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Kena Change?

Im_MegaDeath
Im_MegaDeath
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I dont understand the Kena change. kinda seems like you didnt want to give easy access to weapon and spell dmg for the heavy attack meta in coming so you just changed it without thought.

With as many resources coming in now with this LA change plus base recovery why would I need 20% reduce cost on skills plus who is willingly going to accept -520 weapon and spell dmg for it???? Change it back leave the set the same and see how it plays out in public access. This change wasnt needed even if it made HA super powerful its not like my 25-30k HA isnt already powerful enough lol

RIP Another Monster helm

Once apon a time monster helms were powerful and unique now they are barely usable and dont add much to any build Q_Q sad sad times

DC - Im MegaDeath (Stam DK) PvP
  • redspecter23
    redspecter23
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    My tank is shining up Molag Kena to use if these changes go live. My dps? They weren't using it before and they won't be using it later.
  • Im_MegaDeath
    Im_MegaDeath
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    My tank is shining up Molag Kena to use if these changes go live. My dps? They weren't using it before and they won't be using it later.

    Your DPS isnt using it because of the consecutive light attack change and also the meta pushing the set aside for a stronger no skill proc helm. and what skill does your tank need to take 20% off of to sustain? are you not good enough to have decent sustain as it is right now and NEEDDDD this set to play your build???

    I doubt it. therefore dumb dooty head change (mad crying face)
    DC - Im MegaDeath (Stam DK) PvP
  • StShoot
    StShoot
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    Since you healing also scales with you wp/sp you will end up spamming more healing while kena is up, which negates the whole reason for using this monsterset xD
  • redspecter23
    redspecter23
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    My tank is shining up Molag Kena to use if these changes go live. My dps? They weren't using it before and they won't be using it later.

    Your DPS isnt using it because of the consecutive light attack change and also the meta pushing the set aside for a stronger no skill proc helm. and what skill does your tank need to take 20% off of to sustain? are you not good enough to have decent sustain as it is right now and NEEDDDD this set to play your build???

    I doubt it. therefore dumb dooty head change (mad crying face)

    I'll take 20% off my warhorns to increase uptime, thanks.
  • Im_MegaDeath
    Im_MegaDeath
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    StShoot wrote: »
    Since you healing also scales with you wp/sp you will end up spamming more healing while kena is up, which negates the whole reason for using this monsterset xD

    so does every other wd / sd buff LOL your point?
    DC - Im MegaDeath (Stam DK) PvP
  • Im_MegaDeath
    Im_MegaDeath
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    My tank is shining up Molag Kena to use if these changes go live. My dps? They weren't using it before and they won't be using it later.

    Your DPS isnt using it because of the consecutive light attack change and also the meta pushing the set aside for a stronger no skill proc helm. and what skill does your tank need to take 20% off of to sustain? are you not good enough to have decent sustain as it is right now and NEEDDDD this set to play your build???

    I doubt it. therefore dumb dooty head change (mad crying face)

    I'll take 20% off my warhorns to increase uptime, thanks.

    ..............-_- I forgot about warhorn......................my rage and anger has faltered ........................... But isnt there already 3 horns in rotation to keep 100% uptime? unless this is PvP focused then I can see it being interesting for ulti spam groups :)
    DC - Im MegaDeath (Stam DK) PvP
  • universal_wrath
    universal_wrath
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    I dont understand the Kena change. kinda seems like you didnt want to give easy access to weapon and spell dmg for the heavy attack meta in coming so you just changed it without thought.

    With as many resources coming in now with this LA change plus base recovery why would I need 20% reduce cost on skills plus who is willingly going to accept -520 weapon and spell dmg for it???? Change it back leave the set the same and see how it plays out in public access. This change wasnt needed even if it made HA super powerful its not like my 25-30k HA isnt already powerful enough lol

    RIP Another Monster helm

    Once apon a time monster helms were powerful and unique now they are barely usable and dont add much to any build Q_Q sad sad times

    Been usong the set since it was increase cost by 20% in pve, loved it more and used it more in both pvo and pve after they reduced the cost increased to 8%. Now they do this to my lighting fury, why? Nobody asked for it, just use a useless set like spawn of mephala.
  • Im_MegaDeath
    Im_MegaDeath
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    I dont understand the Kena change. kinda seems like you didnt want to give easy access to weapon and spell dmg for the heavy attack meta in coming so you just changed it without thought.

    With as many resources coming in now with this LA change plus base recovery why would I need 20% reduce cost on skills plus who is willingly going to accept -520 weapon and spell dmg for it???? Change it back leave the set the same and see how it plays out in public access. This change wasnt needed even if it made HA super powerful its not like my 25-30k HA isnt already powerful enough lol

    RIP Another Monster helm

    Once apon a time monster helms were powerful and unique now they are barely usable and dont add much to any build Q_Q sad sad times

    Been usong the set since it was increase cost by 20% in pve, loved it more and used it more in both pvo and pve after they reduced the cost increased to 8%. Now they do this to my lighting fury, why? Nobody asked for it, just use a useless set like spawn of mephala.

    Yeah I hate how the monstersets have been balanced over the last few years. other than blood spawn the others just arent worth your time anymore
    DC - Im MegaDeath (Stam DK) PvP
  • Taleof2Cities
    Taleof2Cities
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    My tank is shining up Molag Kena to use if these changes go live. My dps? They weren't using it before and they won't be using it later.

    Your DPS isnt using it because of the consecutive light attack change and also the meta pushing the set aside for a stronger no skill proc helm. and what skill does your tank need to take 20% off of to sustain? are you not good enough to have decent sustain as it is right now and NEEDDDD this set to play your build???

    I doubt it. therefore dumb dooty head change (mad crying face)

    I'll take 20% off my warhorns to increase uptime, thanks.

    ..............-_- I forgot about warhorn......................my rage and anger has faltered ........................... But isnt there already 3 horns in rotation to keep 100% uptime? unless this is PvP focused then I can see it being interesting for ulti spam groups :)

    Did they say they're using horn in Trials?

    Don't answer that ... we'll let you keep making consecutive posts in the thread.

    ... and before you make your next post:

    Have you actually tested the Kena changes on PTS?

    Edited by Taleof2Cities on March 24, 2020 3:26AM
  • Red_Feather
    Red_Feather
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    I was kind of bummed at first when reading about that. But ultimates. Ultimates.
  • SosRuvaak
    SosRuvaak
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    its pretty much trash now

    they did a 180 on it and it wont be on my toons any longer.

    that is if i play when this goes live.
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • Durete
    Durete
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    Werewolves are already completely killed (well they were killed already, but now they're completely dead with the LA/HA changes) and now you're killing the best monster set for werewolves too?

    What are they supposed to do? 5k DPS? werewolf players already went down from 60k to 25k and now they'll be doing like less than 10k DPS with the molag kena+ light attack changes.

    Literally the worst PTS I've seen since the start of the game.
  • Integral1900
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    Go a be a big change for the two players who still use that set 😆🤪
  • Olupajmibanan
    Olupajmibanan
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    Does it reduce the cost of ultimates, roll dodge and block too?
  • universal_wrath
    universal_wrath
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    Go a be a big change for the two players who still use that set 😆🤪

    Problem is that nobody asked for this change since the set has just recebtly been adjustee and lots of people welcomed this adjustment wither they ysed the set afterward or not. There are many monster sets that could have been used to counter work molag kena but they refysed to do it. I mean, when was the last time you heard or seen someobe using spawn of mephala.
    Does it reduce the cost of ultimates, roll dodge and block too?

    Yest it does, similar to new moon set cost increase, it works on everything that cost magicka, stamina, health and ultimate. It is a good change if it was not to change an already good set. Like for example, as to current blood spawn, new one will give more 6k+ penetration but it takes 14 pointa from ulti. Thie change is good, but blood spawn does not need that kind of change. Molag keha is an offensive set, work around that, don't change the set completely to be defensive/sustain set.
    Edited by universal_wrath on March 24, 2020 8:29AM
  • juhislihis19
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    ZOS in February: Yo dawg, so we buffed Molag Kena so it would actually be an option now

    ZOS in March: Yo dawg, so no take that back, we are completely changing this set to something else

    ZOS in April: Yo, what were we doing again?
  • Banana
    Banana
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    Toss it back in the bank until they change it back into something useful
  • AinSoph
    AinSoph
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    This set might just hard carry vContent Tanks
  • olsborg
    olsborg
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    I seriously doubt anyone will use a set that reduces your dmg and healing by that much, no matter how much cost reduction you get.

    PC EU
    PvP only
  • DreadDaedroth
    DreadDaedroth
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    Cool. Let's make all monster set go Iceheart way. :s
  • Drdeath20
    Drdeath20
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    Seems like it was a typo.
  • universal_wrath
    universal_wrath
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    olsborg wrote: »
    I seriously doubt anyone will use a set that reduces your dmg and healing by that much, no matter how much cost reduction you get.

    Some skills do not require or scale with weapon/spell dmg. Example is puncture for tank, do I need a high tooltip for that? No, as long as it taumts enemies, that is what matters. Warhorn is also ultimate to scale with nothing. Matriach heals on sorcs is max magicka based and will not be affected by the spell dmg at all, harden ward as well. Purifying light is anothe skill that solely scale with max magicka/stamina depending on what morhp you choose. Dark deal, shadowy disguise, Dragon blood, negate for the stun, clanfeer heals, major armor buffs like Rune, spike armor...etc. As you can see, lots of skills will not be affected by the spell/dmg reducetion of molag kena. It all depend on what you play and if you choose to go max resource, molag kena debuff will have little impact on you dmg, heals, or utility.
  • Elwendryll
    Elwendryll
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    To me it looks like a perfect tanking monster set for my Sorcerer. I have nothing of interest that scales off weapon or spell damage. I could just stack ultimate cost reduction to stupid levels.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Casul
    Casul
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    Seems very potent for maximum magicka builds.
    PvP needs more love.
  • Olupajmibanan
    Olupajmibanan
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    I feel like this becomes a new meta set for tanks and healers. Simply use two consecutive light attacks at 200 ultimate to get early Aggressive Horn or 180 ultimate for Colosus and this only takes two slots. Tanks aren't affected at all by the SD/WD reduce and healers have their healing done reduced only for 6 seconds per Horn recharging period, that's nothing. But the impact of 50 ulti reduction might be huge in organized trial if all tanks and healers use it, possibly boosting Major Force uptime to 100%.

    While I welcome that tanks and healers get group dps boosting monster set, I don't like that a DD monster set disappeared in the process.
    Edited by Olupajmibanan on March 25, 2020 11:31AM
  • Olupajmibanan
    Olupajmibanan
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    BuildMan wrote: »
    Seems very potent for maximum magicka builds.

    Does not matter since magicka and spell damage are the very same thing. Approximately 10,5 magicka is equal to 1 spell damage.

    (Max magicka / 10,5 ) + spell damage = effective spell damage.

    Molag kena takes 512 of your spell damage meaning that your effective spell damage will be affected the same, wheter you stack magicka or spell damage. A golden wepaon gives you 1335 spell damage meaning that the SD reduction will always fully afect you.
  • universal_wrath
    universal_wrath
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    BuildMan wrote: »
    Seems very potent for maximum magicka builds.

    Does not matter since magicka and spell damage are the very same thing. Approximately 10,5 magicka is equal to 1 spell damage.

    (Max magicka / 10,5 ) + spell damage = effective spell damage.

    Molag kena takes 512 of your spell damage meaning that your effective spell damage will be affected the same, wheter you stack magicka or spell damage. A golden wepaon gives you 1335 spell damage meaning that the SD reduction will always fully afect you.

    I think that is only if you stack spell dmg to be affected badly. My magblade stacks lots of magicka and its spell dmg is barely 2k. All my spells have a high tooltip.
  • Casul
    Casul
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    BuildMan wrote: »
    Seems very potent for maximum magicka builds.

    Does not matter since magicka and spell damage are the very same thing. Approximately 10,5 magicka is equal to 1 spell damage.

    (Max magicka / 10,5 ) + spell damage = effective spell damage.

    Molag kena takes 512 of your spell damage meaning that your effective spell damage will be affected the same, wheter you stack magicka or spell damage. A golden wepaon gives you 1335 spell damage meaning that the SD reduction will always fully afect you.

    I think that is only if you stack spell dmg to be affected badly. My magblade stacks lots of magicka and its spell dmg is barely 2k. All my spells have a high tooltip.

    Yeah that's what I meant.
    PvP needs more love.
  • WreckfulAbandon
    WreckfulAbandon
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    Now the purge and time stop spam bots will be even more effective...
    PC NA

    All my comments are regarding PvP
  • katorga
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    I never read this to mean it reduced ALL costs. If that is the case, it is a great tank set.
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