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What if crafting allowed us to change the weight of a piece of armor?

  • thissocalledflower
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    If this happened, i foresee everyone getting a full set of rattlecage and “crafting” it to light armor.

    Why would you need to when you can get purple jewls and weapons on vet vaults. Honestly, as a magicka tanks i'd rather have them as weapons and jewls anyway.

    But if someone else wanted to do it, what's that to you?
    After careful consideration (and oh! so much deliberation) we have concluded that you circumstance sounds too much like a l2p issue for it to be just a mere coincidence.
  • SeaGtGruff
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    JinMori wrote: »
    SeaGtGruff wrote: »
    My first inclination is to say "No way," because even in a fantasy game you can't just wave a wand and change a robe made out of ancestor silk into a cuirass made out of rubedite.

    On the other hand, there are certain dropped sets which I'd love to use for their set bonuses, but they come exclusively in light, medium, or heavy armor. It would be cool to take a set that's exclusively in medium armor and convert it into heavy armor.

    But no. As cool as it would be, I still think it would be a bad idea overall.

    You mean in a fantasy world where we can create stuff out of thin air? Wouldn't you already draw the line there then?

    You can literally conjure a set of armor in the elder scrolls, but changing the physical properties of materials is too much? When we quite literally have a school of magic called alteration?

    [Edit to remove flame]

    Even a fantasy world has rules.

    In TES games where you can conjure armor and weapons, the conjured armor and weapons dissipate after a certain amount of time.

    In TES games where you can transmute something from one material to another, it requires having a certain level of skill in the Alteration skill line, buying and learning the necessary spell, and then having enough Magicka to cast it.

    As far as I know, ESO doesn't have different skill lines for specific types of magical spells the way other TES games do-- not all of the same skill lines, anyway.

    I did say it would be cool to be able to take an item of a given set that's available only as, say, medium armor and transform it into, say, heavy armor. As a heavy-armor user myself, there are plenty of sets I'd love to wear, but they're available only as light or medium armor.

    But adding that ability would nullify the whole reason for having those weight-exclusive sets in the first place, since they're clearly designed and intended for Magicka characters, Stamina characters, and Health characters. If anyone could just come along and change them to a different weight, then it would make more sense to just revise the original sets so they can drop in any weight, because having them drop only as a specific weight in the first place would be made utterly pointless.

    That's why I think it wouldn't be such a good idea, regardless of how cool I personally think it might be.
    I've fought mudcrabs more fearsome than me!
  • idk
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    JinMori wrote: »
    idk wrote: »
    JinMori wrote: »
    idk wrote: »
    JinMori wrote: »
    yodased wrote: »
    fury medium with new light attack meta giving no damage? No thanks.
    light armor ebon? with shields? no thanks


    There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.

    Balance comes from restriction not from more options in this game.

    You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.

    Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.

    You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?

    You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.

    If anything, this is a great example of why this is a bad idea. It would be a bad tank with bad damage.

    Also, it is irrelevant to the suggestion in the OP. We can equip a full set of Ebon via jewelry and weapons.

    Yea, it would be a bad setup. Which is why i pointed it out as a non problem

    But that was not the actual point, the point is that you have more choice, and some of those choices may be very good.

    Cherry-picking situations does nothing to support your argument.

    You also mistake having more choice with having to make a choice. The two are not interchangeable.

    Didn't you just cherry pick a situation where a certain setup would be bad therefore the suggestion is bad?

    Do not put your cherry picking on me. I merely pointed out your cherry-picked idea was a bad idea and that it was cherry-picking. Plain and simple.
  • zvavi
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    idk wrote: »
    We can equip a full set of Ebon via jewelry and weapons.

    As far as I know, ebon is still bugged on weapons... (When you bar swap all your allies excluding you get "damaged" because they lose the bonus for 0 seconds).
  • JinMori
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    SeaGtGruff wrote: »
    JinMori wrote: »
    SeaGtGruff wrote: »
    My first inclination is to say "No way," because even in a fantasy game you can't just wave a wand and change a robe made out of ancestor silk into a cuirass made out of rubedite.

    On the other hand, there are certain dropped sets which I'd love to use for their set bonuses, but they come exclusively in light, medium, or heavy armor. It would be cool to take a set that's exclusively in medium armor and convert it into heavy armor.

    But no. As cool as it would be, I still think it would be a bad idea overall.

    You mean in a fantasy world where we can create stuff out of thin air? Wouldn't you already draw the line there then?

    You can literally conjure a set of armor in the elder scrolls, but changing the physical properties of materials is too much? When we quite literally have a school of magic called alteration?

    [Edit to remove flame]

    Even a fantasy world has rules.

    In TES games where you can conjure armor and weapons, the conjured armor and weapons dissipate after a certain amount of time.

    In TES games where you can transmute something from one material to another, it requires having a certain level of skill in the Alteration skill line, buying and learning the necessary spell, and then having enough Magicka to cast it.

    As far as I know, ESO doesn't have different skill lines for specific types of magical spells the way other TES games do-- not all of the same skill lines, anyway.

    I did say it would be cool to be able to take an item of a given set that's available only as, say, medium armor and transform it into, say, heavy armor. As a heavy-armor user myself, there are plenty of sets I'd love to wear, but they're available only as light or medium armor.

    But adding that ability would nullify the whole reason for having those weight-exclusive sets in the first place, since they're clearly designed and intended for Magicka characters, Stamina characters, and Health characters. If anyone could just come along and change them to a different weight, then it would make more sense to just revise the original sets so they can drop in any weight, because having them drop only as a specific weight in the first place would be made utterly pointless.

    That's why I think it wouldn't be such a good idea, regardless of how cool I personally think it might be.

    The point is you can do it, because alteration, and even you have to admit that to a certain degree.

    So the previous argument you made was not correct.

    The limits of the elder scrolls magic have never been truly explained, but we do know that alteration allows us to transmute materials into other things. Elder scroll is more of a soft magic system, they explained some things, like you need a certain amount of magicka to perform certain magical skills, but the limits of those magics have never been truly explained.
    Edited by JinMori on March 29, 2020 2:30PM
  • Tommy_The_Gun
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    Well... if we could, we would have more options... which is good.

    But on the other hand I am kinda afraid that if we ask for such a feature, they will lock it behind a pay-wall DLC/Chapter or worse - behind hard mode vet DLC trials so only 0.01% of playerbase would benefit from it.
  • JinMori
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    Well... if we could, we would have more options... which is good.

    But on the other hand I am kinda afraid that if we ask for such a feature, they will lock it behind a pay-wall DLC/Chapter or worse - behind hard mode vet DLC trials so only 0.01% of playerbase would benefit from it.

    I hope they would do something like transmuting.
  • Juhasow
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    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had an idea to get rich by using that ability ?

    Throwing magic into fantasy world without considering ramifications of it makes magic stupid. Having magic in fansaty world is one thing but having belivable magic system is something completly else. Fansaty world that just looks like medival world with magic thrown into it makes no sense same as using explanation "it's magic" for everything in fantasy world.
    Edited by Juhasow on March 29, 2020 2:55PM
  • JinMori
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    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on
    Edited by JinMori on March 29, 2020 2:56PM
  • Juhasow
    Juhasow
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    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.
    Edited by Juhasow on March 29, 2020 3:08PM
  • JinMori
    JinMori
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    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.
    Edited by JinMori on March 29, 2020 3:30PM
  • Juhasow
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    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.

    Of course it's a point. Fact You dont like it doesn't make it bad argument. When we have certain school of magic called alteration it doesn't mean You can turn everything into everything. Limits holding logic in place needs to exist.

    By Your logic there is also nothing in TES magic that say Your suggestion would be possible. Fact You can use spells A or B doesn't authorize use or exisyance of some spell C.

    And seriously You ask "how magic works" ? Like for real ? Magic works however developer or author wants it to work but to make magic fun and coherent there need to be certain rules holding it in place. For example I remember when I was reading book called "Eragon". There was a moment there where main protagonist and his companion were on the desert and Eragon started to feel thirsty. He knew magic already to a certain degree so he came up with brilliant idea of turning sand into water. And he almost died while trying. When he woke up he was explained that turning sand into water is between those spells that drain immense amounts of power from user. However if You want to get some water while on desert You can sense some water underground with magic then dig a hole in the ground and pull the water into the hole with magic which barely costs any power. And in the same fantasy setting mages could perform epic looking and massive spells that could devastate armies. Yet they could't turn sand into water. That example shows excatly how to make certain logicbreaking types of magic impossible to perform yet still keep magic epic and fun. Same argument could be used in ESO.

    Also I don't like Your argument "we can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line". Is there some "magic physic" that says that when spell looks less flashy and seems to be more trivial it means it has to be possible and easy to perform ? Are You proffesor of said "magic physics" ? If Your argument for spell A to exist is because completly unrelated spells B abd C exist then You have no argument at all. As for spell called "ebonyflesh" or "oakflesh" they're not covering Your body in said materials. They're just improving Your armor ratings. Graphical representation of said abilities in Skyrim was just covering Your armor with shiny effect.
  • JinMori
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    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.

    Of course it's a point. Fact You dont like it doesn't make it bad argument. When we have certain school of magic called alteration it doesn't mean You can turn everything into everything. Limits holding logic in place needs to exist.

    By Your logic there is also nothing in TES magic that say Your suggestion would be possible. Fact You can use spells A or B doesn't authorize use or exisyance of some spell C.

    And seriously You ask "how magic works" ? Like for real ? Magic works however developer or author wants it to work but to make magic fun and coherent there need to be certain rules holding it in place. For example I remember when I was reading book called "Eragon". There was a moment there where main protagonist and his companion were on the desert and Eragon started to feel thirsty. He knew magic already to a certain degree so he came up with brilliant idea of turning sand into water. And he almost died while trying. When he woke up he was explained that turning sand into water is between those spells that drain immense amounts of power from user. However if You want to get some water while on desert You can sense some water underground with magic then dig a hole in the ground and pull the water into the hole with magic which barely costs any power. And in the same fantasy setting mages could perform epic looking and massive spells that could devastate armies. Yet they could't turn sand into water. That example shows excatly how to make certain logicbreaking types of magic impossible to perform yet still keep magic epic and fun. Same argument could be used in ESO.

    Also I don't like Your argument "we can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line". Is there some "magic physic" that says that when spell looks less flashy and seems to be more trivial it means it has to be possible and easy to perform ? Are You proffesor of said "magic physics" ? If Your argument for spell A to exist is because completly unrelated spells B abd C exist then You have no argument at all. As for spell called "ebonyflesh" or "oakflesh" they're not covering Your body in said materials. They're just improving Your armor ratings. Graphical representation of said abilities in Skyrim was just covering Your armor with shiny effect.

    You are grasping at straws, but i am done with you.

    Name me the reason why you can transmute flesh into stone or whatever on yourself, but you cannot do the same with a piece of gear for example, there is no logic behind it, and there is no logic behind your argument.

    I'm done. You think whatever you want, you are wrong.

    I made an argument based on the universe of the elder scrolls itself, something that already happens and it's canon in tes, and you use... Eragon, a completely different universe.

    You have no consistency.
    Edited by JinMori on March 29, 2020 9:21PM
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.

    Of course it's a point. Fact You dont like it doesn't make it bad argument. When we have certain school of magic called alteration it doesn't mean You can turn everything into everything. Limits holding logic in place needs to exist.

    By Your logic there is also nothing in TES magic that say Your suggestion would be possible. Fact You can use spells A or B doesn't authorize use or exisyance of some spell C.

    And seriously You ask "how magic works" ? Like for real ? Magic works however developer or author wants it to work but to make magic fun and coherent there need to be certain rules holding it in place. For example I remember when I was reading book called "Eragon". There was a moment there where main protagonist and his companion were on the desert and Eragon started to feel thirsty. He knew magic already to a certain degree so he came up with brilliant idea of turning sand into water. And he almost died while trying. When he woke up he was explained that turning sand into water is between those spells that drain immense amounts of power from user. However if You want to get some water while on desert You can sense some water underground with magic then dig a hole in the ground and pull the water into the hole with magic which barely costs any power. And in the same fantasy setting mages could perform epic looking and massive spells that could devastate armies. Yet they could't turn sand into water. That example shows excatly how to make certain logicbreaking types of magic impossible to perform yet still keep magic epic and fun. Same argument could be used in ESO.

    Also I don't like Your argument "we can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line". Is there some "magic physic" that says that when spell looks less flashy and seems to be more trivial it means it has to be possible and easy to perform ? Are You proffesor of said "magic physics" ? If Your argument for spell A to exist is because completly unrelated spells B abd C exist then You have no argument at all. As for spell called "ebonyflesh" or "oakflesh" they're not covering Your body in said materials. They're just improving Your armor ratings. Graphical representation of said abilities in Skyrim was just covering Your armor with shiny effect.

    You are grasping at straws, but i am done with you.

    Name me the reason why you can transmute flesh into stone or whatever on yourself, but you cannot do the same with a piece of gear for example, there is no logic behind it, and there is no logic behind your argument.

    I'm done. You think whatever you want, you are wrong.

    I made an argument based on the universe of the elder scrolls itself, something that already happens and it's canon in tes, and you use... Eragon, a completely different universe.

    You have no consistency.

    Oh lol. Are You even serious ? You cannot transmute flesh into stone in elder scrolls. As I said already stonesflesh , oakflesh and ebonyflesh in Skyrim are just names of abilities. They do not turn Your flesh into other material. They do not even cover Your body with said materials. Those names are just metaphores nothing else. Do You even know what "metaphor" means ? Check Your source before coming with arguments like that. What will be next You'll come here claiming that chain lightning is a chain that somebody used as a cable ?...

    Here feel free to point excatly where You see changing flesh into stone

    https://www.youtube.com/watch?v=kvmh-i_nhKw

    Seriously I am flabbergasted with the fact You've used so weak argument as stone/ebony/oakflesh. At this point I can't even take You seriously anymore. You've made no point , You have zero arguments and You failed to understand or disprove any of my arguments. Eragon was just an example of how You can allow certain types of magic but disallow other (sometimes more trivial looking) types of it in fantasy setting. Do You know what word "example" means ? I am not suprised You've made Your comment above looking like it's Your last comment because You were literally fleeing from the sinking ship called @JinMori 's argumentation.
    Edited by Juhasow on March 30, 2020 2:18AM
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.

    Of course it's a point. Fact You dont like it doesn't make it bad argument. When we have certain school of magic called alteration it doesn't mean You can turn everything into everything. Limits holding logic in place needs to exist.

    By Your logic there is also nothing in TES magic that say Your suggestion would be possible. Fact You can use spells A or B doesn't authorize use or exisyance of some spell C.

    And seriously You ask "how magic works" ? Like for real ? Magic works however developer or author wants it to work but to make magic fun and coherent there need to be certain rules holding it in place. For example I remember when I was reading book called "Eragon". There was a moment there where main protagonist and his companion were on the desert and Eragon started to feel thirsty. He knew magic already to a certain degree so he came up with brilliant idea of turning sand into water. And he almost died while trying. When he woke up he was explained that turning sand into water is between those spells that drain immense amounts of power from user. However if You want to get some water while on desert You can sense some water underground with magic then dig a hole in the ground and pull the water into the hole with magic which barely costs any power. And in the same fantasy setting mages could perform epic looking and massive spells that could devastate armies. Yet they could't turn sand into water. That example shows excatly how to make certain logicbreaking types of magic impossible to perform yet still keep magic epic and fun. Same argument could be used in ESO.

    Also I don't like Your argument "we can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line". Is there some "magic physic" that says that when spell looks less flashy and seems to be more trivial it means it has to be possible and easy to perform ? Are You proffesor of said "magic physics" ? If Your argument for spell A to exist is because completly unrelated spells B abd C exist then You have no argument at all. As for spell called "ebonyflesh" or "oakflesh" they're not covering Your body in said materials. They're just improving Your armor ratings. Graphical representation of said abilities in Skyrim was just covering Your armor with shiny effect.

    You are grasping at straws, but i am done with you.

    Name me the reason why you can transmute flesh into stone or whatever on yourself, but you cannot do the same with a piece of gear for example, there is no logic behind it, and there is no logic behind your argument.

    I'm done. You think whatever you want, you are wrong.

    I made an argument based on the universe of the elder scrolls itself, something that already happens and it's canon in tes, and you use... Eragon, a completely different universe.

    You have no consistency.

    Oh lol. Are You even serious ? You cannot transmute flesh into stone in elder scrolls. As I said already stonesflesh , oakflesh and ebonyflesh in Skyrim are just names of abilities. They do not turn Your flesh into other material. They do not even cover Your body with said materials. Those names are just metaphores nothing else. Do You even know what "metaphor" means ? Check Your source before coming with arguments like that. What will be next You'll come here claiming that chain lightning is a chain that somebody used as a cable ?...

    Here feel free to point excatly where You see changing flesh into stone

    https://www.youtube.com/watch?v=kvmh-i_nhKw

    Seriously I am flabbergasted with the fact You've used so weak argument as stone/ebony/oakflesh. At this point I can't even take You seriously anymore. You've made no point , You have zero arguments and You failed to understand or disprove any of my arguments. Eragon was just an example of how You can allow certain types of magic but disallow other (sometimes more trivial looking) types of it in fantasy setting. Do You know what word "example" means ? I am not suprised You've made Your comment above looking like it's Your last comment because You were literally fleeing from the sinking ship called @JinMori 's argumentation.

    Wrong, there is pretty strong evidence that it's not just a name, as usual people don't even do research, but rather believe their preconceived notions.

    Just wanted to correct you on this, but after this last post it's over, just because you are so wrong.

    Aside from that, i don't really care if you think you've won the argument.

    There are a lot of opinions on this matter, but, more importantly than opinions we have these examples:One of the artwork for Bretons in Elder Scrolls Legends shows a guy using magic to turn his skin into metal.

    A Breton NPC in ESO turns himself into iron during a quest in Bangkorai.

    Finally, in a showcase for the scrapped Spellcrafting system that was going to be implemented into the game, oakflesh is shown to actually turn your skin and armor into wood.

    Honestly, i preferred when the comments were about balance, because at least in that case they have an argument to make, here the argument is flat out wrong.

    Believe what you want.
    Edited by JinMori on March 30, 2020 3:22AM
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    Juhasow wrote: »
    JinMori wrote: »
    MJallday wrote: »
    How do you make metal in to leather?

    Or vice versa?

    How do you change a sapphire into a ruby? Are we seriously asking such a stupid question when magic exist?


    We can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line?

    And if we wanna get even more specific, because i'm sure someone will think, well a sapphire and a ruby are both inorganic stones, leather isn't, so it's not the same thing.

    Ok let's see what is the difference, all matter is consisted of atoms, to change the final material you have to change the composition of said materials, so you would have to introduce or remove protons, electrons and neutrons to change the atomic weigh of the atom, and as a result change what the atom is into whatever you want, so, it's irrelevant whether it is leather or iron, you just need to change the composition to arrive at the result you want, it makes no difference whether you start with a stone and get metal or start with leather and get metal, all you have to do is change the atomic composition.

    You could technically do this irl, it's just so costly and complicated that nobody will probably ever do it, not right now, that's for sure, but here we have magic.

    [Edit to remove flame]

    That is most stupid thing in fantasy games. Every time there is something illogical happening somebody will just jump and say "magic" and considers that it closes the case. In fact it doesn't. Fact that magic exist doesn't mean everything is possible or atleast that it wouldn't have consequences. Use of magic still have limits. If everything would be possible then where is the fun ?

    I remember 1 skill in skyrim called Transmute that allowed to change iron into silver and silver into gold. Yes as an explanation for that You can say it's possible because of magic but what is the explanation for gold being main currency in Skyrim if You can literally make it out of iron which is most commonly viable metal ? And that skill just requires adept level of alteration. Why are alteration mages not the richest people in Skyrim ? Why mages even need money from regular folks if they can literally make gold for themselves ? Why is gold main currency if there is method to exploit that currency system so efficiently ? Seriously not even one person in Skyrim before Dragonborn had in mind to get rich by using that ability ? Throwing magic into fantasy world without considering ramifications of it makes magic stupid.

    If every mage were to transmute normal metals into gold, the price of gold would go down enormously because that's how economics work.

    The fact is that the limits of magic in elder scrolls haven't really been defined.

    And frankly, it does not matter, i am not speaking from a "but what about the story" prospective, i am purely speaking from a gameplay prospective, so this argument, i don;t care at all.

    As i said before, in tes we can do a lot of crazy stuff with magic, and transmuting different materials is where we draw the line? Come on

    Having belivable and coherent magic system is all about drawing the lines in proper places. Not one thick line though but lot of smaller ones. Magic should have limits. You cannot simply throw "it's magic so it's possible" explanation everywhere and consider that it'll work. Fact You don't care about that argument wont make it magically ( :wink: ) dissapear.

    No, that's not the point, it's not that the argument disappears, it's just that it;s a bad argument, when we have a certain school of magic called alteration.

    Look, if you don't like the suggestion just say that, don;t try to come up with some bs argument when you are not correct.

    There is nothing in tes magic that says my suggestion would not be possible.

    Actually, something came to mind that makes the argument i make even more correct from a "lore" standpoint, how do you think the alteration armor spells like ebonyflesh, or oakflesh work? Ill give you a second to think about it.

    Look, just say you don;t like it if you don't.

    Of course it's a point. Fact You dont like it doesn't make it bad argument. When we have certain school of magic called alteration it doesn't mean You can turn everything into everything. Limits holding logic in place needs to exist.

    By Your logic there is also nothing in TES magic that say Your suggestion would be possible. Fact You can use spells A or B doesn't authorize use or exisyance of some spell C.

    And seriously You ask "how magic works" ? Like for real ? Magic works however developer or author wants it to work but to make magic fun and coherent there need to be certain rules holding it in place. For example I remember when I was reading book called "Eragon". There was a moment there where main protagonist and his companion were on the desert and Eragon started to feel thirsty. He knew magic already to a certain degree so he came up with brilliant idea of turning sand into water. And he almost died while trying. When he woke up he was explained that turning sand into water is between those spells that drain immense amounts of power from user. However if You want to get some water while on desert You can sense some water underground with magic then dig a hole in the ground and pull the water into the hole with magic which barely costs any power. And in the same fantasy setting mages could perform epic looking and massive spells that could devastate armies. Yet they could't turn sand into water. That example shows excatly how to make certain logicbreaking types of magic impossible to perform yet still keep magic epic and fun. Same argument could be used in ESO.

    Also I don't like Your argument "we can use souls to make enchantments, we have meteors levitating above cities, and transmuting leather into metal is where you draw the line". Is there some "magic physic" that says that when spell looks less flashy and seems to be more trivial it means it has to be possible and easy to perform ? Are You proffesor of said "magic physics" ? If Your argument for spell A to exist is because completly unrelated spells B abd C exist then You have no argument at all. As for spell called "ebonyflesh" or "oakflesh" they're not covering Your body in said materials. They're just improving Your armor ratings. Graphical representation of said abilities in Skyrim was just covering Your armor with shiny effect.

    You are grasping at straws, but i am done with you.

    Name me the reason why you can transmute flesh into stone or whatever on yourself, but you cannot do the same with a piece of gear for example, there is no logic behind it, and there is no logic behind your argument.

    I'm done. You think whatever you want, you are wrong.

    I made an argument based on the universe of the elder scrolls itself, something that already happens and it's canon in tes, and you use... Eragon, a completely different universe.

    You have no consistency.

    Oh lol. Are You even serious ? You cannot transmute flesh into stone in elder scrolls. As I said already stonesflesh , oakflesh and ebonyflesh in Skyrim are just names of abilities. They do not turn Your flesh into other material. They do not even cover Your body with said materials. Those names are just metaphores nothing else. Do You even know what "metaphor" means ? Check Your source before coming with arguments like that. What will be next You'll come here claiming that chain lightning is a chain that somebody used as a cable ?...

    Here feel free to point excatly where You see changing flesh into stone

    https://www.youtube.com/watch?v=kvmh-i_nhKw

    Seriously I am flabbergasted with the fact You've used so weak argument as stone/ebony/oakflesh. At this point I can't even take You seriously anymore. You've made no point , You have zero arguments and You failed to understand or disprove any of my arguments. Eragon was just an example of how You can allow certain types of magic but disallow other (sometimes more trivial looking) types of it in fantasy setting. Do You know what word "example" means ? I am not suprised You've made Your comment above looking like it's Your last comment because You were literally fleeing from the sinking ship called @JinMori 's argumentation.

    Wrong, there is pretty strong evidence that it's not just a name, as usual people don't even do research, but rather believe their preconceived notions.

    Just wanted to correct you on this, but after this last post it's over, just because you are so wrong.

    Aside from that, i don't really care if you think you've won the argument.

    There are a lot of opinions on this matter, but, more importantly than opinions we have these examples:One of the artwork for Bretons in Elder Scrolls Legends shows a guy using magic to turn his skin into metal.

    A Breton NPC in ESO turns himself into iron during a quest in Bangkorai.

    Finally, in a showcase for the scrapped Spellcrafting system that was going to be implemented into the game, oakflesh is shown to actually turn your skin and armor into wood.

    Honestly, i preferred when the comments were about balance, because at least in that case they have an argument to make, here the argument is flat out wrong.

    Believe what you want.

    You get even more funny. And where excatly it says in those cards that hero is turning flesh into other material not just covering skin with it ? Spellcrafting never seen daylight and scrapped ideas are not worthy arguments. And oakflesh from spellcrafting was actually covering You with wood nor turning Your skin into it. It's really nice also to give evidence to Your words not just say "there is evidence" so I would like to see that artwork from legends. As for quest where NPC is turning himself into iron I would also like to see that. if he's turning himself permanently into iron well then there is price to pay so we know why it's impossible to do on massive scale. Because You know same as in Eragon example fact that something is possible in certain fantasy setting doesnt mean it can be performed casually.

    You've still missed my point. Fact that skill A and B exist doesn't mean skill C should also. fact You can turn 1 specific thing to another doesn't mean You can suddenly turn everything into everything. Magic needs limits otherwise it's stupid. I like how You're still trying to avoid to accept that simple fact. I also really like how You pigeonholed Yourself into that one argument about specific spells refusing to respond to everything else just to avoid hard reality that You're wrong.

    Once again fact that spells A and B are possible in fantasy setting doesnt mean that everything else will be also possible.
    Edited by Juhasow on March 30, 2020 3:47AM
  • IsharaMeradin
    IsharaMeradin
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    There has to be a trade-off. Want to change the weight of an armor piece? Fine. Prevent the trait from being transmuted. In other words, grind for the weight you want or grind for the trait you want but no changing weight and trait on the same piece.
    PC-NA / PC-EU
    ID @IsharaMeradin
    Characters NA
    Verin Jenet Eshava - Dark Elf Warden (main)
    Nerissa Valin - Imperial Necromancer (secondary)
    Lugsa-Lota-Stuph - Argonian Sorcerer
    Leanne Martin - Breton Templar
    Latash Gra-Ushaba - Orc Dragonknight
    Ishara Merádin - Redguard Nightblade
    Arylina Loreal - High Elf Sorcerer
    Sasha al'Therin - Nord Necromancer
    Paula Roseróbloom - Wood Elf Warden
    Ja'Linga - Khajiit Arcanist

    Characters EU
    Shallan Veil - Wood Elf Warden

    ID @IsharaMeradin-Epic
    Characters NA
    Ja'Sassy-Daro - Khajiit Nightblade
    Natash af-Ishara - Redguard Warden
    Shallan Radiant Veil - Dark Elf Arcanist
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    JinMori wrote: »
    I don't think such a thing would bring any drawbacks to the game.

    PvP is already a mess because of too many choices. Assuming that claims of cheating are false, people are putting together combos of skills and gear that perform so well it looks like cheating.
    If we expand the choices even more, it's going to get worse.
    To a lesser extent there will be similar consequences in PvE.

    One of ESO's strengths is the diversity of builds. But that is also one of its weaknesses if not managed properly and incrementally.
    A sudden change to allow players to freely choose weights for a lot of sets -- which has been done in a limited way, with crafted sets -- would have to be very carefully done and would probably result in literally months of adjustments as overperforming combinations surface.

    So... not impossible, but a risky move considering that the combat team has shown baffling ways of balancing stuff. Like nerfing Iceheart to make Mother Ciannait more attractive. https://forums.elderscrollsonline.com/en/discussion/511037/why-nerf-iceheart/
    Edited by Dusk_Coven on March 30, 2020 8:03AM
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