How do you make metal in to leather?
Or vice versa?
I imagine that this will have exactly the opposite effect than you think.
It will not result in more varied builds.
Instead it will reduce the number of trade offs players have to make to ensure their build is as good as possible. This will reduce variety of builds and reinforce the meta build. Every single build will be heavy armoured.
For instance, Alkosh will immediately become a heavy set, easy to acquire and use. Fewer players will need to do vMoL. Every monster set from every dungeon will effectively be whatever weight you want, again reducing the need to repeat content in search of the desired weight.
This will create a much more homogenous, cookie cutter build system, which is everything ZOS are trying (desperately) to avoid.
SeaGtGruff wrote: »My first inclination is to say "No way," because even in a fantasy game you can't just wave a wand and change a robe made out of ancestor silk into a cuirass made out of rubedite.
On the other hand, there are certain dropped sets which I'd love to use for their set bonuses, but they come exclusively in light, medium, or heavy armor. It would be cool to take a set that's exclusively in medium armor and convert it into heavy armor.
But no. As cool as it would be, I still think it would be a bad idea overall.
The game already gives you a flexible spot via jewelry and weapons to gain the advantage of using a set that is actually not designed for that armor type. That's what keeps players farming. Alkosh and Advancing Yokeda springs to mind (yes, I know, Yokeda is a bit outdated... doesn't change my point though).
I don't know if it would make a lot of difference meta wise. Probably not. Just out of interest: do you have a combination of sets in mind that is impossible under the current circumstances?
Taleof2Cities wrote: »This has been brought up many times before, @JinMori.
The reason it won’t happen is that it would be a nightmare for the devs in terms of re-balancing combat.
So your agenda is running BSW and mother's sorrow with an asylum staff?
I see, disappointing.
Not gonna lie it just seems like an excuse, with that kind of mentality why even add anything?
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.
Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.
You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?
You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.
Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.
You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?
You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.
If anything, this is a great example of why this is a bad idea. It would be a bad tank with bad damage.
Also, it is irrelevant to the suggestion in the OP. We can equip a full set of Ebon via jewelry and weapons.
rexagamemnon wrote: »If this happened, i foresee everyone getting a full set of rattlecage and “crafting” it to light armor.
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.
Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.
You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?
You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.
If anything, this is a great example of why this is a bad idea. It would be a bad tank with bad damage.
Also, it is irrelevant to the suggestion in the OP. We can equip a full set of Ebon via jewelry and weapons.
Yea, it would be a bad setup. Which is why i pointed it out as a non problem
But that was not the actual point, the point is that you have more choice, and some of those choices may be very good.
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.
Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.
You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?
You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.
fury medium with new light attack meta giving no damage? No thanks.
light armor ebon? with shields? no thanks
There are reasons that they created tradeoffs of armor weights , passives, stat boosts and 5piece effects. They are meant to try and balance things.
Balance comes from restriction not from more options in this game.
You mean the set where you need to take damage in order for it to increase your weapon damage? You are gonna be dead long before it's useful.
Also, light armor ebon set? Yea? So what, what's the big deal? You get more health, and you give more health to your allies, there really are not a lot of reasons to run it in anything other than heavy, but if you wanted to run it light, at least now you have a choice.
You are gonna be a light armor tank with better damage less survivability, so? What's the big deal. What's the big smoking gun?
You have to consider that to reach the shield cap you also have to have quite a bit of max magicka, which you will probably will not have, unless you stack shields, but at that point you are just a tank basically.
If anything, this is a great example of why this is a bad idea. It would be a bad tank with bad damage.
Also, it is irrelevant to the suggestion in the OP. We can equip a full set of Ebon via jewelry and weapons.
Yea, it would be a bad setup. Which is why i pointed it out as a non problem
But that was not the actual point, the point is that you have more choice, and some of those choices may be very good.
Cherry-picking situations does nothing to support your argument.
You also mistake having more choice with having to make a choice. The two are not interchangeable.