I'm reasonably happy with my lot in open world. I'd be for much smaller changes. For example, if Healing Ward didn't knock me out of cloak, that would already be huge for me.I did read your OP. Did you read my other post? I'd slot Radiant Magelight. The problem with those detection skills is that you currently have to be really disciplined to keep them in your rotation and most people don't use them properly. With your potion you could stay on the attack and reactively use Magelight / Expert Hunter as needed. That will make a hell of a difference. Then there's AOE. Subterranean and spin to win. Nightblade will be helpless against that.As a magblade who is both the victim of these and who uses them to hunt other nightblades - my default and only potion is Immov / Detect / Magicka - it's an emphatic NO to extending the duration or the range! Those potions are crazy efficient as they are.It's fine as it is, although i think detect pots should last for bit longer and/or have a wider range.
But @fred4 my man, you didn't read the OP. Of course I wouldn't advocate for extending the duration of the current detect pot iteration... read again.
Templars? So what is Jabs exactly, huh? Would it be ... AOE? I know we're getting into the nitty gritty here. Would you say a cloaking nightblade should be hit for full damage from Jabs or only for the AOE component of Jabs when they are the cloaking single target? Would you trust ZOS to get subtleties like that right? Also: If you use cloak, fine, the templar can't gap close, but other than that the nightblade is a sitting duck. It's cloak - then what? You haven't healed. You cast Healing Ward, you take full damage the next GCD. You go on the counter attack, you still haven't healed. Nope. I really don't see this working against templars. It will be a nightmare. Currently, at least, I do have a chance to get away, even if it's difficult.
Today's magden: Northern Storm, Deep Fissure, Shock Master Staff, maybe Arctic Blast. All AOE all the time and they can see you 100% of the time? No, thank you. Now I know the Master Staff needs a target, so it's not as bad as I make it out. I don't know, man. Take magplar again. Solar Barrage. Crescent Sweep. Puncturing Sweep. All AOE and they can see you 100% of the time. Mjeh. You're trading the devil for the beelzebub.
Then it's the gameplay implications you aren't grasping mate - let's say someone pops this new detect pot on you and starts rolling AoEs...
You just Shuffle/PE+Sprint then Cloak.
Now you're outside of the melee hot zone and while they can see you, they can't target you to gap close or stun, which means they have to physically close the gap or pepper you with things like Bombard or Fissure. And even if they hit you it just deals damage and doesn't break/waste your Cloak.
Doesn't that sound like a more fair and consistent detect mechanic? The way it is now they just shut you down and laugh.
no.
invisibility cloak is fine as it is.
i battleground.
have no way of knowing anyone that voted nor how or what they do in eso.
claiming insulting assumptions to smear other peoples opinions publicly is not feedback.
many are not here to give feedback, they main Goal is to smear and degrade any and all whom disagree with their opinions.
Spartabunny08 wrote: »Roll dodge then cloak. Repeat as necessary till you get away. In combat bug is the only thing that exposes myself and is a huge issue. May be why they gave us darloc brae. 99% of the time in combat bug still isn't enough for my enemy to get me. I have many nightblades. Some are for damage and some are for laughing while being damn near unkillable. Shade range too short to be real effective. RAT is a must while mist form is a great option and is on my bar as well mist form costs more. You want to live you need swift on jewelry.
Deathlord92 wrote: »Your idea isn’t terrible but what you are not thinking about is nb awful healing.
Deathlord92 wrote: »Your idea isn’t terrible but what you are not thinking about is nb awful healing.
I actually don't think nightblade healing is bad for either spec when Cloak works.
Stamblade: Vigor>Roll>Cloak>Rally is a full health heal.
Magblade with Swallow and Rapid Regen is completely sufficient for me with Resto Ult for emergency.
PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent. There have been MANY nightblade buff requests lately, and rightfully so. I thought I'd discuss something a little different that would go a long way toward making the class more viable for battlegrounds in particular.
So to experienced nightbladers, I offer this question - would you make this trade?
Invisibility can no longer be broken by any damage, including area-of-effect damage. Detect potions now allow the user to SEE the nightblade, but the nightblade remains untargetable (like Shade). Invisibility can only be broken by opponents using "reveal" mechanics such as Expert Hunter, Magelight, Piercing Mark, and Flare.
However, Cloak no longer suppresses any damage, which means you take full damage from all DOTs on you and any AOEs that hit you. Detect pots now also last the full cooldown duration (~47 seconds, up from ~15 seconds). Piercing Mark is buffed to 6 second duration and also applies a unique +10% damage bonus versus invisible/crouching targets.
Hit me up with some votes, I'd love to know what you think.
Spartabunny08 wrote: »Roll dodge then cloak. Repeat as necessary till you get away. In combat bug is the only thing that exposes myself and is a huge issue. May be why they gave us darloc brae. 99% of the time in combat bug still isn't enough for my enemy to get me. I have many nightblades. Some are for damage and some are for laughing while being damn near unkillable. Shade range too short to be real effective. RAT is a must while mist form is a great option and is on my bar as well mist form costs more. You want to live you need swift on jewelry.
However, Cloak no longer suppresses any damage, which means you take full damage from all DOTs on you and any AOEs that hit you. Detect pots now also last the full cooldown duration (~47 seconds, up from ~15 seconds). Piercing Mark is buffed to 6 second duration and also applies a unique +10% damage bonus versus invisible/crouching targets.[/b]
However, Cloak no longer suppresses any damage, which means you take full damage from all DOTs on you and any AOEs that hit you. Detect pots now also last the full cooldown duration (~47 seconds, up from ~15 seconds). Piercing Mark is buffed to 6 second duration and also applies a unique +10% damage bonus versus invisible/crouching targets.[/b]
I don't get it with the damage surpression, do you mean the Dark cloak Minor protection?
However, Cloak no longer suppresses any damage, which means you take full damage from all DOTs on you and any AOEs that hit you. Detect pots now also last the full cooldown duration (~47 seconds, up from ~15 seconds). Piercing Mark is buffed to 6 second duration and also applies a unique +10% damage bonus versus invisible/crouching targets.[/b]
I don't get it with the damage surpression, do you mean the Dark cloak Minor protection?
PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent.
If you are only using cloak then this would be correct. Being that a skilled player is not a one trick pony the quoted comment loses accuracy. Since the question is being posed to experienced NBs then the entire premise is false.
So this is not an issue concerning cloak but the overall players skill level and how they build out their character.
The premise is not false, do you even battleground? You can get away with some Shade acrobatics in open world, sometimes, but sure as hell not in battlegrounds with 5 Sorcs Streaking you down and 3 Dks dunking you into Oblivion. On PC/NA you can count the number of regular nightblades in high MMR on one hand. But sure, it's a L2P issue
PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent.
If you are only using cloak then this would be correct. Being that a skilled player is not a one trick pony the quoted comment loses accuracy. Since the question is being posed to experienced NBs then the entire premise is false.
So this is not an issue concerning cloak but the overall players skill level and how they build out their character.
The premise is not false, do you even battleground? You can get away with some Shade acrobatics in open world, sometimes, but sure as hell not in battlegrounds with 5 Sorcs Streaking you down and 3 Dks dunking you into Oblivion. On PC/NA you can count the number of regular nightblades in high MMR on one hand. But sure, it's a L2P issue