Veinblood1965 wrote: »Well to give the OP credit it's a little better than seeing another "kick fank tank" subject line thread. Even if it's not accurate.
How is smearing roleplayers remotely better than seeing another kick fake tank thread?
Hmm... I get to put another dime in my jar, perhaps...
MartiniDaniels wrote: »Salvas_Aren wrote: »Some people who have full tanks prefer to faketank because they are in fear of fake DDs.
Having DDs who do 6k DPS together means they need faketanks to get carried.
True but most of us just avoid the GF altogether and join or form groups from our guilds. We tend to get much better groups than what we the activity finder would provide us.
This is the safest and smartest way to go for anyone at any skill level. If you are learning your guildmates will be more understanding. If you are at a decent skill level you are likely in a guild with decent players making the run smoother. It just makes sense.
It all depends on time you have right now. If you want to grind achievements or did all pledges, maybe on several toons it is worthwhile gathering a group for it for 2-3 hours. But for quick run guild/friends group is always a slow start... people need to re-log, to take pledges, then they'll remember they have inferior toons without undaunted leveled and switch to them with trash gear, while giggling that it is PVP toon as an excuse for low dps.
While if you just have half hour for some quick keys.. pugging on tank is a good option.
Sounds like logic has left the building!
If you are a RP player most of the time you are fighting imaginary NPCs that your game master creates for you to fight (roll dice etc).
If you come to an MMO an expect to RP in a random dungeon group either the person is trolling or has lost the plot!
You can cater for needs, you don't need to overlap.
*edited for typo*
CMDR_Un1k0rn wrote: »
OrphanHelgen wrote: »NotaDaedraWorshipper wrote: »That has nothing to do with roleplaying...
I can't find another reason why someone would tank with a bow tho
OrphanHelgen wrote: »You did good. Made the group tool function so you can only put one role. People still don't give a ***. 3'rd times now whipefest because the tank use bow instead of a taunt. I think this is a legit reason for ragequit and remove the penalty after quitting for group tool because of this would be nice too. Please permaban those who are registered as their role without doing it, specially in a vet dlc dung when they are cp 810. They clearly have bought their account or nothing to do in an online game besides offline mode and housing ty. A dungeon with rng drops and bis gear, is not designed to sit quietly and patient for 3 hours because one person decided he wanted to tank with a bow today. If you wanna rp in dung, say it in special guilds. I don't come and ruin roleplaying, so roleplayers pls don't come ruin dungeon runs either. It works both ways!
CMDR_Un1k0rn wrote: »furiouslog wrote: »OrphanHelgen wrote: »You did good. Made the group tool function so you can only put one role. People still don't give a ***. 3'rd times now whipefest because the tank use bow instead of a taunt. I think this is a legit reason for ragequit and remove the penalty after quitting for group tool because of this would be nice too. Please permaban those who are registered as their role without doing it, specially in a vet dlc dung when they are cp 810. They clearly have bought their account or nothing to do in an online game besides offline mode and housing ty. A dungeon with rng drops and bis gear, is not designed to sit quietly and patient for 3 hours because one person decided he wanted to tank with a bow today. If you wanna rp in dung, say it in special guilds. I don't come and ruin roleplaying, so roleplayers pls don't come ruin dungeon runs either. It works both ways!
Tanking with a bow is feasible. Volley keeps up crusher pretty well if you manage your toon appropriately and it gives you more flexibility in placement.
*If the bow is on your backbar and you've got S&B on the front bar.
Otherwise, no it's not feasible.
Problem there is you have no magicka heavy attack.
Dark_Lord_Kuro wrote: »CMDR_Un1k0rn wrote: »furiouslog wrote: »OrphanHelgen wrote: »You did good. Made the group tool function so you can only put one role. People still don't give a ***. 3'rd times now whipefest because the tank use bow instead of a taunt. I think this is a legit reason for ragequit and remove the penalty after quitting for group tool because of this would be nice too. Please permaban those who are registered as their role without doing it, specially in a vet dlc dung when they are cp 810. They clearly have bought their account or nothing to do in an online game besides offline mode and housing ty. A dungeon with rng drops and bis gear, is not designed to sit quietly and patient for 3 hours because one person decided he wanted to tank with a bow today. If you wanna rp in dung, say it in special guilds. I don't come and ruin roleplaying, so roleplayers pls don't come ruin dungeon runs either. It works both ways!
Tanking with a bow is feasible. Volley keeps up crusher pretty well if you manage your toon appropriately and it gives you more flexibility in placement.
*If the bow is on your backbar and you've got S&B on the front bar.
Otherwise, no it's not feasible.
Problem there is you have no magicka heavy attack.
Their is many tank that dont use staff and are viable
MartiniDaniels wrote: »Salvas_Aren wrote: »Some people who have full tanks prefer to faketank because they are in fear of fake DDs.
Having DDs who do 6k DPS together means they need faketanks to get carried.
True but most of us just avoid the GF altogether and join or form groups from our guilds. We tend to get much better groups than what we the activity finder would provide us.
This is the safest and smartest way to go for anyone at any skill level. If you are learning your guildmates will be more understanding. If you are at a decent skill level you are likely in a guild with decent players making the run smoother. It just makes sense.
It all depends on time you have right now. If you want to grind achievements or did all pledges, maybe on several toons it is worthwhile gathering a group for it for 2-3 hours. But for quick run guild/friends group is always a slow start... people need to re-log, to take pledges, then they'll remember they have inferior toons without undaunted leveled and switch to them with trash gear, while giggling that it is PVP toon as an excuse for low dps.
While if you just have half hour for some quick keys.. pugging on tank is a good option.
You are doing something wrong if grouping is a slow start. Maybe it is your choice of guild as there are a lot of guilds full of members that are poorly managed to the point most of those members do nothing with that guild.
Regardless of the reasons you have problems forming a group fast the OP specifically states they spent 3 hours in the mess they describe. What you are saying makes no sense in the context of this thread.
Why someone would bother faking a role and going into a dungeon when they are already at CP cap boggles the mind though. Farming Undaunted Keys with all their alts? Trying for 2 keys per run doing HM?OrphanHelgen wrote: »Please permaban those who are registered as their role without doing it, specially in a vet dlc dung when they are cp 810.
MartiniDaniels wrote: »MartiniDaniels wrote: »Salvas_Aren wrote: »Some people who have full tanks prefer to faketank because they are in fear of fake DDs.
Having DDs who do 6k DPS together means they need faketanks to get carried.
True but most of us just avoid the GF altogether and join or form groups from our guilds. We tend to get much better groups than what we the activity finder would provide us.
This is the safest and smartest way to go for anyone at any skill level. If you are learning your guildmates will be more understanding. If you are at a decent skill level you are likely in a guild with decent players making the run smoother. It just makes sense.
It all depends on time you have right now. If you want to grind achievements or did all pledges, maybe on several toons it is worthwhile gathering a group for it for 2-3 hours. But for quick run guild/friends group is always a slow start... people need to re-log, to take pledges, then they'll remember they have inferior toons without undaunted leveled and switch to them with trash gear, while giggling that it is PVP toon as an excuse for low dps.
While if you just have half hour for some quick keys.. pugging on tank is a good option.
You are doing something wrong if grouping is a slow start. Maybe it is your choice of guild as there are a lot of guilds full of members that are poorly managed to the point most of those members do nothing with that guild.
Regardless of the reasons you have problems forming a group fast the OP specifically states they spent 3 hours in the mess they describe. What you are saying makes no sense in the context of this thread.
I'm happy for you if you have guilds where players are just sitting idle on proper tank/dps toons with pledges taken and waiting for somebody to call them to jump start to dungeon. Majority of players are actually doing something like quests/PVP/housing/crafting whatever and it takes time to switch toons, to take pledges, to finish quest what they are doing
Veinblood1965 wrote: »Well to give the OP credit it's a little better than seeing another "kick fank tank" subject line thread. Even if it's not accurate.
How is smearing roleplayers remotely better than seeing another kick fake tank thread?
Hmm... I get to put another dime in my jar, perhaps...
Roleplayers are more actual players than non roleplayers. Imagine playing an mmoRPG and not roleplaying. Absurd.
MartiniDaniels wrote: »MartiniDaniels wrote: »Salvas_Aren wrote: »Some people who have full tanks prefer to faketank because they are in fear of fake DDs.
Having DDs who do 6k DPS together means they need faketanks to get carried.
True but most of us just avoid the GF altogether and join or form groups from our guilds. We tend to get much better groups than what we the activity finder would provide us.
This is the safest and smartest way to go for anyone at any skill level. If you are learning your guildmates will be more understanding. If you are at a decent skill level you are likely in a guild with decent players making the run smoother. It just makes sense.
It all depends on time you have right now. If you want to grind achievements or did all pledges, maybe on several toons it is worthwhile gathering a group for it for 2-3 hours. But for quick run guild/friends group is always a slow start... people need to re-log, to take pledges, then they'll remember they have inferior toons without undaunted leveled and switch to them with trash gear, while giggling that it is PVP toon as an excuse for low dps.
While if you just have half hour for some quick keys.. pugging on tank is a good option.
You are doing something wrong if grouping is a slow start. Maybe it is your choice of guild as there are a lot of guilds full of members that are poorly managed to the point most of those members do nothing with that guild.
Regardless of the reasons you have problems forming a group fast the OP specifically states they spent 3 hours in the mess they describe. What you are saying makes no sense in the context of this thread.
I'm happy for you if you have guilds where players are just sitting idle on proper tank/dps toons with pledges taken and waiting for somebody to call them to jump start to dungeon. Majority of players are actually doing something like quests/PVP/housing/crafting whatever and it takes time to switch toons, to take pledges, to finish quest what they are doing
LOL. No one sits idle. They are guilds that have people actually interested in doing stuff. Something found in properly managed guilds.
If your guild is coming up short on people actually interested in doing group content find a better guild. Most of what you say your guild member prefer to do are solo and can wait. If they are that into their crafting/housing/solo questing then you are in the wrong guild for doing group content. It sounds like a very boring guild.
Regardless, it seems silly that you suggest that sometimes you do not have time to form a group in the context of the OP spending 3 hours with activity finder groups. At what point do you think it makes sense to form one's own group when in a hurry?
I tend to follow the logic and hit that mark well before 3 hours but to each our own.
MartiniDaniels wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »Salvas_Aren wrote: »Some people who have full tanks prefer to faketank because they are in fear of fake DDs.
Having DDs who do 6k DPS together means they need faketanks to get carried.
True but most of us just avoid the GF altogether and join or form groups from our guilds. We tend to get much better groups than what we the activity finder would provide us.
This is the safest and smartest way to go for anyone at any skill level. If you are learning your guildmates will be more understanding. If you are at a decent skill level you are likely in a guild with decent players making the run smoother. It just makes sense.
It all depends on time you have right now. If you want to grind achievements or did all pledges, maybe on several toons it is worthwhile gathering a group for it for 2-3 hours. But for quick run guild/friends group is always a slow start... people need to re-log, to take pledges, then they'll remember they have inferior toons without undaunted leveled and switch to them with trash gear, while giggling that it is PVP toon as an excuse for low dps.
While if you just have half hour for some quick keys.. pugging on tank is a good option.
You are doing something wrong if grouping is a slow start. Maybe it is your choice of guild as there are a lot of guilds full of members that are poorly managed to the point most of those members do nothing with that guild.
Regardless of the reasons you have problems forming a group fast the OP specifically states they spent 3 hours in the mess they describe. What you are saying makes no sense in the context of this thread.
I'm happy for you if you have guilds where players are just sitting idle on proper tank/dps toons with pledges taken and waiting for somebody to call them to jump start to dungeon. Majority of players are actually doing something like quests/PVP/housing/crafting whatever and it takes time to switch toons, to take pledges, to finish quest what they are doing
LOL. No one sits idle. They are guilds that have people actually interested in doing stuff. Something found in properly managed guilds.
If your guild is coming up short on people actually interested in doing group content find a better guild. Most of what you say your guild member prefer to do are solo and can wait. If they are that into their crafting/housing/solo questing then you are in the wrong guild for doing group content. It sounds like a very boring guild.
Regardless, it seems silly that you suggest that sometimes you do not have time to form a group in the context of the OP spending 3 hours with activity finder groups. At what point do you think it makes sense to form one's own group when in a hurry?
I tend to follow the logic and hit that mark well before 3 hours but to each our own.
Really, you are just speaking against objective reality now
Reality is that ton of players are using pugs, not only for pledges but also for achievement runs and sometimes for vet trials. You may call it a masochism to do no-death runs with pugs, but people are doing this, so you can't deny that fakes are a problem.
Roleplayers are more actual players than non roleplayers. Imagine playing an mmoRPG and not roleplaying. Absurd.
True. But I think OP is just trying to be condescending by suggesting ineffective players are part of the RP community. interestingly I have known true RP players who are top raiders with top leaderboard scores and early clears of new content. So it is really a humorous OP has said such things. LOL
Raiden_Gekkou wrote: »People get punished for getting placed in a group with fake tanks, and from what i've seen, a lot of people think it's "toxic" and "elitist" to kick anyone for any reason, so the kick vote on the fake role fails at times. There are also people who are friends with the fake role so of course the kick vote will fail there as well. You can hardly get people to kick you to spare you from the timer either. All they need to do is get rid of the 15-minute penalty timer so as soon as it's apparent that the "tank" is just running around spamming snipe with 13K health, we can leave and not have our time completely wasted.
OrphanHelgen wrote: »NotaDaedraWorshipper wrote: »That has nothing to do with roleplaying...
I can't find another reason why someone would tank with a bow tho
OrphanHelgen wrote: »NotaDaedraWorshipper wrote: »That has nothing to do with roleplaying...
I can't find another reason why someone would tank with a bow tho
https://youtu.be/3wqHXMNx8iI