It means they have engineers that are a decent enough skill level to know HOW to refactor the code base to accomplish this.
So no, they don't need a new team or a new engine.
barney2525 wrote: »I'm still not gonna make any judgments until they have completed ALL of the performance project. They have completed 1 out of 4. Yeah, it's gonna take a year to complete, but That is when I will evaluate things. Makes no sense tom complain at this point when we know they have not finished this project.
IMHO
My thinking is based more on so many years of them telling us they will fix things, and things not getting fixed. I'm hopeful, but will be doubtful until things actually are fixed. But again, thank you for taking the time to make a well reasoned, thoughtful post.
furiouslog wrote: »Do they though? The entire thing is built on a house of cards
Tommy_The_Gun wrote: »Yes, if all my progress, achievements, gear ect. would carry over.
Tommy_The_Gun wrote: »Yes, if all my progress, achievements, gear ect. would carry over.
Don't tell them this - they have to deliver a properly working product first and show they are able to do that - currently it doesn't look like it - those stutters are worse than in in most early access alpha state games - a shame really.
Certainly not - it is not my job as a customer to pay several times for a game just because it isn't working properly. it is ZOS's job to make it work for the money they already got and getting from my subscription. If they want to do that with a new engine, fine, but no reason for me to pay again.
I absolutely love the game of ESO. It's hands down the best game ever created in my opinion. However, perennial performance issues are crushing peoples ability to play and enjoy the game as intended.
How many would buy this game and expansions all over again if they rebuilt it around a modern game engine and solved the performance issues once and for all? In my opinion, they only have a couple more patches before they're going to have to admit to themselves a ground up rebuild is necessary and worth the investment.
Certainly not - it is not my job as a customer to pay several times for a game just because it isn't working properly. it is ZOS's job to make it work for the money they already got and getting from my subscription. If they want to do that with a new engine, fine, but no reason for me to pay again.
Interestingly, you might buy a new engine without even knowing it.
We know that ZOS is currently rebuilding portions of the engine, and this is not the first time that they have done this. Unless you stay away from Chapters and Crowns, your revenue feeds into this. All this performance work does not come for free. The players pay for it. Maybe not with a new game, as this thread implies, but definitely with current, and past, Chapters, Crown sales, and ESO Plus.
I absolutely love the game of ESO. It's hands down the best game ever created in my opinion. However, perennial performance issues are crushing peoples ability to play and enjoy the game as intended.
How many would buy this game and expansions all over again if they rebuilt it around a modern game engine and solved the performance issues once and for all? In my opinion, they only have a couple more patches before they're going to have to admit to themselves a ground up rebuild is necessary and worth the investment.
Hahahahahahahahahaha! You're a fool, if you think endgame players who notice performance issues are ZOS' main market at this stage. Never going to happen and I bet ZOS are doing just fine from a business perspective.However, perennial performance issues are crushing peoples ability to play and enjoy the game as intended. In my opinion, they only have a couple more patches before they're going to have to admit to themselves a ground up rebuild is necessary and worth the investment.