In before apologists claiming the other MMOs had equally bad launches (they didn't, actually) or that you must have more patience with the launch.
Wildstar beta weekend to come up shortly.
lol, Warhammer, Wow, Aion, and pretty much every other MMO I've ever played had massive numbers of people banned for duping, speed hacking, botting etc.In before apologists claiming the other MMOs had equally bad launches (they didn't, actually) or that you must have more patience with the launch.
Wildstar beta weekend coming up in a bit.
In before apologists claiming the other MMOs had equally bad launches (they didn't, actually) or that you must have more patience with the launch.
Wildstar beta weekend to come up shortly.
There have been just as bad if not worse launches just this last year let alone historically, but that shouldn't matter.
I'm seeing the same people say no patches ever, and fix these problems back to back... Stuff gets fixed every time, it's not at a pace for any particular preference.
To me the game was months away from launch, money is always the driver, surprise surprise. Fix is pretty easy, perma ban the exploiters, gold sellers and buyers. Roll back any and all chars and remove their gold and ill gotten items, that don't fit the ban model. Plus reward the player that just played the game, without taking advantage of all the cheats. Which would be 90% of you.
Explain how the gold sellers have ruined it for you if you didn't partake in the buying /selling ? And explain how exactly did the duping affect you in any way if you didn't use it? Making statements of fact without arguments really serves no point.
I still have my gear, my progress,my characters, my friends ,my ideas for new crap I want to try and still quite a lot of content to do . You only got one thing right. This is a pretty great game and the devs didn't ruin it they made it.-
Explain how the gold sellers have ruined it for you if you didn't partake in the buying /selling ? And explain how exactly did the duping affect you in any way if you didn't use it? Making statements of fact without arguments really serves no point.
I still have my gear, my progress,my characters, my friends ,my ideas for new crap I want to try and still quite a lot of content to do . You only got one thing right. This is a pretty great game and the devs didn't ruin it they made it.-
I remember this game called DIABLO. WoW did that game get destroyed by dupers, hacks & bot farmers. And the devs did nothing about it. It was normal for players to 'request' 250 million gold for a single item and yet, for the normal player, you'd get only about 1k *average* drop from typical end game mobs.
It's not necessarily ZOS's fault for it happening, but they definitely need to snip it in the butt to maintain the integrity of the game long term. Just remember too, without gold buyers, there'd be no gold sellers. So stop buying gold already.
I remember this game called DIABLO. WoW did that game get destroyed by dupers, hacks & bot farmers. And the devs did nothing about it. It was normal for players to 'request' 250 million gold for a single item and yet, for the normal player, you'd get only about 1k *average* drop from typical end game mobs.
It's not necessarily ZOS's fault for it happening, but they definitely need to snip it in the butt to maintain the integrity of the game long term. Just remember too, without gold buyers, there'd be no gold sellers. So stop buying gold already.
Diablo was a single player game that 99% of players in those days were playing solo and had little to no contact whatsoever with dupes and hackers. Many people weren't even aware what a dupe is.
Please don't try the comparison.
I remember this game called DIABLO. WoW did that game get destroyed by dupers, hacks & bot farmers. And the devs did nothing about it. It was normal for players to 'request' 250 million gold for a single item and yet, for the normal player, you'd get only about 1k *average* drop from typical end game mobs.
It's not necessarily ZOS's fault for it happening, but they definitely need to snip it in the butt to maintain the integrity of the game long term. Just remember too, without gold buyers, there'd be no gold sellers. So stop buying gold already.
Diablo was a single player game that 99% of players in those days were playing solo and had little to no contact whatsoever with dupes and hackers. Many people weren't even aware what a dupe is.
Please don't try the comparison.
Maybe if he said "Diablo 3" I would of took it serious. Look at that game now and see where it is. Mind you its NOT monthly still ruined from dupes so much that they removed the INGAME real money AH lol
It just goes to show how bad a dupe glitch can ruin a game
In before apologists claiming the other MMOs had equally bad launches (they didn't, actually) or that you must have more patience with the launch.
Wildstar beta weekend to come up shortly.
There have been just as bad if not worse launches just this last year let alone historically, but that shouldn't matter.
I'm seeing the same people say no patches ever, and fix these problems back to back... Stuff gets fixed every time, it's not at a pace for any particular preference.
No, there haven't been. At least not for AAA games worthy of a monthly sub. But yeah, plenty of wrecked launches for crappy MMOs that are f2p today.
A launch will have problems, yes, but the amount of problems that ESO has and little to no communication from the developers, is something I am witnessing for the 1st time, and I have played almost all MMOs released in the last 10 years.
To me the game was months away from launch, money is always the driver, surprise surprise. Fix is pretty easy, perma ban the exploiters, gold sellers and buyers. Roll back any and all chars and remove their gold and ill gotten items, that don't fit the ban model. Plus reward the player that just played the game, without taking advantage of all the cheats. Which would be 90% of you.
To me the game was months away from launch, money is always the driver, surprise surprise. Fix is pretty easy, perma ban the exploiters, gold sellers and buyers. Roll back any and all chars and remove their gold and ill gotten items, that don't fit the ban model. Plus reward the player that just played the game, without taking advantage of all the cheats. Which would be 90% of you.
Yes the fix against a gold selling account is easy - but I don't think you realize how many they are - and more are produced every second, no matter how many of them get perma banned. For example stolen credit cards are used to purchase tons of accounts until the money runs out - and each one of those accounts can create 8+8 chars in game to drive us nuts with their spamming.
If you and I can purchase this game - then so can gold-sellers with their stolen credit cards. Even if they get banned after 20 mins they can still spam us into oblivion in those 20 mins x thousands of accounts. So no matter how many of them get banned every minute of every day - we wont notice much difference unfortunately.
And to the OP - it's ridiculous to blame the Devs for gold sellers. If they're guilty just for creating a game with in-game money, then you are just as guilty for playing the game, and thereby enabling the pesky gold sellers.
otomodachi wrote: »To me the game was months away from launch, money is always the driver, surprise surprise. Fix is pretty easy, perma ban the exploiters, gold sellers and buyers. Roll back any and all chars and remove their gold and ill gotten items, that don't fit the ban model. Plus reward the player that just played the game, without taking advantage of all the cheats. Which would be 90% of you.
Agreement, will say it until I am blue in the face- if ZO took this heap back to beta right now and said they were re-launching in a month I would GLADLY buy the game again, set up my sub RIGHT NOW and participate in that beta. It'd show some actual class, and I think 3 months is about what it'll take. Yes, I am pulling that number basically out of my ass, deal with it.