Agenericname wrote: »StormeReigns wrote: »Urzigurumash wrote: »light armor should led your character move faster than medium.
Light armor should have a percentile chance of making you trip over your robes while sprinting, resulting in a self-stun and immobilization. Each attempt at breaking free should confer an additional chance of extending this immobilization as you get twisted and mixed up in your flowing robes
Not all light armor are robes and not all robes are light armor though.
Also, wearing heavy / medium armor in hot / humid regions should burn stamina at 35% every 0.08 seconds to keep your character from suffering from heat exhaustion - and in full heavy, heat stroke when you run out of stamina or drop lower than 75%, 86% health is drained every 0.003 seconds until death.
Light and Heavy in cold region should burn 25% stamina every 0.005 seconds to allow character to not suffer from flash freezes and hypothermia - when you run out of stamina or drop lower than 75%, 86% health is drained every 0.003 seconds until death.
Well, if we're into crazy ideas now, what about lightning/shock damage? Should be higher on someone in heavy, metal is a good conductor of electricity.
Assuming the entire set was metal, it would make a faraday cage.
But if we're going realism, wearing heavy armor IRL doesnt effect my magicka regen
The OP only wants heavy armor nerfed becuase of PVP heavy armor meta and therefore his argument is invalid and should be entirely ignored until he can come up with a half decent reason why it's a good idea for PVE.
Shadowasrial wrote: »How would you all balance the heavy armor meta?
Shadowasrial wrote: »Heavy armor by nature is HEAVY it is a physically demanding action to wear. It makes no sense that heavy armor wearers should be running around as fast as medium and light users. But thanks to some passives and active skills they can still move around at full speed. Also heavy armor should slow your attacks. Adding a half second cast time to all skills.
Stamina recovery shouldn’t even be a thing in heavy armor. As well as magic recovery. Applying these changes would greatly balance the use of heavy armor
Shadowasrial wrote: »Heavy armor by nature is HEAVY it is a physically demanding action to wear. It makes no sense that heavy armor wearers should be running around as fast as medium and light users. But thanks to some passives and active skills they can still move around at full speed. Also heavy armor should slow your attacks. Adding a half second cast time to all skills.
Stamina recovery shouldn’t even be a thing in heavy armor. As well as magic recovery. Applying these changes would greatly balance the use of heavy armor
KaraBela94 wrote: »Seems like someone didnt played the REAL HEAVY ARMOR Meta...back in the Days with build in Fury 5. Piece Bonus and black rose...dude really...heavy armor is garbage compared to those days.
If you really think its still a thing and cry for nerfs...well...nothing to say.
EXCEPT
Its more a L2P issue
KaraBela94 wrote: »The OP only wants heavy armor nerfed becuase of PVP heavy armor meta and therefore his argument is invalid and should be entirely ignored until he can come up with a half decent reason why it's a good idea for PVE.
Go at his Profile and look up what discussions he has started.
Its a StamNB...He wants buffs for his class and nerfs for the rest.
oXI_Viper_IXo wrote: »I legit don't know of anyone besides tanks that are wearing heavy. Even people using Fury are mostly going with Fury jewelry and 2 armor pieces with medium NMA.
This is not the heavy meta, that was when DoTs were buffed out of control.
erm... heavy armor has a passive that feeds you stamina and magicka when you take damage, they could just buff this so tanking actual damage is even more important for heavy armor not just "being" heavily armored.Okay but if Heavy Armor means no mag or stam recovery then how is a person using it supposed to do anything once their resources run out?
Shadowasrial wrote: »How would you all balance the heavy armor meta?
santhoranb16_ESO wrote: »oXI_Viper_IXo wrote: »I legit don't know of anyone besides tanks that are wearing heavy. Even people using Fury are mostly going with Fury jewelry and 2 armor pieces with medium NMA.
This is not the heavy meta, that was when DoTs were buffed out of control.
He speaks of PvP which isnt so uncommon to wear heavy.
However i dont see a misbalance on armor , more so the traits on armor are pretty unbalanced on pvp sides of view - impenetrate is in factor by far the best.
More options on traits in pvp would been a thing that could juice up the playstyles that are possible.
Fur_like_snow wrote: »IMO that is one of the strong points of ESO character building is that you’re generally not hard limited by things like armor weight.
Fur_like_snow wrote: »IMO that is one of the strong points of ESO character building is that you’re generally not hard limited by things like armor weight.
It's also one of the weak points, in that a lot of the time there's no real drawbacks like choosing heavy armor over light.
Okay, @Shadowasrial since you seem to be arguing from a perspective of realism, heavy armor should indeed give a penalty on stamina costs all around (we don't know how it affects magicka as there is no sufficient internal explanation around).
However, since we are already arguing from a perspective of realism, Heavy armor should also make you immune to most physical damage dealt to you by other players. Only grappling and crits (aka aiming for the gaps) should work. Plate armor makes you almost invincible in a real medival combat scenario. The only thing that goes through that is warhammers, battle-axes and greatswords if you strike with the guard. The only thing cloth actually protects you against is cutting attacks but since everyone on the battlefield will have warhammers, battle-axes and spears, you would not dare to go into battle in light or medium armor unless you are an archer and even then you should still wear chainmail so you at least have something against cutting and piercing attacks.
So in essence if we introduce more realism, Heavy armor will not become weaker but instead dominate even more because it was just that powerful historically.https://www.youtube.com/watch?v=qzTwBQniLSc