it to be in the trailers. I don't feel they can be held accountable for any expectations created on an individual basis.
At this point if my skills fire I will be happy with anything 😂👍
It isn't that they reskinned something, its that they didn't put a lot of effort into hiding it. Like, they can use the bone colossus frame all they want, but could they let us slash at people with vampire claws. No unique animations to make it stand out some from Bone Colossus? The way they did it feels lazy. Like I said, it could have been worse, I just wasn't wowed by it.
this is pretty much it @relentless_turnip. It's a blatant re skin. I agree everything else about the class looks neat, but come on, the R looks horrible and lacks all creativity.
relentless_turnip wrote: »When people call things a reskin couldn't almost anything be called a reskin?
Like a khajit is just an argonian reskin...
At this point if my skills fire I will be happy with anything 😂👍
UlfgarHrothgarson wrote: »relentless_turnip wrote: »When people call things a reskin couldn't almost anything be called a reskin?
Like a khajit is just an argonian reskin...
At this point if my skills fire I will be happy with anything 😂👍
What an incredibly low bar to set.
Is anyone as disappointed by this as I am? Why does the transformation look like you just get a shadow over you?
And wow- no empowering of your abilities or added effects? Why am I using weapons when Im supposedly transformed into this big creature of the night?
I genuinely do not think they could of made the transformation worse. It's not an actual transformation. It doesn't add anything onto your skills. It's literally just there as a cosmetic thing. One of which uses the exact same animation of current batswarm.
AAAAAAAAAAAAAAAAAAAAAA
Is it to much to ask for either a permanent Vampire form that say increases the stages or a passive form like currently? An Ult just makes it not so cool in my opinion. It's like the Werewolf form with out the ability to extend it.
I really hope they have done something about this during the delay of the release.